Cyberpunk 2077 (CD Projekt RED)
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garus
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PostPosted: Fri, 6th Oct 2023 21:04    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:16; edited 1 time in total
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garus
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Posts: 34200

PostPosted: Fri, 6th Oct 2023 21:34    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:16; edited 1 time in total
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Guy_Incognito




Posts: 3434

PostPosted: Fri, 6th Oct 2023 21:40    Post subject:
Is it real you pirate the game from your own country? Very pathetic.
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blackeyedboy




Posts: 9945
Location: Transylvania
PostPosted: Fri, 6th Oct 2023 21:43    Post subject:
Laughing


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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jaapie18




Posts: 2432
Location: Holland
PostPosted: Fri, 6th Oct 2023 22:00    Post subject:
Guy_Incognito wrote:
Is it real you pirate the game from your own country? Very pathetic.


Why not.
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garus
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Posts: 34200

PostPosted: Fri, 6th Oct 2023 22:04    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:16; edited 1 time in total
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Interinactive
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Posts: 29414

PostPosted: Sat, 7th Oct 2023 03:11    Post subject:
Amadeus wrote:
Interinactive wrote:
Interesting - ray reconstruction works properly here after the patch. Still ghosts too much, but I guess that's just RR


What about RR didn't work properly before for you?


Since it seemingly broke again:

https://i.imgur.com/mXIhJZf.jpg

It's like a layer of grain covering the screen, but sometimes it only affects certain surfaces
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garus
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PostPosted: Sat, 7th Oct 2023 10:39    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:16; edited 1 time in total
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tonizito
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Posts: 51339
Location: Portugal, the shithole of Europe.
PostPosted: Sat, 7th Oct 2023 11:12    Post subject:


Interesting info from the shill:

- CDPR stock has been dropping, dropped even 10% following the investor meeting (Laughing)
- Cyberpunk's sequel will likely be developed by the NA/Canada studio, so it will probably be cucked to all hell.
- some red engine 2.0 mumbo jumbo that allows you to play the game anytime during the development. Confirmation that they really don't give a shit about the bugs, so yay for my confirmation bias. Interestingly this also seemingly confirms that the next witcher game will still use red engine 2 (dunno if that was common knowledge).
- shill jizzes all over the future live action bullshit, "might be better than edgerunners if it's good"
- rumors about something new in the works from the studio that made the animu


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Neon
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PostPosted: Sat, 7th Oct 2023 18:57    Post subject:
tonizito wrote:
https://www.youtube.com/watch?v=5s_3jb1-TKM


- some red engine 2.0 mumbo jumbo that allows you to play the game anytime during the development. Confirmation that they really don't give a shit about the bugs, so yay for my confirmation bias. Interestingly this also seemingly confirms that the next witcher game will still use red engine 2 (dunno if that was common knowledge).


???

They confirmed they'll be using Unreal Engine 5.0 for all their games, including the next Witcher and Cyberpunk 2.

https://www.cdprojekt.com/en/media/news/new-witcher-saga-announced-cd-projekt-red-begins-development-on-unreal-engine-5-as-part-of-a-strategic-partnership-with-epic-games/

https://www.xfire.com/cyberpunk-2077-director-says-shift-to-unreal-engine-5-isnt-starting-from-scratch/


CP2077: Phantom Liberty was the last Red Engine game.
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garus
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Posts: 34200

PostPosted: Sat, 7th Oct 2023 20:43    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:16; edited 1 time in total
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vegitayo




Posts: 1105
Location: Western Cave
PostPosted: Sat, 7th Oct 2023 21:00    Post subject:
Maaan even with 2.01 dogtown still performs kinda shitty , it seems that area doesnt use my pc's resources properly, like my game drops to low 40 fps at times (mostly near the piramid thing) yet both gpu and cpu are under 60-70%


out of sig inspiration for the moment Okay
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tonizito
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Posts: 51339
Location: Portugal, the shithole of Europe.
PostPosted: Sat, 7th Oct 2023 21:21    Post subject:
Neon wrote:
tonizito wrote:
https://www.youtube.com/watch?v=5s_3jb1-TKM


- some red engine 2.0 mumbo jumbo that allows you to play the game anytime during the development. Confirmation that they really don't give a shit about the bugs, so yay for my confirmation bias. Interestingly this also seemingly confirms that the next witcher game will still use red engine 2 (dunno if that was common knowledge).


???

They confirmed they'll be using Unreal Engine 5.0 for all their games, including the next Witcher and Cyberpunk 2.

https://www.cdprojekt.com/en/media/news/new-witcher-saga-announced-cd-projekt-red-begins-development-on-unreal-engine-5-as-part-of-a-strategic-partnership-with-epic-games/

https://www.xfire.com/cyberpunk-2077-director-says-shift-to-unreal-engine-5-isnt-starting-from-scratch/


CP2077: Phantom Liberty was the last Red Engine game.
Later the shill mentions that it will be on unreal 5 so I didn't know which was true. So that's staying on my bullet points! Mad


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Interinactive
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PostPosted: Tue, 10th Oct 2023 22:31    Post subject:
https://www.nexusmods.com/cyberpunk2077/mods/7652

 Spoiler:
 


 Spoiler:
 


 Spoiler:
 
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escalibur




Posts: 12125

PostPosted: Tue, 10th Oct 2023 23:39    Post subject:
Just completed the game with V. It was quite fun though pretty much every boss fight ended boss being stuck in some position and I was free to shoot it until it died. It remebered me of good old days when you could glich games for insta win for the sake of bug being just fun.

Will definitely do a re-play at some point. This was mostly due to benchmarking for my videos.


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4treyu




Posts: 23064

PostPosted: Tue, 10th Oct 2023 23:53    Post subject:
Interinactive wrote:
https://www.nexusmods.com/cyberpunk2077/mods/7652

 Spoiler:
 


 Spoiler:
 


 Spoiler:
 


So Much Win Thanks!
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Interinactive
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Posts: 29414

PostPosted: Thu, 12th Oct 2023 04:01    Post subject:
https://www.nexusmods.com/cyberpunk2077/mods/9905

XP for killing cops ^^^

Such a strange thing they did with cops. Can't get XP or guns from them. Feels like some sort of morality thing, but in this game, morals tend to go out the window every couple of minutes. Very odd.

Edit: oooh even better:

Quote:
Added loot from civilians: clothes, money, jewelry.
You can grab civilians, choke them and carry their bodies.
You can hack civilians.
You now gain exp from fights against the police.
Police drops their weapons, items, weapon recipes.
Enabled hack outline on the crowd.


https://www.nexusmods.com/cyberpunk2077/mods/7976
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vurt




Posts: 13692
Location: Sweden
PostPosted: Thu, 12th Oct 2023 05:31    Post subject:
That's cool, any mod that adds to immersion is great.
And yes, of course they can't add this themselves, everyone is a snowflake these days. Someone would write a headline like "In CP2077 you can kill BLACK people for LOOT!" Laughing
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FireMaster




Posts: 13412
Location: I do not belong
PostPosted: Thu, 12th Oct 2023 06:16    Post subject:
I always wondered why you couldn't grab/loot civilians, what's the point of a police system without the possibility of sneaky crime to avoid it?
Quite a few must have mods for a full experience I'd say.

Playing Phantom liberty and the gigs feel more like side quests, they have more of a story and acting to them than the main game. Only RT features worth turning on are reflections and shadows, for lighting anything other than OD barely makes a visual difference for me but I can't run that and have a playable experience at the same time. it really is a preview of the future for most people.
I'll wait until cards can run it comfortably before I upgrade.
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blackeyedboy




Posts: 9945
Location: Transylvania
PostPosted: Thu, 12th Oct 2023 09:49    Post subject:
Imagine a game...

Butt-grabbing NPC chicks (and for your convenience dudes) on the streets.

_

Interinactive wrote:
Quote:
Added loot from civilians: clothes, money, jewelry.
You can grab civilians, choke them and carry their bodies.
You can hack civilians.
You now gain exp from fights against the police.
Police drops their weapons, items, weapon recipes.
Enabled hack outline on the crowd.


HOW!? HOW this isn't in the game by default?!

The more mods like this I see... the more I am reminded of how half-assed this game came out (and apparently still is).

EDIT

Also... the dependencies for the mods... And each time CD Red patches the game... all is fucked. Rolling Eyes


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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blackeyedboy




Posts: 9945
Location: Transylvania
PostPosted: Thu, 12th Oct 2023 19:48    Post subject:
Ryan Gosling as V in Cyberpunk2077 (AI Voice Mod)

https://www.nexusmods.com/cyberpunk2077/mods/9920



You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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Interinactive
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Posts: 29414

PostPosted: Thu, 12th Oct 2023 22:38    Post subject:
The voice sounds okay in parts, but the inflection and tone is shit most of the time

There was this one from the other day as well: https://www.nexusmods.com/cyberpunk2077/mods/9503



I don't really know what Ariana sounds like but it's spoken more naturally
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blackeyedboy




Posts: 9945
Location: Transylvania
PostPosted: Thu, 12th Oct 2023 23:02    Post subject:
Yea, listened a bit to Gosling one. It's... meh.

The World of Warcraft Classic voiceover AI mod is so much better.


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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vurt




Posts: 13692
Location: Sweden
PostPosted: Thu, 12th Oct 2023 23:39    Post subject:
Since it's AI, and we know it is, you directly become super critical too, you listen to every word to find faults and glitches. It's kind of annoying or even game breaking, might lose focus on what's being said Very Happy
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PredOborG




Posts: 1933
Location: BG
PostPosted: Fri, 13th Oct 2023 07:36    Post subject:
Yes, if this game was some parody like Postal or GTA, nobody would've cared much about the bugs. I really liked it at release because didn't take it seriously at all. Like the ending with Panam where they talking about lost friends and how fucked life is but couldn't stop laughing from stupid V's arms flapping around like those tall balloon things that are put outside some stores. Laughing
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Interinactive
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PostPosted: Fri, 13th Oct 2023 14:09    Post subject:
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LeoNatan
☢ NFOHump Despot ☢



Posts: 73194
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Fri, 13th Oct 2023 14:11    Post subject:
"AI technology"

lol wut

Voice synthesis has existed for two decades now.
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FireMaster




Posts: 13412
Location: I do not belong
PostPosted: Fri, 13th Oct 2023 19:43    Post subject:
HOW TO ENABLE REDMOD MODS ON YARR COPIES

quoted from blyat forums

Quote:
Manually Deploying RedMods without GOG Galaxy, Steam and EPIC method:

1. Install RedMod DLC.
2. open command prompt, Go to redmod bin folder by typing (including the quotes)

cd "[GAME_PATH]\tools\redmod\bin"

(if the folder didnt change, then type the drive letter that has the game installed on, as an example

D:

and then hit enter.

3. Type this command:

redMod.exe deploy -root "[GAME_PATH]\Cyberpunk 2077"

You should see it deploying all the mods you have copied to "mods" folder.

4. Go to Cyberpunk shortcut and add -modded, so it should look like this:

"[PATH_TO_GAME]\REDprelauncher.exe" -modded

5. This is optional, you can add "--launcher-skip" AND "-skipStartScreen" to skip intros, so the shortcut target looks like this:

"[PATH_TO_GAME]\REDprelauncher.exe" --launcher-skip -skipStartScreen -modded
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Interinactive
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Posts: 29414

PostPosted: Sat, 14th Oct 2023 22:40    Post subject:
The latest version of LimitedHUD works really well now, been using it all morning:

https://www.nexusmods.com/cyberpunk2077/mods/2592

Just being able to hide the permanent quest icon is a blessing, but there are tonnes of options
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Interinactive
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Posts: 29414

PostPosted: Sun, 15th Oct 2023 03:27    Post subject:
Am I looking at this incorrectly, or are some upgrades borked as well?

 Spoiler:
 
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