[PSP] Street_Fighter_Alpha_3_MAX_USA_PSP-ARTiSAN
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DeMoN064




Posts: 1308

PostPosted: Wed, 8th Feb 2006 15:43    Post subject: [PSP] Street_Fighter_Alpha_3_MAX_USA_PSP-ARTiSAN
http://www.console-news.org/index.php?id=48&rls=11687 ,
Not working blah blah wait for a kernal hack on 2.60 Rolling Eyes
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TheGame110011001
Banned



Posts: 3004
Location: HEHE
PostPosted: Wed, 8th Feb 2006 15:45    Post subject:
wait for people to start working on it ^_^

and btw... I never registered at maxconsole you lamers.


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mcmanic




Posts: 1440

PostPosted: Wed, 8th Feb 2006 20:02    Post subject:
CRA$HH110011001 wrote:

and btw... I never registered at maxconsole you lamers.


not anymore anyway Rolling Eyes
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Who-CareZ




Posts: 676

PostPosted: Sat, 11th Mar 2006 09:11    Post subject:
Why the hell cant SFA3 work yet?

I just dont understand, Mega Man Powered Up works up to a certain point but it works, and its a 2.6 Firmware game. DragonBallZ works also. So what did Capcom do to make SFA3 unplayable?

Theres gotta be a way.

If GTA on 1.5 become a reality along side other games that us 1.5 users would never have thought to be playing on 1.5 became playable. Then there must be a way.

I have tried so many methods myself, I just gave up.

Its nice to play GTA and DragonBallZ on 1.5 But I think the Ultimate thing would be to get SFA3 to work aswell.
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jaapie18




Posts: 2446
Location: Holland
PostPosted: Sat, 11th Mar 2006 10:09    Post subject:
this game isn't playable aswell

Pinball_Hall_Of_Fame_USA_PSP-ARTiSAN

And its just a 2.0 game
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|NFiNiTY




Posts: 110

PostPosted: Sat, 11th Mar 2006 13:14    Post subject:
Not every game is the same, they all use functions slightly differently. Why the excitement over yet another old street fighter port is, i dont know.
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skidrow
Moderator



Posts: 8691

PostPosted: Sun, 12th Mar 2006 18:37    Post subject:
can't w8 to play this 1 Very Happy


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