Ghost of Tsushima
Page 5 of 9 Goto page Previous  1, 2, 3, 4, 5, 6, 7, 8, 9  Next
bahurata




Posts: 330
Location: Shibimibi
PostPosted: Fri, 17th May 2024 19:29    Post subject:
demde wrote:
Ghost.of.Tsushima.DIRECTORS.CUT.PROPER-RUNE
Very Happy


finally Troll Face
Back to top
headshot
VIP Member



Posts: 35910
Location: UK
PostPosted: Fri, 17th May 2024 20:59    Post subject:


May the NFOrce be with you always.
Back to top
friketje




Posts: 2111

PostPosted: Sat, 18th May 2024 11:43    Post subject:
headshot wrote:
https://youtu.be/SjLD-SjbHmY


Classic WOB Laughing
Claiming he hates Ubi style games and prefers games for real gamers type pc games.

But then came this game. Play iit on medium so you can feel like a badass and there is tons of fun stuff to discover and collect, how cool is that! I don't need a new pc cause it's all bad ports anyway. This is a good port, 1080p FTW!
Back to top
Il_Padrino




Posts: 7565
Location: Greece by the North Sea
PostPosted: Sat, 18th May 2024 11:58    Post subject:
Yeah, at least be honest about it. Some of the open world ubi-like games are just good fun. The Horizon games are good too.
His rant for m+k over controller makes no sense either, considering it's a console port. How many buttons do you need to jump and slice Laughing


There must have been a door there in the wall, when I came in.
Truly gone fishing.
Back to top
friketje




Posts: 2111

PostPosted: Sat, 18th May 2024 12:52    Post subject:
But this game has great mkb conversion. Sure, had to rebind all the keys and there are so many buttons to press that wasd isn't possible. But the devs did a great job here and mkb is the superior way to play. Laughing
Back to top
EyePatchLives




Posts: 5708
Location: Israel.
PostPosted: Sat, 18th May 2024 14:56    Post subject:
Played for 5 hours doing mostly side content and exploration and it's pretty fun so far.


"I think Call of Duty resonates because it's believable and relatable," Sledgehammer Games cofounder Michael Condrey says.

Believable and relatable...Yep, sounds like Call of Duty
Back to top
blackeyedboy




Posts: 10118
Location: Transylvania
PostPosted: Sat, 18th May 2024 15:40    Post subject:
If you need 'more' FOV & stuff:

GoT-AdvancedConfigurator - https://www.nexusmods.com/ghostoftsushima/mods/23?tab=description


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
Back to top
OrignalSpaceJockey




Posts: 2388
Location: Sweden
PostPosted: Sat, 18th May 2024 17:34    Post subject:
blackeyedboy wrote:
If you need 'more' FOV & stuff:

GoT-AdvancedConfigurator - https://www.nexusmods.com/ghostoftsushima/mods/23?tab=description


THANK YOU!!! Was googling for fov mod yesterday.
Back to top
blackeyedboy




Posts: 10118
Location: Transylvania
PostPosted: Sat, 18th May 2024 17:57    Post subject:


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
Back to top
Asgarion




Posts: 338
Location: Norway
PostPosted: Sat, 18th May 2024 18:23    Post subject:
So, playing with japanese language and english subs, but im not getting subtiltes for casual chatter (just conversations/cutscenes) anyone found a option/fix for that?

Edit- Checked the steam forums, evidently the devs didn't think of that.
Guess I'll stick to japanese anyway, sounds better
Back to top
Interinactive
VIP Member



Posts: 29454

PostPosted: Sun, 19th May 2024 09:13    Post subject:
I wanted to play a little today... 11hrs later. I love every part of it, but as soon as I started upgrading (which I delayed for a while) it's started to become a bit too easy. The combat is still more fun and rewarding than similar games. Felt a bit Tenchu'y to begin with!

The art style is really cool too, very understated and simple but amps up at times

Quote:
The studio collaborated with Japan Studio and visited Tsushima Island twice to ensure that the game was as culturally and historically authentic as possible. The team was heavily inspired by samurai cinema, particularly films directed by Akira Kurosawa, as well as the comic book series Usagi Yojimbo. The game's landscape and minimalistic art style were influenced by Shadow of the Colossus, and locations in the game were designed to be "the perfect photographer's dream".


They did a great job with this ^^^

My one major gripe is ye olde 'facing away from player' AI, conveniently set up the same way in each camp. Blind as always. It needs more randomness to it.
Back to top
StEFaN7




Posts: 5874
Location: them swamps
PostPosted: Sun, 19th May 2024 10:57    Post subject:
played some hours and its a really good game, probably has one of the best intros in a game, like serious from the moment it starts until title name appears on screen it was like a short movie, like actual goosebumps, the art style graphics its like everywhere u look it looks like a painting. combat is nice and brutal, story and characters are intriguing so far


I can see your soul at the edges of your eyes..
Back to top
pho08




Posts: 2673

PostPosted: Sun, 19th May 2024 16:15    Post subject:
I think I will have to play this again.... Played it on ps4 and remember getting burned out at some point . Maybe the mustard will make me reconsider
Back to top
polyluxx




Posts: 356
Location: l.e.
PostPosted: Sun, 19th May 2024 20:06    Post subject:
Im 30 something hours in and its gets boring, burn out inc.
Back to top
tonizito
VIP Member



Posts: 51410
Location: Portugal, the shithole of Europe.
PostPosted: Sun, 19th May 2024 20:28    Post subject:
Any peeps with a 3070 have a performance report? Very Happy


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
Back to top
sanchin




Posts: 764
Location: Poland
PostPosted: Sun, 19th May 2024 20:36    Post subject:
I have a 3070 and a decade old CPU - runs great in ultra wide with DLSS. I've tried ultra settings but it got laggy on volumetric light, so I'll have to dial it down a bit
Back to top
Neon
VIP Member



Posts: 18935
Location: Poland
PostPosted: Sun, 19th May 2024 20:37    Post subject:
Yeah, runs really good (most places with 90+ FPS), everything on max, DLSS Quality.

Keep in mind I'm on a i7 13700K so maybe it's more CPU than GPU dependent.
Back to top
Nodrim




Posts: 9598
Location: Romania
PostPosted: Sun, 19th May 2024 20:54    Post subject:
sanchin wrote:
I have a 3070 and a decade old CPU - runs great in ultra wide with DLSS. I've tried ultra settings but it got laggy on volumetric light, so I'll have to dial it down a bit


The game has ps3 graphics at times. This shouldnțt be so shocking.
Back to top
blackeyedboy




Posts: 10118
Location: Transylvania
PostPosted: Sun, 19th May 2024 20:56    Post subject:
A game with many qualities, yes.

But... I am not very pleased about the zero / very limited world interaction.

Can't destroy a barrel, can't use objects, can't loot enemies...

Also, the graphics... bit too... simple(?) and flat for my taste. Not that bad, but... eh. Something's... missing.


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
Back to top
W123




Posts: 2504
Location: USA
PostPosted: Sun, 19th May 2024 22:13    Post subject:
Played this game on console and it was all right. Strong beginning, strong ending but everything between was kind of your typical open world filler. Characters very wooden and boring, probably by design. Excellent visual style and the combat was fun enough.

It's definitely way better than AssCreed at least.. doesn't drag on for an eternity. Whether you like it or not depends on your tolerance for the open world game formula.
Back to top
vurt




Posts: 13831
Location: Sweden
PostPosted: Sun, 19th May 2024 23:33    Post subject:
Nodrim wrote:
sanchin wrote:
I have a 3070 and a decade old CPU - runs great in ultra wide with DLSS. I've tried ultra settings but it got laggy on volumetric light, so I'll have to dial it down a bit


The game has ps3 graphics at times. This shouldnțt be so shocking.


the graphics is so overhyped too. it's a game with some good art direction, sure. Someone drew 5 good looking areas and they translated those really well to the game, that's it. the game overall is pretty lacking in graphical diversity, i would say. it's like 2 types of grass if lucky, maybe 4 different trees etc. but sure, they made sure these looks good.
Back to top
Interinactive
VIP Member



Posts: 29454

PostPosted: Mon, 20th May 2024 00:04    Post subject:
blackeyedboy wrote:
Can't destroy a barrel, can't use objects, can't loot enemies...


This game needs those slicing mechanics / interactions from that cancelled Metal Gear game

 Spoiler:
 


Maybe not to that degree, but parts of the environment falling to bits as you're fighting would look unreal

And it seems odd there's no dismemberment. Sometimes animations play like someone had their arm chopped off, and apparently it's supposed to exist sometimes, but I haven't seen it yet
Back to top
Tschoob




Posts: 503

PostPosted: Mon, 20th May 2024 02:04    Post subject:
Interinactive wrote:
And it seems odd there's no dismemberment. Sometimes animations play like someone had their arm chopped off, and apparently it's supposed to exist sometimes, but I haven't seen it yet


Normal attacks/finishers lack dismemberment effect sadly but you can cut off arms with heavenly strike technique afaik
Back to top
StEFaN7




Posts: 5874
Location: them swamps
PostPosted: Mon, 20th May 2024 09:23    Post subject:
pho08 wrote:
I think I will have to play this again.... Played it on ps4 and remember getting burned out at some point . Maybe the mustard will make me reconsider


some point where? i just finished act 1 and did i think every side quest i could find in first area and im already a little burned out, u can see the repetitiveness, ill try to push story forward first more now as i already have most skills i want, the companion side quests missions are bit better, the mythic tales missions are nice, the open world is mostly empty like horizon zero dawn, big landscapes with increase draw distance with not much in between except traversal. but so far after the hype i think game is a solid 8 so far, much like horizon zero dawn

vurt wrote:


the graphics is so overhyped too


no they are not, its a combination of things that makes the game stand out. textures might not be very high quality and there might not be a big variation of vegetation but the color and how they are placed in the world, the art style its wat makes it pop


I can see your soul at the edges of your eyes..
Back to top
Neon
VIP Member



Posts: 18935
Location: Poland
PostPosted: Mon, 20th May 2024 10:10    Post subject:
Interinactive wrote:
And it seems odd there's no dismemberment. Sometimes animations play like someone had their arm chopped off, and apparently it's supposed to exist sometimes, but I haven't seen it yet



There is dismemberment, but you unlock it late game, without spoiling anything I guess when you become the "ghost" Very Happy and use its style.
Back to top
blackeyedboy




Posts: 10118
Location: Transylvania
PostPosted: Mon, 20th May 2024 11:45    Post subject:
Interinactive wrote:
blackeyedboy wrote:
Can't destroy a barrel, can't use objects, can't loot enemies...


This game needs those slicing mechanics / interactions from that cancelled Metal Gear game

 Spoiler:
 


Maybe not to that degree, but parts of the environment falling to bits as you're fighting would look unreal


Even Dark Souls 1 - 3000 years ago - had destructible environments.

And having the most sharpened and cool blade in the world (Katana!11) and NOT BEING ABLE TO SLICE STUFF with it?!

I Am Disappoint


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
Back to top
dsergei




Posts: 4055
Location: Moscow, Russia
PostPosted: Mon, 20th May 2024 12:40    Post subject:
@blackeyedboy

You can cut bamboo in a mini game)
Back to top
tonizito
VIP Member



Posts: 51410
Location: Portugal, the shithole of Europe.
PostPosted: Mon, 20th May 2024 13:55    Post subject:
Good, now we need a screenshot of the immersion breaking current day/future/non-simulation setting that these retards keep pushing throughout the series Philosopheraptor

EDIT: Wrong thread Laughing


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then


Last edited by tonizito on Mon, 20th May 2024 18:50; edited 1 time in total
Back to top
Il_Padrino




Posts: 7565
Location: Greece by the North Sea
PostPosted: Mon, 20th May 2024 16:01    Post subject:


- DLAA is best AA
- Shadows and Level of detail are the most impactful settings, especially on Ultra
- Volumetric fog difference above medium is hardly noticeable
- DoF is only applied in cutscenes


There must have been a door there in the wall, when I came in.
Truly gone fishing.
Back to top
CompuGeek




Posts: 610

PostPosted: Fri, 24th May 2024 13:12    Post subject:
Anyone else think the wind is a bit too much? It is constantly blowing. I don't mind using the hint as to which way I should go but the constant flow of wind ....
Back to top
Page 5 of 9 All times are GMT + 1 Hour
NFOHump.com Forum Index - PC Games Arena Goto page Previous  1, 2, 3, 4, 5, 6, 7, 8, 9  Next
Signature/Avatar nuking: none (can be changed in your profile)  


Display posts from previous:   

Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB 2.0.8 © 2001, 2002 phpBB Group