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PowerGamer




Posts: 268

PostPosted: Wed, 15th Oct 2025 15:16    Post subject:
pho08 wrote:
the problem is that shitty software implementation can make you VRR-flicker even with rock solid framerates

just check out some of those UE engine games with shitty optimization. even with rock solid fps and your gpu load being far from max you will still sometimes get ever-so-slight frametime dips. if that occurs in a near-black scenario on screen you WILL flicker.

it depends on the display though. my old C9 rarely had any flickering, the new Samsung flickers considerably... kind of ironic Sad

My CX also flickers more than I would prefer, so, as I said, I simply do not use VRR at all (I keep it disabled) and play with Vsync only.
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Shocktrooper




Posts: 4593

PostPosted: Wed, 15th Oct 2025 15:22    Post subject:
Didn't they announce OLED panels at CES that aim to mitigate the VRR Flicker issue? In any case, they are aware and working on it I expect by 2027 it won't be a big issue anymore.
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pho08




Posts: 2691

PostPosted: Wed, 15th Oct 2025 15:26    Post subject:
iirc that's only ASUS and only monitors?
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Shocktrooper




Posts: 4593

PostPosted: Wed, 15th Oct 2025 16:44    Post subject:
Yeah I believe it is only monitors so far...
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vurt




Posts: 13882
Location: Sweden
PostPosted: Thu, 16th Oct 2025 00:05    Post subject:
PowerGamer wrote:
vurt wrote:
4K is a 30-60% drop in FPS, hardly worth it for minimal better image. In fact i think i'd rather have a 1080p screen sometimes, still looks great imo + great boost for FPS. FPS is far more important than resolution for games, unless you only play strategy games.

I dont use my monitor for movies at all.
Even if you have a 4090 the loss is something like 20-40% from going all the way to 4K, if you have something less than a 3090 (its what i have), lol, no..

As for using high resolution in windows, 32" sucks.. i had it, at 4K its just a hassle and everything is too tiny and scaling things up via windows just breaks stuff because these UI's are often not built to be shown with huge fonts. you need like a 42" for 4K. 2 monitors at 1440p is way better for working in windows.


Chosing monitor is very simple nowdays, the criteria - OLED (everything not is just sad, never again I am dealing with VA ghosting, IPS glow/clouding, shit uniformity of them both, etc) with PROPER pixel size ~96dpi, 120+ Hz, 4K with HDR support. And now the choice boils down to ... just a SINGLE model, its LG 48" OLED TV.

It solves ALL of your complaints above:
- watching movies in HDR on your PC? - no problem;
- pixel size is big enough - no need to scale UI in Windows, combined with 4k resolution gives unmatched productivity;
- your GPU can't handle 4k? no problem at all, pixel size is big enough, just use "No scaling" or analogous option in your GPU drivers and suddenly your TV transforms into 1080p, 1440p or any other custom size monitor you want, including any ulrawide size!

Unfortunately, it does have its own unfixable problems but overall it is still the best.


I'll get a new TV soon'ish (January 2026 maybe), then the old LG OLED 48" will be used in my computer room together with my 2 screens, then i have a good selection of screens to choose from.
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