Outrun_2006_Coast_2_Coast_Clone
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PDSOUNDS




Posts: 318

PostPosted: Thu, 22nd Jun 2006 17:12    Post subject:
I have no bugs, nothing!!
It runs perfect, not to fast, not to slow, no crashes.
I have a AMD3500+ with Geforce 7800GT.
My screenresolution is on 1600x1200

I dont know how it comes that so many people get problems.
Strange.

Oh something else, is it normal that the game is played out in about 15min?
Is it than the meaning that you drive again, but in a different order left/right?
If so... how stupid is that??
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deelix
PDIP Member



Posts: 32062
Location: Norway
PostPosted: Thu, 22nd Jun 2006 17:27    Post subject:
Some people have managed to get this game working in CureROM... settings please Very Happy ?
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Spun[k]




Posts: 1714
Location: SWEDEN
PostPosted: Thu, 22nd Jun 2006 17:30    Post subject:
Don't use that shit. Use secuROM Loader 1.2.. Works like a charm..

CureROM Is shit! imo. Smile


Sig too big.
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deelix
PDIP Member



Posts: 32062
Location: Norway
PostPosted: Thu, 22nd Jun 2006 17:33    Post subject:
Spun[k] wrote:
Don't use that shit. Use secuROM Loader 1.2.. Works like a charm..

CureROM Is shit! imo. Smile

That depends, i use what works xD
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Spun[k]




Posts: 1714
Location: SWEDEN
PostPosted: Thu, 22nd Jun 2006 17:51    Post subject:
yeah.. and CureROM doesn't work for me. Never. Very Happy


Sig too big.
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666Lestat666




Posts: 527
Location: Israel
PostPosted: Thu, 22nd Jun 2006 17:53    Post subject:
another lame game
the only good racing arcade this year is flatout
NFS carbon for the next year


I know my english is bad so correct me if i wrong.
thanks.
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Dazz99




Posts: 7301

PostPosted: Thu, 22nd Jun 2006 17:55    Post subject:
666Lestat666 wrote:
another lame game
the only good racing arcade this year is flatout
NFS carbon for the next year
Get the fuck out.
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Schumi2003




Posts: 497

PostPosted: Thu, 22nd Jun 2006 18:05    Post subject:
securerom loader 1.2 doesnt work here

maybe i need to uninstall curerom

i still have that image loaded in DT 4.0 though ?
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Grawl




Posts: 84

PostPosted: Thu, 22nd Jun 2006 18:11    Post subject:
Make sure DT isn't emulating anything.
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IcedFreon




Posts: 1035
Location: THE PILLOW FORT OF ISOLATION
PostPosted: Thu, 22nd Jun 2006 18:14    Post subject:
Schumi2003 wrote:
securerom loader 1.2 doesnt work here

maybe i need to uninstall curerom

i still have that image loaded in DT 4.0 though ?


make sure u really have 1.2 alot of ppl think they do and they dont.
(asr.exe)
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Schumi2003




Posts: 497

PostPosted: Thu, 22nd Jun 2006 18:23    Post subject:
yeah i finally got it to work but still crashes


to bad u cant drive an enzo for free roam :ยง
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Nidhogg




Posts: 490
Location: Old Europe
PostPosted: Thu, 22nd Jun 2006 19:00    Post subject:
666Lestat666 wrote:
NFS carbon for the next year

Hot Pursuit 2: 10/2002 (around 24th)
Underground: 11/2003
Underground 2: 11/2004
Most Wanted: 11/2005

So I expect Carbon to come out this November. Smile


http://steamcommunity.com/id/drakhor/games?tab=all
ASUS Maximus IV Gene-Z - i5 2500K - Thermalright Silver Arrow - 4x4GB DDR3 G.Skill RipjawsX- ASUS ENGTX570 DCII - Gigabyte M8000X - Logitech G15 v.2/Rumblepad 2 Refresh + Xbox 360 Controller- Iiyama B2403WS + ASUS VW191D - Sennheiser PC350 - Win7 Pro SP1 64-bit
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deelix
PDIP Member



Posts: 32062
Location: Norway
PostPosted: Thu, 22nd Jun 2006 20:12    Post subject:
I was so fucking close to beat the guy in the first drifting thing... damnit!
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666Lestat666




Posts: 527
Location: Israel
PostPosted: Thu, 22nd Jun 2006 21:29    Post subject:
Nidhogg wrote:
666Lestat666 wrote:
NFS carbon for the next year

Hot Pursuit 2: 10/2002 (around 24th)
Underground: 11/2003
Underground 2: 11/2004
Most Wanted: 11/2005

So I expect Carbon to come out this November. Smile


even better love the NFS series
best arcade racing


I know my english is bad so correct me if i wrong.
thanks.
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AdslCable




Posts: 118

PostPosted: Thu, 22nd Jun 2006 22:10    Post subject:
i like this game because of the memories when i used to play it on the Commodore 64 and my old pc 8088.

the graphics actually look good at 1280x1024 with maximum Antialiasing.

Ath64 X2 4400 + 7800Gtx here.
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IcedFreon




Posts: 1035
Location: THE PILLOW FORT OF ISOLATION
PostPosted: Thu, 22nd Jun 2006 22:13    Post subject:
AdslCable wrote:
i like this game because of the memories when i used to play it on the Commodore 64 and my old pc 8088.

the graphics actually look good at 1280x1024 with maximum Antialiasing.

Ath64 X2 4400 + 7800Gtx here.


the gfx are piss poor imo. im racing and see mountains pop up out of nowhere lol. the screenshots make the game look alot better than it really is imo.

and no its not my system making it look liek shit for all the comments comming.

BFG 6800GT OC
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xyzxyz




Posts: 155

PostPosted: Fri, 23rd Jun 2006 00:13    Post subject:
I think the mountain popping is a stylistic choice. The drawing distance in this game is very long on some tracks you can see the track really far away.
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IcedFreon




Posts: 1035
Location: THE PILLOW FORT OF ISOLATION
PostPosted: Fri, 23rd Jun 2006 00:16    Post subject:
xyzxyz wrote:
I think the mountain popping is a stylistic choice. The drawing distance in this game is very long on some tracks you can see the track really far away.


wtf? lol bad style then. who would want shit to pop out of the ground.
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krassimir




Posts: 99

PostPosted: Fri, 23rd Jun 2006 00:25    Post subject:
dunno if it fits the technical section more closely, anyway i think i use the existing thread rather than opening a new one. here's my prob:

Code:

To make a BlindWrite image:
1. Mount the Alcohol clone in daemon tools or alcohol.
2. Start BlindWrite 4.5.7 and make an image
3. Open the Alcohol mds file with dpmv.exe (find it) and convert the mds file
4. Give .bwa the same name as your BlindWrite image
5. Burn the clone with BlindWrite.

..it just doesn't work over here. that fuckn blindwrite (v4.5.7&4.5.3) doesn't even see the mounted disc (tried alc and daemon, latest versions). anyone have any idea?? bw v5.. works though, but it seems it is using it's own file format, so the converted *.bwa -info won't work Sad
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IcedFreon




Posts: 1035
Location: THE PILLOW FORT OF ISOLATION
PostPosted: Fri, 23rd Jun 2006 00:31    Post subject:
krassimir wrote:
dunno if it fits the technical section more closely, anyway i think i use the existing thread rather than opening a new one. here's my prob:

Code:

To make a BlindWrite image:
1. Mount the Alcohol clone in daemon tools or alcohol.
2. Start BlindWrite 4.5.7 and make an image
3. Open the Alcohol mds file with dpmv.exe (find it) and convert the mds file
4. Give .bwa the same name as your BlindWrite image
5. Burn the clone with BlindWrite.

..it just doesn't work over here. that fuckn blindwrite (v4.5.7&4.5.3) doesn't even see the mounted disc (tried alc and daemon, latest versions). anyone have any idea?? bw v5.. works though, but it seems it is using it's own file format, so the converted *.bwt-info won't work Sad


so just mount the original image and play. fuck all that burning shit.
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krassimir




Posts: 99

PostPosted: Fri, 23rd Jun 2006 00:36    Post subject:
IcedFreon wrote:

so just mount the original image and play. fuck all that burning shit.

funny comment. i'd bet someone was saying stupid shit like that. so thx for your input, this really helps Razz
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IcedFreon




Posts: 1035
Location: THE PILLOW FORT OF ISOLATION
PostPosted: Fri, 23rd Jun 2006 00:38    Post subject:
krassimir wrote:
IcedFreon wrote:

so just mount the original image and play. fuck all that burning shit.

funny comment. i'd bet someone was saying stupid shit like that. so thx for your input, this really helps Razz


whys it funny? just mount the image and play the game. why do u need to go thru that retarded burn process? if u wanna burn it to dvd then just burn the image and mount that. either way the dvd would still have to be in the drive.
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krassimir




Posts: 99

PostPosted: Fri, 23rd Jun 2006 00:47    Post subject:
as you may have noticed. i was referring to the nfo for burning this piece of cake. i pressume you have a working/better idea of do so. hit me Wink
IcedFreon wrote:
then just burn the image and mount that
givin your previous comments, it's hard to believe you've tested it yourself. so why should i misstrust the nfo? did you actually burn and tried your copy?
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IcedFreon




Posts: 1035
Location: THE PILLOW FORT OF ISOLATION
PostPosted: Fri, 23rd Jun 2006 00:53    Post subject:
krassimir wrote:
as you may have noticed. i was referring to the nfo for burning this piece of cake. i pressume you have a working/better idea of do so. hit me Wink
IcedFreon wrote:
then just burn the image and mount that
givin your previous comments, it's hard to believe you've tested it yourself. so why should i misstrust the nfo? did you actually burn and tried your copy?


i have no reason to burn it...i just mount and play it. and when i do want to burn it ill just burn the image to a dvd and mount it from there if theres no crack. if theres a crack ill burn it as it should be then just use the crack. following all that info to get the game to run isnt neccesary. you dont HAVE to burn the game to play it.......
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krassimir




Posts: 99

PostPosted: Fri, 23rd Jun 2006 01:04    Post subject:
you dont understand
IcedFreon wrote:
i have no reason to burn it...i just mount and play it. and when i do want to burn it ill just burn the image to a dvd and mount it from there if theres no crack. if theres a crack ill burn it as it should be then just use the crack. following all that info to get the game to run isnt neccesary. you dont HAVE to burn the game to play it.......

I WANT TO BURN IT and why should i dismissed info's given in the nfo? i have to say that i haven't tested other possibilities of back-in-up. but the info in the nfo should be fine if it's not nuked. and its not nuked, but it doesn't worked over here as stated in the nfo. *grr* so i'd guess there are 2 possibilities:
a. ignore the nfo and tell me sth new
b. gimme a hint of what the error might be
..otherwise go troll somewhere else. thx


Last edited by krassimir on Fri, 23rd Jun 2006 01:06; edited 1 time in total
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IcedFreon




Posts: 1035
Location: THE PILLOW FORT OF ISOLATION
PostPosted: Fri, 23rd Jun 2006 01:05    Post subject:
krassimir wrote:
you dont understand
IcedFreon wrote:
i have no reason to burn it...i just mount and play it. and when i do want to burn it ill just burn the image to a dvd and mount it from there if theres no crack. if theres a crack ill burn it as it should be then just use the crack. following all that info to get the game to run isnt neccesary. you dont HAVE to burn the game to play it.......

I WANT TO BURN IT and why should i not dismissed info's given in the nfo? i have to say that i haven't tested other possibilities of back-in-up. but the info in the nfo should be fine if it's not nuked. and its not nuked, but it doesn't worked over here as stated in the nfo. *grr* so i'd guess there are 2 possibilities:
a. ignore the nfo and tell me sth new
b. gimme a hint of what the error might be
..otherwise go troll somewhere else. thx


a. burn it as an image and mount the image or burn it and wait for a crack.
b. your burner may not be able to burn securom

there you have it.
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krassimir




Posts: 99

PostPosted: Fri, 23rd Jun 2006 01:08    Post subject:
now that's what i'd call: 'thx you've really help me' (NOT!) Smile but i hope your cmt count is at least getting up Razz
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IcedFreon




Posts: 1035
Location: THE PILLOW FORT OF ISOLATION
PostPosted: Fri, 23rd Jun 2006 01:10    Post subject:
whats the fascination with needing to burn this game?
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krassimir




Posts: 99

PostPosted: Fri, 23rd Jun 2006 01:19    Post subject:
..

i give up
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IcedFreon




Posts: 1035
Location: THE PILLOW FORT OF ISOLATION
PostPosted: Fri, 23rd Jun 2006 01:20    Post subject:
krassimir wrote:
..

i give up


good. now go mount the game and play it and enjoy Smile
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