Capcom making bank, even though DD2 was awful. Just releasing good single player games appears to be a winning strategy ¯\_ (ツ)_/¯. Capcom are also sitting on good IP they could dig up: megaman, dino crisis, breath of fire.
"My uncle works at Nintendo" and all that but I found it interesting enough:
Quote:
Arkane was cut because it would be too much work to rebuild the studio after so many of their veterans staff left during the development of Redfall. I know a good number of people were handed their letters of termination at the exact same time that they were handed fast track application forms for other studios under the Microsoft brand. Redfall is a very interesting case of what happens when a studio is acquired by somebody who is too hands off, but the previous owners had set them on a negative trajectory. Arkane was hoping Microsoft would kill the project because of how much of a mess it was in development so that they could actually make something worthwhile. Instead, Microsoft told them to continue business as usual as they didn't want to disrupt a project so far into development. It is worth noting that Microsoft are the ones who hold them to rip out a lot of the microtransactions originally planned for the game, and that was the extent of Microsoft's influence. Redfall was a Zenimax move to try and add curbside appeal for Microsoft to buy them. The development home just happened to be so bad during Redfall development that they lost so many key people that the studio just wasn't salvageable anymore. They probably would have kept it open and force them to make something like a new Dishonored or a new Prey if they had most of their staff still. The death of the studio is a very messy affair.
Tango was actually very profitable, but they were unable to get a follow-up to Hi-Fi Rush going. They did not want to make a sequel and they simply could not produce a pitch for a new project that anyone had any faith in. This happens sometimes, and it is more common the cause of closures of studios than a lot of people like to realize. You could have the biggest bomb of all time and still be less likely to be closed down than a studio that simply doesn't have a project underway. They got it the worst of anyone because they were a Japanese studio and Microsoft didn't have any other Japanese holdings to absorb them into, nor did Microsoft have enough direct influence over them to force them to make something that was more of a sure thing.
Alpha Dog Studios is part of the mobile market which Microsoft is ditching anyways. They were not profitable, and from what I understand is they were difficult to control. I also know that the studio got massively reinforced immediately before shutdown, so it might have also been the sacrificial lamb for some constructive dismissal. There's some sketchy stuff going on there and I'm still very confused what happened and I'm asking a lot of people who are a lot closer to the situation and even they are confused.
Roundhouse studios was absorbed into another studio, but from what I hear there were very few layoffs and intellectual property rights are actually being shopped around internally between a few studios as well as apparently a possible new studio being formed from scraps of Roundhouse and Arkane, but I don't have much on that. The reason they killed the studio though is it had major legal risks that were best avoided by dissolving the studio and scrapping it for parts. To put it bluntly, this was a case of avoiding legal risk and nothing else. Last I heard they were actually planning to rebrand the studio about a year ago, since that never happened, I assume it is deemed that it wouldn't be enough to escape the liability that they were.
If this was a profitability issue alone. Microsoft would have sold these off to recoup the costs. The reality is they still want the intellectual properties and it is worthwhile to be able to hand application forms to the people you are laying off as they collect their things in hopes that you can put the talent that you want to keep in places that you still own.
Damn
boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
It looks like the Perfect Dark Reboo and its studio were just killed as well, along with substantial cuts affecting Turn 10, both the Call of Duty and Halo franchises (with more to come). Dayum.
Yeah not sure but apparently this ‘gameplay reveal’ was not from the actual game but a ‘vertical slice’ of what the game was expected to be and created specifically for the Xbox Showcase last year!
The Xbox-maker made the announcement to lay off thousands of employees, roughly 9,000 in total, according to a new report from The Seattle Times.
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Prior to this round of layoffs and previous rounds of layoffs, Microsoft applied for over ten thousand Labor Condition Applications (LCAs) in the latest quarter alone.
LCA’s are the formal application process to later hire foreign workers as H-1B applicants. Furthermore, it’s worth noting Microsoft is now the third-biggest filer of foreign labor applicants behind Amazon and Nvidia.
Bright future ahead
boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
$79.99 and $99.99 USD to play a little earlier... Microsoft investors need money now!!!! Greedy pricks make me want to throw up and I went over 21k games on steam profile during the summer sale.
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