Fallout 4
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lolozaur




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PostPosted: Wed, 24th Feb 2021 06:58    Post subject:
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Interinactive
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Posts: 29477

PostPosted: Wed, 24th Feb 2021 07:03    Post subject:
⁢⁢


Last edited by Interinactive on Mon, 4th Oct 2021 08:29; edited 3 times in total
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DCB




Posts: 5410

PostPosted: Wed, 24th Feb 2021 10:25    Post subject:
Trevor Devine wrote:
We’re forking out money, assuming that large companies are being ethically correct


Well there's your problem.
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Interinactive
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PostPosted: Thu, 25th Feb 2021 03:52    Post subject:
⁢⁢


Last edited by Interinactive on Mon, 4th Oct 2021 08:29; edited 3 times in total
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tonizito
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Posts: 51473
Location: Portugal, the shithole of Europe.
PostPosted: Tue, 9th Mar 2021 15:28    Post subject:
Best Fallout game, fam:
https://screenrant.com/fallout-worst-best-games-ranked/

Troll Dad


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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vurt




Posts: 13889
Location: Sweden
PostPosted: Tue, 9th Mar 2021 15:33    Post subject:
tonizito wrote:
Best Fallout game, fam:
https://screenrant.com/fallout-worst-best-games-ranked/

Troll Dad


clickbait i guess. they know RPG and fallout fans will link to it, some RPG game sites might even consider it newsworthy and link to it etc. if it was a more "standard" list no one would obviously care, zero clicks.
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tonizito
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PostPosted: Fri, 11th Jun 2021 13:06    Post subject:


Star wars shit aside, has some new info on a couple of massive mods.


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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tonizito
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Posts: 51473
Location: Portugal, the shithole of Europe.
PostPosted: Wed, 16th Jun 2021 21:33    Post subject:


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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TheZor
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PostPosted: Wed, 16th Jun 2021 21:46    Post subject:
Looking pretty good ! Very Happy


R5 5600X - 3070FE - 16GB DDR4 3600 - Asus B550 TUF Gaming Plus - BeQuiet Straight Power 11 750W - Pure Base 500DX
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PickupArtist




Posts: 9941

PostPosted: Wed, 16th Jun 2021 21:52    Post subject:
lolozaur wrote:
https://www.bluesnews.com/s/219502/fallout-4-dlc-lawsuit


any news of this, i like this lawsuit, fuck passes n dlc lol
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Wed, 16th Jun 2021 22:49    Post subject:
tonizito wrote:
https://www.youtube.com/watch?v=bS-EQG0C1sM

Would be funny if the queen turned into an immortal ghoul...art imitates life. Razz
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4treyu




Posts: 23209

PostPosted: Thu, 17th Jun 2021 08:49    Post subject:
Nice that they got Jason Statham to do the voice over narration.
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sunseeker




Posts: 433

PostPosted: Thu, 17th Jun 2021 09:00    Post subject:
4treyu wrote:
Nice that they got Jason Statham to do the voice over narration.

innit bruv?


7800x3D, 32GB DDR5 6000MHz, RTX 5070
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headshot
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PostPosted: Thu, 17th Jun 2021 22:55    Post subject:
@0:51 Trevor Philips is that you? Laughing


May the NFOrce be with you always.
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tonizito
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Posts: 51473
Location: Portugal, the shithole of Europe.
PostPosted: Wed, 28th Jul 2021 22:37    Post subject:
What a fucking mess:



Sad


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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ixigia
[Moderator] Consigliere



Posts: 65111
Location: Italy
PostPosted: Mon, 30th Aug 2021 12:30    Post subject:


Quote:
A DLC-sized expansion to Sim Settlements 2 featuring the Gunners as a fleshed out faction, continuing the story of Sim Settlements 2. Adds new disease mechanics, multiple large questlines, and a brand new game mode where you establish your own faction headquarters.

Quote:
When is it coming out?
Sometime in the Fall of 2021. The scope of the project is massive and we’re still hard at work. We’re close enough to commit to sometime in the next 3 months though! Once we’re certain of a date, we’ll make it known.


As always, it's remarkable how the community is single-handedly keeping the game afloat, without all the patches/fixes and additions/survival modules I would have never finished Fallout 4 - or any post-Morrowind Bethesda game for that matter. Looks like another playthrough is on the way, although I'll need a better rig to handle the Bryoian beast.
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tonizito
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PostPosted: Sat, 4th Sep 2021 19:11    Post subject:


They probably hired that writer to work on FO76... what a rotten way to die


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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tonizito
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Posts: 51473
Location: Portugal, the shithole of Europe.
PostPosted: Sun, 24th Oct 2021 18:15    Post subject:

Confused
Quote:
From Reddit: "This is a entirely seperate project from F4NV, lead 3d guy seems to have taken a bunch of team members from F4NV after disagrements and they've made their own project (with Blackjack and hookers) so i think it's the Mojave but in Fallout 4's time.
I hope it's not the case but to me this appears to be a very petty screw you to the F4NV team since the author seems to deliberately be giving away as little information as possible in order to encourage confusion, the message at the end is hardly an answer to the many questions people are gonna have about this."
Huh


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Interinactive
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Posts: 29477

PostPosted: Tue, 12th Apr 2022 01:45    Post subject:


https://www.nexusmods.com/fallout4/mods/59559

Excellent weapon mod, it has proper animations too, unlike the vanilla minigun
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tonizito
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Posts: 51473
Location: Portugal, the shithole of Europe.
PostPosted: Thu, 12th May 2022 22:11    Post subject:
https://www.nexusmods.com/fallout4/mods/60330?tab=description


Quote:
Fallout 4: Point Lookout
Welcome to Fallout 4: Point Lookout! This mod is a full, faithful recreation of the Fallout 3 DLC, Point Lookout. This includes every quest, location, NPC, enemy, and nearly every item/weapon from the DLC.

Features:

Faithfully recreated the entire Point Lookout worldspace
Entire main quest, and all side-quests
All original map locations (and one brand new location with a workshop!)
All Point Lookout NPCs
6+ recreated creatures and 3 new critters
25+ weapons, many returning from Fallout 3
50+ clothing items, many returning from Fallout 3
15+ consumables, many returning from Fallout 3
Various Point Lookout themed workshop items
A whole lot of Punga!


Note: Fallout 4 Point Lookout requires loose files to be enabled for F4SE scripts to be loaded. See here for details on how to do so.

Note: There will be missing voice acting/voicelines for a few minor Point Lookout NPCs, so they will have no voices. These voicelines will be patched in at a later date. In the meantime we recommend using F4z Ro D-oh so you aren't waiting on blank voice lines.


FAQ:

What is Fallout 4 Point Lookout?
Fallout 4 Point Lookout is a recreation mod that lets you travel to the locale of Point Lookout with your Fallout 4 character, where you can play and explore (featuring all of the original Point Lookout quests).
We have tailored this experience to the Sole Survivor, and are treating this experience as if the Lone Wanderer never arrived at Point Lookout. However, fair warning: in order to let you play the original quests, we have had to ignore the time difference between FO3 and FO4.

What do I need to have to install Fallout 4 Point Lookout?
You need to own Fallout 4, all Fallout 4 add-ons, and have the grinhurtI mod installed (Extended Dialogue Interface).

Why does Fallout 4 Point Lookout require grinhurtI?
We require grinhurtI as Point Lookout has multiple instances of conversations that have more than 4 dialogue options.

What if I own Fallout 4, but not the add-ons?
We rely on various assets from all of the Fallout 4 add-ons, so playing without these add-ons installed may result in many items/assets being missing/broken in Fallout 4 Point Lookout; do so at your own discretion.

How do I install Fallout 4 Point Lookout?
Install with your preferred mod manager, or manually if that is your preference.

How do I know if Fallout 4 Point Lookout is installed?
When you load into the game, there should be a pop-up in the top left corner saying 'F4CW: Point Lookout Installed Successfully!'.

Where can I start Point Lookout?
The Riverboat Landing (where the questline begins) is south of the South Boston High School. The quest will also give you a marker directing you there (quest begins shortly after leaving Vault 111).

Can I take my existing character into Point Lookout?
Yes.

Can I bring companions to Point Lookout?
Your companions will not be able to travel to Point Lookout until the main questline of Point Lookout is completed.

Is Fallout 4 Point Lookout lore friendly?
We have done our best to make sure Fallout 4 Point Lookout fits the Sole Survivor (see the 'Noteworthy Differences' section below). We are treating this experience as if the Lone Wanderer never arrived at Point Lookout.

Fallout 4 is 10 years after Fallout 3. Why hasn't Point Lookout aged or changed?
We ask that you suspend your disbelief on this one. It was important for us to keep Point Lookout's iconic quests, but to do so we had to ignore the time difference; we decided it was more important that Point Lookout feel the same, rather than perfectly obey the timeline. That said, we have still made some small changes here and there (see the 'Noteworthy Differences' section below).

Why is (insert example here) different and/or missing? Didn't you just copy+paste this all from Fallout 3?
We recreated Point Lookout by hand, from scratch, so things that are different/missing are likely that way because of our own limitations, an artistic/stylistic/design choice, or a simple oversight/mistake. We have done our best to keep these differences/mistakes to a healthy minimum.



First release of the FO3 remake. Wonder if they'll keep releasing all other DLC's before the "proper" FO3 basegame.


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Interinactive
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PostPosted: Mon, 13th Jun 2022 13:51    Post subject:
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briangw




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PostPosted: Tue, 14th Jun 2022 00:00    Post subject:
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tonizito
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Location: Portugal, the shithole of Europe.
PostPosted: Sun, 26th Jun 2022 10:35    Post subject:


2023, they say.


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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jackasshole




Posts: 1433

PostPosted: Tue, 12th Jul 2022 00:29    Post subject:
Any good huge overhauls or complete remakes available to hold us over until FO London?
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Yuri




Posts: 11000

PostPosted: Tue, 12th Jul 2022 00:47    Post subject:
jackasshole wrote:
Any good huge overhauls or complete remakes available to hold us over until FO London?

Play 'The game of Life'. Just exit your house for the most immersive open world experience Cool Face



1 and 2 are still amazing.
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tonizito
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Posts: 51473
Location: Portugal, the shithole of Europe.
PostPosted: Wed, 7th Sep 2022 23:38    Post subject:
Quote:
Silent Protagonist - Actually be able to have a role and not have to deal with Bethesda's atrocious voice "acting" for the player character. Use this version as it doesn't require any patches to work with anything else.
https://www.nexusmods.com/fallout4/mods/61732


Extended Dialogue Interface - Forces the game to recognize more than four responses and gives back a system similar to what FO3/FNV had. It's already required for the Point Lookout mod and will be required for all the upcoming total conversion mods like The Capital Wasteland, F4NV, Fallout Miami, etc. Pair it up with Silent Protagonist and set the dialogue camera in the options to always remain in first person if you want the old dialogue experience back.
https://www.nexusmods.com/fallout4/mods/27216


LevelUpMenuEx - Brings back a Fallout 3 style system of handling skills and perks. Needed for the next mod below. Perfect mod for adding new perks.
https://www.nexusmods.com/fallout4/mods/28822


Be Exceptional - Completely overhauls how perks work to make them work more like they did in FO3 and FNV. Brings back tag skills and skill points. Adds new perks and tweaks or reworks existing perks.
https://www.nexusmods.com/fallout4/mods/28222


Start Me Up Redux - Best alternative start mod. No more having to be a parent looking for Shaun. After character creation, you get the option to "wake up from a dream" and set your stats, your profession, and reintroduces traits. Once done, you can choose how much gear you'll spawn with, what your level is, and where you will spawn.
https://www.nexusmods.com/fallout4/mods/56984


Who's The General - Remind Preston Garvey that Chain of Command exists and you don't need to answer to him.
https://www.nexusmods.com/fallout4/mods/59019


Bullet Count Reloaded - Fixes the annoying bug the Lever Action Rifle from Far Harbor that has you reload your entire gun after firing a single shot.
https://www.nexusmods.com/fallout4/mods/41178


Classic Holstered Weapons - Makes holstered weapons visible again.
https://www.nexusmods.com/fallout4/mods/46101


Right Handed Replacers - These are actually 3 mods that makes the Hunting Rifle, Lever-Action Rifle from Far Harbor, and Handmade Rifle (AK) from Nuka World right handed instead of the atrocious left-handed bolts in the vanilla game. Remember to patch the lever action to get it to work with the bullet count mod.
https://www.nexusmods.com/fallout4/mods/30159
https://www.nexusmods.com/fallout4/mods/30485
https://www.nexusmods.com/fallout4/mods/24053


Scourge - Allows you to make enemies tougher or easier and removes health level scaling so far less bullet sponges at high levels.
https://www.nexusmods.com/fallout4/mods/60917


You'll need F4SE, The Mod Configuration Menu, and the Unofficial Patch to get these working.
The skills and perks overhaul mods alone look promising for another go at this. Maybe this weekend...


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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tonizito
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Posts: 51473
Location: Portugal, the shithole of Europe.
PostPosted: Mon, 24th Oct 2022 21:34    Post subject:


Really, nigga? Poker Face


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Interinactive
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Posts: 29477

PostPosted: Mon, 24th Oct 2022 22:59    Post subject:
Anything to make it run better is always nice

However, it's going to fuck loads of mods, isn't it? Sad
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0wen




Posts: 3566

PostPosted: Tue, 25th Oct 2022 06:17    Post subject:
At least everyone is getting it for free if they own the game. I guess they will charge money when they do this again in 4 years like Skyrim.
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Stormwolf




Posts: 23759
Location: Norway
PostPosted: Tue, 25th Oct 2022 07:59    Post subject:
jackasshole wrote:
Any good huge overhauls or complete remakes available to hold us over until FO London?


There is the california mod also, but that's either new vegas of fallout 3
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