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DXWarlock
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Posts: 11422
Location: Florida, USA
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Posted: Mon, 19th Jun 2023 18:28 Post subject: |
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briangw wrote: | DXWarlock wrote: | @briangw
The build I use in above post, I dont care about mana, mana is JUST for my first 3-4 seconds of opening attacks. I dump mana with blight opener, rest of combat is hold right click exploding corpses with no mana cost. |
Sever does an insane amount of damage though. Reminds me of the old bone spear dmg in D3. plus Sever's animation looks cool. lol.
But without any dedicated mana potion, it just sucks to regen. Maybe I need to change up my corpse explosion. Currently, I set off a poison corpse, use tendrils to bring in the crowd and sever to finish them off what poison doesn't do. |
True, but with the skill to turn corpse explosion into a slowing, DoT AoE, DoT area of effect corpse explosion does a HUGE area of 'cant see the game' dumptruck of numbers.
Like i dont even bother stopping for less than 10 enemies. If there is less than 10, I train/kite them to others, round them all up, and watch them melt as 4-5 dozen sets of numbers tick so fast all over the screen I cant even read them before the next set of ticks replaces them.
if its just 2-3 trash mob guys. I just run past, the minions will kill him behind me as I pass them.
My minions aren't really even for damage. They are for distraction, damage sponges, and 'line backers' to keep mobs around them. 95% of my damage is blight and black fog of DoT exploded corpses.
Edit: Be warned though, it might be boring gameplay.
It might be the programmer in me, I LIKE pet classes in games where it feels like I automate combat.
Every fight I get into:
-Stand still.
-Hit '2' (blight) 4 times to piss the pack off.
-Golem Taunt.
-Hold right click (corpse explosion) until everything is dead.
Maybe throw more blight as I get mana, as exploding corpses gives me mana. But thats only if I am feeling frisky and want to mix it up or its a boss.
If being honest, I feel this particular build I made might need a slight nerf. My friends level 76 and 79 (I am 72) get me if they need help with a nightmare dungeon, or such.
Sometimes if they are AFK to eat dinner or something. I tell them: Team me and stand at the entrance of yours. I got it.
-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf
Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
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Posted: Mon, 19th Jun 2023 19:04 Post subject: |
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at so called end game currenty and i must say it revive my intretest in game lol. higher difficulty, better challanges, better rewards, making dungeons makes sense (did just a few in normal playthrough).
finished all strongholds, some were actually very good with some decent lore behind them, enjoing the tides, nightmare dungs, sigils/glyphs upgrading, board, small tweaks to build, probably gonna reroll completely my sorc build to try something else. salvaging all items, leaving perfectly rolled aspects, upping all other stuff and so on, feels just as much as i need AT THE START, rest will be added soon enought with seasons/patches and expansions down the line.
what i dont like is lack of ability to run campaing 1more, scalled to my level or even do smth like campaign normal - your level, nightmare - +2 levels, hell +5, inferno + 10 lvls. i have 60 lvl, tried that WT4 dungeon which is for 70lvl hars, cleared 1/3 of it, its hard as fuck, need better items/higher lvl but damn i enjoy that challange, microing monsters, forcing me to play better, make better use of skills and micro like crazy. good stuff. from other minor shit is the mob density in open world - should be boosted at least 1.5x times
"We're different, bud. Remember that"
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Posted: Mon, 19th Jun 2023 19:18 Post subject: |
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You need to be 100lvl and have pretty much best gear and all possible shit unlocked to kill "70lvl" last capstone dungeon, last boss is crazy.
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DXWarlock
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Posts: 11422
Location: Florida, USA
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Posted: Mon, 19th Jun 2023 19:44 Post subject: |
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zekkere1 wrote: | mob density in open world - should be boosted at least 1.5x times |
Right?! I feel its needs that most everywhere.
The last patch that reduced mobs in some world dungeons really made running them feel 5x less fun. At least with my "The more mobs the better I do" build.
-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf
Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
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Posted: Mon, 19th Jun 2023 20:26 Post subject: |
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Breezer_ wrote: | You need to be 100lvl and have pretty much best gear and all possible shit unlocked to kill "70lvl" last capstone dungeon, last boss is crazy. |
rotfl what, ure must read something wrong. maybe ure mistaking 70 capstone dungeon with 100lvl last boss
DXWarlock wrote: | zekkere1 wrote: | mob density in open world - should be boosted at least 1.5x times |
Right?! I feel its needs that most everywhere.
The last patch that reduced mobs in some world dungeons really made running them feel 5x less fun. At least with my "The more mobs the better I do" build. |
yeah, in dungeons is not that bad, open world ie helltides needs more stuff. overall i see they went with more pack of mobs approach instead of flooding screen with mobs and all FX that you cant see shit literally, dunno, maybe theres some point in that, d3 was absurd sometimes
"We're different, bud. Remember that"
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briangw
Posts: 1752
Location: Warren, MN
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Posted: Mon, 19th Jun 2023 20:58 Post subject: |
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DXWarlock wrote: | briangw wrote: | DXWarlock wrote: | @briangw
The build I use in above post, I dont care about mana, mana is JUST for my first 3-4 seconds of opening attacks. I dump mana with blight opener, rest of combat is hold right click exploding corpses with no mana cost. |
Sever does an insane amount of damage though. Reminds me of the old bone spear dmg in D3. plus Sever's animation looks cool. lol.
But without any dedicated mana potion, it just sucks to regen. Maybe I need to change up my corpse explosion. Currently, I set off a poison corpse, use tendrils to bring in the crowd and sever to finish them off what poison doesn't do. |
True, but with the skill to turn corpse explosion into a slowing, DoT AoE, DoT area of effect corpse explosion does a HUGE area of 'cant see the game' dumptruck of numbers.
Like i dont even bother stopping for less than 10 enemies. If there is less than 10, I train/kite them to others, round them all up, and watch them melt as 4-5 dozen sets of numbers tick so fast all over the screen I cant even read them before the next set of ticks replaces them.
if its just 2-3 trash mob guys. I just run past, the minions will kill him behind me as I pass them.
My minions aren't really even for damage. They are for distraction, damage sponges, and 'line backers' to keep mobs around them. 95% of my damage is blight and black fog of DoT exploded corpses.
Edit: Be warned though, it might be boring gameplay.
It might be the programmer in me, I LIKE pet classes in games where it feels like I automate combat.
Every fight I get into:
-Stand still.
-Hit '2' (blight) 4 times to piss the pack off.
-Golem Taunt.
-Hold right click (corpse explosion) until everything is dead.
Maybe throw more blight as I get mana, as exploding corpses gives me mana. But thats only if I am feeling frisky and want to mix it up or its a boss.
If being honest, I feel this particular build I made might need a slight nerf. My friends level 76 and 79 (I am 72) get me if they need help with a nightmare dungeon, or such.
Sometimes if they are AFK to eat dinner or something. I tell them: Team me and stand at the entrance of yours. I got it. |
Interesting. Thanks for the info. I have been considering respeccing since I feel I've hit a wall with this minion build. Was curious if what you're using is similar to this guide?
https://maxroll.gg/d4/build-guides/blight-corpse-explosion-necromancer-leveling-guide
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Posted: Mon, 19th Jun 2023 21:30 Post subject: |
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have a question - im lvl 60, wt3, did capstone to unlock wt3, tree of whispers drops me sigils, dungeons drop me sigils, but i cant craft sigils and npc, need to do smth or what?
"We're different, bud. Remember that"
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vegitayo
Posts: 1105
Location: Western Cave
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Posted: Mon, 19th Jun 2023 21:34 Post subject: |
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You need to succesfully complete one sigil until you get the quest to craft them if i remember correctly. If you completed one sigil already maybe you did the quest without noticeing it. The guy that extracts aspects from legos crafts sigils
out of sig inspiration for the moment 
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Posted: Mon, 19th Jun 2023 22:09 Post subject: |
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vegitayo wrote: | You need to succesfully complete one sigil until you get the quest to craft them if i remember correctly. If you completed one sigil already maybe you did the quest without noticeing it. The guy that extracts aspects from legos crafts sigils |
ive done sigils, done dungeons, have few sigils now, upped one glyph and so on, dude has that option greyed out
"We're different, bud. Remember that"
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VonMisk
Posts: 9463
Location: Hatredland
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Posted: Mon, 19th Jun 2023 22:43 Post subject: |
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DXWarlock wrote: | briangw wrote: | DXWarlock wrote: | @briangw
The build I use in above post, I dont care about mana, mana is JUST for my first 3-4 seconds of opening attacks. I dump mana with blight opener, rest of combat is hold right click exploding corpses with no mana cost. |
Sever does an insane amount of damage though. Reminds me of the old bone spear dmg in D3. plus Sever's animation looks cool. lol.
But without any dedicated mana potion, it just sucks to regen. Maybe I need to change up my corpse explosion. Currently, I set off a poison corpse, use tendrils to bring in the crowd and sever to finish them off what poison doesn't do. |
True, but with the skill to turn corpse explosion into a slowing, DoT AoE, DoT area of effect corpse explosion does a HUGE area of 'cant see the game' dumptruck of numbers.
Like i dont even bother stopping for less than 10 enemies. If there is less than 10, I train/kite them to others, round them all up, and watch them melt as 4-5 dozen sets of numbers tick so fast all over the screen I cant even read them before the next set of ticks replaces them.
if its just 2-3 trash mob guys. I just run past, the minions will kill him behind me as I pass them.
My minions aren't really even for damage. They are for distraction, damage sponges, and 'line backers' to keep mobs around them. 95% of my damage is blight and black fog of DoT exploded corpses.
Edit: Be warned though, it might be boring gameplay.
It might be the programmer in me, I LIKE pet classes in games where it feels like I automate combat.
Every fight I get into:
-Stand still.
-Hit '2' (blight) 4 times to piss the pack off.
-Golem Taunt.
-Hold right click (corpse explosion) until everything is dead.
Maybe throw more blight as I get mana, as exploding corpses gives me mana. But thats only if I am feeling frisky and want to mix it up or its a boss.
If being honest, I feel this particular build I made might need a slight nerf. My friends level 76 and 79 (I am 72) get me if they need help with a nightmare dungeon, or such.
Sometimes if they are AFK to eat dinner or something. I tell them: Team me and stand at the entrance of yours. I got it. |
They need you because you're lower level than them thus killing lower level mobs. There is a trend to ask low lvl players to taxi high level players with shit gear. -level scaling-
sar·casm | \ ˈsär-ˌka-zəm \
1: a sharp and often satirical or ironic utterance designed to cut or give pain
2a: a mode of satirical wit depending for its effect on bitter, caustic, and often ironic language that is usually directed against an individual
b: the use or language of sarcasm
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DXWarlock
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Posts: 11422
Location: Florida, USA
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Posted: Mon, 19th Jun 2023 22:54 Post subject: |
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VonMisk wrote: |
They need you because you're lower level than them thus killing lower level mobs. There is a trend to ask low lvl players to taxi high level players with shit gear. -level scaling- |
Not in nightmare dungeons, they are leveled off the tier of the dungeon. At least what we seen. My 51 friend went into one of mine and everything was level 73 to me and him.
And they ask for help because they die a lot doing higher tier than they should. SHOULD be doing 25ish they are doing 30-33 for the XP boost.
I should be doing 20ish solo, but do 25-28 without too much hassle.
Kinda in a 'plays the same way, but specced for different approach" way.
I use Cold mages, and bone storm (didn't like army of the dead, plus my bone storm lasts 20 seconds now), repears (more corpses) and bone golem (even more corpse)
As well as dont have corpse tendrils or bone splinters like that guide. I have a basic attack, only because i have to, its not even on my bar. This is my bar:
2 and right click is 99% of my combat.
2 to blight for 4 seconds until out of mana to open, explode corpse. tap 3 and 4 if an elite or boss, or I start taking too much damage to get them off me.
My main philosophy when leveling or gear:
Make as many corpse and blood orbs passively as possible with as many items/unique features and skills I can find.
Pump Corpse explosion ranks (I am 9/5 in it).
Get the unique that makes corpses find mobs, (then I dont need tendrils and can put those points somewhere else.)
Then its just pump shadow damage. health on kill, and + damage to slow/darkness effected enemies.
So far I have not cared about strength, willpower, or dex. Not even really resistances, they are one rank above 'shit I dont need at all' on gear stats for considering what to gear.
As I go with: I dont need much dodge, resistance, or other such stuff if it all dies fast enough and my golem is tanking it anyway.
Edit this is my skills.
Not sure how to add gear to it as it adds ranks in skills..but only the ones I have anyway. I just googled build planner not sure how to use the whole site
https://d4builds.gg/skill-trees/necromancer/?skills=1100000000000000000000000051100000300000000030000305110000000000030103000000300000000133300030003030111000010
-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf
Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
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Posted: Mon, 19th Jun 2023 23:52 Post subject: |
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zekkere1 wrote: | ive done sigils, done dungeons, have few sigils now, upped one glyph and so on, dude has that option greyed out |
You need to obtain and complete a level 3 sigil to unlock crafting. You can get level 3's by running lower level sigils.
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briangw
Posts: 1752
Location: Warren, MN
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Posted: Tue, 20th Jun 2023 00:08 Post subject: |
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Thanks DXWarlock!!! I'm going to respec tonight and try what you're using.
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DXWarlock
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Location: Florida, USA
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Posted: Tue, 20th Jun 2023 01:07 Post subject: |
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No problem.
Now not saying its viable at 100, I haven't gotten there to see. So go with the assumption its not.
But 1-70 at least, its great.
-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf
Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
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briangw
Posts: 1752
Location: Warren, MN
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Posted: Tue, 20th Jun 2023 04:02 Post subject: |
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DXWarlock wrote: | No problem.
Now not saying its viable at 100, I haven't gotten there to see. So go with the assumption its not.
But 1-70 at least, its great. |
No worries. Tried it out a bit this afternoon and it does melt things. Even took on a boss and it wasn't so bad. Love the corpse generation it does!
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Posted: Tue, 20th Jun 2023 20:07 Post subject: |
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anyone playing sorc? what builds are using? everyone seems using ice shards but line dmg doesnt appeal to me that much, went with lighting but got bored, thinking about maybe trying fire tho literally every good diablo ytuber is doing ice shards lol
"We're different, bud. Remember that"
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DXWarlock
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Location: Florida, USA
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Posted: Tue, 20th Jun 2023 20:11 Post subject: |
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I really think its subjective to you.
Like I keep hearing on here, and people i play with that do obsess over the top S tier cannot get better than builds, that necro minion is shit. Totally unplayable.
Is it top tier speed run, or PvP god? Not by any means. But it's perfectly playable and enjoyable with plenty of survivability. And I really enjoy playing it, even if it takes me 1.5x as long to clear a dungeon vs a 'perfect build'. As I am really meshing with how the one I built plays for game enjoyment.
Like one video I did watch as someone sent it to me, was saying why the necro sucks. It was because he said "I dont like the minions, and I dont like the corpse thing"..well no shit you wont like a necro minion build. It's like saying a WoW druid is unplayable because you dislike the pet gameplay.
I say try it, respec is peanuts in gold, practically free. See if you like it.
-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf
Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
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vegitayo
Posts: 1105
Location: Western Cave
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Posted: Tue, 20th Jun 2023 20:14 Post subject: |
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Im lv 80 sorc and so far this is my experience with builds
Ice shard (either with avalance or shatter ) is by far the best because of the constant vulnerable proc on enemies, other builds are not even close sadly
Lightning is super fun but you need some legos to power it up to stupid levels otherwise it feels very underwhelming , the fun part is that there are many ways to make the lightning build unlike the other ones
There is also is a firewall build which does decent damage but damage over time feels weird af to play in a ARPG like diablo, snap instant dmg feels better to me at least
Every other build does pretty low damage in comparison to those main 3 ones
But it deppends what your goals are tbh, i had a lot of fun with a fireball build with the 3x fireball cast unique, damage was not that amazing but was not unplayable or anything like that, you can make any build work as long as you are not interested in giga fast kills and clear times
out of sig inspiration for the moment 
Last edited by vegitayo on Tue, 20th Jun 2023 20:15; edited 1 time in total
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headshot
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Location: UK
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Posted: Tue, 20th Jun 2023 23:46 Post subject: |
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For a sorc, try checking out the Arclash build. In one of the latest builds I’ve seen, dude has his ultimate up me available a good chunk of the time and is damn near invincible while fighting things due to various barriers going off.
couleur wrote: | Everything I don't understand is a mental disorder.  |
couleur wrote: | If the illegals are drowning its their fault for attempting to cross the river in the first place. Especially the children. /s |
russ80 wrote: | Who cares about gameplay. It's one of the few next-gen looking titles out there so BRING IT ON. |
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DXWarlock
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Location: Florida, USA
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Posted: Wed, 21st Jun 2023 02:17 Post subject: |
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The board gets bigger, a lot bigger if you didn't know and you can pick what each block focuses on. It starts as one block, I only have 2 blocks unlocked and can do more later it seems.
Like this, my third block (like my second was) I can pick on the right which block it is:
This is my second block you can see, the first is off the screen on the bottom, and me picking what my right block from the arrow would be:

-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf
Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
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Posted: Wed, 21st Jun 2023 09:10 Post subject: |
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DXWarlock wrote: | The board gets bigger, a lot bigger if you didn't know and you can pick what each block focuses on. It starts as one block, I only have 2 blocks unlocked and can do more later it seems.
Like this, my third block (like my second was) I can pick on the right which block it is:
This is my second block you can see, the first is off the screen on the bottom, and me picking what my right block from the arrow would be:
 |
Such a poor design. I just use a guide. I don't have the hours and patience for figuring this out and in the end you'll end up with a poor build anyway cause you will still have to guess what works in the game going in "blind".
RPG systems should be easy to understand and offer clear choices and tradeoffs. This is just complexity for the sake of complexity. The gear system is okish though, it's intuitive (you still need to know stuff aka spoils yourself as resistances don't work for instance) although it's grindy as F (fuck you helltides). Again, afixes suck. They are actually essentail passive skills to get your build working and it's presented in such an overwhelming way having to navigate the codex and gear to actually set them up Have been running with dupe afixes a couple of times. And since they are essential for your build: good luck figuring this stuff out for yourself if you're into this shit.
I just don't get it, why design a system so complex and tedious that you are forced to copy a build from the web.
Enjoying the game though. It gets a little better after i've done the map so I can focus on my build and adjust the difficulty with nightmare sigils but I will be bored way before level 100. The basic gameplay is fun. Still, don't understand why you'll have to grind basic difficulty for 50+ hours (the time that it took me to get renown done), it makes no sense.
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Posted: Wed, 21st Jun 2023 09:54 Post subject: |
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hows that poor design? did you even spend like 5 mins looking at that board? cmon guys, its not that hard rotfl. 80% of stats are basic stats, you look for those more powerfull ones and route to them, is that fucking hard? in rpgs in old days you had pages of stats, perks, whatever. would you just turn off fallout 1-2 cuz "too many stats"? and ITS ARPG, stats builds and end game complexity is literally the core of that genre.
d4 community is like - its to easy and streamlined, we need system like POE vs now board is "to complicated", "i dont have patience". what are you some tryhard 100lvl grind 1st in the world player that you have to have 100% perfec build even if the difference is 5% in dmg? COME ON.
"We're different, bud. Remember that"
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Posted: Wed, 21st Jun 2023 10:01 Post subject: |
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friketje wrote: | Such a poor design. I just use a guide. I don't have the hours and patience for figuring this out... |
u wot m8?
You are just lazy, it's simple as fuck, man.
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Posted: Wed, 21st Jun 2023 10:08 Post subject: |
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and that board is literally being criticized for being too simple. imagine being game dev and reading all that crappy feedback rotfl.
"We're different, bud. Remember that"
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DXWarlock
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Location: Florida, USA
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Posted: Wed, 21st Jun 2023 10:09 Post subject: |
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zekkere1 wrote: | hows that poor design? |
I agree, literally takes less than one minute of looking and going "I want power node, what path to get to it?
Then pick nodes that benefit your build to get to it. Repeat to next node.
@friketje
I really dont get how you keep stating this game is unplayable without needing guides and youtube people for builds, gear, specs, paragon, etc.
I have not watched a single video or looked at anything diablo related online and doing just fine starting with a "I want an army of undead and DoT AoE master" as my vague goal.
Am I in S tier top 50 players? Probably not. But from 1 -73 so far, I have solo'd everything. The story, both capstones (and both early, I did the first at 43, the next at 60), do fine in nightmare dungeons 'above' my rough level.
And have not had one issue with figuring things out. Be it gear, stats, skills, paragon. Its uber simple "does this give me the thing I want to do, or does it make what I already do better"...that's literally it.
Picking paragon is this: Hm this power node on the left gives +Shadow damage to me and minions. I do shadow damage and have minions, let's work towards it".
And when spending points to get to it: Hmm I have two to pick from to move towards it one is +5 intelligence the other dexterity, I use intelligence as a necro (click).
1/2 the time I spend paragon points I get mid combat as its super simple to pick which one is next in line to get to my power node.
-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf
Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
Last edited by DXWarlock on Wed, 21st Jun 2023 10:21; edited 2 times in total
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Posted: Wed, 21st Jun 2023 10:19 Post subject: |
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its elso very EASILY respecable - just cancell fucking node, costs pennies in game money.
remember d2? thats actually poor design (before respec, tho even after). basically if you didnt check the build online you could beat the game on wt1 or maaaaybe w2 (in terms of d4 design) and then youre fucked, no more game for u cuz your character is broken/too weak. endgame? yeah, farm those 3-4 spots cuz rest is thrash more or less
"We're different, bud. Remember that"
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DXWarlock
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Location: Florida, USA
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Posted: Wed, 21st Jun 2023 10:24 Post subject: |
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Yea respec is basically free if you are over level 40-50. the paragon options are dead simplistic, for example: Do I go with +5 str, or +5 intel for a necro? hmmm..choices.
At the level I am at it takes me maybe 2 minutes to mark an entire bag of loot as trash or not. As I know what i want: +in skills I use, +in DoT/shadow damage, +minion life, +life on kill.
If it doesn't have that, or is worse than what's there..scrap it.
For legendary or uniques same: Does it make my 3 skills I use better? Nope? scrap them.
friketje wrote: | Have been running with dupe afixes a couple of times. |
How?? It puts it in gray text its disabled. Don't blame the game because you didn't even point at your own gear for a while. And do you not check which ones you have (or remember), to know its the same?
Only way I can think of they could make it more obvious, is put red text center of UI that doesnt go away even when running around that says: You already have that.
-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf
Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
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demde
Posts: 6527
Location: Lake Karachay
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Posted: Wed, 21st Jun 2023 10:30 Post subject: |
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DXWarlock wrote: | Yea respec is basically free if you are over level 40-50. the paragon options are dead simplistic, for example: Do I go with +5 str, or +5 intel for a necro? hmmm..choices. |
I'm not saying its complicated, but some rare nodes require certain amount of stats to give further bonuses and those stats might not make sense being high in your class/build. so it might require some planning. Good thing is even if you screw up its cheap to reset everything and redo.
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