Google trains a GenAI model to simulate DOOM's game engine in real-ish time
A team from Google and Tel Aviv University have developed a generative AI game engine capable of simulating the cult classic DOOM at more than 20 frames per second because research.
The work, detailed in a paper published [PDF] yesterday, demonstrates how reinforcement and diffusion models can be used to simulate game engines in real time.
Dubbed GameNGen, pronounced "game engine," the model was trained on DOOM, but researchers note that nothing about the approach used is specific to that game, and could be applied to any number of titles.
Ohhh I must have clicked on Ignore by mistake and my script hides ignored posts automatically, so it looked like the posts were missing. What the fuck 🤦♂️
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