Pretty smart, bet he will sell some copies of this.
I would love something which is like a mix of Ultima Underworld and Elden Ring (the vibe). Just deep dungeons (though still with different biomes), puzzles, traps, darkness, finding cool shit, bit of survival to it but no fucking building stuff.
Same kind of idea of backtracking as Ultima Underworld 2 but it should have the moonstones travel system, why the hell isnt that a norm instead of the cheat-like press something on a map to fast travel. Gothic kind of does it similarly, but not quite.
Too bad it's the rinse-and-repeat type of game with procedurally generated dungeons and so forth. I think Monomyth has greater potential, assuming it makes it through Early Access limbo (big if!)
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