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Posted: Fri, 29th Sep 2006 15:33 Post subject: |
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i see you love the word "fucking" you need to fuck??
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Posted: Fri, 29th Sep 2006 15:37 Post subject: |
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games been gold a while (they just never say that until its about to ship they like getting the net nerds hyped by announcing gold, alot of games are gold ages before the announcement...there are exceptions...like say half life 2 that one really went to the wire and alot of atari games that...well simply arent even finished when they come out)
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Posted: Fri, 29th Sep 2006 15:44 Post subject: |
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WE'RE IN THE SPINTER CELL DOUBLE AGENT TOPIC
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Posted: Fri, 29th Sep 2006 15:49 Post subject: |
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this game wasnt pushed back for extra dev time...it was pushed back for optimal release window. When i played it on 360 it was at something thats called an NDA workshop, which basically means somethings you see there you cant speak about publicly until there's been a press release or announcement, you sign an NDA saying you wont spill the beans. The build i played of SC:DA was in august and i was told it was feature complete now and they were going thru the optomising and testing phase to fix some minor errors but it was pretty much done. I also got to have a go on the Wii controller. And i saw a totally mind -fucking- blowing (since you like the fuck word so much) demo of DX10 running on alpha hardware. Not Crysis just a real time interactive tech demo. Good stuff.
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Posted: Fri, 29th Sep 2006 15:59 Post subject: |
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Parallax_
VIP Member
Posts: 6422
Location: Norway
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Posted: Fri, 29th Sep 2006 16:44 Post subject: |
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Double Agent is running on UE2.5x with custom renderers. It is DX9, not DX10.
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SycoShaman
VIP Master Jedi
Posts: 24468
Location: Toronto, Canada
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Posted: Fri, 29th Sep 2006 20:38 Post subject: |
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LarzNFO wrote: | Supermax2004 wrote: | And I would like to play SC4 on my Xbox 360 but I think it's too loud to play SC4 on it  | Don't you mean fucking X-cock 360?  |
the 360 is a good console. I have no complaints
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Posted: Fri, 29th Sep 2006 21:07 Post subject: |
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SycoShaman wrote: | LarzNFO wrote: | Supermax2004 wrote: | And I would like to play SC4 on my Xbox 360 but I think it's too loud to play SC4 on it  | Don't you mean fucking X-cock 360?  |
the 360 is a good console. I have no complaints |
good console my wife is on her 4th xbox360 right now , this console only last like 1-2 months and then get a new one ... maybe thats why M$ released this con$ole a year before psx3 ... we paid for a beta testing :/ ... anyway they customer service is crap , anyway after you fight your way thought those stupid questions you get a new console send to your for free ... but still this console suxxorz .... anyway the forth generation{version like they call it } of xbox360 is nice don`t hang and you don`t get that terring and flickering textures .... looks like they still developing this console on the try and errors and then send a new version to customers , just like PSx 2
edit: anyway the version 5 will have a HD-DVD
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Posted: Fri, 29th Sep 2006 21:52 Post subject: |
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Please stop sniffing that glue Hfric.
"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D
"Faith without logic is the same as knowledge without understanding; meaningless"
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Posted: Fri, 29th Sep 2006 21:59 Post subject: |
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Posted: Fri, 29th Sep 2006 22:12 Post subject: |
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Posted: Fri, 29th Sep 2006 23:04 Post subject: |
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This looks great, is there anyway to confirm this. Even if it doesn't support SM 2.0 there were some guys over at UBI forum that said it could be patched later. You guys know if that's possible?
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Posted: Sat, 30th Sep 2006 00:34 Post subject: |
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flappy wrote: |
This looks great, is there anyway to confirm this. Even if it doesn't support SM 2.0 there were some guys over at UBI forum that said it could be patched later. You guys know if that's possible? |
CT wasn't patched for sm2.0,so i don't think they'll patch DA if they still work with nvidia
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Posted: Sat, 30th Sep 2006 00:37 Post subject: |
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Quote: | CT wasn't patched for sm2.0,so i don't think they'll patch DA if they still work with nvidia |
No, you're probably right. But then CT did support both SM 1.1 & SM 2.0, hope this one will support "backwards" as well.
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Posted: Sat, 30th Sep 2006 00:48 Post subject: |
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ELIZ wrote: | flappy wrote: |
This looks great, is there anyway to confirm this. Even if it doesn't support SM 2.0 there were some guys over at UBI forum that said it could be patched later. You guys know if that's possible? |
CT wasn't patched for sm2.0,so i don't think they'll patch DA if they still work with nvidia |
really ?
Splinter Cell Chaos Theory v1.04 Patch Contents
================================================================================
Overview
--------
Highlights of patch 1.04 include various fixes and minor enhancements.
Bug Fixes
---------
- Fixed divergence after restarting/quick loading with users using non-default control settings.
General Improvements
--------------------
- ATI Shader Model 2.0 support has been implemented.
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Posted: Sat, 30th Sep 2006 00:48 Post subject: |
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wow people are reall idiots here ... no comment on the stupid posts here ... and for me psx2 or ps2 is the same ... and those that have stable xboxes360 have the 4th gen{version} of it ... and the version 5 will have the name Xbox360 Premium { with hd-dvd and 2 build in fans }
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Posted: Sat, 30th Sep 2006 00:53 Post subject: |
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Poisonous Mind wrote: | ELIZ wrote: | flappy wrote: |
This looks great, is there anyway to confirm this. Even if it doesn't support SM 2.0 there were some guys over at UBI forum that said it could be patched later. You guys know if that's possible? |
CT wasn't patched for sm2.0,so i don't think they'll patch DA if they still work with nvidia |
really ?
Splinter Cell Chaos Theory v1.04 Patch Contents
================================================================================
Overview
--------
Highlights of patch 1.04 include various fixes and minor enhancements.
Bug Fixes
---------
- Fixed divergence after restarting/quick loading with users using non-default control settings.
General Improvements
--------------------
- ATI Shader Model 2.0 support has been implemented. |
So you think DA will be patched to support SM 2.0 if it isn't already from the start?
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Posted: Sat, 30th Sep 2006 00:58 Post subject: |
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flappy wrote: |
So you think DA will be patched to support SM 2.0 if it isn't already from the start? |
dunno , everything's possible
ELIZ wrote: |
so where is the patch?still in works?will it include sf4.0  |
wtf , have you been living under a rock or something eliz ? even 1.05 is available
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Posted: Sat, 30th Sep 2006 04:15 Post subject: |
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Hfric wrote: | wow people are reall idiots here ... no comment on the stupid posts here ... and for me psx2 or ps2 is the same ... and those that have stable xboxes360 have the 4th gen{version} of it ... and the version 5 will have the name Xbox360 Premium { with hd-dvd and 2 build in fans } |
i work in the industry and can fully confirm you are talking out of your fucking arse mate. The is no such thing as a 4th gen xbox360 for a start. The 360 is currently at revision 1.0. Revision 1.1 comes next year and adds 65nm cpu to ruduce heat and production costs. The launch xboxes failed for a couple of reasons and its nothing to do with the cooling, the cooling if the xbox is working properly internally is more than adequate. So please stop trolling like you know what ur talking about.
Also SC:DA is 100% DX9, the xbox360 version has some custom shaders that DA takes advantage of. The DX10 demo i saw was nothing to do with splinter cell. It uses the same engine as Chaos thoery thats been tweaked a little more...customised i guess you would say
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Posted: Sat, 30th Sep 2006 06:25 Post subject: |
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dvsone wrote: | Hfric wrote: | wow people are reall idiots here ... no comment on the stupid posts here ... and for me psx2 or ps2 is the same ... and those that have stable xboxes360 have the 4th gen{version} of it ... and the version 5 will have the name Xbox360 Premium { with hd-dvd and 2 build in fans } |
i work in the industry and can fully confirm you are talking out of your fucking arse mate. The is no such thing as a 4th gen xbox360 for a start. The 360 is currently at revision 1.0. Revision 1.1 comes next year and adds 65nm cpu to ruduce heat and production costs. The launch xboxes failed for a couple of reasons and its nothing to do with the cooling, the cooling if the xbox is working properly internally is more than adequate. So please stop trolling like you know what ur talking about.
Also SC:DA is 100% DX9, the xbox360 version has some custom shaders that DA takes advantage of. The DX10 demo i saw was nothing to do with splinter cell. It uses the same engine as Chaos thoery thats been tweaked a little more...customised i guess you would say |
hfic is an idiot theres no point in listening to him, especially not about anything technical.
ps2 and psx2 are the same....moron
oh and you may have missed when he said that when he played COH in vista, his dx9 card emulated dx10 effects lol.
so yea. never listen to hfirc about technical details. ever.
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