Battlefield 6
Page 17 of 18 Goto page Previous  1, 2, 3 ... , 16, 17, 18  Next
DXWarlock
VIP Member



Posts: 11549
Location: Florida, USA
PostPosted: Mon, 13th Oct 2025 19:22    Post subject:
We got it, tried it. We lasted about an hour or two and decided neither of us like it for our style of game.

I don't know how to convey the feeling. It IS too cramped feeling. But I haven't played a BF game in years (15+ years) maybe they all have been like that latest versions.

But the maps, only way I can put it is it feels: An open layout, corridor shooter. Even in the open areas of the maps, it encouraged/funnels you into narrow lanes of 'action'. the openness feels a bit like its there only for the visuals of being open. A lot of areas for "Can we go over there? Oh yea..no point to, but its not blocked from going there".

Hard to describe the vibe we got. But that is as close as I can get to it.


-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf

Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
Back to top
Nodrim




Posts: 9639
Location: Romania
PostPosted: Mon, 13th Oct 2025 20:27    Post subject:
Try Hell Let Loose, it's the modern Battlefield 2 set in WW2.
Back to top
4treyu




Posts: 23201

PostPosted: Mon, 13th Oct 2025 21:00    Post subject:
Hell Let Loose is pretty much a first-person war (WW2) simulator, which Battlefield never was, not even the first ones in the series, so yeah, if you prefer that kind of experience (and have the time) go for that one (or Squad in a modern setting).

It's a hell of a game (no pun intended Very Happy), I just don't have the required time to invest in a single session to get shit accomplished.
Back to top
Nodrim




Posts: 9639
Location: Romania
PostPosted: Mon, 13th Oct 2025 21:17    Post subject:
It's not a simulator at all, a game that has a specific sound for headshots cannot pass as a simulator.

HLL walks on the fine line between realism and arcade with a focus on immersion and war experience.
Back to top
4treyu




Posts: 23201

PostPosted: Mon, 13th Oct 2025 21:20    Post subject:
Sure, we can agree on that, main point was Battlefield (the stock experience that is) never got anywhere close to that level of realism and tactical gameplay.
Back to top
Nodrim




Posts: 9639
Location: Romania
PostPosted: Mon, 13th Oct 2025 21:22    Post subject:
Battlefield 2's design philosophy was quite similar with that of HLL. Very little assistance, a lot of focus on teamwork and combined arms warfare.

With each iteration, Battlefield got further and further away from the original games.


Last edited by Nodrim on Mon, 13th Oct 2025 22:08; edited 1 time in total
Back to top
4treyu




Posts: 23201

PostPosted: Mon, 13th Oct 2025 21:25    Post subject:
I guess we'll have to agree to disagree, it's just not comparable.
Back to top
Breezer_




Posts: 10843
Location: Finland
PostPosted: Mon, 13th Oct 2025 22:45    Post subject:
Not sure what game you are Nodrim playing, but you need teamwork in this game same way as in the previous ones, im enjoying it with full squad of friends.
Back to top
headshot
VIP Member



Posts: 36199
Location: UK
PostPosted: Tue, 14th Oct 2025 17:41    Post subject:


May the NFOrce be with you always.
Back to top
LeoNatan
☢ NFOHump Despot ☢



Posts: 73307
Location: Ramat HaSharon, Israel 🇮🇱
PostPosted: Tue, 14th Oct 2025 18:33    Post subject:
Have to say, graphics do not look good. The old engine is showing. Crude LOD popups, animation warps, terrible screen space reflections, low poly geometry in general, etc. The video speaks of how ahead of its time the engine was with BFBC2 and BF3; yeah, like 15 years ago? The idea is to stay ahead, not dwindle in it until you lose the edge. Not a good place for the industry in general. UE5 is terrible, and that seems to be used more and more, while in-house engines are either old and dated or private and limited to PS5 these days.
Back to top
friketje




Posts: 2189

PostPosted: Tue, 14th Oct 2025 19:09    Post subject:
LeoNatan wrote:
Have to say, graphics do not look good. The old engine is showing. Crude LOD popups, animation warps, terrible screen space reflections, low poly geometry in general, etc. The video speaks of how ahead of its time the engine was with BFBC2 and BF3; yeah, like 15 years ago? The idea is to stay ahead, not dwindle in it until you lose the edge. Not a good place for the industry in general. UE5 is terrible, and that seems to be used more and more, while in-house engines are either old and dated or private and limited to PS5 these days.


Devs can't do anything right these days Laughing

With more modern graphics people are gonna complain about the performance. With older tech, people complain it doesn't look good enough.

Think the devs were smart to make a game that just works on most systems. People prefer FPS over eye candy these days. And every derp with a >3 year old rig wants max settings 120 FPS or the game sux.
Back to top
DXWarlock
VIP Member



Posts: 11549
Location: Florida, USA
PostPosted: Tue, 14th Oct 2025 19:18    Post subject:
@friketje
I'm with you. They are stuck in a cannot please all the people all the time situation.
It's battlefield, a game that is mass market appeal. If they go 'Crysis mode' the casual gamers with rigs 3+ years old still rocking gear that was mid grade when new...the equal of 'steam average user specs', that runs the rest of their casual shooters like Counter Strike, will complain it runs like shit.
If they streamline it to match those same specs as playable, people expecting more than what the 'pleb' specs can run will complain 'why no cutting edge?'

The little we played, it looked..fine for what it is. It's a twitch MP shooter aimed at average denominator players. Looks good enough someone with a 1080 can play it.


-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf

Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
Back to top
4treyu




Posts: 23201

PostPosted: Tue, 14th Oct 2025 19:24    Post subject:
Game already looks great as it is (minus a few potential subtle tweaks) tyvm, + it's the first BF game in nearly 2 decades that comes out with with proper performance since day 1.

So yeah, I rather have it this way even if they're not raising the bar in the gfx department.
Back to top
Nodrim




Posts: 9639
Location: Romania
PostPosted: Tue, 14th Oct 2025 19:33    Post subject:
I don't know why you are glazing this so much. The game looks slightly above average and sounds just as bad.

It's probably the worst looking Battlefield in the last 2 decades. Laughing
Back to top
4treyu




Posts: 23201

PostPosted: Tue, 14th Oct 2025 20:01    Post subject:
Nodrim wrote:
I don't know why you are glazing this so much. The game looks slightly above average and sounds just as bad.


"Glazing", talk about hyperbole Laughing, anyways, I just give proper credit to a good product, especially nowadays when it's so rare that a game comes out in good shape. If that worries you, well, I'm afraid I can't help you with that.
Back to top
Nodrim




Posts: 9639
Location: Romania
PostPosted: Tue, 14th Oct 2025 20:16    Post subject:
Rare? This year had a bunch of games that came out in excellent shape. This ain't one of them. Laughing

Reddit has been feeding me a lot of powerlevelscaling discussions. I picked up some bad habits like glazing. Sad
Back to top
Ankh




Posts: 23359
Location: Trelleborg
PostPosted: Tue, 14th Oct 2025 21:05    Post subject:
I would like abit slower pace, but the game is awsome still. Love the wartape sound.


shitloads of new stuff in my pc. Cant keep track of it all.
Back to top
LeoNatan
☢ NFOHump Despot ☢



Posts: 73307
Location: Ramat HaSharon, Israel 🇮🇱
PostPosted: Tue, 14th Oct 2025 22:56    Post subject:
friketje wrote:
LeoNatan wrote:
Have to say, graphics do not look good. The old engine is showing. Crude LOD popups, animation warps, terrible screen space reflections, low poly geometry in general, etc. The video speaks of how ahead of its time the engine was with BFBC2 and BF3; yeah, like 15 years ago? The idea is to stay ahead, not dwindle in it until you lose the edge. Not a good place for the industry in general. UE5 is terrible, and that seems to be used more and more, while in-house engines are either old and dated or private and limited to PS5 these days.


Devs can't do anything right these days Laughing

With more modern graphics people are gonna complain about the performance. With older tech, people complain it doesn't look good enough.

Think the devs were smart to make a game that just works on most systems. People prefer FPS over eye candy these days. And every derp with a >3 year old rig wants max settings 120 FPS or the game sux.

Some stuff just requires a new engine arch, not necessarily more performance. Like gradual LOD replacement techniques. We have these ultra fast loading capabilities in modern PCs and consoles, but these engines were engineered 15-20 years ago, and are still stuck in ancient tech.
Back to top
LeoNatan
☢ NFOHump Despot ☢



Posts: 73307
Location: Ramat HaSharon, Israel 🇮🇱
PostPosted: Tue, 14th Oct 2025 23:06    Post subject:
Also I remember the grand ole times when games offered real settings, that made even potato PCs play them at reasonable speeds. Not these "Low preset runs at 70fps while ULTRA MEGA SUPERMAX runs at 55fps while looking practically the same as the console 'optimized' preset" type of nonsense settings of today. Laughing
Back to top
Breezer_




Posts: 10843
Location: Finland
PostPosted: Tue, 14th Oct 2025 23:31    Post subject:
LeoNatan wrote:
Also I remember the grand ole times when games offered real settings, that made even potato PCs play them at reasonable speeds. Not these "Low preset runs at 70fps while ULTRA MEGA SUPERMAX runs at 55fps while looking practically the same as the console 'optimized' preset" type of nonsense settings of today. Laughing


Give back the setting that was in Duke Nukem 3D, Shadow Warrior etc... where you could make your screen size of a stamp while keeping UI elements fullscreen Laughing
Back to top
LeoNatan
☢ NFOHump Despot ☢



Posts: 73307
Location: Ramat HaSharon, Israel 🇮🇱
PostPosted: Tue, 14th Oct 2025 23:48    Post subject:


It was a creative solution to a problem when there was nothing else to do. But eh, you have that these days; it's the "render scaling" that exists in most games. It's basically the same thing. But in modern games, that's the lazy cheapout.
Back to top
Breezer_




Posts: 10843
Location: Finland
PostPosted: Wed, 15th Oct 2025 00:08    Post subject:
LeoNatan wrote:


It was a creative solution to a problem when there was nothing else to do. But eh, you have that these days; it's the "render scaling" that exists in most games. It's basically the same thing. But in modern games, that's the lazy cheapout.


Ah yeah and DLSS = Deep Learning Screen Size Laughing
Back to top
LeoNatan
☢ NFOHump Despot ☢



Posts: 73307
Location: Ramat HaSharon, Israel 🇮🇱
PostPosted: Wed, 15th Oct 2025 00:19    Post subject:
Very Happy

Don't Look Super Sharp Laughing
Back to top
friketje




Posts: 2189

PostPosted: Wed, 15th Oct 2025 08:13    Post subject:
LeoNatan wrote:
Also I remember the grand ole times when games offered real settings, that made even potato PCs play them at reasonable speeds. Not these "Low preset runs at 70fps while ULTRA MEGA SUPERMAX runs at 55fps while looking practically the same as the console 'optimized' preset" type of nonsense settings of today. Laughing


In the grand ole times you needed a <1 year old PC to run the new FPS and everyone with older systems settled for choppy 30FPS or worse.

Modern graphics settings suck indeed, insane that you need a guide to optimse performance and devs are inable to present some sort of standard settings for your hardware. Even if this is available, those "optimised" settings give very poor performance or terrible visual quality.
Back to top
blackeyedboy




Posts: 10175
Location: Transylvania
PostPosted: Wed, 15th Oct 2025 09:45    Post subject:
The visual and art design of this game is made by AI.

/smh


You must preorder your party before venturing forth.™ • FOV Calculator • Are you mindful today? • Women: Know Your Limits!
Back to top
Ankh




Posts: 23359
Location: Trelleborg
PostPosted: Wed, 15th Oct 2025 11:42    Post subject:
So does anyone of you actually enjoy the game or play it?


shitloads of new stuff in my pc. Cant keep track of it all.
Back to top
Breezer_




Posts: 10843
Location: Finland
PostPosted: Wed, 15th Oct 2025 11:52    Post subject:
Ankh wrote:
So does anyone of you actually enjoy the game or play it?


It is great, dont understand why old "BF veterans" are hating on it, guess they cant keep up with the faster gameplay and are making excuses Laughing. What goes for graphics, i find it funny people are saying it looks like shit, c´mon wtf Laughing
Back to top
Ankh




Posts: 23359
Location: Trelleborg
PostPosted: Wed, 15th Oct 2025 11:57    Post subject:
Breezer_ wrote:
Ankh wrote:
So does anyone of you actually enjoy the game or play it?


It is great, dont understand why old "BF veterans" are hating on it, guess they cant keep up with the faster gameplay and are making excuses Laughing. What goes for graphics, i find it funny people are saying it looks like shit, c´mon wtf Laughing


Im an old "bf veteran" and I do enjoy it. Unfortunatly i've not had the chance to play it as much as I want so far.


shitloads of new stuff in my pc. Cant keep track of it all.
Back to top
harry_theone




Posts: 11244
Location: The Land of Thread Reports
PostPosted: Wed, 15th Oct 2025 11:58    Post subject:
Ankh wrote:
So does anyone of you actually enjoy the game or play it?


It really brings back the Battlefield fun but overshadowed by maps that are too congested for so many players and hit detection issues (and some of the bloom effect) that really robbed me from having a really good experience. It's horrible when you can come up behind a player for once and could easily kill them or knife, you shoot them 3 times and still get killed.

so I'm waiting for fixes on the latter, grinding a few attachments/challenges in solo bot lobbies to make some progress over there in the meantime.

But overall I had a couple fun moments even if I kinda suck, coming back after ages.


Last edited by harry_theone on Wed, 15th Oct 2025 13:42; edited 1 time in total
Back to top
4treyu




Posts: 23201

PostPosted: Wed, 15th Oct 2025 13:01    Post subject:
harry_theone wrote:

you shoot them 3 times and still get killed.

so I'm waiting for fixes on the latter,


Yep, DICE has already announced that they're working to fix some bugs related to the increased bullet spread cause it's true that weird shit happens in some encounters where it feels that bullet hits are not registering.
Back to top
Page 17 of 18 All times are GMT + 1 Hour
NFOHump.com Forum Index - PC Games Arena Goto page Previous  1, 2, 3 ... , 16, 17, 18  Next
Signature/Avatar nuking: none (can be changed in your profile)  


Display posts from previous:   

Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB 2.0.8 © 2001, 2002 phpBB Group