Valor Mortis (first-person soulslike)
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VIP Member



Posts: 40274
Location: UK
PostPosted: Wed, 14th Oct 2026 02:55    Post subject:
Played a couple of hours on Game Pass earlier.
Seems like an enjoyable first person soulslike I didn’t know I wanted Very Happy


May the NFOrce be with you always.
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Nodrim




Posts: 10217
Location: Romania
PostPosted: Sat, 17th Oct 2026 19:41    Post subject:
This one started very promising. The eerie atmosphere of a Napoleonian battlefield filled with corpses and monsters was fantastic.

However, 20% into the story, the game starts to have an identity crisis. It wants to be a Bloodborne-like game, but it also wants to be Ghostrunner. The latter just doesn't fit into this setting very well, neither has the mechanical smoothness of their main games.

The writing is all over the place. The game tries to put together a story. Apparently you should care about some people, but by the end, I understood shit and I was never made to try to understand.

The combat is alright. There aren't many weapons and powers, but you get to experiment a bit. The progression is a linear carrot on a stick. The enemy variety is quite low and their attack animations aren't always the greatest. The bosses are mostly easy to deal with and not very many in number.

The exploration is pretty linear. It opens up a bit in some acts, but don't expect the interconnected madness of top Souls-like. Sometimes the level design is enjoyable and sometimes is just tiresome. The opening area is the most unique with some of the later area banking again on the visual design and atmosphere from the beginning.

The graphics are nothing note worth, the strength of the game lies in the artistic direction. The performance started to drop for me in the 2nd half. Crashes became quite common and I stumbled over a few annoying bugs.

I honestly expected more. Napoleonian games are rare and this monster riddle alternate history had great potential. But this feels like the game of a small studio at every corner and that's a shame. I guess I'll wait for Hunger to give its spin on this theme.


Last edited by Nodrim on Sat, 17th Oct 2026 21:20; edited 1 time in total
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krackhead




Posts: 347

PostPosted: Sat, 17th Oct 2026 20:30    Post subject:
It is a fun game, but replaying same parts of the level can get frustrating. There is much to discover, but most levels are quite linear.
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Nodrim




Posts: 10217
Location: Romania
PostPosted: Sat, 17th Oct 2026 21:25    Post subject:
There isn't that much to be discovered. You can't miss any of the weapons or powers.

The ambers are the only relevant items that you can miss. But they aren't all that amazing to begin with and I'm telling you this because I got all except one while finishing the story.
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