The Elder Scrolls IV: Oblivion
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tonizito
VIP Member



Posts: 51399
Location: Portugal, the shithole of Europe.
PostPosted: Wed, 30th Jul 2025 21:13    Post subject:
blackeyedboy wrote:
Now look...

We're all having fun shitting on stuff here - as usual - BUT(!)... It has to be said:

The game actually RUNS WELL. For me. Might be lucky with my system configuration, but the only thing that is slightly annoying is the stuttering while riding.

And... I don't ride.

Horses...

Mobster with a Fag
Performance is better than expected for me, playing the unpatched yarred 1.0 version. My dumbass theory is that my 5900x is doing the heavy lifting with UE5, the 3070 not so much.
Still runs better than STALKER 2 in any hub area AYUND with more NPC's roaming around, GSC can't code for shit I guess? Or OBR has much simpler NPC's when compared to STALKER2, could be.


vurt wrote:
You can absolutely nit-pick the performance, but this game runs amazing in comparison to something like FO: NV. Morrowind, well, you have stutters every other 30'ish second because it loads a new section of the map, that is even a thing in the OpenMW, so not even with an entirely new engine they could get rid of it..
Try DXVK.
In my case while I think it messes some of the texture filtering (looks like it has no AF or wonky AF) but it did the trick to have both heavily modded Morrowind and FO3 running much MUCH smoother.
Though, with all the shit I'm reading about Win11 nowadays maybe it's because I'm still running Win10? Laughing


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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ixigia
[Moderator] Consigliere



Posts: 65078
Location: Italy
PostPosted: Wed, 30th Jul 2025 22:02    Post subject:
The most disappointing part was seeing the same game with a nice coat of paint displaying the same type of hitching as it did 19 years ago, as if having immensely more powerful hardware and dev tools didn't matter at all. Then again, it adds to the faithfulness of the original Bethesda experience Laughing

tonizito wrote:
vurt wrote:
You can absolutely nit-pick the performance, but this game runs amazing in comparison to something like FO: NV. Morrowind, well, you have stutters every other 30'ish second because it loads a new section of the map, that is even a thing in the OpenMW, so not even with an entirely new engine they could get rid of it..
Try DXVK.
In my case while I think it messes some of the texture filtering (looks like it has no AF or wonky AF) but it did the trick to have both heavily modded Morrowind and FO3 running much MUCH smoother.
Though, with all the shit I'm reading about Win11 nowadays maybe it's because I'm still running Win10? Laughing

Aye, dxvk is a godsend especially for dx9 games (though it works fairly well in some UE4/dx11 titles as well) -- it's always the first ghetto fix that I try whenever I encounter uneven frame times or stuttering due to old engines not being designed for modern hardware. Some games behave better with the gplasync variant, but in general the standard dxvk is fine as it gets updated frequently with better compatibility and whatnot.

The lack of AF is "normal" for some reason Razz, for each game I always have to manually create a dxvk.conf file inside the same folder as the .dlls with:

d3d11.samplerAnisotropy = 16
d3d10.samplerAnisotropy = 16
d3d9.samplerAnisotropy = 16

You can play around with lots of other commands like dxgi.numBackBuffers/d3d9.numBackBuffers (values >2 can improve the frame times), maxFrameLatency etc.: https://github.com/doitsujin/dxvk/blob/master/dxvk.conf
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tonizito
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Posts: 51399
Location: Portugal, the shithole of Europe.
PostPosted: Thu, 31st Jul 2025 00:19    Post subject:
Dayum ixi dropping the obscure dxvk knowledge! Surprised
Than you for those, will try them tomorrow. Gotta love pc gaming for this kind of stuff, mens 😁


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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vurt




Posts: 13823
Location: Sweden
PostPosted: Thu, 31st Jul 2025 02:50    Post subject:
Damn, totally forgotten about DXVK, i actually have a link somewhere since someone on here recommended it a few months ago. Good to know about the Anisotropy settings too. Gotta try that, cheers men!

edit: doesnt seem like it works with MGEXE which is what i run Morrowind with. Will try it for some other games though.
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PickupArtist




Posts: 9905

PostPosted: Thu, 31st Jul 2025 13:42    Post subject:
https://www.humblebundle.com/store/the-elder-scrolls-iv-oblivion-remastered

50 percent off but i didnt read anything about stutter fixes yet
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blackeyedboy




Posts: 10099
Location: Transylvania
PostPosted: Thu, 31st Jul 2025 13:53    Post subject:
PickupArtist wrote:
... but i didnt read anything about stutter fixes yet


And you probably never will.


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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PickupArtist




Posts: 9905

PostPosted: Thu, 31st Jul 2025 14:30    Post subject:
any mods out yet that fix loading screens and take them away? or better to wait for skyblivion
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Interinactive
VIP Member



Posts: 29446

PostPosted: Mon, 4th Aug 2025 03:27    Post subject:


With the Remaster's shitty performance, this may be the winner after all
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Amadeus




Posts: 2347
Location: Yes
PostPosted: Mon, 4th Aug 2025 13:50    Post subject:
Yea no surprise.. it looks dated alreaday
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sip74




Posts: 686

PostPosted: Sun, 31st Aug 2025 23:52    Post subject:
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blackeyedboy




Posts: 10099
Location: Transylvania
PostPosted: Mon, 1st Sep 2025 09:02    Post subject:
@12:12 Uriel Septim walking like a muscled body-builder is so hilarious... Laughing

Also:

https://x.com/Keyecomposer/status/1961922524700151893



You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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Frant
King's Bounty



Posts: 24636
Location: Your Mom
PostPosted: Tue, 2nd Sep 2025 13:43    Post subject:
I'm more interested in Skywind.


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"The sky was the color of a TV tuned to a dead station" - Neuromancer
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4treyu




Posts: 23124

PostPosted: Tue, 2nd Sep 2025 16:55    Post subject:
How about Skyfield?
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Frant
King's Bounty



Posts: 24636
Location: Your Mom
PostPosted: Wed, 3rd Sep 2025 20:34    Post subject:
4treyu wrote:
How about Skyfield?


I guess it's a good tool if I want to find out the position of stars, planets and satellites in orbit around Earth. I don't want to find out though so thanks but no thanks. Wink









Devil Troll


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"The sky was the color of a TV tuned to a dead station" - Neuromancer
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PickupArtist




Posts: 9905

PostPosted: Wed, 3rd Sep 2025 21:43    Post subject:
doesnt starfield also still have a loading screen for every door u open? no thanks Sad
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4treyu




Posts: 23124

PostPosted: Wed, 3rd Sep 2025 21:51    Post subject:
PickupArtist wrote:
doesnt starfield also still have a loading screen for every door u open? no thanks Sad


Doesn't every Bethesda game?

Maybe I'm just behind the times Crying or Very sad Laughing
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