so lame cheap ass blood spatters and blurred vision clutter trying to hide the zero impactfull lame ass repetitive combat
could be a game 20 years ago ....
how hard is it to cut pieces of enemies and show actual damage impacts and nut just silly decals n bloodspatter.... wtf do we have these 8-16 cores for
The issue is that unlike something like God of War, here you fight hundreds of tyranids at a time on screen. So it would be too taxing. This game is already very taxing on the CPU.
Signature/Avatar nuking: none (can be changed in your profile)
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum