Cyberpunk 2077 (CD Projekt RED)
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Immunity




Posts: 5628

PostPosted: Sun, 15th Oct 2023 04:09    Post subject:
Apparently some of the cyberware upgrades are messed up in the comparison/preview screen.

When you actually buy / upgrade them the stat change should be reflected correctly. I had something similar where a blue tier cyberware was giving far more armor than its purple tier upgrade - which wasn't actually the case when slotted.


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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FireMaster




Posts: 13511
Location: I do not belong
PostPosted: Sun, 15th Oct 2023 06:49    Post subject:
I was wondering what's the point of upgrading things if the stats stay the same. So it is a bug after all Laughing LAST PATCH GUYS ITS FIXED

other than that I am having fun replaying it after a few years. If only it was marketed for what it was at first there would be a lot less bad blood.
Sure as fuck beats BlandField anyday of the week in all departments
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Interinactive
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Posts: 29477

PostPosted: Sun, 15th Oct 2023 07:15    Post subject:


Can even see his guts wiggling around as he moves Laughing
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Kezmark




Posts: 527

PostPosted: Sun, 15th Oct 2023 07:23    Post subject:
It's fine, just the cybernetics doing their job obviously... Rolling Eyes

Fortunately I've not encountered much of this type of bug. I have seen tons of blown up cop cars driving around, as a charred chassis. Also cars just disappearing and having the people inside t-pose mid air, stuff like that... But I've finally got to the Phantom Liberty bit so who knows what the new thing here will be...
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inz




Posts: 11914

PostPosted: Sun, 15th Oct 2023 09:44    Post subject:
Immunity wrote:
Apparently some of the cyberware upgrades are messed up in the comparison/preview screen.

When you actually buy / upgrade them the stat change should be reflected correctly. I had something similar where a blue tier cyberware was giving far more armor than its purple tier upgrade - which wasn't actually the case when slotted.


The primary stats sure, but the secondary stats (+hp, melee damage, explosion resistance etc.) are actually bugged and can drop when you upgrade. I really only care about explosion damage for my build and my blue rarity blood pump goes from 5.9% to 2.5% if I were to upgrade it. And it's an actual blug and not just visual and also persists through reloads/restarts - I took it all the way to Tier 5++ and it was still less dmg.

I guess you could make the argument that the high value in itself is the bug, but I'm keeping it. Cool Face

And it's definitely not an isolated case anyway, lots of cyberware I noticed that when upgrading the secondary stats all stay the same, even though the expected behavior should be a slight increase with every upgrade.
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blackeyedboy




Posts: 10144
Location: Transylvania
PostPosted: Sun, 15th Oct 2023 11:49    Post subject:
A non-lethal walkthrough is now a damn hassle!

You can't install PAX on low tier weapons, the cyber implant that makes weapons non-lethal is gone, the tea is cold etc. etc.

Bastards. Mad

____________

EDIT for different subject:

https://www.reddit.com/r/cyberpunkgame/comments/1747mfl/201_broke_skill_passives_for_everyone_test_it/

https://www.nexusmods.com/cyberpunk2077/mods/9879



You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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Posts: 29477

PostPosted: Sun, 15th Oct 2023 23:02    Post subject:
If you don't want to get stuck in the Misty tarot quests, make sure you clear the vanilla game's tarot stuff before doing Dogtown's. Otherwise she gets stuck like this and you can't exit. The dialogue options are also looped. Cards are also messed up in her hands for some reason.

https://i.imgur.com/XjQxBgX.jpg

blackeyedboy wrote:
https://www.reddit.com/r/cyberpunkgame/comments/1747mfl/201_broke_skill_passives_for_everyone_test_it


This is what worries me most. You can easily see loads of bugs in the world, but who knows what's going on in the background. Yet more issues from 1.0 still present
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Posts: 29477

PostPosted: Sun, 15th Oct 2023 23:07    Post subject:
blackeyedboy wrote:
https://www.nexusmods.com/cyberpunk2077/mods/9879



Yeah... okay... so I recommend everyone gets this because at level 60 on multiple skills, I was missing some good high level shit. Hacking through cover for one. It all works with that ^^^

Edit: Seems to have its own bugs. Can't fucking win Laughing

Edit2: And this car I just bought won't show up in the menu:

https://i.imgur.com/HLXm8sf.png
https://i.imgur.com/46ukIVF.png

 Spoiler:
 
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blackeyedboy




Posts: 10144
Location: Transylvania
PostPosted: Sun, 15th Oct 2023 23:42    Post subject:
Gaem is fix'd.®


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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AKofC




Posts: 4359

PostPosted: Mon, 16th Oct 2023 00:01    Post subject:
Oh so that's why my health and cyberware capacity dropped resulting in me unequipping my skeleton cyberware without visiting a ripperdoc. Laughing

Finished the one path, was gonna go back and do the other path, and I reckon I'm glad I decided to do it in this order, but I guess I'll wait for the official fix if that mod is also buggy because I plan to do that solo assault for the base game ending.


Gustave the Steel
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PostPosted: Mon, 16th Oct 2023 11:52    Post subject:
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headshot
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Location: UK
PostPosted: Tue, 17th Oct 2023 23:04    Post subject:
Laughing



May the NFOrce be with you always.
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Kezmark




Posts: 527

PostPosted: Wed, 18th Oct 2023 11:28    Post subject:
Having played more of Phantom Liberty, I find the writing in the dlc to be a big step down from the original..
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Amadeus




Posts: 2357
Location: Yes
PostPosted: Wed, 18th Oct 2023 11:37    Post subject:
try finishing it then
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Kezmark




Posts: 527

PostPosted: Wed, 18th Oct 2023 11:42    Post subject:
I mean, I will finish it anyway... dunno what trying has to do with it. I also don't see what finishing it will change, as I feel especially in terms of player dialog you seem to be pushed more in to angel or psycopath and it feels jarring compared to the rest of the game. And other choices even when it comes to the friendly npcs., it just ... some of the choices available just feel completely unnatural and just moronic.
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garus
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PostPosted: Wed, 18th Oct 2023 11:44    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:15; edited 1 time in total
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Amadeus




Posts: 2357
Location: Yes
PostPosted: Wed, 18th Oct 2023 13:08    Post subject:
Kezmark wrote:
I mean, I will finish it anyway... dunno what trying has to do with it. I also don't see what finishing it will change, as I feel especially in terms of player dialog you seem to be pushed more in to angel or psycopath and it feels jarring compared to the rest of the game. And other choices even when it comes to the friendly npcs., it just ... some of the choices available just feel completely unnatural and just moronic.


Because what value does the opinion of "i have played it a bit" hold?
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Kezmark




Posts: 527

PostPosted: Wed, 18th Oct 2023 13:42    Post subject:
What value does playing it for 3 hours or 20 hold for what I said? The writing is either worse or it isn't. If I finish it and the writing gets better (which it probably doesn't), what I played already is still just as bad and it still affects the overall quality of the dlc.

I hate this obsession with "You just haven't played it enough". What I play, regardless of how long, is either good or bad on its own. Whatever comes after won't change how good or bad what I played already is. And this applies to everything, not just writing.

My opinion, just like yours has pretty much no value anyway, just a random dumbass posting his 2 cents on a near-empty forum where 90% of ppl are jaded fucks.

But here, just so you're satisifed with my detailing of how much I played. I'm somewhere around 5-6 hours in to the dlc.

 Spoiler:
 
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OrignalSpaceJockey




Posts: 2402
Location: Sweden
PostPosted: Wed, 18th Oct 2023 14:20    Post subject:
Anyone else think female V's voice is very annoying in Phantom Liberty?

Reminds me of this:

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blackeyedboy




Posts: 10144
Location: Transylvania
PostPosted: Wed, 18th Oct 2023 15:27    Post subject:
Shelved this for now.

Will try it again in a few weeks / patches / months(?) when they RE-refix their shit.


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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AKofC




Posts: 4359

PostPosted: Wed, 18th Oct 2023 23:29    Post subject:
I think the writing as far as characterizations goes is better than the base game but suffers from it being way too short to really get me invested.

 Spoiler:
 


The writing for the plot of the expansion though, well it's not that bad, but it pretty much feels like a bait and switch.

 Spoiler:
 


The gigs and side quests are great though, some don't have a clear cut best choice or can have surprising consequences which is fun, but again those don't really affect the world or the story.

As with the main quest, I feel like PL should have been Reed's story the way it was written. Much like how I felt the main quest was really just Silverhand's story, and both would have been improved writing / delivery wise if we just played as the Silverhand or the Reed character.


Gustave the Steel
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Stormwolf




Posts: 23734
Location: Norway
PostPosted: Thu, 19th Oct 2023 18:02    Post subject:
Cuckpunk 2077. Out with Keanu, in with whamen replacement, female president you aren't badass enough to even manage to hit (like bullshit Nadia in Uncharted 3) and a US that is at war with the conservatives Laughing

It's just taking western politics and throwing it in our faces. One or two of these aren't any issue, but altogether it's kinda ridiculous.
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Kezmark




Posts: 527

PostPosted: Thu, 19th Oct 2023 18:19    Post subject:
Eh, Keanu comes back not long after and is still your main head companion. As for the president... she is the president so it is reasonable to assume she has all the top implants, as such, it ain't that far-fetched. There's issues with the writing, but I don't think those 2 are really agenda pushing.
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FireMaster




Posts: 13511
Location: I do not belong
PostPosted: Thu, 19th Oct 2023 18:41    Post subject:
Some see agenda pushing everywhere. "F00K1N PRONAWNSism".
Hansen's militia is not depicted in anyway as some ultra right wing group. Just a deserter who went "independent" with no ideology but biz.

Great expansion but it is short, seems to have a little more replayablity with different choices however. The new gigs are also way more fleshed out than the main game. but it is a different scale.
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Stormwolf




Posts: 23734
Location: Norway
PostPosted: Thu, 19th Oct 2023 19:11    Post subject:
FireMaster wrote:
Some see agenda pushing everywhere. "F00K1N PRONAWNSism".
Hansen's militia is not depicted in anyway as some ultra right wing group. Just a deserter who went "independent" with no ideology but biz.

Great expansion but it is short, seems to have a little more replayablity with different choices however. The new gigs are also way more fleshed out than the main game. but it is a different scale.


The other side of the coin though is that some people apparently never see it, yet always rage when it's mentioned or become truly passive aggressive.

They do see it too of course, but they support it. I don't blame them as we're all free to have different opinions, but i'll call you a weak minded prick though for veiling your beliefs.

This is generalized and not pointed at you directly fyi
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FireMaster




Posts: 13511
Location: I do not belong
PostPosted: Thu, 19th Oct 2023 19:30    Post subject:
For me I don't give a fuck about western politics, it's a shitshow of bot generated retards pointing at simplified caricatures of their own making.
The left is not left and the right is not right. The hyperfocus on sex and race is the old divide and conquer against all working class. Both serve the same goal.
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blackeyedboy




Posts: 10144
Location: Transylvania
PostPosted: Sat, 21st Oct 2023 02:04    Post subject:
https://support.cdprojektred.com/en/cyberpunk/pc/sp-technical/issue/2533/patch-2-02-coming-soon

"
Hey chooms, Patch 2.02 is on its way! We’d like to share the key fixes and improvements that will be featured there:

V will no longer flatline after entering the Delamain AV in Path of Glory.
Fixed the shutters blocking entry to Black Sapphire in Run This Town.
Fixed an issue where cyberware could get downgraded to Tier 1 after updating the game to 2.01.
Fixed skill progression passives.
Rebalanced the timers in courier missions.

Note: The issue where players on Xbox Series X|S are not receiving the Quadra Sport R-7 "Vigilante" pre-order bonus is still under investigation. We're working together with Microsoft to identify the root cause and bring you a fix as soon as possible. Thank you for your patience.

Remember that these are just the highlights, so stay tuned for more details!


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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Stormwolf




Posts: 23734
Location: Norway
PostPosted: Sat, 21st Oct 2023 02:16    Post subject:
blackeyedboy wrote:
https://support.cdprojektred.com/en/cyberpunk/pc/sp-technical/issue/2533/patch-2-02-coming-soon

"
Hey chooms, Patch 2.02 is on its way! We’d like to share the key fixes and improvements that will be featured there:

V will no longer flatline after entering the Delamain AV in Path of Glory.
Fixed the shutters blocking entry to Black Sapphire in Run This Town.
Fixed an issue where cyberware could get downgraded to Tier 1 after updating the game to 2.01.
Fixed skill progression passives.
Rebalanced the timers in courier missions.

Note: The issue where players on Xbox Series X|S are not receiving the Quadra Sport R-7 "Vigilante" pre-order bonus is still under investigation. We're working together with Microsoft to identify the root cause and bring you a fix as soon as possible. Thank you for your patience.

Remember that these are just the highlights, so stay tuned for more details!


That shit with the cyberwafe happened to me. Got back on my feet and blasting gonks left and rite

I must say though that i enjoy phantom liberty way more. Story is tighter and everything is crafted better. One thing i miss though and thats cyberpsycho's. Always interesting and you never knew what the fuck to expect.
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FireMaster




Posts: 13511
Location: I do not belong
PostPosted: Sat, 21st Oct 2023 04:11    Post subject:
Phantom liberty is a slice of what the main game was promised to be.

Also: Laughing




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Interinactive
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Posts: 29477

PostPosted: Sat, 21st Oct 2023 10:10    Post subject:
blackeyedboy wrote:
https://support.cdprojektred.com/en/cyberpunk/pc/sp-technical/issue/2533/patch-2-02-coming-soon

"
Hey chooms, Patch 2.02 is on its way! We’d like to share the key fixes and improvements that will be featured there:

V will no longer flatline after entering the Delamain AV in Path of Glory.
Fixed the shutters blocking entry to Black Sapphire in Run This Town.
Fixed an issue where cyberware could get downgraded to Tier 1 after updating the game to 2.01.
Fixed skill progression passives.
Rebalanced the timers in courier missions.

Note: The issue where players on Xbox Series X|S are not receiving the Quadra Sport R-7 "Vigilante" pre-order bonus is still under investigation. We're working together with Microsoft to identify the root cause and bring you a fix as soon as possible. Thank you for your patience.

Remember that these are just the highlights, so stay tuned for more details!


Those are the key fixes?? I've let them know about two broken main quests

This is pathetic
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