Commandos.Strike.Force-RELOADED
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Lutek




Posts: 24

PostPosted: Sun, 12th Mar 2006 13:42    Post subject: Commandos.Strike.Force-RELOADED
At least, fully cracked, fully working release Smile

The Commandos Strike Force are an Elite team, hand-selected from the most hardened regiments of the Allied armies. Specially trained in physical fitness, survival, weaponry and tactics, and armed with the latest equipment, their objective is to conduct strategic missions behind enemy lines in order to disrupt Nazi operations in advance of the main Allied assault force.

The Commandos Strike Force are at the vanguard of the Allies fight back, employing unconventional and irregular methods to disable the enemy.
1942 – WWII has raged for 3 years. Europe is on it’s knees to Hitler’s Nazi onslaught. France and Norway have fallen. England has been ravaged. Russia is under heavy bombardment. The freedom of Europe and the fate of the world are in the balance.

Commandos Strike Force is a 1st person tactical action shooter featuring three characters with different abilities and skills. Undertake action, infiltration and stealth missions, engaging the enemy with a diverse arsenal of weapons and utilising intricate tactics. Sabotage, kidnap officials and foil enemy plans with incursions behind enemy lines. Fight in Stalingrad, Norway and France as the Green Beret, Sniper and Spy, switching between characters to adapt to all combat situations. Wage war in open, non-linear environments where you are in control – formulate and execute your own plans of attack; your actions will have reactions.

Enter into battle alone, or with up to 7 of your friends online on PlayStation(R)2 computer entertainment system and 15 on Xbox Live and PC.



http://www.gamershell.com/news/28167.html
Commandos goes FPS...why not!Wink

Final release date set in Europe to March 17th.

Download Links for the Demo:
www.commandosstrikeforcedemo.com
www.gamershell.com/download_12606.shtml

http://csf.pyrostudios.com/

GAME..........:: Commandos Strike Force (c) Eidos
GENRE.........:: First Person Shooter
RELEASE.......:: 03/2006
SIZE..........:: 82x50MB
PROTECTION....:: SecuROM 7


Source: luiluilui
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TaKsIn




Posts: 37

PostPosted: Sun, 12th Mar 2006 13:48    Post subject:
Nice work RELOADED Thanks a lot
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johnwoo2004




Posts: 33

PostPosted: Sun, 12th Mar 2006 14:06    Post subject:
Finally! CloneS suck! Surprised
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Areius




Posts: 14850

PostPosted: Sun, 12th Mar 2006 14:11    Post subject:
Speek for yourself plz Wink


PC: Yes. Console: No.
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Nidhogg




Posts: 490
Location: Old Europe
PostPosted: Sun, 12th Mar 2006 14:17    Post subject:
Now that the protection crap is solved, can we finally get some info about the game itself? Razz I don't feel like going through 5 pages of "omg cl0nes suxx0r n i be t00 st00pid t0 us3 teh t00ls that be listed up in teh inf0 omgbbqkthx" in the other thread only to get some sort of review. Rolling Eyes
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Sublime




Posts: 8615

PostPosted: Sun, 12th Mar 2006 14:31    Post subject:
just go through 4 pages.... or read this

http://www.nfohump.com/forum/viewtopic.php?p=341304#341304


Stealth88 and Lod|_Dod| wrote:
"And the winner is.... Sublime!" That fucking kid is always right. Sublime FTW!

http://artpad.art.com/?irqy7s4162w <3 you too
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Parallax_
VIP Member



Posts: 6422
Location: Norway
PostPosted: Sun, 12th Mar 2006 14:33    Post subject:
Yay for cracks Razz


Upcoming PC games 2009 and onwards
Bravery is not a function of firepower.
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iMiKE




Posts: 85
Location: Russia, Novosibirsk
PostPosted: Sun, 12th Mar 2006 14:58    Post subject:
*Yahoo*!
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BloodAngel




Posts: 1234

PostPosted: Sun, 12th Mar 2006 15:14    Post subject:
edited by skidrow: no requests. First warning
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BloodAngel




Posts: 1234

PostPosted: Sun, 12th Mar 2006 16:13    Post subject:
sorry m8 Sad


Intel Core2 Quad Q8300
Asus P5N-E SLI
Asus ENGTX 480
4GB 6400
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[Muad|Dib]




Posts: 110

PostPosted: Sun, 12th Mar 2006 16:55    Post subject:
Reloaded = Respect

Nice job!

[Muad|Dib]


Intel C2D E6600 @ 3gHZ, EVGA 680i, 2x1GB OCZ XTC Platinum @ 808mHZ, EVGA 8800GTS 640MB, Audigy 2, Vista Ultimate, Plextor PX-755A SATA, Antec TruePower 650
http://www.dunemessiah.com/
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Fhwendel




Posts: 10

PostPosted: Sun, 12th Mar 2006 18:06    Post subject:
Commandos.Strike.Force-RELOADED



  • Official web page: LINK
  • Publisher: Eidos Interactive
  • Developer: Pyro Studios
  • Genre: Historic Tactical Shooter
  • Release date: 4/4/06
  • Story/Description:
    Quote:

    The Commandos Strike Force are an Elite team, hand-selected from the most hardened regiments of the Allied armies. Specially trained in physical fitness, survival, weaponry and tactics, and armed with the latest equipment, their objective is to conduct strategic missions behind enemy lines in order to disrupt Nazi operations in advance of the main Allied assault force.

    The Commandos Strike Force are at the vanguard of the Allies fight back, employing unconventional and irregular methods to disable the enemy.
    1942 – WWII has raged for 3 years. Europe is on it’s knees to Hitler’s Nazi onslaught. France and Norway have fallen. England has been ravaged. Russia is under heavy bombardment. The freedom of Europe and the fate of the world are in the balance.

    Commandos Strike Force is a 1st person tactical action shooter featuring three characters with different abilities and skills. Undertake action, infiltration and stealth missions, engaging the enemy with a diverse arsenal of weapons and utilising intricate tactics. Sabotage, kidnap officials and foil enemy plans with incursions behind enemy lines. Fight in Stalingrad, Norway and France as the Green Beret, Sniper and Spy, switching between characters to adapt to all combat situations. Wage war in open, non-linear environments where you are in control – formulate and execute your own plans of attack; your actions will have reactions.

    KEY FEATURES

    VARIATION OF GAMEPLAY
    - Experience different gameplay styles, level lengths and intensities as you carry out raids, ambushes, rescues, sabotage, espionage and more.

    3 DISTINCTIVE CHARACTERS
    - Play as a Green Beret, Sniper and Spy, each with their own unique skills and abilities. Switch between characters on-the-fly in selected missions.

    INTENSE OPEN BATTLEFIELDS
    - Wage war in open, non-linear environments from the dark wooded forests of Normandy, to the icy terrain and mountains of Norway, to the bomb-blasted rubble of Stalingrad.

    MULTIPLE WAYS TO COMPLETE MISSIONS
    - Choose how, where and when to fight. You are in control - formulate and execute your own plans of attack; your actions will have reactions.

    ULTIMATE CHALLENGE
    - Progressive A.I. with personal attributes and natural behaviour. Your enemy is aware of the environment and remembers past events.

    INCREDIBLE REPLAYABILITY
    - Totally open level design with multiple paths and optional secondary objectives.

    AUTHENTIC WWII WEAPONS
    - The most complete arsenal of weapons and gadgets, from the iconic and deadly Sykes-Fairbairn Commando knife to the explosive Panzerfaust.

    REALLY BE THERE
    - Advanced engine allows rag doll physics, particle effects, and interaction with the environment.

    MULTIPLAYER
    - Play your friends in online multiplayer battles with unique play options.

  • Multiplayer: Yes, but don't know if able with illegal version
  • Media type and size: DVD, 82x50MB
  • System requirements:
    Quote:

    REQUIRED SYSTEM SPEC (from demo, if someone has from game itself, please give, so I can change it;) ):

    · Microsoft® Windows® XP
    · PC with 1.8 Ghz equivalent or higher processor
    · 512 MB of system RAM
    · ? GB available hard disk space
    · 64 MB GeForce4Ti-class video card. The game only officially supports
    cards with ATI (Radeon 9 or greater) and Nvidia chipsets.
    The GeForce 4 MX is not supported.
    · Microsoft Windows 2000/XP compatible sound card with speakers
    (100% DirectX 9.0c-compatible) or headphones
    · Microsoft Mouse or compatible pointing device
    · 56.6 Kbps or better modem for 1v1 online play
    · Broadband connection for online play with 3 or more players
    · DirectX 9.0c or above

  • Release folder name: Commandos.Strike.Force-RELOADED
  • NFO file: LINK
  • Protection: SecuROM 7
  • Multilanguage: Yes
  • News & Previews: GameSpot
  • Demo: GamersHell GameSpot
  • Screenshots: GamersHell GameSpot IGN
  • Movies: GamersHell GameSpot IGN


FORUM Rules wrote:
1. No requests!!! Don't ask where to find stuff. There are no files here and we won't help you find it!

2. Don't PM people asking for warez!


Last edited by Fhwendel on Tue, 14th Mar 2006 18:05; edited 1 time in total
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bonebreaker23




Posts: 69

PostPosted: Sun, 12th Mar 2006 18:15    Post subject:
i dowmnload it
but when i click on the exe icon
a black screen will come with a watch

then a error messege
"Sound Card not Found"

what must i do to play it
plz help me.

and yes i have the latest update for my sound card.

an di can play another games like Bf2 and CSS no problem but with Commands SF it says sound card not found what the hell is this??
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CLDragon




Posts: 208

PostPosted: Sun, 12th Mar 2006 22:10    Post subject:
this is weird, the loading time is short but the gameplay stutters with my Radeon 9250 Sad /sigh need to upgrade again


nightlith wrote:
lol pirates pretending to be pirates...oh god the irony...


[quoted from Pirates of the Burning Sea thread]
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deelix
PDIP Member



Posts: 32062
Location: Norway
PostPosted: Sun, 12th Mar 2006 23:06    Post subject:
CLDragon wrote:
this is weird, the loading time is short but the gameplay stutters with my Radeon 9250 Sad /sigh need to upgrade again
again.. dude thats like 3 years old.. Time goes fast Sad
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Mortibus




Posts: 18053
Location: .NL
PostPosted: Sun, 12th Mar 2006 23:23    Post subject:
just finished,nice game a bit short tho Smile
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Kommando




Posts: 4863
Location: Vinland
PostPosted: Sun, 12th Mar 2006 23:24    Post subject:
Good job RELOADED...i was sick of the other thread since no one was talking about the actual game
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deelix
PDIP Member



Posts: 32062
Location: Norway
PostPosted: Sun, 12th Mar 2006 23:24    Post subject:
ELIZ wrote:
just finished,nice game a bit short tho Smile
Seriously dude, you should start making speedruns... ^^
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TheNerd




Posts: 1025
Location: Israel
PostPosted: Sun, 12th Mar 2006 23:38    Post subject:
johnwoo2004 wrote:
Finally! CloneS suck! Surprised


yup!


My System:
CPU : AMD "Barton" 2500+.
Memory : 768MB DDR PC2100.
GFX : Nvidia 6600GT DDR3 128MB , AGPx8
M\B: Gigabyte GA-7VT600P-RZ MotherBoard
Sound: AC97 Realteck 5.1 ALC655 - Audio.
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Mortibus




Posts: 18053
Location: .NL
PostPosted: Sun, 12th Mar 2006 23:39    Post subject:
deelix wrote:
ELIZ wrote:
just finished,nice game a bit short tho Smile
Seriously dude, you should start making speedruns... ^^

actually i was taking my time to get 100% Rolling Eyes ,no rly Razz
didn't posted in previous tread coz it was full of protec-bitchin so i figured why discuss something that 95% can't run,so i waited for things to calm down
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codemaster




Posts: 23

PostPosted: Sun, 12th Mar 2006 23:49    Post subject:
I just got to ask something about the graphics... they are very good but I get some kind of blur or like its a "grain" filter over the picture (like in the menus) Is it supposed to be like this? because in the screenshots I have seen the graphics are very sharp...
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Mortibus




Posts: 18053
Location: .NL
PostPosted: Mon, 13th Mar 2006 00:15    Post subject:
codemaster wrote:
I just got to ask something about the graphics... they are very good but I get some kind of blur or like its a "grain" filter over the picture (like in the menus) Is it supposed to be like this? because in the screenshots I have seen the graphics are very sharp...

Settings=>Video=>noise=off
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JumpyJim




Posts: 113
Location: Ecosse
PostPosted: Mon, 13th Mar 2006 03:40    Post subject:
Well, that sure was one heck of a short game Shocked


ZX81 fanboy.
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bratsk




Posts: 50

PostPosted: Mon, 13th Mar 2006 04:05    Post subject:
Just finished, what a nice game. I thought being the spy was the most fun!
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Mortibus




Posts: 18053
Location: .NL
PostPosted: Mon, 13th Mar 2006 04:45    Post subject:
bratsk wrote:
Just finished, what a nice game. I thought being the spy was the most fun!

yep, but when alarm went off for no reason sometimes was realy irritating
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bratsk




Posts: 50

PostPosted: Mon, 13th Mar 2006 04:54    Post subject:
Usually the alarm went off when i killed someone and someone else saw it, they started screaming and it went off. Sometimes they saw me from so freakin far, and sometimes i could kill a dude right behind them and they wouldnt notice. The best mission i thought where you start in the farmhouse, and then you gotta get a doctor, a truck, and some other shit.
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red_s




Posts: 2

PostPosted: Mon, 13th Mar 2006 09:08    Post subject:
Has anyone got this to work on Windows x64? The demo ran fine for me but both the clone and reloaded releases crash immediately after starting
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Mortibus




Posts: 18053
Location: .NL
PostPosted: Mon, 13th Mar 2006 09:10    Post subject:
bratsk wrote:
Usually the alarm went off when i killed someone and someone else saw it, they started screaming and it went off. Sometimes they saw me from so freakin far, and sometimes i could kill a dude right behind them and they wouldnt notice. The best mission i thought where you start in the farmhouse, and then you gotta get a doctor, a truck, and some other shit.


my favorite was "Eye for an eye" where u snipe 10 officers,reminded me of Sniper Elite Smile
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bratsk




Posts: 50

PostPosted: Mon, 13th Mar 2006 09:15    Post subject:
Yeah yeah that mission was good too, finding a good place to snipe them officers. Usually officers have some back up and if you snipe the officer they just stand there, looking stupid and being red, i thought they would rush me for sure becuase they could see me.
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red_s




Posts: 2

PostPosted: Mon, 13th Mar 2006 09:16    Post subject:
Nevermind, works fine in x64
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