The Guild 2 CLONEDVD-PROCYON\RELOADED
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Reg67




Posts: 5432

PostPosted: Mon, 25th Sep 2006 10:24    Post subject:
frenger wrote:
cheers.
but it looks german only..?


Mate look above on this page to A-A's post, he give comprehensive instructions on how to apply the patch.. its very simple Smile

edit: just noticed ive gone to the next page.. so look on the previous Smile
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frenger




Posts: 105
Location: northern sweden
PostPosted: Mon, 25th Sep 2006 10:30    Post subject:
ty so much!


CPU: Athlon 64 3500+ RAM: 2048MB DDR GPU: ATI Radeon X800GT DISKS: 2x200Gb SATA
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ugmaz
Banned



Posts: 171

PostPosted: Mon, 25th Sep 2006 16:36    Post subject:
Narf, you should definitely make a clean install. Updating from 1.11 to 1.15 keeps some errors and produces some more. Very Happy
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frenger




Posts: 105
Location: northern sweden
PostPosted: Mon, 25th Sep 2006 16:41    Post subject:
yeah I heard that too. Still waiting for the clone though - slowass download.

but I can apply the 1.15 the same way I did with 1.10?


CPU: Athlon 64 3500+ RAM: 2048MB DDR GPU: ATI Radeon X800GT DISKS: 2x200Gb SATA
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A-A




Posts: 3156
Location: New york
PostPosted: Mon, 25th Sep 2006 16:58    Post subject:
wtf , tramp demanded protection money i said no... cunt steals my goods and i beat the living shit out of him and i get arrested?

Sounds like england as it is now Mad
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Hfric




Posts: 12017

PostPosted: Mon, 25th Sep 2006 17:46    Post subject:
damn this is hell stupid ....relase a game with bugs and make patches only for only one version ...Laughing


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Reg67




Posts: 5432

PostPosted: Mon, 25th Sep 2006 17:50    Post subject:
A-A wrote:
wtf , tramp demanded protection money i said no... cunt steals my goods and i beat the living shit out of him and i get arrested?

Sounds like england as it is now Mad


You sure it wasn't the taxman mate? or maybe even the dreaded VATMAN ! Laughing
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crossmr




Posts: 2966
Location: United Kingdom
PostPosted: Mon, 25th Sep 2006 18:35    Post subject:
Hfric wrote:
damn this is hell stupid ....relase a game with bugs and make patches only for only one version ...Laughing
Its pretty easy to apply it, but they should have a separate version, it likely wouldn't take them that long to localise it.
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crossmr




Posts: 2966
Location: United Kingdom
PostPosted: Mon, 25th Sep 2006 19:54    Post subject:
Its quite obvious at this point there is a memory leak in this game. I've been playing for about 90 minutes, and the game is using 800 MB of ram.


intel ultra 7 265k, 64gb ram, 3070
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Hfric




Posts: 12017

PostPosted: Mon, 25th Sep 2006 20:09    Post subject:
hmmm looks like memory leaks are common in Jowood games


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woozap




Posts: 177

PostPosted: Mon, 25th Sep 2006 20:19    Post subject:
Well this is something new (not!). Jowood and 4head released a beta. Let the german users pay to beta-test a game, fix it with patches --> like you do in normal beta phase. Then when the beta test is finished release a "gold" version with some extra's not in the original and let them pay again. And offcourse in november the final patch will fix the game, but the profit is still for this tax year.

Sorry but they have business sense, you cant blame that at least.

O yea, this is the reason i (and alot of others) download games. Thank you Jowood & devteam for pointing out our case without making us feel terrible to be pirates.
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Hfric




Posts: 12017

PostPosted: Mon, 25th Sep 2006 20:30    Post subject:
woozap wrote:
Well this is something new (not!). Jowood and 4head released a beta. Let the german users pay to beta-test a game, fix it with patches --> like you do in normal beta phase. Then when the beta test is finished release a "gold" version with some extra's not in the original and let them pay again. And offcourse in november the final patch will fix the game, but the profit is still for this tax year.

Sorry but they have business sense, you cant blame that at least.

O yea, this is the reason i (and alot of others) download games. Thank you Jowood & devteam for pointing out our case without making us feel terrible to be pirates.

AMEN


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frenger




Posts: 105
Location: northern sweden
PostPosted: Mon, 25th Sep 2006 21:12    Post subject:
woozap wrote:
Well this is something new (not!). Jowood and 4head released a beta. Let the german users pay to beta-test a game, fix it with patches --> like you do in normal beta phase. Then when the beta test is finished release a "gold" version with some extra's not in the original and let them pay again. And offcourse in november the final patch will fix the game, but the profit is still for this tax year.

Sorry but they have business sense, you cant blame that at least.

O yea, this is the reason i (and alot of others) download games. Thank you Jowood & devteam for pointing out our case without making us feel terrible to be pirates.


Halle-fuckin-lujah!
Finally something to say when people ask why I download games.
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crossmr




Posts: 2966
Location: United Kingdom
PostPosted: Mon, 25th Sep 2006 23:23    Post subject:
Quote:
hmmm looks like memory leaks are common in Jowood games

Not everything they publish is garbage, I'm willing to give them credit for Silent Storm, it was a solid game. But, over-all they're sketchy.


intel ultra 7 265k, 64gb ram, 3070
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frenger




Posts: 105
Location: northern sweden
PostPosted: Mon, 25th Sep 2006 23:40    Post subject:
I loved Tropico. That was a good game. So was Etherlords, Spellforce and the original The Guild.


CPU: Athlon 64 3500+ RAM: 2048MB DDR GPU: ATI Radeon X800GT DISKS: 2x200Gb SATA
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ExcaliburB




Posts: 364

PostPosted: Tue, 26th Sep 2006 00:09    Post subject:
The 1.15 patch doesn't do a whole lot. The game becomes unplayable after a few hours of play. Seems to be a problem with a AI path finding. It's all over the official boards. It keeps freezing up over and over.
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Hfric




Posts: 12017

PostPosted: Tue, 26th Sep 2006 00:25    Post subject:
anyway the funny thing about it is that this game brough my thoughts on Deus Ex 2 Laughing remember the Uk version had SOOOOOOOOOOOOOOO many bugs that Eidos said it was a beta and made a official statement "WE ARE SORRY" , it was a backstabbing for those that buyed the game , for them this was like "Thanks for the Beta testing fuckers " hahahaha .....anyway Guild 2 looks nice but will wait for the real GOLD version before i will try this game , like i did with Deus ex 2 {buyed the GOLD bug free version for 5$ after 7 months }


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frenger




Posts: 105
Location: northern sweden
PostPosted: Tue, 26th Sep 2006 00:43    Post subject:
after reading some of the posts on the jowood forums, I quit hoping this will ever be good.

How the FUCK can they release this game? I've been waiting for what, five years since TG1. And they fuck it up. It's a shame, really. It only hurts Jowoods reputation. Who's gonna want to buy stuff from them after this? Embarassing and complete nonchalant to consumers (downloaders)!


CPU: Athlon 64 3500+ RAM: 2048MB DDR GPU: ATI Radeon X800GT DISKS: 2x200Gb SATA
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woozap




Posts: 177

PostPosted: Tue, 26th Sep 2006 01:01    Post subject:
This game is a prime example of my philosophy. And since i already pointed that out earlier in this topic and since alot of people who come here share the same philosophy, we are tired of being fucked over distributors!

Because of this action (jowood/4head) and the usual "no return when bought" policy of gamestores, we see who the real crooks are! Yes, the entertainment industry blaming crappy sales on piracy, big fu. They ruin their own reputation, they make us pirate games cos we dont trust them anymore. How harder a game is too crack the more suspicious i get, why would they need such heavy protection on a good game? if its good it gets sold (see galactic civilizations 2 without DRM) No its to make sure the honest person gets fucked up his arse by a big shaped gorilla when he bought a game and finds out it has the replay value of a heroine hooker with HIV or the graphics of the 80ties with enhanced lightning techniques.

Most of us here on the forum which went into downloading of software have opened our eyes years ago, we are enlighted we felt too many times fucked over when buying games and finding out it was not as the trailer showed it, just pre-rendered shit. The price was totally crap after 5 hours of gameplay till the end (hello 50 bucks for 5 hours? wtf). Hey, that sequel is totally fucked up and rushed!?!?!?

Hey who is that? its the producer of Deus Ex 2 driving a nice Mercedes SLK! wtf!. The Deus Ex 1 guy deserved one for his work but that guy just cashed in on the name of Deus Ex by selling it to consoles and doesnt care about how good a game is or what it could have been if he spend the money right?

/me bows down to piracy groups which manage to help us playtest these games so we can rightfully test it before buying! It saved me alot of HARD earned money.... demo's anyone? o yea i forget after official release date we might make one with starforce install as requirement to play it. You just might see it is total crap before buying <evil laughter plays here>.

P.S. For the record if i play a game which i enjoy i buy it.
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A-A




Posts: 3156
Location: New york
PostPosted: Tue, 26th Sep 2006 01:05    Post subject:
I wooo'd this women , pretty thing she was. I came upto her gave a gift she was happy , i then cuddled her arms waving in the air jumping up and down, big smile on her face!

What does she say?

" you came on to strong "

And my love meter dropped
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TB666




Posts: 141
Location: Skåneland
PostPosted: Tue, 26th Sep 2006 01:50    Post subject:
A-A wrote:
I wooo'd this women , pretty thing she was. I came upto her gave a gift she was happy , i then cuddled her arms waving in the air jumping up and down, big smile on her face!

What does she say?

" you came on to strong "

And my love meter dropped

Yeah that one got to me as well.
However now you know that everytime they wave their hands in the air it means you failed.

Anyone found any cheats to this game ??
I have looked but came up nothing.
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Immunity




Posts: 5628

PostPosted: Tue, 26th Sep 2006 02:00    Post subject:
The original was far better in terms of gameplay. The whole marriage/multicharacter control bullshit just adds more micromanagement to what is already too much IMO. Plus, only one or two items on the market actually have any use (Perfume and Armors/Weapons), the rest is just useless fodder.

Playing a Patron is the same as playing the scholar is the same as playing a Craftsmen. You would think a scholar would have a political or social advantage, alas, tis not the case. So in reality there are only two classes - Craftsmen / Rogue. Far easier and more satisfying to simply play as a Rogue and get three or four times the income in the same amount of time and use it to bribe as charisma is apparently broken. Sad excuse for a sequel


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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ExcaliburB




Posts: 364

PostPosted: Tue, 26th Sep 2006 04:37    Post subject:
Yup. It's too bad really. I really was beginning to enjoy this game, in a grim sort of fashion. Being a Magstrate and being able to kill anyone who happens to look at me the wrong way in the street is very handy and not get charged for it.

All the money I collect from the bribes during the various cases is definately a plus. AI really goes to town bribing me and then I rule against them anyway. Gotta love when they bring up bribing the me and when I'm presiding over a case and my guy is like: "Oh my god, that's horrendous!" Very Happy

The court cases are fucking hilarious shit, ditto for the council meetings. heh. They got a real problem syncing the voiceovers. Before it started constantly freezing, I was in court all day either being bribed, threatened or smelling shitty perfume. heh. I was making about 3k a day from bribes alone. This game is more of a comedy then a simulation. And if I couldn't be bothered to drag my ass across town? I'd only get a 50 gold fine for not doing my duties Smile
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ugmaz
Banned



Posts: 171

PostPosted: Tue, 26th Sep 2006 10:25    Post subject:
TB666 wrote:
A-A wrote:
I wooo'd this women , pretty thing she was. I came upto her gave a gift she was happy , i then cuddled her arms waving in the air jumping up and down, big smile on her face!

What does she say?

" you came on to strong "

And my love meter dropped

Yeah that one got to me as well.
However now you know that everytime they wave their hands in the air it means you failed.

Anyone found any cheats to this game ??
I have looked but came up nothing.


PN me and i give you a cheat for gold and experience points.
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A-A




Posts: 3156
Location: New york
PostPosted: Tue, 26th Sep 2006 13:26    Post subject:
Daemon tools 4.06 works on guild 2, dont need asr or pr0t

Edit : will only work if you load with the Autorun screen ie deamon tools - load image - start

Loading the shortcut or main exe and it complains about putting in the correct cd
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Sil3nt




Posts: 465
Location: Estonia
PostPosted: Tue, 26th Sep 2006 14:56    Post subject:
ah im thinkin it will go like with TG1... it will become playable when GOLD version comes...
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A-A




Posts: 3156
Location: New york
PostPosted: Tue, 26th Sep 2006 16:16    Post subject:
C:\Program Files\The Guild 2

Open the log file , whats your size?

Mines nearly 2meg!

[Script] Executing Measure Measures/ms_AIDoNothing.lua on Beverly Ackroyd
[Subsystem] Locator not found Tavern1, Bed1, SleepPosition
[Subsystem] cl_GAnimationCache : CharacterAnimation Animation not found. 0
[Script] Executing Measure Measures/ms_032_PropelEmployees.lua on Camille Shaw
[Script] Executing Measure Measures/ms_walk.lua on Kelsey Attenborough
[Script] Executing Measure Measures/ms_walk.lua on Archibald Harding
[Subsystem] Locator not found Church1b, Bed1, SleepPosition
[subsystem] Could not Find/Disable Module "WorldOverwriteSheet"!!
[subsystem] Could not Find/Disable Module "WorldDeleteSheet"!!
[subsystem] Could not Find/Disable Module "SavingSheet"!!
[subsystem] Could not Find/Disable Module "SheetHeader"!!
[subsystem] Could not Find/Disable Module "SheetHeader"!!
[subsystem] Could not Find/Disable Module "SheetHeader"!!
[subsystem] Could not Find/Disable Module "SheetHeader"!!
[subsystem] Could not Find/Disable Module "SheetHeader"!!
[subsystem] Could not Find/Disable Module "CharRenderView"!!
[subsystem] Could not Find/Disable Module "CharSheetAbility"!!
[subsystem] Could not Find/Disable Module "SheetHeader"!!
[Subsystem] no alias object with the name Destination found
[cl_GuildObject::RunScriptUnscheduled] failed Calling CleanUp in scriptfile Cutscenes\Duel.lua
[QuestChannel] "Mission_DeathMatch" : Hide "red questionmark" at "none"
[QuestChannel] "Mission_DeathMatch" : Hide "white questionmark" at "none"
[QuestChannel] "Mission_DeathMatch" : Hide "red exclamation mark" at "none"
[Subsystem] cl_GObject3D : failed to detach object, object has no parent
[subsystem] Could not Find/Disable Module "CameraCtrl"!!
[subsystem] Gamebryo : Shutdown
[Subsystem] Locator not found Church1b, Bed1, SleepPosition
[Script] Executing Measure Measures/ms_032_PropelEmployees.lua on Beverly Ackroyd
[Subsystem] cl_GAnimationCache : CharacterAnimation Animation not found. 0
[Movement] cl_PathGrid::SetupPath - Grid on Info TERRAIN - Cannot Travel Start Field (4100.00,658.61,7100.00)
[Script] Executing Measure Measures/ms_AIDoNothing.lua on Shirley Nightingale
[Movement] cl_PathGrid::SetupPath - Grid on Info TERRAIN - Cannot Travel Start Field (4100.00,658.61,7100.00)
[Subsystem] Locator not found Church1b, Bed1, SleepPosition
[Script] Executing Measure Measures/ms_AIDoNothing.lua on Curtis Shaw
[Subsystem] Locator not found Tavern1, Bed1, SleepPosition
[Subsystem] Locator not found Church, Bed1, SleepPosition
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frenger




Posts: 105
Location: northern sweden
PostPosted: Tue, 26th Sep 2006 16:19    Post subject:
hmm I can't get it to start..
I've mounted the clone into DT4, but it won't start... hmm

any ideas?


CPU: Athlon 64 3500+ RAM: 2048MB DDR GPU: ATI Radeon X800GT DISKS: 2x200Gb SATA
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Areius




Posts: 14860

PostPosted: Tue, 26th Sep 2006 16:26    Post subject:
Use lastest DT.


PC: Yes. Console: No.
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frenger




Posts: 105
Location: northern sweden
PostPosted: Tue, 26th Sep 2006 16:30    Post subject:
just did - thanks a lot

i have to give it a try with 1.15patch


CPU: Athlon 64 3500+ RAM: 2048MB DDR GPU: ATI Radeon X800GT DISKS: 2x200Gb SATA
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