The AI Thread
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madmax17




Posts: 21322
Location: Croatia
PostPosted: Tue, 21st Jul 2026 21:35    Post subject:


And it's China by a nose!
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LeoNatan
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Posts: 75099
Location: Israel
PostPosted: Tue, 21st Jul 2026 22:52    Post subject:
Kimi K3 is not AI.


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vurt




Posts: 14446
Location: Sweden
PostPosted: Wed, 22nd Jul 2026 04:27    Post subject:
its good but soooo slow.
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PickupArtist




Posts: 10456

PostPosted: Wed, 22nd Jul 2026 11:06    Post subject:
maybe its outsourced indians Laughing
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vurt




Posts: 14446
Location: Sweden
PostPosted: Wed, 22nd Jul 2026 14:00    Post subject:
could be Mr. Green
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vurt




Posts: 14446
Location: Sweden
PostPosted: Wed, 22nd Jul 2026 14:34    Post subject:
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zenux




Posts: 3029
Location: lɘɒɿƨI
PostPosted: Wed, 22nd Jul 2026 20:20    Post subject:
@vurt
https://openai.com/index/hugging-face-model-evaluation-security-incident/
Quote:
Hugging Face’s security team and agents detected and stopped the activity on their infrastructure and had already begun containment and forensic reconstruction with their own open-source models when our teams connected.


Only a ninja can kill a ninja. Laughing That's reassuring, hacking models will be opposed by anti-hacking models.
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friketje




Posts: 2700

PostPosted: Wed, 22nd Jul 2026 20:43    Post subject:
It's marketing "Look our AI broke out, it's so smart LOL".

This was setup to work the way it did.
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DXWarlock
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Posts: 12124
Location: Florida, USA
PostPosted: Wed, 22nd Jul 2026 23:05    Post subject:
@friketje yep.

They asked it to solve the benchmark, safety off, and it did.

The framing "the model went rogue in pursuit of a narrow goal" is convenient for them. When what it is really is just "we removed safeties and told a capable model to do offensive security, and it did offensive security". The stated goal was given as allowing cheating on the eval, and it got far enough to be caught doing it

I get the hunch that it's more quasi-marketing to announce in such detail what it did. Sandbox AI escapes during eval are a pattern, not a one-off.

---
Oh and @vurt
OpenAI codex is MUCH better than it was. You was right. I'd say it and Claude now are my top picks if you want "Make shit for me". It still has hiccups, but it went from being like an intern programmer to had to handhold, to a relevantly decent programmer. Not good enough to be one you would leave to push live updates blind. But good enough to equal: Sit in your office and code, push merges. I will verify and commit."

And gemini, dunno what they did to it.
It doesn't even know itself. Working with a guy (well beta testing to try to break it and tweaking prompts for it, he does the mod coding) for a GTA5 mod where any NPC is AI voice driven you can interact with voice to voice.
And asking questions about gemini-flash-lite-preview speech to speech, ON gemini-flash-lite LLM..gives random, usually wrong, answers of how itself works Razz

It pairs with LSPDFR and PR, you play a cop. All NPCs have a name/address/drivers license, cars have paperwork you can lookup, background, personality, and such.

Ignore my US redneck southern ass accent Razz
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Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
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madmax17




Posts: 21322
Location: Croatia
PostPosted: Thu, 23rd Jul 2026 00:06    Post subject:
Hmm next news "Dangerous Ai brakes containment and launches surprise nukes on Russia and Portugal", fekking moron.s.
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vurt




Posts: 14446
Location: Sweden
PostPosted: Thu, 23rd Jul 2026 03:28    Post subject:
Yes there will likely be something scary and maybe unexpected eventually..

AI warfare where one tries to get rid of competition could be a thing as well.

DXWarlock: not knowing how they work or how the service itself works goes for ALL AI's that i have tried, they all have to google it. This has always surprised me a bit, sure, things changes with these models and services but sometimes they seem a bit too clueless.
Those GTA mods are cool, i have seen a few videos, never tried them myself Smile
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vurt




Posts: 14446
Location: Sweden
PostPosted: Thu, 23rd Jul 2026 08:47    Post subject:
asked codex to work in blender 5.2 and do a Morrowind tower like structure with 2 connected houses, televanni style.. gave it access to all my morrowind textures and told it to research which textures can be fitting to use (discussions, images).

It did a fairly good job, not perfect but i think we will get there. It could not 1-shot this, the first attempt was very poor, like a 2/10, end result could likely get to a 7/10 or so, maybe better. depends on how much time and tokens you want to spend i guess.

This is at prompt 3:

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