I don't mind Female Ninja, but AFIK being black Samurai in Japan around the 16 century doesn't make sense.. Also, I bet being Shinobi and female was very rare during those times, but it makes more sense than Afro Samurai in Japan.
"Fuck Denuvo"
Your personal opinions != the rest of the forum
Last edited by JackQ on Wed, 15th May 2024 19:22; edited 2 times in total
I don't mind Female Ninja, but AFIK being black Samurai in Japan around the 16 century doesn't make sense.. Also, I bet being Shinobi and female was very rare, but it makes more sense than Afru Samurai in Japan.
I don't mind Female Ninja, but AFIK being black Samurai in Japan around the 16 century doesn't make sense.. Also, I bet being Shinobi and female was very rare during those times, but it makes more sense than Afru Samurai in Japan.
Assassin’s Creed Shadows: 40 Details You Need To Know
Some interesting ones I picked:
Quote:
As the title suggests, light and dark is a major part of Assassin’s Creed Shadows’ stealth systems. A new global illumination system creates dynamic light and shadows that affect enemy vision. You can now hide in shadows and even create darkness by destroying lanterns or killing torch carriers. A light meter on the UI shows how well concealed you are, from fully visible to completely hidden.
There is now the option to knock out foes when performing a stealth takedown, allowing for a more pacifist playthrough.
You can now crawl along the ground in a prone position, allowing you to maintain a lower profile as well as get through small openings.
Naoe has a grappling hook that can be attached to every roof edge, as well as a number of other anchor points. Unlike the zipline-like grappling hook from Assassin’s Creed Syndicate, this rope uses physics simulation to allow dynamic swinging.
The drone-like bird, used in Origins, Odyssey, and Valhalla to scout out areas and mark targets, is not available in Shadows. You’ll need to do your own reconnaissance work.
This era of Japanese warfare did not make use of shields, so your gear does not include any defensive options aside from your armour. Dodges and positioning is paramount.
As a samurai, Yasuke is able to use his weapon to block incoming attacks and perform parries. Naoe is able to engage in combat, but she is unable to block or parry – instead she can ‘deflect’ enemy blows. Ubisoft didn’t clarify the difference between paries and deflects, but it may be that parries enable counter attacks while deflects are a more evasive tactic.
Pretty much every prop in the game is able to be dynamically damaged by your weapons. Katanas will slice through bushes and baskets Fruit Ninja-style, leaving accurate blade marks. Arrows will leave precise puncture marks, while blunt weapons will smash pots into tiny pieces.
Each weapon has its own skill tree. Investing time into using a particular weapon will improve your proficiency with it.
You can craft your own katana from gathered components and personalise it. A transmog system will also allow you to tailor your gear to look exactly how you want it.
Active combat skills return and are unlocked by finding Ninja Scrolls in the world.
Yasuke and Naoe have individual skill trees and gear, but share XP, collected weapons, and resources.
The new Anvil upgrade has allowed for a season system that sees the world progress through spring, summer, autumn, and winter. The current season is dictated by your progress through the campaign in order to maintain historical accuracy, but there are ‘steps’ that each period goes through to create a sense of authenticity.
Each season comes with unique features that link to gameplay. For example, in the spring and summer when plants bloom and flower, there will be bushes and long grass to hide in. Later, in autumn and winter, those plants will die and thus remove hiding spots. Water also freezes in winter, which prevents you from entering pools and ponds. Icicles will form on rooftop edges and can fall if disturbed, potentially giving away your position.
The iconic synchronisation points return, but in a reimagined way. Climbing to the top no longer plots a multitude of icons on your map, nor does it trigger the spinning ‘drone’ shot of the area. Instead, from this vantage point you’re able to survey the area for highlighted points of interest, which you can then seek out when back on the ground. Ubisoft expressed a wish for there to be less icons this time around, and so this appears to be one way of fulfilling that. Thankfully, despite this slight change, synchronisation points still act as fast travel locations.
Most main quests can be completed as either Yasuke or Naoe, allowing for freedom of approach. However, both characters also have their own specific missions playable only by them, as well as bespoke introduction quests.
I don't mind Female Ninja, but AFIK being black Samurai in Japan around the 16 century doesn't make sense.. Also, I bet being Shinobi and female was very rare during those times, but it makes more sense than Afru Samurai in Japan.
ackshually
as a weeb i must speak up
nobonuga did have a black african retainer
as linked above
betcha the devs probably had a bingo card of people bitching about a black guy in late 1500s japan
anyway, if they're going with a different formula this time around then that'll be interesting to see. the less they can make it feel like a ubisoft game, the better.
I don't mind Female Ninja, but AFIK being black Samurai in Japan around the 16 century doesn't make sense.. Also, I bet being Shinobi and female was very rare during those times, but it makes more sense than Afru Samurai in Japan.
ackshually
as a weeb i must speak up
nobonuga did have a black african retainer
as linked above
betcha the devs probably had a bingo card of people bitching about a black guy in late 1500s japan
anyway, if they're going with a different formula this time around then that'll be interesting to see. the less they can make it feel like a ubisoft game, the better.
If you don't want bitching, don't make something worth bitching about It really is quite simple
for me if it's explained in a logical way it's not that big of a deal. As long as the characters aren't 90% about their ethnicity or sexual orientation idgaf
Well... we all know where that eventually leads to.. you get to pay for a 'license' for the game and in 5-10 years they'll pull the plug and the game will be gone forever. Hard skip.
there's no reason to bitch about it because yasuke did exist and he was nobunaga's black bodyguard
to bitch about his existence in the time period is just retarded
if they added a post op transvestite into the game and you complained then that's a valid complaint and wouldn't be bitching
garus wrote:
"Katanas will slice through bushes and baskets Fruit Ninja-style, leaving accurate blade marks. "
I'll keep a mental note of this because I have serious doubts this will make the final cut.
i'm just assuming it's a lie as is most of the things they've mentioned
but i'm happy to be proven wrong, though it needs to be significantly different from the last 2 titles if it's going to grab my interest
and definitely nothing like ghost of tsushima which was wayy too ubisoft
There was a black bodyguard somewhere in japans history. Now we are justificed making a black protagonist terminator. Makes sense, in some weird shroom infused reality.
I don't mind Female Ninja, but AFIK being black Samurai in Japan around the 16 century doesn't make sense.. Also, I bet being Shinobi and female was very rare during those times, but it makes more sense than Afru Samurai in Japan.
There was a black bodyguard somewhere in japans history. Now we are justificed making a black protagonist terminator. Makes sense, in some weird shroom infused reality.
It's okay, because when Assassin's Creed goes to Africa, they will definitely find a Caucasian / Chinese / Japanese / Indian etc that existed in the area back then and make them a protagonist ...right?
Well... we all know where that eventually leads to.. you get to pay for a 'license' for the game and in 5-10 years they'll pull the plug and the game will be gone forever. Hard skip.
On one hand, true. On the other, who would want to play an Ubisoft game years after release?
There was a black bodyguard somewhere in japans history. Now we are justificed making a black protagonist terminator. Makes sense, in some weird shroom infused reality.
It's okay, because when Assassin's Creed goes to Africa, they will definitely find a Caucasian / Chinese / Japanese / Indian etc that existed in the area back then and make them a protagonist ...right?
At least Ghost of Tsushima comes out later today.
If they want AKofC to blow his lid due to blatant racism then they should go ahead and do that!
I don't mind Female Ninja, but AFIK being black Samurai in Japan around the 16 century doesn't make sense.. Also, I bet being Shinobi and female was very rare during those times, but it makes more sense than Afru Samurai in Japan.
Did anyone read this beyond checking to see that he existed? To summarise:
Quote:
It is important to note that despite popular myth and modern depictions there are no historical writings nor evidence that Yasuke was ever granted the rank or title of samurai, he was never given a fief nor referred to as one in any writings
Quote:
On 27 March 1581, Valignano, together with Luís Fróis, who had arrived in Japan earlier, had an audience with Nobunaga, and Yasuke is said to have accompanied them as an attendant
Quote:
After this Nobunaga took a great liking to him and asked Valignano to give him over.[5][16] He gave him the Japanese name Yasuke,[d] made him a retainer at his side
Quote:
After becoming a vassal of the Oda clan, Yasuke followed Nobunaga to Azuchi in Omi Province, where he was appointed a koshō (小姓, page)
What is he so far, an aide? Then the record of Yasuke's only fight, which he lost:
Quote:
On 21 June 1582, Oda Nobunaga was betrayed and attacked by his senior vassal Akechi Mitsuhide in the Honnō-ji Incident and Yasuke was serving near Nobunaga at this time.[16] After his lord committed suicide, he went to Nijō Shin-gosho, the residence of Nobunaga's heir, Nobutada, where he engaged the Akechi forces.[13][16] Luís Fróis's Annual Report on Japan contains the following statements:
A black man whom the visitor [Valignano] sent to Nobunaga went to the house of Nobunaga's son after his death and was fighting for quite a long time, when a vassal of Akechi approached him and said, 'Do not be afraid, give me that sword', so he gave him the sword. The vassal asked Akechi what should be done with the black man, and he said, 'A black slave is an animal (bestial) and knows nothing, nor is he Japanese, so do not kill him, and place him in the custody at the cathedral of Padre in India.
Amazing. I can truly see why Ubisoft picked this guy to be a protagonist
Miyamoto Musashi, in contrast to the above:
Quote:
Miyamoto Musashi (宮本 武蔵, c. 1584 – 13 June 1645),[1] also known as Shinmen Takezō, Miyamoto Bennosuke or, by his Buddhist name, Niten Dōraku,[2] was a Japanese swordsman, philosopher, strategist, writer and rōnin, who became renowned through stories of his unique double-bladed swordsmanship and undefeated record in his 62 duels (next is 33 by Itō Ittōsai). Musashi is considered a Kensei, a sword-saint of Japan.[3] He was the founder of the Niten Ichi-ryū, or Nito Ichi-ryū, style of swordsmanship, and in his final years authored The Book of Five Rings (五輪の書, Go Rin No Sho) and Dokkōdō (獨行道, The Path of Aloneness).
Quote:
Miyamoto Musashi is often considered the greatest samurai of the 16th century. His greatest achievement in combat is likely his undefeated record in over 60 duels, including his famous duel against Sasaki Kojiro in 1612, which solidified his legendary status as a master swordsman.
I wonder how Japanese people feel about this, particularly those who are die hard AC fans.
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