The Emulation Thread
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Danyutz




Posts: 4415
Location: Redplanet
PostPosted: Sun, 6th Oct 2024 12:17    Post subject:
tonizito wrote:
Less depressing? Er, who do you think is going to receive the next "stop developing that emulator OR ELSE!" letters? Laughing Sad


They gonna strike a deal, take the progress, complete and sell it as a legit pc release.
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pho08




Posts: 2646

PostPosted: Mon, 14th Oct 2024 16:36    Post subject:
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lametta




Posts: 2609

PostPosted: Sun, 20th Oct 2024 14:39    Post subject:
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zellar




Posts: 1553

PostPosted: Wed, 23rd Oct 2024 16:16    Post subject:
I see that Mario and Luigi the Brothership has leaked early. Wonder how long until the dummies start showing it running on Ryujinx?? But I guess now that Nintendo has shutdown updates it doesn't really matter? LOL


Gigabyte Z590 UD AC Motherboard - Intel i5-11600k 3.90 GHZ - 32 GB DDR 4 Corsair Vengeance LPX 3600MHz- GIGABYTE RTX 4070 Windforce OC 12GB (Driver 566.03) Corsair GOLD 80 Plus RM750x PSU Gigabyte QS32Q 32" flat screen Gaming Monitor
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pho08




Posts: 2646

PostPosted: Sat, 26th Oct 2024 15:15    Post subject:


DF doing Bloodborne PC, awesome Laughing
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lametta




Posts: 2609

PostPosted: Wed, 30th Oct 2024 17:13    Post subject:


Damn the emu is shaping up pretty well imo
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lametta




Posts: 2609

PostPosted: Thu, 31st Oct 2024 22:28    Post subject:
https://shadps4.net/index.php/2024/10/31/shadps4-v0-4-0-just-dropped/

 Spoiler:
 
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pho08




Posts: 2646

PostPosted: Tue, 5th Nov 2024 14:08    Post subject:
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zellar




Posts: 1553

PostPosted: Sun, 10th Nov 2024 15:45    Post subject:
Well I wouldn't expect anything different from Nintendo!!
https://www.polygon.com/news/476472/nintendo-lawsuit-pirated-games-streamed


Gigabyte Z590 UD AC Motherboard - Intel i5-11600k 3.90 GHZ - 32 GB DDR 4 Corsair Vengeance LPX 3600MHz- GIGABYTE RTX 4070 Windforce OC 12GB (Driver 566.03) Corsair GOLD 80 Plus RM750x PSU Gigabyte QS32Q 32" flat screen Gaming Monitor
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pho08




Posts: 2646

PostPosted: Sun, 10th Nov 2024 15:58    Post subject:
read that too but scumy nintendo aside, how dumb can you be streaming illegally obtained software prior to launch to make money.

guy deserves what's coming imo
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cyclonefr




Posts: 7001

PostPosted: Sun, 10th Nov 2024 20:39    Post subject:
pho08 wrote:
read that too but scumy nintendo aside, how dumb can you be streaming illegally obtained software prior to launch to make money.

guy deserves what's coming imo


This. This guy is dumb and greedy obviously.
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tonizito
VIP Member



Posts: 51337
Location: Portugal, the shithole of Europe.
PostPosted: Sun, 10th Nov 2024 22:35    Post subject:


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Stormwolf




Posts: 23527
Location: Norway
PostPosted: Sun, 10th Nov 2024 22:37    Post subject:
Shaping up nicely. The only issue i want to see fixed before i play is huge ram usage over time and vertex explosions.
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lametta




Posts: 2609

PostPosted: Fri, 6th Dec 2024 19:31    Post subject:



Still has some way to go but looks good progresswise already
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tonizito
VIP Member



Posts: 51337
Location: Portugal, the shithole of Europe.
PostPosted: Mon, 9th Dec 2024 22:55    Post subject:
inb4 soyny tries to shut it down



boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Stormwolf




Posts: 23527
Location: Norway
PostPosted: Tue, 10th Dec 2024 05:40    Post subject:
Sony won't just try to shut it down, the moment a DMCA lands they'll scatter like rats like the rest of the emulation devs
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JackQ
Non-expret in Derps lagunge



Posts: 14167
Location: Kibbutznik, Israel
PostPosted: Tue, 10th Dec 2024 08:46    Post subject:
Stormwolf wrote:
Sony won't just try to shut it down, the moment a DMCA lands they'll scatter like rats like the rest of the emulation devs

Why Sony did not shut down RPCS3 till now then? Rolling Eyes


"Fuck Denuvo"

Your personal opinions != the rest of the forum
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Stormwolf




Posts: 23527
Location: Norway
PostPosted: Tue, 10th Dec 2024 10:02    Post subject:
JackQ wrote:
Stormwolf wrote:
Sony won't just try to shut it down, the moment a DMCA lands they'll scatter like rats like the rest of the emulation devs

Why Sony did not shut down RPCS3 till now then? Rolling Eyes


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lametta




Posts: 2609

PostPosted: Thu, 26th Dec 2024 11:46    Post subject:
shadPS4 v0.5.0 – christmas 2024 release
Quote:

Ajm support
Videodec implementation
Fix border color
Rewrite pthread emulation
Port libpngdec to libpng
Texture cache improvements
Some GUI fixes & improvements
Libraries cleanup
Fixes for cmake
Many fixes for Unity games
Vulkan 1.4 support
Shader editing
Tesselation
GPU processor refactoring
More Fixes for Separate Update
Splash fixes
Gamma correction

https://shadps4.net/index.php/downloads/

Bloodborne on 1060/4070 with version 0.5.1

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Sele1209




Posts: 95

PostPosted: Fri, 27th Dec 2024 17:36    Post subject:
if i buy a new switch,what is the best way to use yar version games now?
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VonMisk




Posts: 9458
Location: Hatredland
PostPosted: Fri, 27th Dec 2024 17:42    Post subject:
Google MIG switch.


sar·​casm | \ ˈsär-ˌka-zəm \
1: a sharp and often satirical or ironic utterance designed to cut or give pain
2a: a mode of satirical wit depending for its effect on bitter, caustic, and often ironic language that is usually directed against an individual
b: the use or language of sarcasm
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lametta




Posts: 2609

PostPosted: Sun, 12th Jan 2025 14:35    Post subject:
Losless Scaling 3.0 with upp to 20x framegen
Cant imagine the input lag but guess you gotta try.
Guess framgen doesnt give higher returns at some point anmore because the engine has a fps lmit?
Just a guess

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lametta




Posts: 2609

PostPosted: Fri, 31st Jan 2025 19:15    Post subject:
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lametta




Posts: 2609

PostPosted: Mon, 24th Feb 2025 17:30    Post subject:
Quote:
Xbox One translation layer for Windows PCs.
Not associated with the Wine project.


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lametta




Posts: 2609

PostPosted: Sun, 2nd Mar 2025 14:37    Post subject:
Apparently some guys made a xbox360 to PC unofficial port for the game Sonic Unleashed (There is no pc version of this game) through static recompilation.

This could mean that other gems might follow suit since afaik the tools to do the deed might be used for other games.

Quote:
Developed through the complex process of static recompilation, this port introduces enhancements such as high-resolution support, ultrawide compatibility, high frame rates, and modding capabilities, features that refine the original experience while preserving its essence.

However, it’s worth noting that the project does not include game assets; players must supply files from a quote-on-quote “legally” acquired Xbox 360 copy to run it.


https://github.com/hedge-dev/UnleashedRecomp/

Note: You cant download the game itself from that github ofc. (Search around the net if you want it precompiled i guess.)

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jermore




Posts: 1087

PostPosted: Sun, 2nd Mar 2025 23:59    Post subject:
lametta wrote:
Losless Scaling 3.0 with upp to 20x framegen
Cant imagine the input lag but guess you gotta try.
Guess framgen doesnt give higher returns at some point anmore because the engine has a fps lmit?
Just a guess

i think it's more like frame gen is confused, because the motion comes to a standstill for so many frames that it is actually generating frames that don't have any motion.. it's just replicating the stutters where intervals between real frames are too long Laughing
i don't think it helps this game much right now

always fun to play around with though Laughing
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FireMaster




Posts: 13411
Location: I do not belong
PostPosted: Mon, 3rd Mar 2025 20:51    Post subject:
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tonizito
VIP Member



Posts: 51337
Location: Portugal, the shithole of Europe.
PostPosted: Mon, 3rd Mar 2025 21:09    Post subject:
lametta wrote:
Apparently some guys made a xbox360 to PC unofficial port for the game Sonic Unleashed (There is no pc version of this game) through static recompilation.

This could mean that other gems might follow suit since afaik the tools to do the deed might be used for other games.

Quote:
Developed through the complex process of static recompilation, this port introduces enhancements such as high-resolution support, ultrawide compatibility, high frame rates, and modding capabilities, features that refine the original experience while preserving its essence.

However, it’s worth noting that the project does not include game assets; players must supply files from a quote-on-quote “legally” acquired Xbox 360 copy to run it.


https://github.com/hedge-dev/UnleashedRecomp/

Note: You cant download the game itself from that github ofc. (Search around the net if you want it precompiled i guess.)


https://github.com/hedge-dev/XenosRecomp
https://github.com/hedge-dev/XenonRecomp

Finally KC can start his work on porting Hurrs of Durrs 2 and 3 to the PC So Much Win


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Stormwolf




Posts: 23527
Location: Norway
PostPosted: Mon, 3rd Mar 2025 21:22    Post subject:
Jebus, couldn't they have picked a interesting game at least? Laughing
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ixigia
[Moderator] Consigliere



Posts: 65045
Location: Italy
PostPosted: Tue, 4th Mar 2025 14:41    Post subject:
There aren't many console games from that era that interest me, but I wouldn't mind finally being able to play The Darkness and Condemned 2 for the sake of completeness. They actually do run reasonably well on Xenia/RPCS3, however, the lack of proper mouse support alongside the nauseating FOV is a big fat nope.gif combo. There's Fable 2 also, which never saw the light on PC for some arcane reason (unlike the forgettable third game), and it still is pretty tricky to emulate.
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