Last Epoch (ARPG)
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VonMisk




Posts: 9456
Location: Hatredland
PostPosted: Sun, 26th Nov 2023 21:29    Post subject:
Got to chapter 2. Used only single skill. Everything respawns on teleport, even bosses Rolling Eyes


sar·​casm | \ ˈsär-ˌka-zəm \
1: a sharp and often satirical or ironic utterance designed to cut or give pain
2a: a mode of satirical wit depending for its effect on bitter, caustic, and often ironic language that is usually directed against an individual
b: the use or language of sarcasm
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Breezer_




Posts: 10770
Location: Finland
PostPosted: Sun, 26th Nov 2023 22:14    Post subject:
Respawning enemies when teleporting is truly retarded, i have died also like that many times.
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VonMisk




Posts: 9456
Location: Hatredland
PostPosted: Mon, 27th Nov 2023 12:04    Post subject:
TBH I played this because I started Grim Dawn again to see how that 1.2.0.2 patch did turn out. And I was instantly hook on GD. Anticipating next level to see how my build will change with new skills, meddling with things.

Here I just stick to that one skill through the 7 hours I've played. So many mechanics that doesn't really do anything. And this is very positive on steam. Which I can't wrap my head around. There is some false premise of end game that I yet again don't understand. How games like GD, PoE can be consistently good and some are just baiting with promise of end game. What end game - end game is credits roll, you uninstall it or the game is good and you want to try something different with it.

This gets me bored in a first few hours, no challenge whatsoever. Is it something wrong with me? Not too mention the above respawn bug that was rebranded as feature but it just leaves a distaste in me.


sar·​casm | \ ˈsär-ˌka-zəm \
1: a sharp and often satirical or ironic utterance designed to cut or give pain
2a: a mode of satirical wit depending for its effect on bitter, caustic, and often ironic language that is usually directed against an individual
b: the use or language of sarcasm
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AmpegV4




Posts: 6248

PostPosted: Mon, 27th Nov 2023 15:03    Post subject:
This game seems to aim for complexity between Diablo and POE, last time I played itemization was very broken as player power came almost 85% from passive skills - i.e. you could completely un-equip everything and still tank / kill absolute end tier content.

It's been in development for so long, and full release is only marking the game "feature complete". Success hinges on whether they can successfully launch an online service and mtx to support continual development and build a community - or the numbers are so bad they are just putting a v1.0 on it to move on.

@VonMisk On PoE:
- It has a strong e-sports angle don't ask me how or why.
- It has a gambling addiction simulator angle to it, avoid if this is a problem for you and you want/like trading in these games (I don't trade in arpg).
- It has an end-game that is extremely difficult to reach and beat.
- It has by far the greatest build diversity of any of these games, you virtually will never run out of idea's to try.
- It's the pinnacle of these games if you like them, don't read guides, play HC SSF, try beat Red maps in the atlas - see you in 3000 hours Wink

^ you can ruin the fun/enjoyment of the game googling guides/most OP build etc. which the typical player does, avoid and it's a go-to forever game each patch cycle.
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Nodrim




Posts: 9491
Location: Romania
PostPosted: Fri, 12th Jan 2024 20:02    Post subject:
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Nodrim




Posts: 9491
Location: Romania
PostPosted: Sat, 20th Jan 2024 01:20    Post subject:
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Breezer_




Posts: 10770
Location: Finland
PostPosted: Mon, 22nd Jan 2024 22:10    Post subject:
Damn the new lightning makes huge difference.
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Breezer_




Posts: 10770
Location: Finland
PostPosted: Mon, 19th Feb 2024 20:31    Post subject:
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DXWarlock
VIP Member



Posts: 11422
Location: Florida, USA
PostPosted: Mon, 19th Feb 2024 21:59    Post subject:
AmpegV4 wrote:
This game seems to aim for complexity between Diablo and POE, last time I played itemization was very broken as player power came almost 85% from passive skills - i.e. you could completely un-equip everything and still tank / kill absolute end tier content.

It's been in development for so long, and full release is only marking the game "feature complete". Success hinges on whether they can successfully launch an online service and mtx to support continual development and build a community - or the numbers are so bad they are just putting a v1.0 on it to move on.

@VonMisk On PoE:
- It has a strong e-sports angle don't ask me how or why.
- It has a gambling addiction simulator angle to it, avoid if this is a problem for you and you want/like trading in these games (I don't trade in arpg).
- It has an end-game that is extremely difficult to reach and beat.
- It has by far the greatest build diversity of any of these games, you virtually will never run out of idea's to try.
- It's the pinnacle of these games if you like them, don't read guides, play HC SSF, try beat Red maps in the atlas - see you in 3000 hours Wink

^ you can ruin the fun/enjoyment of the game googling guides/most OP build etc. which the typical player does, avoid and it's a go-to forever game each patch cycle.

Thanks!

That answered most my questions I have been having. Me and my friends are playing PoE at the moment. But 3/4 of them are not good at the "You need a PhD is PoE mechanics" to build a good late mapper build. So I end up playing with PoB for hours to make a build they would like, with the powers they want to stick to and works how would be fun for them to use them.

And diablo 4 was waaay to "Pick from a wide range of up to 4 options for your class playstyle", preboxed, limited options to never be able to make 'exactly' what you want.

Might give this a try. If its less 'the EvE of arpg" like PoE is so my friends dont get frustrated endgame by dying a lot. but more diverse in option than d4, as it really felt like: Great you picked a Druid! What of these 3 ways to play it do you want?
I myself prefer to get an idea that sounds cool specifically to me and try it "Hmm can I make a rage barbarian, that has undead minions, and does Lighting AoE damage while having procs that poisons people when they hit me?" And actually being able to make that with 'freeform' options.


-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf

Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
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r3dshift




Posts: 2770

PostPosted: Mon, 19th Feb 2024 23:13    Post subject:
I found the beta a bit lacklustre, but will definitely check out the full version. I need something to pass the time with until the PoE 2 beta.


Frant wrote:
Shitass games are ruining piracy.
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Reg67




Posts: 5432

PostPosted: Tue, 20th Feb 2024 11:30    Post subject:
Is the 'full' release imminent?
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Breezer_




Posts: 10770
Location: Finland
PostPosted: Tue, 20th Feb 2024 11:35    Post subject:
Reg67 wrote:
Is the 'full' release imminent?


The video I posted tells you that Very Happy
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Reg67




Posts: 5432

PostPosted: Tue, 20th Feb 2024 14:29    Post subject:
Breezer_ wrote:
Reg67 wrote:
Is the 'full' release imminent?


The video I posted tells you that Very Happy


I don't watch those! They usually make me want to punch the screen.

I see it's tomorrow, looking forwards to this
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Przepraszam
VIP Member



Posts: 14473
Location: Poland. New York.
PostPosted: Tue, 20th Feb 2024 14:34    Post subject:
I didn't realize this will have full offline mode Very Happy Very Happy Very Happy


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babioraz




Posts: 316

PostPosted: Tue, 20th Feb 2024 17:22    Post subject:
I will buy this game just to support developer. Maybe someday in the future we will have a real contender to PoE 2. In it's current state LE has an abyssmal not too challenging gameplay and lackluster endgame. For casual players this game will be fine, but for true ARPG fans it will get stale in a week or so. Ofc it's only a start and i hope in a couple of years it will have meat on bones.
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DXWarlock
VIP Member



Posts: 11422
Location: Florida, USA
PostPosted: Tue, 20th Feb 2024 18:12    Post subject:
Only level 36 but not sure if I like it.

The fomulatic class progression of: get a specific predetermined class power automatically on level up..no choice or agency in what that skill is, kind of bummed me out. I dont get to pick skills, and locked into my classes predefined ones. 1/2 the ones I got, I dont want as I had an idea of how I wanted to play him before I knew it was that way. But forced to use them as its set in stone I get those.

I wasn't expecting a PoE clone with "Use ALL the gems, any you want. Want to be a necro that uses a Bow and quiver, with minions, tornado spin, And arrow totems? Go for it" type thing. But wasn't expecting playing a necro, and locked into getting the same skills EVERY necro has, either.

And so far the skill customization is lack luster for me. It's literally a linear progression. My choices of how to customize it is a couple lines of "Do you want this. OR this..its all you get".

Holding out hope that later levels lets me customize my guy more. But as of now its "You picked necro? You are stuck with specific necro powers and short option trees, customize it to play exactly how you want... as long as the way you want fits in the few ways we offer. otherwise...uh..learn to like one of those".

Maybe I was expecting more. But for the Diablo 4/PoE complexity mix. It feels 85% Diablo 4, 15% PoE. As 85% of my character is already 'coded' to be a way. I just get to add small tweaks to how those predetermined powers you have no control over if you get, work..sort of. They are still the same powers, you just get to pick some minute customization of them.


-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf

Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
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Breezer_




Posts: 10770
Location: Finland
PostPosted: Tue, 20th Feb 2024 18:54    Post subject:
babioraz wrote:
I will buy this game just to support developer. Maybe someday in the future we will have a real contender to PoE 2. In it's current state LE has an abyssmal not too challenging gameplay and lackluster endgame. For casual players this game will be fine, but for true ARPG fans it will get stale in a week or so. Ofc it's only a start and i hope in a couple of years it will have meat on bones.


PoE 2 is not even out yet.
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PickupArtist




Posts: 9864

PostPosted: Tue, 20th Feb 2024 19:12    Post subject:
im not feeling it, the gfx look to much like poe and those already are 10y old dogshit
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Nodrim




Posts: 9491
Location: Romania
PostPosted: Tue, 20th Feb 2024 20:11    Post subject:
PickupArtist wrote:
im not feeling it, the gfx look to much like poe and those already are 10y old dogshit


Don't you complain every 3 posts that developers focus too much on graphics over quality content?
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PickupArtist




Posts: 9864

PostPosted: Tue, 20th Feb 2024 20:23    Post subject:
i havent complained this year, but i know my loyal fans are waiting for it , dont u worry
Laughing

and gfx is a big part for a hack n slash u intend to play for hundreds of hours and they just dont look good period
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Breezer_




Posts: 10770
Location: Finland
PostPosted: Tue, 20th Feb 2024 21:43    Post subject:
Not sure what you are smoking, but 1.0 looks pretty good, much better than PoE, that looks like dog shit indeed.
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AmpegV4




Posts: 6248

PostPosted: Wed, 21st Feb 2024 00:12    Post subject:
I don't know how you enjoy good graphics but terrible gameplay, Durr is gonna hurr durr.

I think @DXWarlock review above was on-point. I would add the itemization unless completely redone from scratch since last time I played is the other big problem. I think it's the hardest thing to implement and balance in these games, here you just never find anything exciting to keep you playing.
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Nodrim




Posts: 9491
Location: Romania
PostPosted: Wed, 21st Feb 2024 00:19    Post subject:
The time of the skill tree providing 80%+ of the power is long gone.

The itemization has always been solid and it got better over time with the exception of weaver items which are too random to be worth considering.

PickupArtist wrote:
i havent complained this year


In general or about this particular topic? Laughing Laughing
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Interinactive
VIP Member



Posts: 29414

PostPosted: Wed, 21st Feb 2024 12:04    Post subject:
Haven't played this for more than 30 mins so I can't comment on what this person's saying, but it doesn't sound like they had much fun:

https://www.eurogamer.net/last-epoch-review
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OrignalSpaceJockey




Posts: 2375
Location: Sweden
PostPosted: Wed, 21st Feb 2024 12:16    Post subject:
Blizzard money well spent
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Nodrim




Posts: 9491
Location: Romania
PostPosted: Wed, 21st Feb 2024 12:44    Post subject:
Interinactive wrote:
Haven't played this for more than 30 mins so I can't comment on what this person's saying, but it doesn't sound like they had much fun:

https://www.eurogamer.net/last-epoch-review



I went diagonally through the review. She doesn't know what the purpose of the endgame is and other complaints of similar nature. Maybe she shouldn't review H&S games?
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Breezer_




Posts: 10770
Location: Finland
PostPosted: Wed, 21st Feb 2024 13:30    Post subject:
AmpegV4 wrote:
I don't know how you enjoy good graphics but terrible gameplay, Durr is gonna hurr durr.

I think @DXWarlock review above was on-point. I would add the itemization unless completely redone from scratch since last time I played is the other big problem. I think it's the hardest thing to implement and balance in these games, here you just never find anything exciting to keep you playing.


Hurr durr, maybe you should first read what has been fixed before starting to bash it.
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Nodrim




Posts: 9491
Location: Romania
PostPosted: Wed, 21st Feb 2024 13:58    Post subject:
Expecting much from the progression at level 36 seems a bit delusional. The progression slowly starts with the mastery and opens up during the endgame.
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Reg67




Posts: 5432

PostPosted: Wed, 21st Feb 2024 15:24    Post subject:
Interinactive wrote:
Haven't played this for more than 30 mins so I can't comment on what this person's saying, but it doesn't sound like they had much fun:

https://www.eurogamer.net/last-epoch-review


Are you mad? She is a woman, she did not and could not write that, after all she will be busy in the kitchen/giving birth (not at the same time), and all the other things wimmin love.

Her boyfriend proably wrote that and put her pic there, as teenage boys love pretend girl gamers.

All true and verified
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DXWarlock
VIP Member



Posts: 11422
Location: Florida, USA
PostPosted: Wed, 21st Feb 2024 17:08    Post subject:
Nodrim wrote:
Expecting much from the progression at level 36 seems a bit delusional. The progression slowly starts with the mastery and opens up during the endgame.

Sad Then not a game for me.
If the game doesn't start being fun, until the end of the game. Then not a game I would like.

11 hours in so far, and not enjoying any of the options, well lack of options. It's boiling down to "Which of these powers they gave me do I dislike the least" and using them.


-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf

Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
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