Cellfactor demo out!!!!!!!!!
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zerstorer




Posts: 1410
Location: Germany
PostPosted: Mon, 8th May 2006 19:49    Post subject: Cellfactor demo out!!!!!!!!!
Game must be great but don't works here because i haev a FX5600XT
FX seriers don't works with that game Crying or Very sad
http://gamershell.com/download_13618.shtml
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javlar




Posts: 1921
Location: Kalmar, Sweden
PostPosted: Mon, 8th May 2006 19:55    Post subject:
Screenshots look really nice Smile



Gaming - Intel Quad Q9450 @ 3.2GHZ | Radeon HD 4870 X2 2GB | SB X-Fi | PC6400 8GB | 300GB Velociraptor
HTPC - Antec Fusion Remote | AMD Athlon 7850 X2 | PC6400 2GB | 74GB Raptor
Server - Athlon 64 X2 4200+ | Radeon HD 3450 | SB X-Fi | PC5300 2GB | 4TB+ total space
XBOX360 Gamertag: javlarmate
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Mortibus




Posts: 18053
Location: .NL
PostPosted: Mon, 8th May 2006 19:57    Post subject:
judging by screens u need serious hw with this wonder if my 6800 will do the trick coz it loox kewl

http://cerberus.gamershell.com/screenshots/8329/207196_full.jpg
i bet u need at least 256mb video memory to run this baby Crying or Very sad
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KrutojPoc




Posts: 1528

PostPosted: Mon, 8th May 2006 20:03    Post subject:
Unless the developers are idiots who cant optimise games, 6600 GT should be enough to play it on high.
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Areius




Posts: 14852

PostPosted: Mon, 8th May 2006 20:06    Post subject:
You need an IGEIA PhysX card in order to run. You can run it without in the Editor, but I only get a black screen Sad


PC: Yes. Console: No.
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bnf




Posts: 238
Location: your ceiling
PostPosted: Mon, 8th May 2006 20:11    Post subject:
Probably a leak but they don't care to have it taken down from mirrors because nobody can run it anyway...
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war3




Posts: 190

PostPosted: Mon, 8th May 2006 20:26    Post subject:
Description: AGEIA PhysX Accelerator (Yes, it is required!) Windows XP Intel or AMD CPU 2 GHz + 1 GB RAM DirectX 9 compliant Graphics Card

.. greaaaat... already there are games that require that crap.. bye bye gaming for us.. it's more expensive than a good video card and only does physics.. if i had the money i would buy a 7800GT.. and i dont think that in my country (romania) there is any ageia PhysX untill the summer.. fuck game advancement.. we need better games not more expensive hardware.. optimisation is the key of success


[url=http://www.tvcafe.ro/lg/1837 ]Bet you don't have the guts to click here!![/url]
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Poisonous Mind




Posts: 226

PostPosted: Mon, 8th May 2006 20:31    Post subject:
^^^ true that , fuck ageia and their shitty accelerator


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Ispep
VIP Member



Posts: 4117

PostPosted: Mon, 8th May 2006 20:32    Post subject:
...and it is shitty - all reviews thus far say as much - not to mention the fact it LOWERS performance.


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CaptainCox
VIP Member



Posts: 6823
Location: A Swede in Germany (FaM)
PostPosted: Mon, 8th May 2006 20:42    Post subject:
Its not a leak, its up on thier main site.
http://www.ageia.com/
I am not sure, but I guess I would never buy this crap. I normaly buy a new GC every year...lets whait and see what comes out in Nov-Dec Wink


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KrutojPoc




Posts: 1528

PostPosted: Mon, 8th May 2006 20:43    Post subject:
Yeah i read you need to set lower resolution with this card cos games run much slower on hi-res
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HawK_eye




Posts: 166

PostPosted: Mon, 8th May 2006 20:44    Post subject:
http://www.hardforum.com/showpost.php?p=1029401364&postcount=24

it seems it's only a tech demo and not a real demo
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liansk




Posts: 1460

PostPosted: Mon, 8th May 2006 20:45    Post subject:
you can see how shitty it is just by looking on the "with" and "without" screens on their web site..

can you say 300$ for a pile of polygon stones?


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Hfric




Posts: 12017

PostPosted: Mon, 8th May 2006 20:50    Post subject:
FnF wrote:
You need an IGEIA PhysX card in order to run. You can run it without in the Editor, but I only get a black screen Sad

or maybe only the drivers , will test it and say more


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HawK_eye




Posts: 166

PostPosted: Mon, 8th May 2006 20:58    Post subject:
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Areius




Posts: 14852

PostPosted: Mon, 8th May 2006 20:59    Post subject:
Hfric wrote:
FnF wrote:
You need an IGEIA PhysX card in order to run. You can run it without in the Editor, but I only get a black screen Sad

or maybe only the drivers , will test it and say more

No, not only drivers, hardware required
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Dzhedaj




Posts: 88
Location: Lithuania
PostPosted: Mon, 8th May 2006 21:02    Post subject:
The only thing next gen PPU could do (not this one for sure) is fluid simulations. Right now (in the screenshots at least) the blood and other fluids look like they are made from separate pieces.
I don't miss interactive worlds and breakable stuff as much as I miss normal water in games Smile For now the water has only been looking beautiful, but noone even attempted to make it feel right Smile


Screw you guys. I'm going home.
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CaptainCox
VIP Member



Posts: 6823
Location: A Swede in Germany (FaM)
PostPosted: Mon, 8th May 2006 21:04    Post subject:
Yea for sure. You need the actual IGEIA PhysX card 100%!!!. Just throw that demo crap away.

Just whait until you start seeing games with the Unreal Engine 3. You will drool, but you will also need a very good rig ofcourse Razz
http://www.unrealtechnology.com/html/technology/ue30.shtml
And check out Brothers in Arms: Hell's Highway
http://www.biagame.com/index.php?p=screens
It uses UR3


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HawK_eye




Posts: 166

PostPosted: Mon, 8th May 2006 21:23    Post subject:
About the BIA video and screens

"Now the company is hard at work on Hell's Highway, the third entry in the series and the first to make the leap to next-generation hardware, with forthcoming Xbox 360, PS3, and DirectX 10-based PC versions. Gearbox president Randy Pitchford recently gave us a look at the first concept footage of Hell's Highway (using in-game art assets) and filled us in on the direction Gearbox is taking with this new sequel"
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CaptainCox
VIP Member



Posts: 6823
Location: A Swede in Germany (FaM)
PostPosted: Mon, 8th May 2006 21:26    Post subject:
Just to show you some "Fluid" blood splatter effects Wink
Check out this film
Gears of War Video
Its from Gears of War using the...UT3 engine. It was shown already at last years E3.


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tiedie




Posts: 680
Location: Florida
PostPosted: Mon, 8th May 2006 21:28    Post subject:
couldnt one play this game without the physX card? (i know you need it for the demo) but like why do you need the card to play? you can play graw without it
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TheGame110011001
Banned



Posts: 3004
Location: HEHE
PostPosted: Mon, 8th May 2006 21:33    Post subject:
looks totaly gay


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Predator_Soul




Posts: 680

PostPosted: Mon, 8th May 2006 21:46    Post subject:
war3 wrote:
Description: AGEIA PhysX Accelerator (Yes, it is required!) Windows XP Intel or AMD CPU 2 GHz + 1 GB RAM DirectX 9 compliant Graphics Card

.. greaaaat... already there are games that require that crap.. bye bye gaming for us.. it's more expensive than a good video card and only does physics.. if i had the money i would buy a 7800GT.. and i dont think that in my country (romania) there is any ageia PhysX untill the summer.. fuck game advancement.. we need better games not more expensive hardware.. optimisation is the key of success

Yeap....unfortunatly there are some stupid fucks out there that support this crap...I always vote for havok ...it does a much better job at a much lower cost. I hope that as soon as NVIDIA and ATI start supporting phisics Ageia will go down like the big money sucking bitch that it is.
As for Romania...I can't find a decent video card at a good price in this part of the world...if it's 300 in other countries...it's 400 in ours.
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dvsone




Posts: 678

PostPosted: Mon, 8th May 2006 21:56    Post subject:
for $300 i'll go with a multithreaded multicored CPU which can eaily be optomised to produce agia standard physics.

GRAW explosions on xbox360 look just as good as agia optomised physics on the PC version
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Glottis
Banned



Posts: 6313

PostPosted: Mon, 8th May 2006 22:12    Post subject:
LOL are they serious with this? How do they expect to sell more than 0 copies of retail game then?
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liansk




Posts: 1460

PostPosted: Mon, 8th May 2006 22:15    Post subject:
im sure taht in time there will be cpu based simulators for that POS.


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AssA




Posts: 910

PostPosted: Mon, 8th May 2006 22:24    Post subject:
Glottis wrote:
LOL are they serious with this? How do they expect to sell more than 0 copies of retail game then?


This was never intended to be a retail game... it's just a tech demo...

and btw... UT2007 is also an 'Ageia PhysX-Optimized Title'... Rolling Eyes
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deelix
PDIP Member



Posts: 32062
Location: Norway
PostPosted: Mon, 8th May 2006 22:26    Post subject:
Game dosn't look more crap than UT or games like that. But yeah the sad thing is that you need that damn Accelator.
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tiedie




Posts: 680
Location: Florida
PostPosted: Mon, 8th May 2006 22:36    Post subject:
i bet the game looks just fine without a physX card...i dont really give a shit about a little dust comming off a wall after a bullet hits it
all the boxes and shit that fly around in the video will work just fine without the card, the boxes demo reacts fine without it

i saw a video of graw with and without the physX card, hardly any difference



they just want to sell cards
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wurstbroetchen




Posts: 60

PostPosted: Mon, 8th May 2006 22:37    Post subject:
AssA wrote:
Glottis wrote:
LOL are they serious with this? How do they expect to sell more than 0 copies of retail game then?


This was never intended to be a retail game... it's just a tech demo...

and btw... UT2007 is also an 'Ageia PhysX-Optimized Title'... Rolling Eyes


you CAN use a physx with ut2k7. but it isnt required. you can play ut2k7 with an normal pc. no physx required.
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