American Arcadia is a cinematic puzzle game that combines a 2.5D platformer and first-person game to tell the tale of a thrilling escape. Experience the extraordinary story of Trevor, an average man escaping from the world's most popular reality tv show.
The numbers don't decide, the system is a lie. The river running dry, the wings of butterflies.
And you may pour us away like soup. Like we're pretty broken flowers.
We'll take back what is ours. One day at a time.
sar·casm | \ ˈsär-ˌka-zəm \
1: a sharp and often satirical or ironic utterance designed to cut or give pain
2a: a mode of satirical wit depending for its effect on bitter, caustic, and often ironic language that is usually directed against an individual
b: the use or language of sarcasm
Yeah, played for about an hour and it's pretty cool. Very stylish.
The numbers don't decide, the system is a lie. The river running dry, the wings of butterflies.
And you may pour us away like soup. Like we're pretty broken flowers.
We'll take back what is ours. One day at a time.
Not a long game, but very nicely made. The ending part with the live chat was really funny. They nailed the comments
The numbers don't decide, the system is a lie. The river running dry, the wings of butterflies.
And you may pour us away like soup. Like we're pretty broken flowers.
We'll take back what is ours. One day at a time.
Thought of that the instant I saw the style. Could be me and fucking around in unity a lot, but that style always makes me think "They either padded this game with store assets, or copied a cheap generic very commonly seen on the unity store asset pack, style" (I can't go to the assets page without ONE polygon pack being suggested to buy.)
-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf
Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
Please direct me to similar games, because this was really good
It's nothing at all like Inside or Limbo, if those are what you refer too.
About the visual style: the graphics themselves are indeed that typical, simplistic 'Unity' style. But you have to see it in motion, I guess. It's more the overal package, with voice/music matching the scenes, transitions between scenes and characters,... stuff like that.
The numbers don't decide, the system is a lie. The river running dry, the wings of butterflies.
And you may pour us away like soup. Like we're pretty broken flowers.
We'll take back what is ours. One day at a time.
Please direct me to similar games, because this was really good
It's nothing at all like Inside or Limbo, if those are what you refer too.
Bicz I just did.
sar·casm | \ ˈsär-ˌka-zəm \
1: a sharp and often satirical or ironic utterance designed to cut or give pain
2a: a mode of satirical wit depending for its effect on bitter, caustic, and often ironic language that is usually directed against an individual
b: the use or language of sarcasm
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