Uncharted 4: A Thief's End / The Lost Legacy
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demde




Posts: 6526
Location: Lake Karachay
PostPosted: Wed, 19th Oct 2022 18:12    Post subject:
PredOborG wrote:
There is "UNCHARTED Legacy of Thieves Collection" iso in the Bay. Only 25.3 GB. Is that fake? On RIN it's mentioned there's FLT release.

Should be main depot is 93gb and another that is 30 gb.


AMD Ryzen 7 7800X3D / MSI Gaming X Slim GeForce RTX 4080 SUPER / ASRock B650 PRO RS / Arctic Liquid Freezer III 360 / G.Skill Trident Z5 Neo 2x16GB DDR5-6000 CL30 / Samsung 980 Pro 2 TB / SeaSonic VERTEX GX-850 850W Gold / Lian Li LANCOOL 216
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blackeyedboy




Posts: 9940
Location: Transylvania
PostPosted: Wed, 19th Oct 2022 18:38    Post subject:
UNCHARTED_Legacy_of_Thieves_Collection-FLT


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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Asgarion




Posts: 338
Location: Norway
PostPosted: Thu, 20th Oct 2022 11:16    Post subject:
Plays well on my machine, just finished the prologue.
The hand to hand fighting is really clunky, otherwise works fine on m+kb.

Edit:Well, I said prologue, was actually the first 2 chapters. Felt like 3 prologues, though Very Happy
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Przepraszam
VIP Member



Posts: 14474
Location: Poland. New York.
PostPosted: Thu, 20th Oct 2022 11:36    Post subject:
Asgarion wrote:
Plays well on my machine, just finished the prologue.
The hand to hand fighting is really clunky, otherwise works fine on m+kb.

Edit:Well, I said prologue, was actually the first 2 chapters. Felt like 3 prologues, though Very Happy


What are you specs? Curious to hear more about performance.


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qqq




Posts: 1518

PostPosted: Thu, 20th Oct 2022 11:46    Post subject:
Performance is so-so. A 1060 is doing 40-45 frames at 1080p, even at low. It's a so-so port overall, pretty basic. Nothing awful about it, but also nothing to celebrate here. Performance is lower than normal, as with pretty much all games that were tailored made for a console architecture with zero intention for it to ever be multiplatform.

The mouse input is tied with framerate as in the lower the framerate, the faster the mouse camera is. Running the game at 144hz needs a pretty big increase in dpi from the mouse software. If you lock the framerate lower, at 60, moving the camera with the mouse speeds up like a bullet. Caping it at 30 speeds it up even more. But it's otherwise fine, after you dial in a sensitivity you like. Seems this behaviour made a lot of people on steam to make threads saying the game has acceleration, but it doesnt.

Benchmarks here

https://www.computerbase.de/2022-10/uncharted-legacy-of-thieves-benchmark-test/3/#abschnitt_benchmarks_in_full_hd_wqhd_und_ultra_hd


The game also bombed on PC. 7900 CC on steam. Same as Scorn. Days Gone, another sony bomb did near 28K.
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Nodrim




Posts: 9495
Location: Romania
PostPosted: Thu, 20th Oct 2022 12:02    Post subject:
Days Gone did pretty well on steam. Scorn did alright given that it's on game pass. Both Uncharted and A Plague Tale: Requiem are not doing too well.
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qqq




Posts: 1518

PostPosted: Thu, 20th Oct 2022 12:31    Post subject:
Compared to the money invested for these ports, a very, very, very small amount, all the games returned a profit. Reading how God of War had a main team of just 4 guys over two years was wild. Four employees. With that type of skeleton crew doing the port you were going to make a profit regardless.

But overall every sony game underperformed, relative to the market as a whole. 30K, 50K or 70K players are peanuts these days and compared to the hype they get on playstation, are very mundane numbers. There's very low interest for sony games so far, but we'll have to wait and see when we reach the point where a big release will launch the same day on ps and PC, where the interest is at max.

Some might say that people already played them on playstation, but no, they didn't. There's very little overlap between consoles and PC when you factor the entire global audience and not entushiasts like us who might use more platforms. Also, no, the fact that this is the fourth game is also not the fault. Uncharted 1 sold 2 million, U3 sold 6 million and U4 sold 16 million. The overwhelming majority of players never played the original trilogy, yet bought U4. This type of thing doesnt matter, if the game is enticing enough. Same with Witcher 3. Basically the entirety of the sony ecosystem hasn't played the first 2 games, but W3 still sold 40 million
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blackeyedboy




Posts: 9940
Location: Transylvania
PostPosted: Thu, 20th Oct 2022 12:41    Post subject:
Give it time, lads.

It will do well.

Requiem on the other hand... Meh.


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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Nodrim




Posts: 9495
Location: Romania
PostPosted: Thu, 20th Oct 2022 13:06    Post subject:
You are taking into account players online instead of copies sold.
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qqq




Posts: 1518

PostPosted: Thu, 20th Oct 2022 13:15    Post subject:
The online number of players has a direct correlation with the number of copies sold. It's a ballpark area guesswork of course, but a pretty educated one. We can also deduce the total number of copies sold based on the number of reviews. It will not always be accurate, but you can take the max CC steam players of a game near its launch window and multiply it by 8. That will give us a rough estimate of how many copies were sold.


This generally works, though obviously its not set in stone. For example, when you have around 120 000 concurent players at launch, that means you sold around a million copies right then.

That's why having 70K for God of War is decent, in the pretty a'ight cathegory, its at the same time pretty poor when you look at the game doing 10 million in 15 months on playstation.
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Asgarion




Posts: 338
Location: Norway
PostPosted: Thu, 20th Oct 2022 13:19    Post subject:
Przepraszam wrote:
Asgarion wrote:
Plays well on my machine, just finished the prologue.
The hand to hand fighting is really clunky, otherwise works fine on m+kb.

Edit:Well, I said prologue, was actually the first 2 chapters. Felt like 3 prologues, though Very Happy


What are you specs? Curious to hear more about performance.



My system is really getting old, but can't bother to upgrade at todays prices:
Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz,
16 gb ram
Geforce GTX 1660 super
SSD
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Stormwolf




Posts: 23515
Location: Norway
PostPosted: Thu, 20th Oct 2022 13:51    Post subject:
qqq wrote:
Performance is so-so. A 1060 is doing 40-45 frames at 1080p, even at low. It's a so-so port overall, pretty basic. Nothing awful about it, but also nothing to celebrate here. Performance is lower than normal, as with pretty much all games that were tailored made for a console architecture with zero intention for it to ever be multiplatform.

The mouse input is tied with framerate as in the lower the framerate, the faster the mouse camera is. Running the game at 144hz needs a pretty big increase in dpi from the mouse software. If you lock the framerate lower, at 60, moving the camera with the mouse speeds up like a bullet. Caping it at 30 speeds it up even more. But it's otherwise fine, after you dial in a sensitivity you like. Seems this behaviour made a lot of people on steam to make threads saying the game has acceleration, but it doesnt.

Benchmarks here

https://www.computerbase.de/2022-10/uncharted-legacy-of-thieves-benchmark-test/3/#abschnitt_benchmarks_in_full_hd_wqhd_und_ultra_hd


The game also bombed on PC. 7900 CC on steam. Same as Scorn. Days Gone, another sony bomb did near 28K.


I'm getting 5 fps on my GTX 680. Unoptimized shit.

At some point game development will leave old cards in the dust and that is the way of things. 1060 is not exactly cream of the crop anymore. I'm surprised you get 40 tbh
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qqq




Posts: 1518

PostPosted: Thu, 20th Oct 2022 14:13    Post subject:
Im using a 3080, the 1060 result is what i've seen online. The issue with the port is that it performs lower than it should, lower than its console equivalent. One theory is that it was so tailor made for a unified memory architecture that you have in consoles that it underperforms on PC where we dont have that.

It was the same with Horizon. After a number of patches Horizon got an uplift in performance of around 65% or so, just from patches running on Pascal cards. When we make fun of magic patches, Horizon is a good benchmark for them. 65% uplift in performance


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StrEagle




Posts: 14059
Location: Balkans
PostPosted: Thu, 20th Oct 2022 21:17    Post subject:
it's good, but Tomb Raider is much better - much more.. evolved and cut out


Lutzifer wrote:
and yes, mine is only average
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deadseasquirrel




Posts: 99

PostPosted: Thu, 20th Oct 2022 23:41    Post subject:
/Sigh

My i2500k just met its first failure. Won't even start. I'm sure there are some instructions that my old cpu just isn't capable of. Like the old sse/sse2 in the past. Been needing an upgrade but my duct-taped potato has handled everything else of recent. But this is the first time I've had a game shake its finger at my rig and go tsk tsk. I'm sure there will be more.
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StEFaN7




Posts: 5801
Location: them swamps
PostPosted: Fri, 21st Oct 2022 07:51    Post subject:
it needs avx2, from haswell upwords.....probably a p2p patch will bypass it like with other games


I can see your soul at the edges of your eyes..
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blackeyedboy




Posts: 9940
Location: Transylvania
PostPosted: Fri, 21st Oct 2022 14:02    Post subject:
StrEagle wrote:
it's good, but Tomb Raider is much better - much more.. evolved and cut out


90% agree.


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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StEFaN7




Posts: 5801
Location: them swamps
PostPosted: Sat, 22nd Oct 2022 07:30    Post subject:
just started playing this and everything seems like a big step up from the last game. the combat feels more satisfying now, animations and attention to details are top notch, tone seems more serious. i just cant believe this is on pc lol

dont know if they did any remastering but for a 2016 game it just looks amazing


I can see your soul at the edges of your eyes..
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blackeyedboy




Posts: 9940
Location: Transylvania
PostPosted: Sat, 22nd Oct 2022 11:11    Post subject:
Pey wrote:
Raw mouse input is there...


No it isn't.

Game has some sort of (negative) mouse acceleration.


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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MirkoOdora




Posts: 1034

PostPosted: Sun, 23rd Oct 2022 09:30    Post subject:
Getting 60fps locked with VSync, arround 120 no vsync. Hardware from sig, using the 522.25 nv driver which they say bumped up fps for everything from 1xxx series. Ultra settings, no DLSS/FidelityFX.

Had one sudden CTD so far, am on chapter 9.


Asus, B550, 3700X, 3060, 32GB.
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Il_Padrino




Posts: 7496
Location: Greece by the North Sea
PostPosted: Sun, 23rd Oct 2022 13:19    Post subject:
Played a few chapters, very enjoyable ride so far. Falling juuust slightly below 120 FPS most of the time, on ultra settings (RTX 2080, no DLSS & I always play on 1080p).
Playing these PS exclusives from years ago with great visuals always makes me sad about how amazing games could be today, if not for the industry itself.


There must have been a door there in the wall, when I came in.
Truly gone fishing.
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PredOborG




Posts: 1933
Location: BG
PostPosted: Sun, 23rd Oct 2022 13:32    Post subject:
There's 2 separate releases by FitGirl now. First for Thief's End and the other - The Lost Legacy. So now we can download and play 1 of the games instead of the full 96 GB collection. So Much Win
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qqq




Posts: 1518

PostPosted: Sun, 23rd Oct 2022 13:38    Post subject:
Il_Padrino wrote:

Playing these PS exclusives from years ago with great visuals always makes me sad about how amazing games could be today, if not for the industry itself.


What do you mean ? Why ps games in particular ?
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Il_Padrino




Posts: 7496
Location: Greece by the North Sea
PostPosted: Sun, 23rd Oct 2022 13:48    Post subject:
I guess I meant console exclusives in general, although the PS exclusives seem to stand out, visually and overal quality, compared to the (early access) "AAA" crap that we mostly get on pc.


There must have been a door there in the wall, when I came in.
Truly gone fishing.
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vurt




Posts: 13684
Location: Sweden
PostPosted: Sun, 23rd Oct 2022 14:08    Post subject:
PredOborG wrote:
There's 2 separate releases by FitGirl now. First for Thief's End and the other - The Lost Legacy. So now we can download and play 1 of the games instead of the full 96 GB collection. So Much Win


that's great, might play lost legacy on PC then since i didn't start playing it yet on the ps5.

a bit disappointed gyro aim wasn't implemented for PS5, works pretty great otherwise.
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qqq




Posts: 1518

PostPosted: Sun, 23rd Oct 2022 14:49    Post subject:
Il_Padrino wrote:
I guess I meant console exclusives in general, although the PS exclusives seem to stand out, visually and overal quality, compared to the (early access) "AAA" crap that we mostly get on pc.



Eh, It was only naughty dog really and only starting with that year where they had the budget and time to polish the game really well. Just 3 years prior, the last of us was running at 25 frames when just walking around outside and going to 20 when something happened on screen. Just recently horizon 2 had a gazzilion patches over several months

Back in 2016 you had multiple games that looked better, Battlefield 1, Doom, Dishonored 2. And Doom 16 was every bit as polished and refined. We'll probably be able to add Santa Monica next to ND though after Ragnarock comes out, that game should have gotten a hefty increase in budget after the previous game did well financially.
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Il_Padrino




Posts: 7496
Location: Greece by the North Sea
PostPosted: Mon, 24th Oct 2022 07:38    Post subject:
Yeah, I guess that's true. The games you summed are primarily first person shooters, which I kind of grew out of. Perhaps I'm just craving for more (polished) adventure type titles on pc like this, and also God of War. Very Happy


There must have been a door there in the wall, when I came in.
Truly gone fishing.
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StEFaN7




Posts: 5801
Location: them swamps
PostPosted: Mon, 24th Oct 2022 22:10    Post subject:
finished the main game, was very enjoyable, has little pacing issues at some chapters but other than that everything else was top notch, graphics and animations it just dosent look like a game from 2016, it even puts many games from today to shame, some amazing set pieces as well. was maybe expecting a little more darker tone given the teaser years ago i still remember that, and being directed by druckmann this time, but was mostly a light tone as the rest of the games but with a little more mature characters. a really touching farewell to the series too.



I can see your soul at the edges of your eyes..
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Il_Padrino




Posts: 7496
Location: Greece by the North Sea
PostPosted: Thu, 27th Oct 2022 18:01    Post subject:
Finished main and DLC too now, very enjoyable indeed. The DLC's "free roam" section made the great direction of the main story even more obvious.

Gameplay-wise it's rather simple, but it doesn't matter much because the story and element of "what will come next?" makes up for it, but I can see where some of the "walking simulator"-comments are coming from.
So between the two (if the comparison even makes any sense, although both can be considered adventure games) God of War is more of a "game" between the two, and I'd rate that still higher than this.


There must have been a door there in the wall, when I came in.
Truly gone fishing.
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StEFaN7




Posts: 5801
Location: them swamps
PostPosted: Sun, 30th Oct 2022 16:50    Post subject:
finished the lost legacy too now and this one was also very good, reminded me more of the older games, and pacing was much better than in 4 but it was also like half the length of 4. chloe is def a good replacement for nate if they ever want to make more uncharted


I can see your soul at the edges of your eyes..
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