Full Spectrum Warrior: Ten Hammers
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Mortibus




Posts: 18053
Location: .NL
PostPosted: Fri, 21st Apr 2006 03:45    Post subject:
Kommando wrote:
javlar wrote:
Well, aint this thread just unorganized, where's the template? Smile

Anyways, mini-review someone?

I really enjoyed the first game, is this any better?


Not to be rude, but the average gameplay time from all the poeple i know who tried it is 4 minutes so here's a mini-review: BORING

correction:BORING AS HELL,controls getting confused coz i forgeting what button do what if i hold,if they just made some shortcuts on keyboard it would have been much more easy to remember,still i think it's boring not to mention camera view u can't see where u point if it's very far so u have to make multiple clicks to get to the point,if it was just RTS it would have been much better,oh & i played for about 20 minutes,so no not my cup of whatever it is
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SkepticalEnquirer




Posts: 66

PostPosted: Fri, 21st Apr 2006 04:05    Post subject:
ELIZ wrote:
Kommando wrote:
javlar wrote:
Well, aint this thread just unorganized, where's the template? Smile

Anyways, mini-review someone?

I really enjoyed the first game, is this any better?


Not to be rude, but the average gameplay time from all the poeple i know who tried it is 4 minutes so here's a mini-review: BORING

correction:BORING AS HELL,controls getting confused coz i forgeting what button do what if i hold

Don't complain about the game if you're too stupid/has too short of an attention span to learn what less than ten different keys or two mouse buttons do.
Quote:
if they just made some shortcuts on keyboard it would have been much more easy to remember

There are keyboard shortcuts, you know...
Quote:
still i think it's boring not to mention camera view u can't see where u point if it's very far so u have to make multiple clicks to get to the point

Well duh, that's kinda the whole IDEA of a TACTICAL shooter - not running headlong into the fray, but moving from cover to cover, using one team to cover the other team's movements. This isn't Counterstrike...
Quote:
if it was just RTS it would have been much better,oh & i played for about 20 minutes,so no not my cup of whatever it is

If it was just Super mario Brothers it would have been much better... Rolling Eyes
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javlar




Posts: 1921
Location: Kalmar, Sweden
PostPosted: Fri, 21st Apr 2006 04:09    Post subject:
I kind of liked the original but this version isnt much of an improvement to be honest. I enjoyed the first one cause it was kind of a new experience. This however is just a rerun.



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Mortibus




Posts: 18053
Location: .NL
PostPosted: Fri, 21st Apr 2006 04:18    Post subject:
SkepticalEnquirer wrote:
ELIZ wrote:
Kommando wrote:


Not to be rude, but the average gameplay time from all the poeple i know who tried it is 4 minutes so here's a mini-review: BORING

correction:BORING AS HELL,controls getting confused coz i forgeting what button do what if i hold

Don't complain about the game if you're too stupid/has too short of an attention span to learn what less than ten different keys or two mouse buttons do.
Quote:
if they just made some shortcuts on keyboard it would have been much more easy to remember

There are keyboard shortcuts, you know...
Quote:
still i think it's boring not to mention camera view u can't see where u point if it's very far so u have to make multiple clicks to get to the point

Well duh, that's kinda the whole IDEA of a TACTICAL shooter - not running headlong into the fray, but moving from cover to cover, using one team to cover the other team's movements. This isn't Counterstrike...
Quote:
if it was just RTS it would have been much better,oh & i played for about 20 minutes,so no not my cup of whatever it is

If it was just Super mario Brothers it would have been much better... Rolling Eyes


bah took u some time to quote me heh mr.ubersmart i'm good with this game & liking it balls Embarassed [not that i'm attention whore, but still]
Super mario Brothers was da bomb even my granma played it Razz
p.s. if were at least THAT smart u would have seen that i wrote
Quote:
no not my cup of whatever it is

kthnx have a nice day bye Smile

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n2xtreme




Posts: 2

PostPosted: Fri, 21st Apr 2006 09:00    Post subject: how to destroy BMP (a tank)?
i have some problems to destroy enemy BMP in second mission. I have 2 teams and one tank, but when i want to destroy enemy BMP with my tank, i always fail because enemy tank is stronger...
Is it possible to destroy it with my soldiers? if yes, how?
thx
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outofhere




Posts: 180

PostPosted: Sat, 22nd Apr 2006 12:40    Post subject:
I'm stuck at the same part. Any hints?
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CaptainCox
VIP Member



Posts: 6823
Location: A Swede in Germany (FaM)
PostPosted: Sat, 22nd Apr 2006 12:43    Post subject:
Havent played it (corection, actualy got it and played the 1st level, found it to "same as the first game", but could it be you have to call in mortars or an airstrike? Used to be like that in the 1st game.


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Jenni
Banned



Posts: 9526
Location: England.
PostPosted: Sat, 22nd Apr 2006 15:14    Post subject:
Use explosives on the enemy tank.


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outofhere




Posts: 180

PostPosted: Sat, 22nd Apr 2006 23:31    Post subject:
Jenni wrote:
Use explosives on the enemy tank.


how do ur soldiers get to the tank? eaxh time i go to the side i get killed by an rpg
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SkepticalEnquirer




Posts: 66

PostPosted: Sat, 22nd Apr 2006 23:39    Post subject:
outofhere wrote:
Jenni wrote:
Use explosives on the enemy tank.


how do ur soldiers get to the tank? eaxh time i go to the side i get killed by an rpg

I haven't played that part yet, but as always I suppose it's a combination of suppressing fire and flanking the enemy. Or perhaps getting to higher ground - are there any buildings you can enter?
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outofhere




Posts: 180

PostPosted: Sun, 23rd Apr 2006 10:22    Post subject:
ok, figured it out - u need to position your tank just near the corner. then smoke the area with the tank. once the smoke is up, move ur tank a little bit forward so that u just have sight of the enemy tank.

when the enemy tank is in sight, u need to fire a few rpgs at the enemy using the tank. just before the smoke clears, move ur tank behind cover.

then repeat the process until the enemy tank is destroyed, takes about 6-7 hits.
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Brisk




Posts: 1557
Location: Dutch...
PostPosted: Wed, 24th May 2006 11:02    Post subject:
FULL.SPECTRUM.WARRIOR.TEN.HAMMERS.DVD-DEViANCE

Pretime 2006-05-24 10:40:10 (GMT+1)

Code:

Full Spectrum Warrior: Ten Hammers (c) THQ

RELEASE.DATE .......... : 05/2006 :: SUPPLIER ........ : Dana/DEViANCE
RELEASE.SIZE ............ : 1 DVD :: PACKER .......... : Dana/DEViANCE
PROTECTION .......... : SecuROM 7 :: CRACKER .......... : Liz/DEViANCE

The sequel to the intense strategy/action  game  originally  based  on
interactive military simulations. As squad leader, players  coordinate
the actions of multiple infantry fire teams, leading  them  through  a
variety of hostile environments. An intuitive  control  scheme  allows
direction of squads in real-time as players outthink, outmaneuver  and
outgun enemies through more than 12 levels of intense warfare. Players
will utilize authentic battlefield tactics as they confront the  enemy
with a deadly arsenal of weapons, the latest military  equipment,  and
new Player-controlled mechanized units. With an  enhanced  multiplayer
mode, players can go online and battle friends through  a  variety  of
new head-to-head and co-op objective-based missions.

1 . Unrar
2 . Burn or mount
3 . Install the game
4 . Copy the crack from the DEViANCE dir into game dir
5 . Play and enjoy, you might die tomorrow
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Areius




Posts: 14860

PostPosted: Wed, 24th May 2006 13:14    Post subject: *****
*****


Last edited by Areius on Fri, 19th Sep 2025 16:01; edited 1 time in total
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joao.pt




Posts: 3

PostPosted: Wed, 24th May 2006 13:52    Post subject:
Kinda useless release since it's easy to convert the CD version to DVD. Rolling Eyes
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nellebgd




Posts: 156

PostPosted: Thu, 25th May 2006 14:29    Post subject:
What this means?

Dana.: SO...
Dana.: RETARDED & ReVOLVeR are dead?
Liz.: Yeah.I heard that.
Dana.: Who gives a SHIT anyway?
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