Baldur's Gate 1/2 HD remakes
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sat, 10th Feb 2018 21:18    Post subject:
Guy_Incognito wrote:
And you didn't understand what I asked in the first place. Nowhere in your results it says the exact current patch version for each game. They used to have pinned topic of patch discussion for each game on they forums, but now I can see only "2.5 beta patch" but it doesn't say for what, unless they unified the engine for all games and updating them all concurrently...

Sorry, i misunderstood you then.
I thought you meant which games Beamdog has released so far.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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ixigia
[Moderator] Consigliere



Posts: 64985
Location: Italy
PostPosted: Sun, 11th Feb 2018 00:19    Post subject:
Kanint wrote:
VGAdeadcafe wrote:
http://steamcommunity.com/games/257350/announcements/detail/932623424514521412

Did they start using a common codebase at some point? It says 2.3 but mentions a BG1 and BG2.

I think they've been working this way from the start. Their original intent, at least, was to use a single engine for every game so they could share improvements across every game. When they made BG2:EE they added a few new features that weren't in BG1:EE, but which they added when updating BG1:EE to a new version. It currently looks like they're testing patch 2.5 for BG1, BG2 and IWD at the same time.

Yeah, that's exactly the plan as far as I remember, the release shouldn't be too far away either (on paper, since one never knows Razz). Going by the latest GOG versions available at the moment, from what I can tell both BG1:EE and BG2:EE are 2.3.67.3_(10672), PST:EE is 3.1.3.0_(12417) whereas IWD:EE is still on ye old 1.4.0_(18275).
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ixigia
[Moderator] Consigliere



Posts: 64985
Location: Italy
PostPosted: Sat, 30th Jun 2018 05:26    Post subject:
The patch 2.5 is out:
Quote:
Beamdog has released a brand new update for the Enhanced Edition of Baldur’s Gate 2. According to the release notes, patch 2.5 comes with more than 500 fixes and features, meaning that this an important and huge update for this classic RPG.

Complete list

edit: Baldurs.Gate.II.Enhanced.Edition.v2.5-PLAZA
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lolozaur




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PostPosted: Mon, 21st Sep 2020 19:20    Post subject:
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lolozaur




Posts: 26310

PostPosted: Thu, 25th Mar 2021 10:18    Post subject:
dont touch minsc's dingdingdong


Last edited by lolozaur on Thu, 25th Mar 2021 12:01; edited 1 time in total
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Surray




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Location: Europe
PostPosted: Thu, 25th Mar 2021 11:01    Post subject:
when people said deepfakes were dangerous, this is what they must have meant


Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
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WhiteBarbarian




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Location: Russia
PostPosted: Thu, 25th Mar 2021 11:51    Post subject:
Hehehe Very Happy


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blackeyedboy




Posts: 9767
Location: Transylvania
PostPosted: Thu, 25th Mar 2021 12:19    Post subject:
Edwin's 'numa' ... Laughing


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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ixigia
[Moderator] Consigliere



Posts: 64985
Location: Italy
PostPosted: Thu, 25th Mar 2021 14:24    Post subject:
Haha that's both unsettling and oddly beguiling in equal measure, the sass-o-meter truly is off the charts Very Happy
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lolozaur




Posts: 26310

PostPosted: Tue, 20th Apr 2021 10:08    Post subject:
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vurt




Posts: 13576
Location: Sweden
PostPosted: Tue, 20th Apr 2021 10:14    Post subject:
I read Beamdog's (previous) post on 2.6, they wrote that there were still many, many more bugs to fix but it's basically a small step in the right direction etc.. i might give it 2-3 years.
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Interinactive
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PostPosted: Wed, 30th Apr 2025 02:08    Post subject:
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blackeyedboy




Posts: 9767
Location: Transylvania
PostPosted: Wed, 30th Apr 2025 08:44    Post subject:
Is this an out-of-seaso...

Eh, fuck it!


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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vurt




Posts: 13576
Location: Sweden
PostPosted: Wed, 30th Apr 2025 10:45    Post subject:
trying to sell this in the age of AI is pretty Laughing
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Rifleman




Posts: 1346

PostPosted: Wed, 30th Apr 2025 21:15    Post subject:
I am now in the middle of my 2nd playthrough of BG1.
I made some runs of BG2, but somehow BG1 was on the shelf.
Well... amazing game, I still remember a lot from my 1st playthrough, just after it's release.
But! I can't play it without LosslessScaling app. I've bought on last Steam sale and it''s framgen works like a charm. It really help with old animations. It really looks so much more smooth.


harballaz wrote:
Hey dont be so hard the little console eunuchs, they need time to aim their lil vibratin thumbstick.
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Bendi




Posts: 3374

PostPosted: Wed, 30th Apr 2025 22:13    Post subject:
Any benefits of using frame generation over just setting the FPS in baldur.lua in EE, and baldur.ini in the OG editions Smile ?


sin317 wrote:

typical jew comment
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Rifleman




Posts: 1346

PostPosted: Thu, 1st May 2025 01:14    Post subject:
Bendi wrote:
Any benefits of using frame generation over just setting the FPS in baldur.lua in EE, and baldur.ini in the OG editions Smile ?

Didn't try that, but I am always afraid of problem with game mechanic after changes like these.
Some games tend to have game mechnics tied to exact frame rate.
I also have wanted to check out LLS Wink


harballaz wrote:
Hey dont be so hard the little console eunuchs, they need time to aim their lil vibratin thumbstick.
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Bendi




Posts: 3374

PostPosted: Thu, 1st May 2025 01:17    Post subject:
Well it does, even the EE, but honestly I played on 50fps and nothing ever broke. Fights did get a bit hectic sometimes Very Happy


sin317 wrote:

typical jew comment
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