It is a very strange product. Gameplay wise, I've enjoyed it very much, from parkour, to fighting, skill mechanics, how tariffing the nights are at the beginning. Getting rid of firearms was a great design choice in my opinion. Also the world itself, albeit not as interactive as they've promised in first trailers, but still, it is fun to see new districts being run by survivors or peacekeepers with all the goodies that comes with it.
Also the second map with skyscrapers was a nice change of scenery at second half of the game.
But what a terrible story this game has. It starts ok, a guy looking for his lost sister. Very generic. But the further you go, the less sense it all have. It clearly shows the main writer left during the production. Also the final boss fight is one of the most absurd things I've played in the very long time. And there is no proper epilogue/ending. You influence this world and all this people and they don't even give you a slideshow with some snipes what happened with every main character you've met?
I've planned to do some map cleanup after the finale, but it was like kick in the balls and I've uninstalled it immediately after the credits.
Signature/Avatar nuking: none (can be changed in your profile)
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum