I found the first to be a bit... soulless. Is this better in its presentation?
The first game was meant to feele like a computer simulation in a repurosed game engine. This time it's supposed to take place in a natural world. Just try the demo and you'll know.
I found the first to be a bit... soulless. Is this better in its presentation?
The first game was meant to feele like a computer simulation in a repurosed game engine. This time it's supposed to take place in a natural world. Just try the demo and you'll know.
Maybe not the intention, but this reminds me of some debates about some shitty movies that were made to be crap.
Forum guy 1: Omg this movie absolutely sucks.
Forum guy 2: Way to miss the point bro! It's made to be bad so it's actually good!
Forum guy 1: Yeah no. A bad movie is a bad movie even if it's made to be bad on purpose
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Again, you might not have intended it that way, but going through sameish puzzles over and over and over and over and over and over again in a very "level" ish manner is absolute definition of boring.
I really enjoy the beautiful level design in this engine too. I don't have any loading issues, just the opposite, there is no loading time even between levels. The game runs well on my 5800X3D/6900XT Combo @ 3440x1440 with TSR on quality.
Some of the puzzles are maybe a bit too easy, but a few harder ones make up for it. I'm almost done with the last quarter, and funnily I'm doing it for the story too.
"Enlightenment is man's emergence from his self-imposed nonage. Nonage is the inability to use one's own understanding without another's guidance. This nonage is self-imposed if its cause lies not in lack of understanding but in indecision and lack of courage to use one's own mind without another's guidance. Dare to know! (Sapere aude.) "Have the courage to use your own understanding," is therefore the motto of the enlightenment."
And finished... this didn't live up to my expectations sadly. It has some decent puzzles here and there, but almost none had the magic of the first game. Most were quite dull and easy, and never really got more difficult as the game progressed. And most new parts were never used further on anymore. So much more could've been done to incorporate them here and there. The star puzzles were very meh, all pretty much the same shit, going from one end of the map to the other The story was lackluster as well. It looked great, but the performance was abysmal
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