Warhammer 40,000: Rogue Trader
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Immunity




Posts: 5634

PostPosted: Wed, 25th Sep 2024 00:19    Post subject:
tonizito wrote:
Immunity wrote:
This will probably be my GOTY for this year (despite it having been released December 2023), as it's certainly not going to be Dragon Age. And here I was thinking I'd never enjoy anything from this studio.
U no like Pathfinder?


I liked the "trappings" of Pathfinder (the universe, the visuals, the story, the music were all top notch). The ruleset and combat system however is far too autistic and ruined the entire experience for me. The invulnerable swarm bullshit instantly comes to mind.

That's where this one shines - when allowed to deviate from the "official " ruleset, Owlcat managed to create a competent combat system that doesn't take Kasparov level "think 12 moves ahead" to enjoy, or even excel at in higher difficulties. The combat is far better and actually enjoyable.


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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Il_Padrino




Posts: 7600
Location: Greece by the North Sea
PostPosted: Wed, 25th Sep 2024 12:39    Post subject:
FireMaster wrote:
Kezmark wrote:
How broken is it still?


I just started playing this (I'm just after chapter 1) and so far no game breaking shit. Space marine 2 got me in the mood for some more Warhammer 40k and so far it's decent.
I heard things about late chapers being problematic so I cant speak for that just yet.
Also
Warhammer_40000_Rogue_Trader_Void_Shadows-FLT

The game started to fall apart for me halfway through the prison (chapter 3). I still recommend to often save once you're there, as depending on your actions/choices you could permanently lose some companions. Perhaps even check a guide beforehand, just to be sure. Really dumb design.


There must have been a door there in the wall, when I came in.
Truly gone fishing.
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Rifleman




Posts: 1406

PostPosted: Wed, 25th Sep 2024 13:20    Post subject:
Yeah, well... after Kingmaker I made saves every like 2 minutes and before every bigger fight. Just in case I would need some rng help with dices Wink
Some things don't change I guess.


harballaz wrote:
Hey dont be so hard the little console eunuchs, they need time to aim their lil vibratin thumbstick.
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Immunity




Posts: 5634

PostPosted: Wed, 25th Sep 2024 19:13    Post subject:
Il_Padrino wrote:
FireMaster wrote:
Kezmark wrote:
How broken is it still?


I just started playing this (I'm just after chapter 1) and so far no game breaking shit. Space marine 2 got me in the mood for some more Warhammer 40k and so far it's decent.
I heard things about late chapers being problematic so I cant speak for that just yet.
Also
Warhammer_40000_Rogue_Trader_Void_Shadows-FLT

The game started to fall apart for me halfway through the prison (chapter 3). I still recommend to often save once you're there, as depending on your actions/choices you could permanently lose some companions. Perhaps even check a guide beforehand, just to be sure. Really dumb design.


I also suggest you take a screenshot of every character's equipment inventory beforehand - because it makes the grievous and unforgivable sin of not re-equipping your original inventory afterwards.


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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Il_Padrino




Posts: 7600
Location: Greece by the North Sea
PostPosted: Wed, 25th Sep 2024 21:43    Post subject:
Oh yeah, classic Very Happy


There must have been a door there in the wall, when I came in.
Truly gone fishing.
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Nodrim




Posts: 9711
Location: Romania
PostPosted: Fri, 11th Apr 2025 21:20    Post subject:
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Interinactive
VIP Member



Posts: 29477

PostPosted: Thu, 15th May 2025 03:38    Post subject:
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r3dshift




Posts: 2839

PostPosted: Thu, 15th May 2025 12:13    Post subject:
Interinactive wrote:
https://store.steampowered.com/news/app/2186680/view/523090745159059756

Still looking forward to finishing this

I'm not a fan of this pet system, it doesn't fit into the world.

Regardless, I'm even more interested whether the last 2 chapters are actually done and playable by now. (And also if the fucking
 Spoiler:
 
can be
 Spoiler:
 
...)


Frant wrote:
Shitass games are ruining piracy.
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Nodrim




Posts: 9711
Location: Romania
PostPosted: Thu, 15th May 2025 15:24    Post subject:
Cybermastiffs and eagles are common combat pets in this universe.
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Nodrim




Posts: 9711
Location: Romania
PostPosted: Thu, 22nd May 2025 19:11    Post subject:
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Interinactive
VIP Member



Posts: 29477

PostPosted: Thu, 22nd May 2025 23:46    Post subject:
Quote:
DLC IV - Processional of the Damned
Coming: July - September 2026


And here I was hoping to play this soon Sad
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Nodrim




Posts: 9711
Location: Romania
PostPosted: Fri, 23rd May 2025 08:21    Post subject:
I won't wait for season pass 2 even if the first DLC has Trazyn. I'm planning to replay it after the release of season pass 1.
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Nodrim




Posts: 9711
Location: Romania
PostPosted: Tue, 24th Jun 2025 07:52    Post subject:
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Nodrim




Posts: 9711
Location: Romania
PostPosted: Tue, 24th Jun 2025 20:29    Post subject:
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Nodrim




Posts: 9711
Location: Romania
PostPosted: Wed, 22nd Oct 2025 12:55    Post subject:
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Kezmark




Posts: 558

PostPosted: Sun, 9th Nov 2025 14:53    Post subject:
Well, I'm back to playing it after a looong time. The Outer worlds 2 got so old after a while that I needed a palate cleanser.

And this is really depressing cause again, the prologue and whatever I've played of chapter 1 are really fucking good. And I don't see why the rest of chapter 1 and chapter 2 won't be just as great as the first time. Now I'm just dreading the crashout in chapter 3 again, I don't know... Guess I'll have to push through it again when I get there. I'm hoping everything works past that and I can at least experience a functional game.

It does feel a lot easier this time around. Not sure if they changed some of the balancing, or I'm just better at building the characters, but I might need to up the difficulty a bit.
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Kezmark




Posts: 558

PostPosted: Thu, 13th Nov 2025 20:43    Post subject:
The Lex Imperialis DLC is awful so far. The writing is terrible, with a lot more modern speech in it, or current rather than modern I suppose. Either way, it's the most pushed your RT is into being all over this guy from the start with most options being flirting for whatever reason.

The RT acts the most out of character and you are the most railroaded. Stuff you should be able to handle you have to just give to the story to do, and you're more on a cheap, poorly thought out ride. Never are you aloud to solve it, and even if you want to it plays out the same.

There are some good ideas there, and on the mechanical side it brings some neat things. But my god is the execution poor.

Even more disappointing considering Void Shadows was so much better. Mind you, even that has a bit of a self-insert-oc issue with the new character, but she's far better than the guy, and really it's more the whole playing as a party member that I had the issue in that, and not much else. Lex imperialis has both.
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