System Shock Remake (Nightdive Studios)
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tonizito
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Posts: 51330
Location: Portugal, the shithole of Europe.
PostPosted: Wed, 8th Feb 2023 02:36    Post subject:
Well... might as well as try the new demo Okay


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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PickupArtist




Posts: 9862

PostPosted: Wed, 8th Feb 2023 13:12    Post subject:
i bet they pissing their pants now dead space set the standard and they are nowhere close and cant due to shitty engine
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Divvy




Posts: 1450

PostPosted: Wed, 8th Feb 2023 13:30    Post subject:
Hey, gotta give them props for making a UE4 game without any traversal or shader compilation stutter. Very Happy

In fact, it runs at a very steady 120fps on 4k DLSS Quality maxed out and feels great to play compared to the Dead Space stutterfest.


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pho08




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PostPosted: Wed, 8th Feb 2023 14:43    Post subject:
dat FOV Crying or Very sad
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blackeyedboy




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Location: Transylvania
PostPosted: Wed, 8th Feb 2023 15:03    Post subject:
^ If no FOV slider, then: https://framedsc.com/GeneralGuides/universal_ue4_consoleunlocker.htm


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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ixigia
[Moderator] Consigliere



Posts: 65039
Location: Italy
PostPosted: Wed, 8th Feb 2023 15:33    Post subject:
The updated demo thankfully has a FOV slider along with the option to turn off motion blur (and some other stuff like an improved map/menu, new features etc.)

Divvy wrote:
Hey, gotta give them props for making a UE4 game without any traversal or shader compilation stutter. Very Happy

In fact, it runs at a very steady 120fps on 4k DLSS Quality maxed out and feels great to play compared to the Dead Space stutterfest.

Indeed, it runs smoothly even on my prehistoric PC while looking the part (except for the occasional blinding bloom). Granted, there's not much going on inside the levels and the AI entities are rudimentary, but still. My only complaint is that the melee combat doesn't quite feel as impactful as it should, I hope they can improve that part before the game releases in 2033.
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ijozic




Posts: 202

PostPosted: Fri, 10th Feb 2023 10:04    Post subject:
ixigia wrote:
My only complaint is that the melee combat doesn't quite feel as impactful as it should, I hope they can improve that part before the game releases in 2033.


I feel like I'm getting much better results if holding the hit button and then releasing when close to the target while it's apparently very important to have the enemy in crosshairs when released. E.g. if I target the mutant's head when releasing, its head gets torn off resulting in instant kill, naturally.

In general, quite a nice remake. They've done some minor changes to the map to make it more logical, but the looks and the atmosphere are all true to the original and it's a remake I always wanted as the original game's concept and the story certainly deserved it.
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tonizito
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PostPosted: Thu, 16th Feb 2023 12:45    Post subject:
https://www.eurogamer.net/nightdives-smart-remake-proves-system-shock-has-still-got-it

Bah, reads like a preview but it turns out to be just the latest demo review and the journo is too dense (shocking, I know) or unwilling to research the lore of the game's evolving release date

Quote:
Availability: Demo still available on Steam. Full release listed as March 2023, but is oddly unspecific this close to it. I'll check it out
Reaction


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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locke89




Posts: 2812
Location: Poland
PostPosted: Thu, 16th Feb 2023 13:22    Post subject:
Any news on System Shock 2 Enhanced Edition?
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blackeyedboy




Posts: 9928
Location: Transylvania
PostPosted: Fri, 3rd Mar 2023 09:38    Post subject:
Been watching a bit the updated demo:

 Spoiler:
 


This is the first game in my life where such cramped environments are a 'no' for me. I just don't find them ok, and they only make sense in the limited technical context of the original game from 100 years ago...

Never had trouble with Penumbra, Amnesia, Layers of Fear, Soma, Alien Isolation etc. games. But this... I just don't... Eh.

Probably huge fans of SS will be right at home here, though, thanks to nostalgia.


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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vurt




Posts: 13652
Location: Sweden
PostPosted: Fri, 3rd Mar 2023 10:38    Post subject:
blackeyedboy wrote:
and they only make sense in the limited technical context of the original game from 100 years ago...


Not sure large spaces would make a lot of sense considering the setting itself. But sure, it might be a little bit more cramped than let's say dead space.
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blackeyedboy




Posts: 9928
Location: Transylvania
PostPosted: Fri, 3rd Mar 2023 16:10    Post subject:
It's also the repetitiveness of the same size building/area base components.

It's like... Minecraft! Just look and you will see the same grid/cells everywhere! There's NO variation in level geometry! Laughing

A bottle of wine will give me much less headache than walking through those perfectly mathematically crafted levels. grinhurt


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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vurt




Posts: 13652
Location: Sweden
PostPosted: Fri, 3rd Mar 2023 16:58    Post subject:
sure, that's true to older games, the level layout is more same'ish throughout. maybe they switched it up a bit in some places, remains to be seen.

I can both appreciate it and kind of hate it at the same time Razz
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Divvy




Posts: 1450

PostPosted: Fri, 3rd Mar 2023 18:06    Post subject:
To be fair, the fans pretty much wanted a 1:1 remake with better graphics and some QOL stuff. It's not quite that, but close enough. Going ham on the level design would probably just piss off their core audience. Again.
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vurt




Posts: 13652
Location: Sweden
PostPosted: Fri, 3rd Mar 2023 19:06    Post subject:
yup, i didn't back it (some 7-8 years ago) for a "spiritual remake", i want it to be like the original but better ui, controls, graphics, audio.. i also would have liked it better 7+ years ago than now i fear, i find it very, very hard to get into such games these days.
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Divvy




Posts: 1450

PostPosted: Fri, 3rd Mar 2023 19:48    Post subject:
They gave a list of all the beta keys to all the backers. Laughing


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vurt




Posts: 13652
Location: Sweden
PostPosted: Fri, 3rd Mar 2023 20:03    Post subject:
wat?
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Divvy




Posts: 1450

PostPosted: Fri, 3rd Mar 2023 20:30    Post subject:
vurt wrote:
wat?


Every beta-eligible backer got the full list of beta keys. They revoked the keys minutes later and are now working to get new keys to backers. Just can't seem to catch a break, these guys. Laughing
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vurt




Posts: 13652
Location: Sweden
PostPosted: Fri, 3rd Mar 2023 21:15    Post subject:
right, i just browsed twitter and saw this

https://twitter.com/NightdiveStudio/status/1631725306888466433

didn't get an email, but i guess i have to log into kickstarter.

edit: ah, its for those who backed it for $50, which i didn't, $30.
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ixigia
[Moderator] Consigliere



Posts: 65039
Location: Italy
PostPosted: Tue, 14th Mar 2023 14:29    Post subject:
Shockingly (not), it ain't ready yet:
Quote:
The wait is (almost) over. The PC edition of System Shock – the fully fledged remake of the groundbreaking original from 1994 – will be released on 30 May this year.

We had hoped to bring the game to market by the end of March, but that turned out to be just beyond our reach; we are after all merely human (unlike Shodan!)


https://store.steampowered.com/news/app/482400/view/3675538825746573847
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tonizito
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Location: Portugal, the shithole of Europe.
PostPosted: Tue, 14th Mar 2023 14:31    Post subject:
Sure sure, 30th May now, suuuuuuuuuuuureeeeeeeeeeeeeeee Laughing


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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vurt




Posts: 13652
Location: Sweden
PostPosted: Tue, 14th Mar 2023 15:17    Post subject:
A ton of bugs + stuff people didn't like at all was likely reported now when it's available to backers. still, i don't understand how a developer again and again can be so deluded.


Last edited by vurt on Tue, 14th Mar 2023 15:18; edited 1 time in total
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blackeyedboy




Posts: 9928
Location: Transylvania
PostPosted: Tue, 14th Mar 2023 15:18    Post subject:
I have a feeling this remaster will do okay.


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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Divvy




Posts: 1450

PostPosted: Tue, 14th Mar 2023 20:13    Post subject:
Even without considering their previous track record, this delay was easy to predict by the absolute avalanche of bug reports the backer beta is generating. Many of them game-breaking bugs.


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ijozic




Posts: 202

PostPosted: Thu, 16th Mar 2023 20:29    Post subject:
Not sure what pushed the release back exactly. I've reached the Engineering level and didn't encounter any bugs worth mentioning. The only kind of annoying thing is that when you re-enter a room or an area, the already dead enemies get respawned and drop down on the floor (like the game removes them from the level to optimize performance and redrops them where they were).

The game is pretty much what I wanted it to be. Lacks a few more finishes here and there (like, I only had to jettison the Beta grove, not the other two).
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vurt




Posts: 13652
Location: Sweden
PostPosted: Thu, 23rd Mar 2023 09:27    Post subject:
ATARI just bought them. People seem worried. I guess ATARI these days isn't what it used to mean, at some point a long time ago, in a retro universe, far far away...
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tonizito
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Location: Portugal, the shithole of Europe.
PostPosted: Thu, 23rd Mar 2023 10:02    Post subject:
"Sorry guys but with this Atari acquisition and due to, um, reasons, the game is now postponed again" Laughing


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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prudislav
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PostPosted: Mon, 22nd May 2023 10:43    Post subject:


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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tonizito
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Location: Portugal, the shithole of Europe.
PostPosted: Mon, 22nd May 2023 10:50    Post subject:
I hope so...


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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spajdr




Posts: 1842
Location: Czechia
PostPosted: Tue, 23rd May 2023 14:39    Post subject:
They didn't specify which year, so... Very Happy
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