Kingdom Come: Deliverance / Deliverance II
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madmax17




Posts: 18766
Location: Croatia
PostPosted: Thu, 5th Dec 2024 17:42    Post subject:
W123 wrote:
Only mod I used was the one that let you save whenever so I didn’t have to brew savior schnapps lol. Devs are definitely on the special side of the spectrum, I guess they had a very particular vision for their game

Savior schnapps Mobster with a Fag so silly.
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Location: UK
PostPosted: Thu, 5th Dec 2024 23:02    Post subject:
Very Happy



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Rifleman




Posts: 1373

PostPosted: Thu, 5th Dec 2024 23:46    Post subject:
Damn, nice trailer. No preorders. But still... this is going to be gooooooooooood...


harballaz wrote:
Hey dont be so hard the little console eunuchs, they need time to aim their lil vibratin thumbstick.
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W123




Posts: 2480
Location: USA
PostPosted: Fri, 6th Dec 2024 05:09    Post subject:
Nice trailer! Game looks great. Some damn good voice actors they got.
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PostPosted: Tue, 10th Dec 2024 02:13    Post subject:


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madmax17




Posts: 18766
Location: Croatia
PostPosted: Tue, 10th Dec 2024 02:43    Post subject:
He killed a sleeping woman at 2:30? Laughing via choke Sad



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Last edited by madmax17 on Tue, 10th Dec 2024 16:57; edited 1 time in total
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blackeyedboy




Posts: 9918
Location: Transylvania
PostPosted: Tue, 10th Dec 2024 16:36    Post subject:
Get the flark out of here Henry!

THREE MORE MONTHS(!) until launch and you tease me with this... ?!

Have you no (Bohemian) heart... ?!

Mad


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Posts: 35335
Location: UK
PostPosted: Wed, 11th Dec 2024 18:42    Post subject:
Very Happy



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PostPosted: Fri, 13th Dec 2024 18:11    Post subject:


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Radicalus




Posts: 6421

PostPosted: Fri, 13th Dec 2024 22:00    Post subject:
In the great sea of Woke shit games, this will be a shining beacon.
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PostPosted: Wed, 18th Dec 2024 18:21    Post subject:




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PostPosted: Fri, 10th Jan 2025 03:09    Post subject:
Some reviewers have had the game for a week apparently and impressions are due to release tomorrow Very Happy

https://x.com/sirtobi28/status/1874763684448264611


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blackeyedboy




Posts: 9918
Location: Transylvania
PostPosted: Fri, 10th Jan 2025 07:42    Post subject:
Yea, including yer olde WAB.

I bet Vavra likes him. Laughing


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vurt




Posts: 13641
Location: Sweden
PostPosted: Fri, 10th Jan 2025 09:59    Post subject:
The first game still looks soooo good imo. I just love how it depicts nature, towns looks gritty and lived in.. gonna give it a go again, just installed a bunch of mods.
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Kezmark




Posts: 494

PostPosted: Fri, 10th Jan 2025 10:04    Post subject:
Yeah, the first game in 4k with everything maxed looks amazing. Been playing it in anticipation of this, and fucking hell, what a difference from the TLA infested shit of today. A rare game I'm actually looking forward to these days.
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friketje




Posts: 1993

PostPosted: Fri, 10th Jan 2025 11:23    Post subject:
I'd would temper your enthousiasm.

Part one was unplayable at release with game stopping quest bugs and horrible performance.

And the gameplay was not good. Some poeple seem to like it, but it was slow, generic with tedious boring quests and cluncky combat...in 2018! People are even more less tollerant to yank these days.

As a medieval world simulator: we allready have part one. This game doesn't impress in 2025.
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Kezmark




Posts: 494

PostPosted: Fri, 10th Jan 2025 11:41    Post subject:
I'm playing it now and the gameplay is fine. Clunky? Sure, especially at the start, but it gets much better as you level up. Generic? I don't know that there's anything particularly generic about it. The quests make sense for what it is. I get it ain't for everyone, but I love the game, and yeah... I don't think there's any other experience like this out there.

If you're expecting Dark Souls combat, or some other action RPG bs, then sure, this is not for you and you will be frustrated and hate it.
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vurt




Posts: 13641
Location: Sweden
PostPosted: Fri, 10th Jan 2025 16:12    Post subject:
Uh, Generic? It's anything but generic, how many 3D medieval RPG's do we have? It's extremely rare to see.

Why would anyone be less enthusiastic at this time, because it ran bad when released? Are we supposed to travel back in time?
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PostPosted: Fri, 10th Jan 2025 17:16    Post subject:
Shills or not, you decide Very Happy















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PostPosted: Sat, 11th Jan 2025 00:15    Post subject:
blackeyedboy wrote:
Yea, including yer olde WAB.

I bet Vavra likes him. Laughing


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vurt




Posts: 13641
Location: Sweden
PostPosted: Sat, 11th Jan 2025 05:14    Post subject:
WaB reviewing RPG's is my least favorite, i like him overall, but when he's playing RPG's it's exactly like seeing 7-10 year olds playing a RPG for the first time, they'll just go berserk and kill everyone. Just annoying to watch. He certainly is a very childish man, which is both good and bad Very Happy


I like that's he's honest here though, about cutscenes etc, i hate that too, especially if they come up during fights(!) and whatever, that's garbage. Not a biggie i guess.

I also hate that it seems to have this super long introduction, just like the first game, that makes you never want to replay it because its so tedious to go through again.
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friketje




Posts: 1993

PostPosted: Sat, 11th Jan 2025 10:46    Post subject:
vurt wrote:
WaB reviewing RPG's is my least favorite, i like him overall, but when he's playing RPG's it's exactly like seeing 7-10 year olds playing a RPG for the first time, they'll just go berserk and kill everyone. Just annoying to watch. He certainly is a very childish man, which is both good and bad Very Happy


I like that's he's honest here though, about cutscenes etc, i hate that too, especially if they come up during fights(!) and whatever, that's garbage. Not a biggie i guess.

I also hate that it seems to have this super long introduction, just like the first game, that makes you never want to replay it because its so tedious to go through again.


He is spot on.

Non intuitive questing: check, just like the first game. Hated that.
Also the grind to actually kill stuff is back. Hated that in the first game. It's supposed to be a "get gut or get killed" type of game but it's all just leveling up while grinding trainers. The first hours were horrible in the original where every group of enemies kicked your ass and makes you feel like a noob.
Grinding trainers is beyond boring and archery was the worst, seems nothing has changed.
But once you have gotten past that frustrating part the game becomes way to easy. There is no balance.
Seems they haven't learned with part 2.
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Interinactive
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PostPosted: Sat, 11th Jan 2025 10:51    Post subject:
Loved all of that stuff (apart from becoming OP too soon), glad it's back
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Kezmark




Posts: 494

PostPosted: Sat, 11th Jan 2025 11:02    Post subject:
I don't know man. I feel like it plays fine if you actually play the game like a normal character and don't just grind trainers. I can take 2 guys fairly easy, 3 is a bit of a challenge and at 4 I need to play it really well and have some luck. And obviously it depends on the caliber of enemy as well. It has felt like a natural progression, where early on even 1 enemy would be lethal. But hey, I've only gone to a trainer once, and it was the mandatory story training. That is it. Take it as a difficulty setting if you want. I haven't jumped in place to spam level up, or done any of the gamey shit to level up things. I just played the game like an authentic experience, and so far, 27 hours or so in, it's felt fine.

Now, the second game can't have the same start. It just doesn't work since Henry isn't a nobody peasant anymore. I'm not sure how much of a reset it is, because I don't actually want to see anything about the beginning of the game or whatever, but the same start wouldn't work. He needs to be competent. As to how they can tackle that, if at all .... I don't know..
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fable2




Posts: 6051

PostPosted: Sat, 11th Jan 2025 11:14    Post subject:
The ONLY way is amnesia Razz
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vurt




Posts: 13641
Location: Sweden
PostPosted: Sat, 11th Jan 2025 11:30    Post subject:
It's not amnesia, and according to WaB it's just overall strange, he's now a person who in his position should know weapons, but he's a total newbie. Same with black smithing, he doesn't know anything lol. Edit: also, i watched a LOT of previews now, no one mentions this, only WaB. Do you still think it's strange that i like the dude?

there's always been strange decisions in KCD and i guess these odd choices do follow in KCD2 as well unfortunately. This isn't enough to not make me want to play or anything, just a bit annoying. "we're going for realism". no you're not Razz you're going for realism when you feel like it and other times it's thrown out completely "it doesn't matter, it's a game.". It could need some more.. consistency Wink

Again, they still went with the long animation for picking up herbs, even though it's probably the most downloaded mod. If you ask why it's still there people in the comments will say its done like that because it's an engine limitation, the devs can't change it. yet a mod can change it? no, its not an "engine limitation" lol..
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Stormwolf




Posts: 23500
Location: Norway
PostPosted: Sat, 11th Jan 2025 12:52    Post subject:
I dont mind them separating gameplay from story. It would be boring if there was no proper progression.
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vurt




Posts: 13641
Location: Sweden
PostPosted: Sat, 11th Jan 2025 13:09    Post subject:
Why do you believe you can't have both?

The idea that you always have to start a RPG by killing rats, is kind of ridiculous, at least in a follow-up. Progression could instead be harder and harder human enemies. Nothing odd about that.

If they had done it properly you should've been able to import your save imo. But, yes, it has the advantage that new players will feel more at home, like it's the standard affair.
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Stormwolf




Posts: 23500
Location: Norway
PostPosted: Sat, 11th Jan 2025 13:21    Post subject:
With this combat system rats would be preferable 😆 story is this games hightlight, not the gameplay.
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blackeyedboy




Posts: 9918
Location: Transylvania
PostPosted: Sat, 11th Jan 2025 13:43    Post subject:
FFS man, not savior schnaps again for saving!

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