The Elder Scrolls V: Skyrim
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Interinactive
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Posts: 29477

PostPosted: Tue, 8th Aug 2023 10:21    Post subject:
Quote:
You're now a recognised mod author

Issued at 08 Aug 2023, 7:19PM by Site Bot

Message: Congratulations, you've now received over 1,000 unique downloads!

To celebrate this achievement, you are now a recognised Mod Author at Nexus Mods. This means you now have access to our mod author forums and mod author Discord

In recognition of your contributions to our community, we've also made sure you won't see any more adverts while browsing the site.

If you haven't already, feel free to opt your mods into our mod author rewards program

Keep up the awesome work!


Move over vurt. New talent has arrived Dude Cool
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vurt




Posts: 13870
Location: Sweden
PostPosted: Tue, 8th Aug 2023 13:58    Post subject:
cool. what mod(s) did you do?
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blackeyedboy




Posts: 10143
Location: Transylvania
PostPosted: Tue, 8th Aug 2023 15:09    Post subject:
Hey, I'm in the club too!



Laughing

Made an updated version of a (abandoned) mod for Witcher 3.



You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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Interinactive
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Posts: 29477

PostPosted: Tue, 8th Aug 2023 23:18    Post subject:
There was a mod that had 5 animations. 1 of them was really bad, so I replaced it with 1 of the other 4

https://www.nexusmods.com/fallout4/mods/69597

It takes a lot to be a modder, but I will try to remain humble Mobster with a Fag
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LeoNatan
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PostPosted: Thu, 10th Aug 2023 00:59    Post subject:
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Interinactive
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Posts: 29477

PostPosted: Wed, 23rd Aug 2023 23:58    Post subject:
https://www.nexusmods.com/news/14874?BH=0

These guys and their modding tools... how is it we're this many years into modding games and it's still in disarray. MO2 is still the best anyway, but we mustn't acknowledge that!

I'm surprised that 'Seb' (author of Mod Organizer) lasted as long as he did, he's an asshole Laughing
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vurt




Posts: 13870
Location: Sweden
PostPosted: Thu, 24th Aug 2023 00:09    Post subject:
God i hate mod organizers. i only use them when there's no work-around to installing manually.

Gotta love how they now also take control over the .ini files so you can never give advice about editing them to someone who has issues because you have no idea where they are for this user. Then there are the ini editors which many seems to install who might also take control and make their .ini's the default ones for the games, so some users have 3 places with .ini's.
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Interinactive
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Posts: 29477

PostPosted: Thu, 24th Aug 2023 00:19    Post subject:
For Bethesda games, maybe, BUT it doesn't help that the core game already has ini files in the following places:

C:\Program Files (x86)\Steam\steamapps\common\Fallout 4
C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\Fallout4
C:\Users\user\Documents\My Games\Fallout4

Before a manager is even involved, there are 3 locations they could be located. Adding a 4th with a manager is only going to exacerbate that issue
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tonizito
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Posts: 51443
Location: Portugal, the shithole of Europe.
PostPosted: Thu, 24th Aug 2023 00:55    Post subject:
From experience, 99% the only relevant ini's are at
C:\Users\user\Documents\My Games\<bethesdagame>

But it's true that sometimes they get fucked with, for example on FO3 MO2 has this stupid tendency to do toggle
bLoadFaceGenHeadEGTFiles
to 0, which results in stupid body/face mismatches.
So you need to force your ini files to read only


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Interinactive
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PostPosted: Thu, 24th Aug 2023 01:23    Post subject:
I use BethINI to manage the ones created by MO2, it works a treat Very Happy
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tonizito
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Posts: 51443
Location: Portugal, the shithole of Europe.
PostPosted: Thu, 24th Aug 2023 01:28    Post subject:
I use it too, but have MO2 use the "global" ini's instead of profile specific.


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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madmax17




Posts: 19571
Location: Croatia
PostPosted: Sat, 26th Aug 2023 23:16    Post subject:
Have to admit this game with 5000 mods looks fantastic Surprised
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PickupArtist




Posts: 9934

PostPosted: Sun, 27th Aug 2023 11:49    Post subject:
but still gameplay plays like ass Sad Laughing

i wonder what elden ring players who never played skyrim or other elderscrolls would write about this combat mechanics ... total write off id expect

gosh daggerfall n morrowind, was just bash ur attack button and hope u hit more then enemie hits u roflol, how little it evolved is actually sad
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vurt




Posts: 13870
Location: Sweden
PostPosted: Sun, 27th Aug 2023 12:16    Post subject:
There are many mods for combat too though. Not sure how much it fixes it, but from the many videos i've seen in r/skyrimmods it looks very much like Dark Souls, but i bet it's not AS good.

Elden Ring is a very different game than TES though, they're both open world games, but at least TES never feels like a MMO-world without players, which Elden Ring unfortunately can feel like sometimes.
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PickupArtist




Posts: 9934

PostPosted: Tue, 3rd Oct 2023 18:33    Post subject:
https://twitter.com/PeterOvo5/status/1709153946953019823

holy shit , that hair, so crisp image n colors

is this real, or post processod ? i want it , does it need a 600 eur gpu ?

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spajdr




Posts: 1842
Location: Czechia
PostPosted: Wed, 4th Oct 2023 17:44    Post subject:
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blackeyedboy




Posts: 10143
Location: Transylvania
PostPosted: Sun, 29th Oct 2023 09:08    Post subject:
Tried the 'Anniversary GOG Edition' (The.Elder.Scrolls.V.Skyrim.Special.Edition.v1.6.659.0.8.59094-GOG) but some things were really fubar...

Some questions for men (with ultra-wide displays) that still play this:

1. Is there no support for ultra-wide resolution?
- if I force ultrawide resolution via skyrimprefs.ini, some UI menus in game are huge / zoomed in / out of screen

2. No raw mouse input?
- mouse feels weird, like being limited in speed (has some weird form of acceleration?)
- tested a ton of ini commands with no luck, mouse look feels really off (unplayable)

3. Is Vortex the best tool to install mods?
- or is there another one recommended / more popular

4. Is the Skyrim Special Edition Nexus a source for mods for Anniversary Edition?!
- are all SE mods compatible with AE?

5. Is the Survival mode really worth playing or it is just wasting your time?
- how do you travel / fast travel so you don't waste a lot of time?
- can you QUICKSAVE while in Survival mode?
- does it make the game really immersive or it's a eat / sleep / repeat simulator?

Cheers, men! 👍


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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Interinactive
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Posts: 29477

PostPosted: Sun, 29th Oct 2023 09:17    Post subject:
2. Maybe this
https://www.reddit.com/r/skyrimmods/comments/cmmlkk/mouse_acceleration_fix/

FO4 has a mod to kill it, not sure why Skyrim doesn't. It never felt that bad to me in Skyrim though

3. No way, Mod Organizer 2 all the way. Vortex is like the 'my first mod manager' version of a mod manager

4. Yep. AE basically just added a bunch of stuff
https://steamcommunity.com/app/489830/discussions/0/3421061348525570324/

5. I'd use Frostfall or Sunhelm instead of the official mod. iNeed is good too.

The problem with all of them is that the world is so full of resources, it hardly matters. But if you use a mod to make food more scarce + food decay, it adds challenge. It's mostly pointless though. The only challenging bit is staying warm, but you can configure all that in the mod settings. Same for fast travel etc, where it exists.
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blackeyedboy




Posts: 10143
Location: Transylvania
PostPosted: Sun, 29th Oct 2023 09:19    Post subject:
Thanks!

Still need to find a fix for the mouse. Those .ini fixes are not doing much, really. Tried them all...


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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Interinactive
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PostPosted: Tue, 5th Dec 2023 20:59    Post subject:
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Interinactive
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PostPosted: Tue, 5th Dec 2023 21:01    Post subject:
700 credits (because of course credits, right?) is around $7.50 USD
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tonizito
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Posts: 51443
Location: Portugal, the shithole of Europe.
PostPosted: Wed, 6th Dec 2023 01:20    Post subject:


Quote:
What I think is the worst aspect of this overall is including all the paid and free content in the same menu. So when you go and download the latest and greatest free mod for skyrim you're gonna have to scroll past a bunch of paid mods and this will likely only become worse as more and more creators join the program and start posting their own paid mods. Hopefully at some point modders will come to the rescue and add a mod that will actually separate the free and paid content into separate menus like it was before
Laughing


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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tonizito
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Posts: 51443
Location: Portugal, the shithole of Europe.
PostPosted: Sat, 9th Dec 2023 10:16    Post subject:
https://www.nexusmods.com/skyrimspecialedition/mods/106441
Quote:
Adds support for the extended plugin (ESL) range introduced in game version 1.6.1130 to versions 1.5.97, 1.6.659, and anything in between.


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Interinactive
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Posts: 29477

PostPosted: Sat, 9th Dec 2023 10:58    Post subject:
I love how MO2 is the top file on the Skyrim site Laughing

https://i.imgur.com/V1ZacJj.png

They should just embrace it and stop with the garbage they keep creating
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PickupArtist




Posts: 9934

PostPosted: Sun, 24th Dec 2023 16:49    Post subject:


u know someone is gonna remake it in UE5 and ill be dead by time its released Sad

if es6 is still this junk engine of starfield ... then they can keep that shit, id rather replay skyrim in ue5 then
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headshot
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PostPosted: Mon, 25th Dec 2023 00:46    Post subject:


May the NFOrce be with you always.
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headshot
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Posts: 36099
Location: UK
PostPosted: Wed, 3rd Jan 2024 10:52    Post subject:
Wow this makes me wish I had a gaming rig Sad

https://www.nolvus.net/





May the NFOrce be with you always.


Last edited by headshot on Wed, 3rd Jan 2024 13:23; edited 1 time in total
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AmpegV4




Posts: 6248

PostPosted: Wed, 3rd Jan 2024 12:01    Post subject:
It's so frustrating Bethesda are so fucking hopeless. They can google their own game and see what the community and players want their games to be and STILL completely turd out the least innovative crap games imaginable in response.

A 2024 full modlist in Skyrim is quite good, animations better/fixed, combat is completely replaced from original and good, third person gameplay is pretty much preferred, you can make it soulslike if thats your thing, the spell system completely reworked, the RPG elements and skills completely reworked, deep crafting, deeper survival mechanics, the graphics can look reasonably modern.

I can genuinely say with full mods i actually really like the gameplay in modded Skyrim. The only major problem are the boring as fuck questlines you've already played that weren't that compelling to begin with, i just cannot handle any of the familiar quests to ever play it again. I would play one of the full conversions but as far as i can tell you can't easily inject 350 mods into the full conversions so it's not the same thing.

All they need to do is work on the engine strengths. Add proper in-engine cutscenes and open it up to modders in the creation kit (this is a necessity looking at all competing games of the genre), Hire a competent writing team and completely rethink the story telling and the way they present main quest-line. Even BG3 wipes the floor with all their games in the way they present the main story and it's a turn-based iso game. It's just really odd to see a company with such a unique differentiator in its community and mod support have no clue how to capitalise on it and make money.
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blackeyedboy




Posts: 10143
Location: Transylvania
PostPosted: Wed, 3rd Jan 2024 12:08    Post subject:
^ It's not about play, games, fun, creativity anymore.

It's about power, money, prestige, numbers, interests, ego, awards and stocks.


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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AmpegV4




Posts: 6248

PostPosted: Wed, 3rd Jan 2024 12:33    Post subject:
Those things come from making good/successful games. They've got it so easy here, all the in demand features are sitting there to download on Nexus. Even If they simply made their campaign more cinematic with cutscenes like most modern games (Witcher, BG3/Divinity, GTA, RDR, Cyberpunk... basically the last 10 years of games) reviewers would be saying they have invented the RPGs.

They just spent 7 years on a worse reskinned 20 year old game with 7x loading screens and still no mod tools Laughing Laughing

only the most deluded beth fanboys even played the last 3 games they released.
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