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ixigia
[Moderator] Consigliere
Posts: 65043
Location: Italy
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Posted: Mon, 20th Jan 2020 01:52 Post subject: |
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PredOborG wrote: | qqq wrote: | At the end of the trailer these guys say its "re-balanced and polished". Then you see they plan to release it on gaystation and switch.
They're gonna neuter the game in a lot of aspects. This game isnt designed in any aspect of its gameplay for controllers. The speed at wich you move is very fast, unsuited for pads. Thats gonna be the first thing that goes. I bet they're gonna slow the movement down.
The damage enemies do is gonna be reduced. Weapon behaviour nerfed. Probably gonna place more ammo and health in the levels. Reduce the enemy count so combat scenarios are easier. And so on.
Console turds. What should be a joyous ocassion with a modern release of a pc oldie, is always tarnished by the inclusion of consoles. |
That's exactly what's gonna happen with that "re-balanced" in the "features", sadly. They gonna butcher it and make it a Barbie in the Land of the Rainbow Ponies game.
I admit I never finished it back in the days. It really needed big concentration and planning what to shoot and buy and what not. But my problem with it wasn't that much with the difficulty but the stupid braindead zombie companions who would either get stuck in a wall or fall from a fucking plank and die. Those fucks made me rage so much.
PS: Is this is unofficial patch?
http://download.kingpin.info/index.php?dir=kingpin/patches/unofficial/mh%27s_kingpin_patch/ |
Yup, that's the one. The patch fixes everything that the standard GOG version doesn't touch (very low FOV, no AA/AF/widescreen support, and so on), making the game perfectly playable on modern systems. I posted about it here with some screens to give an idea: https://www.nfohump.com/forum/viewtopic.php?p=3115850#3115850
The companions sadly are still pears, but still better than Daikatana's ones 
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Posted: Wed, 22nd Jan 2020 16:50 Post subject: |
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Posted: Thu, 13th Aug 2020 09:17 Post subject: |
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Last edited by Interinactive on Mon, 4th Oct 2021 08:56; edited 3 times in total
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Posted: Thu, 13th Aug 2020 13:14 Post subject: |
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Interinactive wrote: | https://store.steampowered.com/app/1224700/Kingpin_Reloaded/ |
?
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Posted: Thu, 13th Aug 2020 17:48 Post subject: |
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Quote: | Planned Release Date: Q2 2020 |
It's released, men! Why you no talk how good it is?!
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Posted: Tue, 8th Sep 2020 00:49 Post subject: |
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Last edited by Interinactive on Mon, 4th Oct 2021 08:51; edited 3 times in total
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vurt
Posts: 13674
Location: Sweden
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Posted: Tue, 8th Sep 2020 02:21 Post subject: |
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What a great teaser, the poster had much higher resolution than the old one!
Exactly what i wanted to see because it plays such an important role in the game.
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Posted: Tue, 8th Sep 2020 02:24 Post subject: |
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Last edited by Interinactive on Mon, 4th Oct 2021 08:51; edited 3 times in total
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vurt
Posts: 13674
Location: Sweden
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ixigia
[Moderator] Consigliere
Posts: 65043
Location: Italy
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Posted: Tue, 8th Sep 2020 16:33 Post subject: |
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Such strong upscaling is both a blessing a curse, as the advantage in terms of gained details often collides with the altered visual style because of the high contrast. Same with the SiN remaster, though there should be Classic modes available as well.
I'm mostly curious about the new quest system and improvements on the AI, unless they're simply adding markers and gimping the difficulty for the Switch audience 
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Posted: Tue, 8th Sep 2020 18:50 Post subject: |
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oh yes. a remaster..... let's put this high res ass poster in this low res game environment
3080, ps5, lg oled
Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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Posted: Fri, 27th Nov 2020 05:37 Post subject: |
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Last edited by Interinactive on Mon, 4th Oct 2021 08:37; edited 3 times in total
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Posted: Fri, 27th Nov 2020 10:46 Post subject: |
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only 90% of the work left.
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Posted: Fri, 27th Nov 2020 10:47 Post subject: |
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It was kinda expected since they were silent for 3 months.
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Posted: Sat, 30th Sep 2023 23:26 Post subject: |
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Is it just me or does it barely look any different? I see some AI upscaled textures but that's it. Could've just removed that mesh wobble
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M4trix
Posts: 9236
Location: Croatia, Adriatic coast (I can see ixi from here)
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Posted: Sun, 1st Oct 2023 01:31 Post subject: |
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..
Last edited by M4trix on Thu, 28th Mar 2024 00:48; edited 1 time in total
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vurt
Posts: 13674
Location: Sweden
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HubU
VIP Member
Posts: 11314
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vurt
Posts: 13674
Location: Sweden
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ixigia
[Moderator] Consigliere
Posts: 65043
Location: Italy
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Posted: Sun, 1st Oct 2023 15:13 Post subject: |
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HubU wrote: | vurt wrote: | Haha! When the comparison comes in and it looks 99% the same  |
Same, I was like "what am I supposed to see here?".
I'd be interested to know what it is they actually did. |
They added some amazing and totally-not-dumb giant dollar signs, what more do you want
The AI was most likely nerfed as well, along with other concessions for the coucholeros. Just install the original version with the patch posted above, add Reshade + Ambient Lighting/MXAO and you're set. Lazy remustarding fucks, get your ass out of Poisonville!
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vurt
Posts: 13674
Location: Sweden
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Posted: Mon, 2nd Oct 2023 14:06 Post subject: |
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Nice remaster once again, they put out these like chinese sweatshop.
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Posted: Tue, 3rd Oct 2023 19:46 Post subject: |
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So the only real reason to get the remaster is to get the dollar sign animation when you kill people? I don't recall that in the original game...
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Posted: Wed, 4th Oct 2023 23:49 Post subject: |
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dabuzz0r wrote: | So the only real reason to get the remaster is to get the dollar sign animation when you kill people? I don't recall that in the original game... |
Yes, don't remember such dollar signs as well. And checked some old walkthrough videos there aren't such icons. Looks so out of place, the stupid meme dollar sign kills the whole atmosphere. Weirdly in the announcement video they show them in the Original comparisons.
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