colin mcrae rally 2007 announced
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cnZ
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PostPosted: Thu, 4th May 2006 22:24    Post subject: colin mcrae rally 2007 announced
Codemasters just announced Colin McRae Rally 2007, a new addition to the leading rally game series, is in development and will launch next year for next-generation platforms (there's no word about PC version). Here is some info:

After a two-year break for the series, Codemasters Studios' designers are back creating a totally reinvigorated McRae experience. The new Colin McRae title will go beyond the series' point-to-point rallying to deliver the most diverse selection of extreme off-road competitions. Sensational gravel, mud and dirt racing events from the world over will include perilous Hill Climb and collision-packed Rally Cross events.

International rallying competitions will also feature, with official cars on tracks based on real roads and locations around the globe. The title will also expand on beat-the-clock racing and include events with multiple cars on track to satisfy anyone who wants to push their on-the-edge driving just that bit further.

With official cars and official events across a wide variety of off-road and rally disciplines, the most authentic and thrilling tracks eve

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deelix
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Location: Norway
PostPosted: Thu, 4th May 2006 22:25    Post subject:
Cool.. but; ^not ingame. Wink
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zerstorer




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Location: Germany
PostPosted: Thu, 4th May 2006 22:38    Post subject:
colin mcrae rally has ever nice graphics
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liansk




Posts: 1460

PostPosted: Thu, 4th May 2006 22:41    Post subject:
didn't see that coming Wink


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cnZ
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Posts: 3091

PostPosted: Thu, 4th May 2006 22:49    Post subject:
deelix wrote:
Cool.. but; ^not ingame. Wink


indeed - rendered pic..

(but maybe it is.. and these small rocks are possible thanks to physx Razz Razz )
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fr3aKy




Posts: 98
Location: EU
PostPosted: Thu, 4th May 2006 23:27    Post subject:
Good news it is, despite the fact that nothing mentioned about PC version.
Even if there's PC vers comin, and most likely there is ,i prolly wont get my hands on try it out.
( as i'm the kind of type who doesent buy games before i have tested em )
And ofcourse the fact that Codemasters = Hardcore SF fanboys, rather keep that junk out of my PC
When it comes to the whole series of CMR its too much of a risk anyway, very unstable ( gameplay wise )
they either make a real good one or smth that sucks so bad u puke over it for a week.
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Spun[k]




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Location: SWEDEN
PostPosted: Fri, 5th May 2006 01:34    Post subject:
Its exclusive to Next-gen consoles. No PC version.. (maybe port some year later)


Sig too big.
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chaingang23




Posts: 893

PostPosted: Fri, 5th May 2006 01:53    Post subject:
Kool is there any screenshots yet?
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Ispep
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PostPosted: Fri, 5th May 2006 03:13    Post subject:
Fuck them I wouldn't want a PC version anyway - as always Richard Burns Rally outlives everything else.

Also on the point of 'physx' supposedly it's not that impressive at all, in fact it's supposed to be primitive and repetitive.


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BeerBro




Posts: 69
Location: Canada
PostPosted: Fri, 5th May 2006 04:38    Post subject:
*sigh... they always overhype their games and turns out to be crap in the end... same goes with TOCA series...

those shots are all touchups to attract new comers to buy their game...
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mcmanic




Posts: 1440

PostPosted: Fri, 5th May 2006 09:03    Post subject:
glad to see a decent rally game comming back, even better to play it on my 360 next year
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deelix
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Posts: 32062
Location: Norway
PostPosted: Fri, 5th May 2006 09:22    Post subject:
BeerBro wrote:
*sigh... they always overhype their games and turns out to be crap in the end... same goes with TOCA series...

those shots are all touchups to attract new comers to buy their game...

Not really. Toca is still great. And Colin haven't been any worse, its just too much of the same.
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::qcx:




Posts: 114

PostPosted: Sat, 6th May 2006 07:28    Post subject:
POS IMO, this has become a value games serie level quality licence after the 2nd one, last one was actually a cheap value game... Nothing to get exited with, they can't even support a decent force feedback on the sterring wheels, Richard Burns Rally own thir cheap ass serie anytime!

That was my bitching for today, hehe! In fact I'm just sad they dropped the innovation and the quliaty that much after the blast I had with the 2nd installment of the serie...
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Snoepgun




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Location: Netherlands
PostPosted: Tue, 9th May 2006 19:53    Post subject:
Hmm,, Nice Screen Smile
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CodE-E




Posts: 17

PostPosted: Tue, 9th May 2006 20:25    Post subject:
Yay! I'm a big fan of the Colin McRae Rally driving games. They're not only the best rally games, they're also one of the best driving games overall, imho.

I'll be buying a PS3 for this and Gran Turismo 5. Smile
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Ispep
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Posts: 4117

PostPosted: Tue, 9th May 2006 21:33    Post subject:
CodE-E wrote:
Yay! I'm a big fan of the Colin McRae Rally driving games. They're not only the best rally games, they're also one of the best driving games overall, imho.

I'll be buying a PS3 for this and Gran Turismo 5. Smile

You obviously don't know what your talking about if you think the Colin McRae Rally driving games are the best in either the rally or general driving category. Check out Richard Burns Rally, Live for Speed, GTI Racing and so on... Colin McRae Rally negates the actual driving aspect in favour of nothingness and thus cannot be considered a driving game at all but merely a game.


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CodE-E




Posts: 17

PostPosted: Tue, 9th May 2006 22:30    Post subject:
I never tried Richard Burns Rally because it got crap reviews, and generally there's some truth in reviews. Isn't RBR more about tuning and less about driving? In Colin McRae, you don't need to spend hours and hours finding the optimal spring stiffness, car height, tire rubber composition, gear ratios and whatnot just to have some fun racing through the countryside. That's not to say that you can't do that stuff in CMR, though. You can, and it is necessary to win the harder races. I think Colin McRae Rally's got a great balance between realism/physics and gameplay. It does accurately model rally driving physics, but it's not a hardcore simulation.

I guess if you like spending most of your time tweaking around on your virtual ride, then RBR is your kind of game. I suppose tweaking and tuning is at least as important as the actual driving in real-life racing. After all, racing teams have like 2 drivers and dozens of engineers. I guess it's appropriate to differentiate between a "game" and a "simulation".

Live For Speed? Never tried it, sorry. You think it's better than Gran Turismo for track racing? I haven't tried GTI Racing yet either. That's not even out in retail yet, isn't it?

Oh, and btw, I said "imho" in my first post. You know what that means?
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Glottis
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PostPosted: Tue, 9th May 2006 23:08    Post subject:
BeerBro wrote:
*sigh... they always overhype their games and turns out to be crap in the end... same goes with TOCA series...

What are you talking about? I pretty much liked all TOCA series, TOCA3 I played the most, ~150 hours. It also got 8+ reviews everywhere, so WTF? Rolling Eyes
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Ispep
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PostPosted: Tue, 9th May 2006 23:19    Post subject:
Quote:
I never tried Richard Burns Rally because it got crap reviews

Actually your right on this it did get crap reviews (it was what put me off intially too in fact and I'm not kidding!) but I frequent a sim racing forum where they allayed my fears about the PC version; Which is the GREATEST rally game you will play. There is NOTHING better. Your first hour will be spent getting to grips I imagine but once you find it's sweet spot and start to understand how it all functions you'll kind of be in touch with the game and appreciate it so much it's unbelievable.

Quote:
Isn't RBR more about tuning and less about driving?

No, it has lots of realistic tuning options but the actual meat of the game is the driving. Playing this with a force feedback wheel will give you the most realistic, nail biting and fear inducing ride of your life Wink

Seriously its the only rally game that gets the sensation of speed, risk and the fight to stay on four wheels. After completing a section you will be exhausted!... and here is the best thing you will know that you could have done it better but you eased off at some points (etc) it's the only rally game where driving to the edge is insanely difficult.

Quote:
In Colin McRae, you don't need to spend hours and hours finding the optimal spring stiffness, car height, tire rubber composition, gear ratios and whatnot just to have some fun racing through the countryside.

None of that is neccessary in RBR unless you want to be ultra competitive - the defaults will suffice.

Quote:
I think Colin McRae Rally's got a great balance between realism/physics and gameplay. It does accurately model rally driving physics, but it's not a hardcore simulation.

I disagree, but I suppose if you are satisfied then that's fine for you. For me I think it is just bland and boring and pointless.

Quote:
I guess if you like spending most of your time tweaking around on your virtual ride, then RBR is your kind of game. I suppose tweaking and tuning is at least as important as the actual driving in real-life racing. After all, racing teams have like 2 drivers and dozens of engineers. I guess it's appropriate to differentiate between a "game" and a "simulation".

Tweaking isn't what RBR is about at all. It's all about the experience of rally driving and simulating that. Although it features under the hood tweaking it's not a feature you need to even look at - the game is won and lost in your ability to drive.

Quote:
Live For Speed? Never tried it, sorry. You think it's better than Gran Turismo for track racing? I haven't tried GTI Racing yet either. That's not even out in retail yet, isn't it?

Much better. Gran Turismo is better than the Codemaster franchises but it's still a game despite all the critical praise and it lacks the depth, subtlety and nuances of the other games I've mentioned - and this is key. When you drive the codemasters/Gran Turismo games you know your just going through the motions. It's a linear experience. Live for Speed is primarly a multiplayer game but it's got a fine singleplayer mode and besides you want to race against times in this more than opponents offline so it's not bad at all.

GTI Racing has been out for ages, I even think there is a sequel out but it's not my kind of racing to be honest so I don't play it - if you like those kind of cars and that level of speed (which is just too fast for me to handle without getting really fustrated) then you can't get better.

Quote:
Oh, and btw, I said "imho" in my first post. You know what that means?

Yes, sorry if I was abrupt it just annoys me when people champion the codemaster line of games - the codemaster developers are bad mouth the other games in question and the games they release are really awful in my opinion given the games out there which are initially overlooked by casual gamers.


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Ispep
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Posts: 4117

PostPosted: Tue, 9th May 2006 23:21    Post subject:
Glottis wrote:
BeerBro wrote:
*sigh... they always overhype their games and turns out to be crap in the end... same goes with TOCA series...

What are you talking about? I pretty much liked all TOCA series, TOCA3 I played the most, ~150 hours. It also got 8+ reviews everywhere, so WTF? Rolling Eyes

Race Driver series is awful, the first two TOCAs were great games back in the day but after that it's been crap after crap. It depends on your mindset; if you want a game with depth (not necessarily realism, just depth) then TOCA isn't for you as it's a very bland and linear experience. I personally hated every minute of playing them. Graphically it was nice to look at but that was it.


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CodE-E




Posts: 17

PostPosted: Wed, 10th May 2006 00:27    Post subject:
Ipsep, thanks for sharing. I'll download RBR and check it out, I think...

Btw, did you play CMR 2004 or 2005? Those are the best ones. Apparently 2 and 3 weren't so good. I don't think 04 and 05 are dull. The first couple of seasons in the career mode are quite easy, but it does get harder. As you said, it's impossible to drive to the max at every point because it's just too risky sometimes. You'd rather just make it through without screwing up the car or even crashing instead of getting the best possible time. I'm always really excited at the end of a race in CMR.
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Rudee66




Posts: 12

PostPosted: Wed, 10th May 2006 19:53    Post subject:
Snoepgun wrote:
Hmm,, Nice Screen Smile


Too bad it's not a true representation of what the game will look like.
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