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Posted: Mon, 7th Mar 2022 22:26 Post subject: |
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ELEX2\data\ini
Find configdefault.xml and look for "FOV"
Change it to 110
Save file
Last and most important step is make the file "read only" 
Empty again 
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Posted: Mon, 7th Mar 2022 23:12 Post subject: |
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couleur
[Moderator] Janitor
Posts: 14294
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Posted: Mon, 7th Mar 2022 23:18 Post subject: |
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Nice!
"Enlightenment is man's emergence from his self-imposed nonage. Nonage is the inability to use one's own understanding without another's guidance. This nonage is self-imposed if its cause lies not in lack of understanding but in indecision and lack of courage to use one's own mind without another's guidance. Dare to know! (Sapere aude.) "Have the courage to use your own understanding," is therefore the motto of the enlightenment."
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Posted: Wed, 9th Mar 2022 02:51 Post subject: |
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Quote: | Elex II Patch 1!
Hey everyone!
We have just launched the first patch for Elex II on steam
Patch notes are as follows -
* Fixed problems with certain graphic cards (especially VEGA chipsets)
* Fixed some screen tearing problems
* Reduced mesh size
* Increased mesh cache size
* Fixed a bug where mesh cache got fragmented over time
* Fixed a bug in controller support
* Fixed various smaller bugs
We also released a patch on Playstation 4 and 5 that fixes the screen tearing
More information for other platforms will come in the future.
Remember if you have issues with our game to report them here - https://redmine.thqnordic.com/projects/elex2-community/issues/new |
https://steamcommunity.com/games/900040/announcements/detail/3114807061149371396
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Posted: Wed, 9th Mar 2022 07:16 Post subject: |
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Posted: Wed, 9th Mar 2022 07:23 Post subject: |
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Crazy isn't it. Apart from Gothic II, it's like they can't make a decent sequel to save themselves, even though they have VERY solid bases to work from.
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Posted: Wed, 9th Mar 2022 09:14 Post subject: |
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PredOborG wrote: | Now I remembered I didn't play the 3rd game... But doubt it's better than the first Risen but probably above 2. |
Quick update: Beside MUCH better graphics and slightly better (less frustrating) combat, everything else is pretty much the same old Piranhas.
Unfortunatelly, storytelling is terrible and I had zero attraction to the "plot" and characters, uninstalled it after 1.5 hours, there are better ways to spend time.
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Nodrim
Posts: 9537
Location: Romania
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Posted: Wed, 9th Mar 2022 09:53 Post subject: |
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So, the writing is crap in this one? That's a shame, I really liked the previous game.
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couleur
[Moderator] Janitor
Posts: 14294
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Posted: Wed, 9th Mar 2022 11:14 Post subject: |
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I don't feel like its any better or worse then their previous games.
And btw. whenever the gfx are not glitching, the combination of light, shadows, flora etc. looks pretty awesome at times. Its certainly more complex and detailed than the first Elex.
"Enlightenment is man's emergence from his self-imposed nonage. Nonage is the inability to use one's own understanding without another's guidance. This nonage is self-imposed if its cause lies not in lack of understanding but in indecision and lack of courage to use one's own mind without another's guidance. Dare to know! (Sapere aude.) "Have the courage to use your own understanding," is therefore the motto of the enlightenment."
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Frant
King's Bounty
Posts: 24609
Location: Your Mom
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Posted: Wed, 9th Mar 2022 11:43 Post subject: |
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Another game that just never entered my sphere of interest. I never liked the Gothic series (not only because they were so ridiculously buggy) and I remember feeling the same disinterest when the first Elex was released. Is anybody here really enjoying it?
Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!
"The sky was the color of a TV tuned to a dead station" - Neuromancer
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couleur
[Moderator] Janitor
Posts: 14294
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Posted: Wed, 9th Mar 2022 14:23 Post subject: |
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I do, but I count is more as a guilty pleasure. Its not a good game by most peoples standards. Enjoying it none the less.
"Enlightenment is man's emergence from his self-imposed nonage. Nonage is the inability to use one's own understanding without another's guidance. This nonage is self-imposed if its cause lies not in lack of understanding but in indecision and lack of courage to use one's own mind without another's guidance. Dare to know! (Sapere aude.) "Have the courage to use your own understanding," is therefore the motto of the enlightenment."
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Posted: Wed, 9th Mar 2022 15:03 Post subject: |
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Same.
Empty again 
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Posted: Wed, 9th Mar 2022 19:18 Post subject: |
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https://www.nexusmods.com/elex2/mods/16
Camera mod for those with weak stomachs. Not perfect, but provides a fixed FOV when running/walking.
sin317 wrote: |
typical jew comment
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couleur
[Moderator] Janitor
Posts: 14294
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Posted: Wed, 9th Mar 2022 21:55 Post subject: |
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Bendi wrote: | https://www.nexusmods.com/elex2/mods/16
Camera mod for those with weak stomachs. Not perfect, but provides a fixed FOV when running/walking. |
holly shit. This mod actually removes the mouse acceleration. How embarassing for the devs that a mod by one guy fixed this before they did
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Posted: Wed, 9th Mar 2022 23:18 Post subject: |
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qqq wrote: | holly shit. This mod actually removes the mouse acceleration. How embarassing for the devs that a mod by one guy fixed this before they did |
The hardest part was actually trying to find a way to get the readable file back into the games format because the packer/unpacker/converter elex2resman isn't quite there yet.
Had to actually delete something and then add it back at the end with a hex editor, lol.
Still trying to find a way to control the camera distance to the player character.
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Posted: Thu, 10th Mar 2022 00:44 Post subject: |
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From what I saw on the Steam forums your mod is a literal gamechanger for some people and it's here now, even if it's not perfect.
IDK why they didn't make this an optional feature. And why they removed the camera zooming
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Posted: Thu, 10th Mar 2022 11:26 Post subject: |
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The game had mouse acceleration?!
Are you sure these are the same guys that made Gothic... ?!
I doubt it.
Bendi wrote: | ... why they removed the camera zooming |
Didn't you know... ?
Removing player agency is a cOoL popular trend nowadays.
C.MAC wrote: | The hardest part was actually trying to find a way to get the readable file back into the games format because the packer/unpacker/converter elex2resman isn't quite there yet.
Had to actually delete something and then add it back at the end with a hex editor, lol.
Still trying to find a way to control the camera distance to the player character. |
Good job, friend.
You should stop working for free and e-mail the devs to offer them your superior services, as it looks they had no fucking clue on how to implement the simplest PC features into their derp game.
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Posted: Thu, 10th Mar 2022 12:58 Post subject: |
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Quote: | You should stop working for free and e-mail the devs to offer them your superior services, as it looks they had no fucking clue on how to implement the simplest PC features into their derp game. |
The bizzare thing is they absolutely know. Outside of maybe Gothic 1, which was designed for keyboard only and got mouse shoehorned right before release due to complaints from focus tests, all their games have no issue regarding this. From memory, ALL their games control the camera zoom when using the mouse wheel. Proper raw input. Fov.
They activelly worked on Elex 2 to destroy all these things. Thats why i would be curious to hear their thought process. They expended effort, manpower, money, time - to fuck things up that they were doing right for 20 years, over 7 games. The game clearly has an extremely low budget and very few people working on it. So how did the decision came to take these tight resources and spend them on breaking shit that was already working.
One guy on steam is so grateful for this mod he wants to donate to C.Mac and asked indications on how to do it Thats how bad they released the game, that this guy wants to pay for the relief he feels now with the mod
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Posted: Thu, 10th Mar 2022 13:04 Post subject: |
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ELEX (1) had no FOV slider, but at least it had camera zoom and proper, normal, raw mouse input.
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Posted: Thu, 10th Mar 2022 13:12 Post subject: |
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Yeah, they dont have sliders for fov, but because we could control the camera, the extra fov came from that. We can pull the camera all the way back which gives us extra viewing area.
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Posted: Thu, 10th Mar 2022 18:29 Post subject: |
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That's (zoom out camera) not the same thing and it's never a substitute for a proper FOV (slider / value). Yes, it 'could' make things easier on the eye on certain cases (open areas), but it's still a shit situation.
anyway.meme
I could have overlooked the technical mess, but the intro story / narration are just... amateur, nausea-inducing, non-imaginative, awfully casual bull-crap. There is absolutely NOTHING interesting about the generic world or characters, both in Elex 1 and 2. Damn, son, I still remember Risen (1) with it's special atmosphere...
When even very experienced devs. in action RPG-ness can't deliver a proper decent experience... you know something's fucked in Rus... I mean Ger... I mean the industry.
Fucking sad times we're living, men.
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Posted: Fri, 11th Mar 2022 12:03 Post subject: |
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This is the best game I have ever play in all my life.
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Nodrim
Posts: 9537
Location: Romania
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Posted: Fri, 11th Mar 2022 14:58 Post subject: |
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Patch 2 for Elex II
We have just launched the second patch for Elex II on steam rest of PC platforms should follow shortly.
Patch notes are as follows -
Added alternative game camera
Fixed bug in certain quest with Crane
Bugfix for Skyands boss Haraac could not be found
Bugfixes for certain NPCs, who could not find their way, like Skibor
Fixed bug at Adam in terms of the quest of the 6th Power subquests
Fixed a bug where Chloe won't let the player proceed during certain quest situations
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Posted: Fri, 11th Mar 2022 15:14 Post subject: |
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Last edited by Yondaime on Mon, 2nd Dec 2024 15:28; edited 1 time in total
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vurt
Posts: 13762
Location: Sweden
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Posted: Fri, 11th Mar 2022 23:38 Post subject: |
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piranha bytes employee confirmed.
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