S.T.A.L.K.E.R. 2 (Stalker) [Early Access]
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Stormwolf




Posts: 23548
Location: Norway
PostPosted: Wed, 20th Nov 2024 22:47    Post subject:
Duke nukem 3d also runs amazing in 4k 👍
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Interinactive
VIP Member



Posts: 29416

PostPosted: Wed, 20th Nov 2024 22:50    Post subject:
All these complaints, and nothing about the awful mouse acceleration

The gameplay also feels like COD after coming from STALKER/Anomoly/Tarkov

Performance out of the sewer was around ~140FPS, but judging by the reviews, I'm waiting for it to tank


Last edited by Interinactive on Wed, 20th Nov 2024 22:51; edited 1 time in total
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harry_theone




Posts: 11180
Location: The Land of Thread Reports
PostPosted: Wed, 20th Nov 2024 22:50    Post subject:
Stormwolf wrote:
Duke nukem 3d also runs amazing in 4k 👍


Someone still salty (World News) I see, it's a voxel game duh. I refrain from using insults on such low IQ bait Laughing
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Interinactive
VIP Member



Posts: 29416

PostPosted: Wed, 20th Nov 2024 22:58    Post subject:
Dd you know you can climb ladders in STALKER 2?

https://i.imgur.com/DNUyzTP.jpeg

I wonder if the first game had that - without the yellow paint on everything, it's hard to tell
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tonizito
VIP Member



Posts: 51344
Location: Portugal, the shithole of Europe.
PostPosted: Wed, 20th Nov 2024 23:04    Post subject:
Another humper returns from beyond Very Happy
EDIT: already at 113K at steamdb. Surely all the gamejourno puff pieces about how successful the game is can't be far...


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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harry_theone




Posts: 11180
Location: The Land of Thread Reports
PostPosted: Wed, 20th Nov 2024 23:09    Post subject:
Some Mods are on Nexus already (optimization and stutter fixes), unsure what they 'really' change but for some people it helped apparently might try one of them as last resort.
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OrignalSpaceJockey




Posts: 2377
Location: Sweden
PostPosted: Wed, 20th Nov 2024 23:15    Post subject:
Interinactive wrote:
All these complaints, and nothing about the awful mouse acceleration

The gameplay also feels like COD after coming from STALKER/Anomoly/Tarkov

Performance out of the sewer was around ~140FPS, but judging by the reviews, I'm waiting for it to tank

No mouse acceleration here. Feels amazingly smooth.
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Stormwolf




Posts: 23548
Location: Norway
PostPosted: Wed, 20th Nov 2024 23:20    Post subject:
harry_theone wrote:
Stormwolf wrote:
Duke nukem 3d also runs amazing in 4k 👍


Someone still salty (World News) I see, it's a voxel game duh. I refrain from using insults on such low IQ bait Laughing


Salty for what? Laughing
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Interinactive
VIP Member



Posts: 29416

PostPosted: Wed, 20th Nov 2024 23:22    Post subject:
The world is really cool, and some mods (if it's moddable? Is UE5?) could easily fix big issues

- Mouse acceleration
- Slow down movement, god damn
- Mags are thrown which is a nice detail, but then it should throw any ammo you didn't use, that'd be a nice 'hardcore' thing
- Cut down on the ammo / guns / food available
- Remove yellow paint from obvious things

That would be an excellent start

Performance hasn't dipped below 130-140FPS maxed at 1440p, 13700k / 4080 / 64GB RAM. In an hour I am going to try it on a 7800X3D / 4080S / 64GB RAM. It would be funny if RAM made a huge difference in this game. I don't want to jinx it, but I don't really feel the stutter either. Unlike in Silent Hill 2 where I couldn't shake it throughout the entire playthrough. But it's still early.

At least loading a save doesn't take 14 years like with the first game / Anomaly Laughing

OrignalSpaceJockey wrote:
No mouse acceleration here. Feels amazingly smooth.


Call it what you like, it feels like acceleration, and it feels like shit whatever it is. I have sensitivity turned to 100 and I still have to drag the mouse ~2 times to face where I want to.

tonizito wrote:
Another humper returns from beyond Very Happy


It's cheeki breeki time, men
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polyluxx




Posts: 355
Location: l.e.
PostPosted: Wed, 20th Nov 2024 23:23    Post subject:
I have a weird problem. Constant 60 fps, but it feels like 30 fps? The camera movement feels awful.
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M4trix




Posts: 9240
Location: Croatia, Adriatic coast (I can see ixi from here)
PostPosted: Wed, 20th Nov 2024 23:24    Post subject:
tonizito wrote:
Another humper returns from beyond Very Happy


Looks like Stalker is resurrecting Humpers. Laughing I bet Morbius, Leo, Humana_Steel, Bobson, VGA, Noodles etc. are out there, lurking. Show yourself ! Very Happy
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OrignalSpaceJockey




Posts: 2377
Location: Sweden
PostPosted: Wed, 20th Nov 2024 23:37    Post subject:
Its a setting to remove "yellow paint from obvious things" in the menu.
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qqq




Posts: 1518

PostPosted: Wed, 20th Nov 2024 23:37    Post subject:
Interinactive wrote:
Dd you know you can climb ladders in STALKER 2?

https://i.imgur.com/DNUyzTP.jpeg

I wonder if the first game had that - without the yellow paint on everything, it's hard to tell



probably from playtesting

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harry_theone




Posts: 11180
Location: The Land of Thread Reports
PostPosted: Wed, 20th Nov 2024 23:38    Post subject:
Finally got it working, moved the game to a different SSD, put in the newest DLSS version into the game folder and used the optimizer:
https://www.nexusmods.com/stalker2heartofchornobyl/mods/2

Suddenly 60fps on 2k res with DLSS, frame gen on performance with High Settings, still going to tweak a bit to see it some things can be improved further, but those modded UE optimizations could be key.
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madmax17




Posts: 18925
Location: Croatia
PostPosted: Wed, 20th Nov 2024 23:40    Post subject:
polyluxx wrote:
I have a weird problem. Constant 60 fps, but it feels like 30 fps? The camera movement feels awful.

Don't drink and drive Laughing
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Breezer_




Posts: 10775
Location: Finland
PostPosted: Wed, 20th Nov 2024 23:49    Post subject:
polyluxx wrote:
I have a weird problem. Constant 60 fps, but it feels like 30 fps? The camera movement feels awful.


Frame gen on? if you have base 30 fps, it will feel as shit even with "double" the frames.
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polyluxx




Posts: 355
Location: l.e.
PostPosted: Thu, 21st Nov 2024 00:25    Post subject:
Breezer_ wrote:
polyluxx wrote:
I have a weird problem. Constant 60 fps, but it feels like 30 fps? The camera movement feels awful.


Frame gen on? if you have base 30 fps, it will feel as shit even with "double" the frames.


No frame gen, only dlss & reflex.
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Interinactive
VIP Member



Posts: 29416

PostPosted: Thu, 21st Nov 2024 00:29    Post subject:
On my home PC, the mouse sensitivity is 12% and reacts normally. On my work one it's 100% and feels slow and shit.

The audio on home PC also crackles through bluetooth headphones

Performance is identical between both PCs

One other thing I noticed - it seems with non-English voices, the lips are still synced to English words

OrignalSpaceJockey wrote:
Its a setting to remove "yellow paint from obvious things" in the menu.


Interesting, as I already had this set to off. That option is called 'object highlighting', I assumed things would glow, not that it was related to the paint. It's still visible in the game world, unfortunately!
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Frant
King's Bounty



Posts: 24607
Location: Your Mom
PostPosted: Thu, 21st Nov 2024 00:32    Post subject:
From what I've seen online it's "wait", "not quite finished", "needs more work" etc. etc.

So yeah, it's extremely reminiscent of the release of Stalker: Shadow of Chernobyl which took 1-2 years to sort out the worst bugs, balance issues and technical problems.


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"The sky was the color of a TV tuned to a dead station" - Neuromancer
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Breezer_




Posts: 10775
Location: Finland
PostPosted: Thu, 21st Nov 2024 00:33    Post subject:
Mouse feels shit and ultrawide looks zoomed in -.-.
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OrignalSpaceJockey




Posts: 2377
Location: Sweden
PostPosted: Thu, 21st Nov 2024 00:49    Post subject:
Encountered my first extremely annoying bug.
Got a padlock icon on the screen and cant see any other UI elements. Can press M and then ESC and it goes away temporary.. quit game and relaunch doesnt work. Fantastic Laughing
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vurt




Posts: 13713
Location: Sweden
PostPosted: Thu, 21st Nov 2024 02:47    Post subject:
What's the static noise around the screen, it's horrible, i guess it's meant to show you're radiated, makes no sense. Whoever made the decision that it's probably something we need to see really makes the game annoying and ugly to look at.

also the "I AM HIDING HERE!"
...uh, why would you scream out where you are hiding? Laughing

that and the shader compilation which seems to take longer and longer for each time (10 mins last time) sucks. otherwise i love it, but i'm sure i could find plenty more to complain about Wink
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Divvy




Posts: 1450

PostPosted: Thu, 21st Nov 2024 03:46    Post subject:
Man, the game spawns enemies like 20 meters behind you with no regard for anything. There's no such thing as having "cleared" an area. Even after the game gave me an achievement for clearing an area without raising alert, it just kept spawning enemies in the area endlessly.


ASRock B550M Pro4 * 5800X3D * RTX 5070 Ti * 32gb 3600mhz CL16 * 1TB Adata XPG 8200 Pro * LG 55" B9 OLED * Sound Blaster Z * Sennheiser HD-650 * Asus AP201 * Super Flower 500w Fanless
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Interinactive
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Posts: 29416

PostPosted: Thu, 21st Nov 2024 04:29    Post subject:
vurt wrote:
also the "I AM HIDING HERE!"
...uh, why would you scream out where you are hiding? Laughing


That one is so dumb

And yeah, the dots need to go. I figured it'd just be for the intro. Nope!
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W123




Posts: 2483
Location: USA
PostPosted: Thu, 21st Nov 2024 04:40    Post subject:
Men, how is the talking protagonist? I didn't realize the main character talks now Mad
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vurt




Posts: 13713
Location: Sweden
PostPosted: Thu, 21st Nov 2024 05:51    Post subject:
Doesn't look like A-life 2.0 is in, so they did a "Todd" (Oblivion's Radiant AI).

hopefully its actually in, just not used since too demanding and tanks FPS, so maybe modders can bring it back.

Someone reported like 2 days ago that they had removed it from features (on the stalker page).
However i also saw a "ask the devs" stream and this dev said it was still in. he had no good explanation of why it was gone from the page though, just that they had rewritten some parts on the page, i call BS, it was likely removed because its a removed feature, or "on hold". He didn't want to say it that close to release.
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blackeyedboy




Posts: 9949
Location: Transylvania
PostPosted: Thu, 21st Nov 2024 06:43    Post subject:
Breezer_ wrote:
Mouse feels shit and ultrawide looks zoomed in -.-.


For FOV use this Universal Unreal Engine Unlocker:

https://kemono.su/patreon/user/37343853/post/83234146

VT report for UUU_v531: https://www.virustotal.com/gui/file/d4b7b94407d55e10ea97ac71da30d3f05a229f4687d5a079f3d1afb0fc9a3ada

Inject that into the .exe of the game and in-game open console (~) and set fov to 120+ / 130.
_

For mouse... say a prayer that they release a patch soon to fix it. Or(!) try this command in the console: bEnableMouseSmoothing=False

W123 wrote:
Men, how is the talking protagonist? I didn't realize the main character talks now Mad


EN voice / dialogue delivery is pretty average / bad.

Prob. would be best to use UA voice and EN sub.


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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Interinactive
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Posts: 29416

PostPosted: Thu, 21st Nov 2024 07:00    Post subject:


This is the point I refunded. I don't even know why they started shooting, why they stopped, or why they are so dumb. This is the hardest difficulty and 3 military guys shot me in the back with automatic weapons, but you can just walk away.

Overall, the game is missing something, some part of its soul that even Metro games have managed to capture.

Firstly, exploration is boring. There's nothing hidden in any clever places anymore. Don't bother looking up chimneys or in areas cleverly wedged away, not once did I find something that way. See that big helicopter, though? Guns and ammo. The house over there? Backpack in the middle of the floor. But why explore? If you do, you'll have way too many resources. You need to eat, which isn't a problem. You need ammo or grenades, which isn't a problem. You need to heal, which isn't a problem. When do my problems start? An abundance of resources nullifies the point of The Zone and any survival mechanics.

Secondly, there's no combat risk. I found myself approaching a bandit base 30 minutes ago, but I had two 100% MP5s and almost 200 rounds of ammo just for those (and more for other guns). The first quest I did outside of the tutorial rewarded me with a brand new scoped assault rifle that obliterates oblivious AI from a distance. Nothing's special when it comes to weapons or their upgrades. You get a silencer for the pistol, and it's like... nothing. In Metro, such upgrades are special and have an impact on what you do. Here, it's pointless as the stealth mechanics are shit.

Metro Exodus's first open world area is much better than anything I experienced here. That feels like the natural progression of what STALKER sequels should have been.

The highlight of my day might have been seeing a dog getting hit by lightning, but there's no A-Life (spawns are random), the characters are all so far generic, and I don't care about any of it.

And to state the obvious - there are so many bugs. Visual, audio, AI. You name it. If you use non-English audio, there are instances where you can't open inventory, view notes etc with audio playing as the subtitles disappear if you do.

It needs a lot more work and some QOL mods. I'm sure it'll be worth playing when the gameplay matches the environment you find yourself in.
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polosistealth




Posts: 3443

PostPosted: Thu, 21st Nov 2024 07:56    Post subject:
Too much hype for this game, it's really primitive, just like the people who made it. They took an old formula, added some new effects (RTX), and combined graphics reminiscent of Medal of Honor from 20 years ago and the Metro series. The menu and game mechanics feel like they're from 2007.
the optimization is kind of crappy, though it runs fine for me at 1440p with everything set to epic. With just DLSS (no frame generation), I get around 120 FPS.
the weapon immersion is strange it feels like there’s some sort of lag, which is odd


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Notsupermax




Posts: 19

PostPosted: Thu, 21st Nov 2024 08:09    Post subject:
polosistealth wrote:
Too much hype for this game, it's really primitive, just like the people who made it. They took an old formula, added some new effects (RTX), and combined graphics reminiscent of Medal of Honor from 20 years ago and the Metro series. The menu and game mechanics feel like they're from 2007.
the optimization is kind of crappy, though it runs fine for me at 1440p with everything set to epic. With just DLSS (no frame generation), I get around 120 FPS.
the weapon immersion is strange it feels like there’s some sort of lag, which is odd

i don't see any hype anywhere, actually i didn't even realized this got released. the only hint for me was this thread which was popping up a lot lately but outside of here, nothing.
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