I can't understand it how with even saaressa ASHA breathing down their necks we still don't get a single screenshot, even if it's just from the main menu, or even the menu theme, just... SOMETHING.
Probably not a good sign.
boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
He used to be an okay, let's call it Mods and Misc Highlights channel, that used to showcase the newest and most interesting things on like Fallout 4, before he ultimately ended up making 20-30+ mins videos of a single sentence of any Beth news or fake rumours
Probably due to YT ad money maximize reasons. Videos had to be 10 minutes and people had to continuously watch most of it to boost ad revenue for the creator
Maybe it's even longer now In TikTard 10 sec clip age that is
He used to be an okay, let's call it Mods and Misc Highlights channel, that used to showcase the newest and most interesting things on like Fallout 4, before he ultimately ended up making 20-30+ mins videos of a single sentence of any Beth news or fake rumours
This
boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
Bethesda staff have inflated a giant rat outside the company's offices, during a visit by the Xbox management team to play The Elder Scrolls 6.
The large expandable rodent is the work of the CWA union, whose members include current and former Bethesda staff enraged by Microsoft's recent mass layoffs. Former employees also carpeted the street outside Bethesda's building with hundreds of red flags — one for every staff member laid off by Microsoft over the past 12 months.
Yesterday, Xbox boss Asha Sharma enthusiastically confirmed she had seen a "live playthrough" of Bethesda's highly-anticipated upcoming RPG — and even teased its under-wraps subtitle. Perhaps unsurprisingly, Sharma made no mention of the enormous rat sat outside.
"The scale and grandeur are incredible," Sharma said — referring to The Elder Scrolls 6. "The story is even greater."
Footage from the CWA shared via Facebook shows Scabby, an infamous inflatable rat who has appeared at numerous employee protests, sited on the lawn outside Bethesda's office on Piccard Drive in Rockville. Chants of "Who's the rat? Microsoft!" can be heard in the background.
Last month, current and former Bethesda staff told IGN that Microsoft's devastating layoffs would have a "substantial and cascading effect" on the development of The Elder Scrolls 6, something Bethesda has denied. Job losses across Bethesda Game Studios locations included "key, high-performing people in the trenches" building the company's long-awaited Skyrim successor, impacting morale and raising the risk of future development crunch and delays, we were told.
The layoffs were part of the 1,600 staff who lost their jobs amid a brutal downsizing of Xbox. In an email sent to staff, Sharma called it the most "significant" restructure in Xbox history, insisting Microsoft’s gaming business "is not healthy." Overall, Xbox is losing about one-fifth of its staff as part of Sharma's push for growth.
A further 1,600 staff will depart the company over the course of this year as Xbox looks to become a leaner operation focused on its biggest brands, such as Halo, Forza, Fallout and — yes — The Elder Scrolls.
"We decided to make our presence visible at the office to show how our developers have been impacted by these devastating layoffs," Nathan Hahn, a Besthesda technical producer and union member, said in a statement shared on social media by journalist Chris Kerr.
Hahn said that existing staff had been blocked from placing posters on the outside of their office cubicles, so instead brought in balloons they could display from their workstations. Outside, meanwhile, a team of laid off developers placed those flags.
"We're mobilising to fight back against these layoffs not just to ensure impacted Xbox devs and testers get treated fairly, but to remind our company and game studios everywhere that layoffs like this cannot continue. If Microsoft leadership does not have the courage to do what's right for our studios to make the best possible games, it's up to us to stand up for each other and protect the future of our careers and the game industry."
It's been reported that The Elder Scrolls 6 is still at least two years away from launch, despite the fact it was originally announced some eight years ago.
Oh noes!
Xbawx management BTFO, it's never been more over!
boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
It’s been more than eight years since Bethesda officially announced the existence of the sixth game in its Elder Scrolls series. While there have been some debates around platform exclusivity for The Elder Scrolls VI, we’ve heard very little detail about the game that Bethesda has been working on all this time.
Sources familiar with Bethesda’s plans tell me that the Xbox-owned publisher is about to announce that the next Elder Scrolls game will officially be called The Elder Scrolls VI: Sentinel. The announcement could come as soon as next month, during a period that will mark 15 years since The Elder Scrolls V: Skyrim was released.
Bethesda has been showing off Sentinel gameplay in recent months, I’m told. Xbox CEO Asha Sharma got a live playthrough of Sentinel in August, and she praised the scale of the game and said “the story is even greater.”
While I’m only expecting a name reveal next month and nothing more, I’ve been hearing some additional details about the game.
bethesda and scale ... u mean loading screen every two mins im betting there will again be loading screens in eso 6 , they are stuck in their shitty engine
yes, its a city and kingdom, so it makes perfect sense. there is a good reason why we knew beforehand what it would be called, not hard to figure out since it follows previous games, well similarly at least.
Ramping up for video game award cinematic trailer reveal in a month with some end of 2027 release date that will be pushed to march 2028
The poor composer that is forced to remake morrowind's theme after doing 30 iterations for online DLC's is completely burned out. Could have been worse, they could have made it with Arabic sand dune instruments
The poor composer is going to get ripped to shreds. Can't compare to Jeremy Soule. Of course, he's too toxic to touch now, but his works are amazing. Hopefully, Bethesda finds someone to do it some justice.
These cucks even barely credited him on that skyrim orchestral performance a few years back, let alone consider the possibility of EVER working with him again.
I'll try and find it tomorrow but I remember reading something about him in that his absence might be voluntary due to some shady shit and not necessarily whatever some deranged dangerhair claimed a few years back.
boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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