Tom Clancy`s Splinter Cell : Double Agent
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|IcedFreon|




Posts: 3700
Location: World 8-3
PostPosted: Sat, 11th Nov 2006 02:04    Post subject:

she forgot to wipe the cum from her cheeck apparently


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KrAzY-KaMeL




Posts: 2248
Location: City Of Compton
PostPosted: Sat, 11th Nov 2006 02:14    Post subject:
|IcedFreon| wrote:

she forgot to wipe the cum from her cheeck apparently


Haha, Yeah I dunno whats up with how they decided to render skin, constantly sweaty/lubricated/wet/moist.
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Mortibus




Posts: 18053
Location: .NL
PostPosted: Sat, 11th Nov 2006 03:12    Post subject:
KrAzY-KaMeL wrote:
Ok well Im done with this game after starting over multiple times. My save games continue to vanish so whatever, uninstall I must.

Here are some random screen shots I took leading up to the farthest I had a chance to progress before my saves were gone.






main reason why i did the same
lol on this screens Laughing
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deelix
PDIP Member



Posts: 32062
Location: Norway
PostPosted: Sat, 11th Nov 2006 03:22    Post subject:
Is it normal that the stuff you do happens some time after? I move the mouse and it happens 1\2 sec later, no other lag tho :\
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exon




Posts: 576

PostPosted: Sat, 11th Nov 2006 05:59    Post subject:


Poor Fisher, I think I got him too scared...
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AnimalMother




Posts: 12390
Location: England
PostPosted: Sat, 11th Nov 2006 15:10    Post subject:
deelix wrote:
Is it normal that the stuff you do happens some time after? I move the mouse and it happens 1\2 sec later, no other lag tho :\


Of course it isn't. Maybe you've got the settings too high, sometimes FPS lag can manifest itself like that.


"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D

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deelix
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Location: Norway
PostPosted: Sat, 11th Nov 2006 16:03    Post subject:
AnimalMother wrote:
deelix wrote:
Is it normal that the stuff you do happens some time after? I move the mouse and it happens 1\2 sec later, no other lag tho :\


Of course it isn't. Maybe you've got the settings too high, sometimes FPS lag can manifest itself like that.
Yeah, found out, its just at some places. And you're right. Just found out iv had the same thing in other games when i got to high settings. Anyway, great game. Im at the safe in the 3rd mission Surprised
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Artemis Entreri




Posts: 3

PostPosted: Sat, 11th Nov 2006 20:46    Post subject: problems settings different graphics settings
Hey all
I'm having difficulties changing the graphics settings in the game, whenever i change them (to custom or to normal, just not "next generation") it accepts and everything, when i get back to the main menu and go back to options it returns to "next generation"
and i cant see the settings apply on the game itself, i've tried pressing apply button and save but they dont make any difference...
Anyone had that problem / know how to fix it ?
Thanks !
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mauro1970




Posts: 28

PostPosted: Sat, 11th Nov 2006 20:48    Post subject:
Dazz99 wrote:
Parallax_ wrote:
phylum22 wrote:
All this frame rate crap is a load of nonsense, the human eye can only see about 25fps, anything above that is superfluous. 28-30fps is adequate in any game.

That is the funniest thing I read all day. Then how do you explain that we can perceive the difference between 30 and 60 fps, and 60 and 120? The answer should be obvious. 30 is not enough in any game, only at 60 does it feel really smooth, and that's the truth.
30 is fine... 30 is smooth.


30 would fine IF it was constant but framerate is hardly constant in games. One second you are hitting 200 the next you got 10 or worse.
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deelix
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Posts: 32062
Location: Norway
PostPosted: Sat, 11th Nov 2006 21:04    Post subject:
Works here, but is there no way to load your game if you use crack?
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X_Dror




Posts: 4957
Location: Jerusalem, Israel
PostPosted: Sat, 11th Nov 2006 21:47    Post subject:
It can't fucking work on a card like my X800XL?!
Have Ubisoft lost it's mind or what?!

Meh.. I've heard this game sucks for the PC anyways so fuck you ubisoft.
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Vladi




Posts: 945

PostPosted: Sat, 11th Nov 2006 21:55    Post subject:
i fortune to have XBOX 360
its great on the console
from what i read here this game is awful for PC(bad port)
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LeoNatan
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PostPosted: Sat, 11th Nov 2006 21:56    Post subject:
X_Dror wrote:
It can't fucking work on a card like my X800XL?!
Have Ubisoft lost it's mind or what?!

Meh.. I've heard this game sucks for the PC anyways so fuck you ubisoft.

How is it Ubi's fault that you bought such a shit card!? Besides that, PS3.0 has been out for 1.5 years... Why should a developer have to double the amount of work, just to support such an old hardware!?
SC:DA sucks for PC, that's for sure, and Ubi's at fault, but I actually praise them they ditched support for old hardware. I wish more developers (EA EA EA) would do that as well, so they could make much better support for current and next-gen (DX10) hardware.
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deelix
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Posts: 32062
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PostPosted: Sat, 11th Nov 2006 21:56    Post subject:
X_Dror wrote:
It can't fucking work on a card like my X800XL?!
Have Ubisoft lost it's mind or what?!

Meh.. I've heard this game sucks for the PC anyways so fuck you ubisoft.

eh.. dosn't think it got SM 3.0
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Vladi




Posts: 945

PostPosted: Sat, 11th Nov 2006 21:57    Post subject:
better blame ATI not supporting sm3 on some of ther strongest cards :/
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LeoNatan
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PostPosted: Sat, 11th Nov 2006 22:02    Post subject:
Vladi wrote:
better blame ATI not supporting sm3 on some of ther strongest cards :/

Nah, that would implicate them as morons for buying those pieces of shit... Better blame the developers for not having to work twice to support that shit!
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X_Dror




Posts: 4957
Location: Jerusalem, Israel
PostPosted: Sat, 11th Nov 2006 22:03    Post subject:
lnatan25 wrote:
X_Dror wrote:
It can't fucking work on a card like my X800XL?!
Have Ubisoft lost it's mind or what?!

Meh.. I've heard this game sucks for the PC anyways so fuck you ubisoft.

How is it Ubi's fault that you bought such a shit card!? Besides that, PS3.0 has been out for 1.5 years... Why should a developer have to double the amount of work, just to support such an old hardware!?
SC:DA sucks for PC, that's for sure, and Ubi's at fault, but I actually praise them they ditched support for old hardware. I wish more developers (EA EA EA) would do that as well, so they could make much better support for current and next-gen (DX10) hardware.


It was one of the best cards when I bought it 1.5 years ago.
I bought it instead of 6800gt since it was quite the same only it had better performance on source games which I used to play alot.
So
1. It's not a piece of shit card.
2. PS3 doesn't add any special effects, it only makes the FPS better because of better algorithms.
3. Every other game with much better graphics supports SM2.0 cards, Ubisoft was just too lazy with porting it from the consoles to the PC.
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LeoNatan
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PostPosted: Sat, 11th Nov 2006 22:10    Post subject:
X_Dror wrote:
1. It's not a piece of shit card.

If it makes you happy, tell yourself that every day.
X_Dror wrote:
2. PS3 doesn't add any special effects, it only makes the FPS better because of better algorithms.

Both PS3 and X360 have a technology that is a bit better than current DX9 (read: Much better than your POS).
X_Dror wrote:
3. Every other game with much better graphics supports SM2.0 cards, Ubisoft was just too lazy with porting it from the consoles to the PC.

No, they were brave enough to drop old support to cut down cost and do a better job with SM3.0. Quite hard to prove with the final product, but that is what should have happened.

Remember, just because Source supports crappy HDR (as in not true HDR) on SM2.0 hardware, doesn't mean everyone should work hard at developing for old hardware. Otherwise, why not make a software rendering that supports HDR? Aren't onboard graphics users liable to enjoy it too!?
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KrAzY-KaMeL




Posts: 2248
Location: City Of Compton
PostPosted: Sat, 11th Nov 2006 22:14    Post subject:
You just defeated yourself by saying "It was one of the best cards when I bought it 1.5 years ago."

1. Its a "O.K. Card.
2. HDR, Parallax Mapping, Tone Mapping, Soft Shadows/Grass Shadows, Depth Of Field and those things actually lower your performance.
3. You have to understand that hardware moves forward and UBI came to the conclusion that supporting SM2 at this point at the end of 2006 would be condescending. For whatever reason they did so, whether its marketing etc, I think Alienating a certain audience only benefits the PC gaming genre by providing the foundation of PC gamers who push the industry forward by purchasing all the hardware with Next Gen Graphics.

So look at it like this, are they obligated to please the people who bought hardware 2 years ago or now for $50 or the enthusiasts who shelled out $400 for a current gen video card? I would be frustrated too if i had your $50 video card but hey, you gotta pay to play.
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X_Dror




Posts: 4957
Location: Jerusalem, Israel
PostPosted: Sat, 11th Nov 2006 22:14    Post subject:
I don't fucking care about HDR.
Just let me play the game without SM3.0 effects, just like in the previous games.
Even UT2007 and Crysis will work on my SM2.0 Card, then why DA won't?
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KrAzY-KaMeL




Posts: 2248
Location: City Of Compton
PostPosted: Sat, 11th Nov 2006 22:17    Post subject:
Anyway, I tried the Multiplayer demo and the only thing that surprised me was the performance, it actually ran smooth!

Other then that it felt like a sloppy mess of nonsense.
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LeoNatan
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PostPosted: Sat, 11th Nov 2006 22:19    Post subject:
X_Dror wrote:
I don't fucking care about HDR.
Just let me play the game without SM3.0 effects, just like in the previous games.
Even UT2007 and Crysis will work on my SM2.0 Card, then why DA won't?

Haha, yeah tell yourself UT2007 will work with SM2.0 card... The bigger the hopers, the more moaning there are, the more fun for me!

Just let me remind you of the roar X800 users had when SC3 came out. They could play with SM1.0, put no, they wanted HDR and soft shadows and bla.

Another old example: When Dues Ex 2 came out, it required SM1.1. At the time, moron users had another POS: GF4MX, that was a fixed function card. They moaned and moaned why no support for GF4MX cards. Do you think they had a valid point too?

KrAzY-KaMeL wrote:
Anyway, I tried the Multiplayer demo and the only thing that surprised me was the performance, it actually ran smooth!

Other then that it felt like a sloppy mess of nonsense.

Yeah, MP is a mess in this game... :/ And why no stun gun for spies, god damn it!?


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Last edited by LeoNatan on Sat, 11th Nov 2006 22:23; edited 1 time in total
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cnZ
Banned



Posts: 3091

PostPosted: Sat, 11th Nov 2006 22:23    Post subject:
Ubisoft is gay indeed for not making support for PS2 cards (even 1.4, yes!).

they would have earned much more cash, but they just ported it from x360 and probably they were too lazy to modify the technical side a bit.

and all of 24/7 nolifer gamers, not every human has a ps3 card YET, okay? Smile


yes
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KrAzY-KaMeL




Posts: 2248
Location: City Of Compton
PostPosted: Sat, 11th Nov 2006 22:24    Post subject:
X_Dror wrote:
I don't fucking care about HDR.
Just let me play the game without SM3.0 effects, just like in the previous games.
Even UT2007 and Crysis will work on my SM2.0 Card, then why DA won't?


You can continue to play games at bare minimum level and neglect the way the developers intended the games to be played thats fine.

But I think it all has to do with the risk factor and audience, maybe UBI wanted to establish with DA that they are moving forward and all the aging hardware owners need to adopt new technology.

Also UT2007 and Crysis, do you know how many people are upgrading to play those games? Besides that its a money issue like i said UBI alienated a certain group of people and that was a risk which UT and Crysis teams are not willing to take in order to make as much profit as possible.

Keep in mind that Chaos Theory shipped with only SM3 and SM1.1 because those were the only supported shader models for Nvidia Cards (FX, 6, 7) so you also have to take into account the royalties companies have like UBI's to Nvidia. They didn't add AA with the DA 1.01 patch for no reason the 8800GTX just dropped.

For all we know they are just repeating that, just supporting Nvidias current offerings. Who knows but the money plays a important role.
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LeoNatan
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PostPosted: Sat, 11th Nov 2006 22:24    Post subject:
cnZ wrote:
and all of 24/7 nolifer gamers, not every human has a ps3 card YET, okay? Smile

So!? We're on the verge of DX10, why should I care of cheap "gamers"? Go play something else!

KrAzY-KaMeL wrote:
Keep in mind that Chaos Theory shipped with only SM3 and SM1.1 because those were the only supported shader models for Nvidia Cards (FX, 6, 7) so you also have to take into account the royalties companies have like UBI's to Nvidia. They didn't add AA with the DA 1.01 patch for no reason the 8800GTX just dropped.

For all we know they are just repeating that, just supporting Nvidias current offerings. Who knows but the money plays a important role.

That's some BS talking, sorry! Just because Ati decided not to include SM3.0 in their hardware doesn't make Ubi biased toward Nvidia for supporting it.


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Last edited by LeoNatan on Sat, 11th Nov 2006 22:28; edited 1 time in total
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X_Dror




Posts: 4957
Location: Jerusalem, Israel
PostPosted: Sat, 11th Nov 2006 22:27    Post subject:
Oh... forgot about Nvidia sponsoring Ubisoft.
I think Ubisoft is the one to be screwed because of that in the end.
And btw: I can still play most of the games on 1024X768 AAX2 when everything is on high flawlessly (NFSC for example) So my card is not dead yet. I've only planned it to live for 2 years until I enlist to the army in several months, so don't think I expect too much from it... I know exactly what it's capable of.
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KrAzY-KaMeL




Posts: 2248
Location: City Of Compton
PostPosted: Sat, 11th Nov 2006 22:29    Post subject:
lnatan25 wrote:
Yeah, MP is a mess in this game... :/ And why no stun gun for spies, god damn it!?


Every time I get a look at a spy they throw their damn flash/smoke nades and im blinded and at their will to choke my ass.

I have never won as the non spy team haha, I dunno how its possible those damn devil spies are good.
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LeoNatan
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PostPosted: Sat, 11th Nov 2006 22:29    Post subject:
Lol, the army... Good luck with that!

And good luck with playing UT2007 with it...
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Azazell




Posts: 282
Location: Tuskoland
PostPosted: Sat, 11th Nov 2006 22:30    Post subject:
ok then when sm 4.0; 5.0. what a soft shit
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KrAzY-KaMeL




Posts: 2248
Location: City Of Compton
PostPosted: Sat, 11th Nov 2006 22:35    Post subject:
[quote="lnatan25"] That's some BS talking, sorry! Just because Ati decided not to include SM3.0 in their hardware doesn't make Ubi biased toward Nvidia for supporting it.

Um, its a well known fact that the Nvidia's sponsorship played a huge role in Chaos Theory. They pushed and supported only the shader models available at the time for Nvidia Hardware.

They didn't necessarily leave ATi out but X*** series couldn't do SM3 effects anyway so they were forced to play at PS1.1 until the X1*** series came out.
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