Developers started leaving during the release of BFV, as EA wanted to compete against other games (BRs and normal shooters) and their concepts internally never given a look at.
EA basically gave the memo of "copy what's popular".
Classes scrapped early 2020.
WFH with cross-gen was a massive pain with 5 different platforms with hardware being shared remotely.
Game shifted into a BF title April-August 2020 from the BR (so basically about 18 months of development time) with 128p & specialists.
The games original concept got shifted into Hazard Zone.
August 2020 is when production really got started and concepts got solidfied. So basically 1 year and 3 months of true production.
The leaked trailer (the epilepsy one) was basically early in production in early 2021 and show to QA in early 2021 in its finished form. Used BF3/BF4 assets.
"Ahead of scheudle" was a giant fib. Past & current DICE devs say it was based on baseless predictions.
In March 2021 DICE was overwhelmed and admitted they need help from others. But it wasn't easy again due to engine issues with lack of experience.#
Later on in the months it became obvious so many issues like UI where creeping up and causing many issues.
Technical test came and ofc was unstable and used Orbital as mentioned in the video was the concept map. And made clear the game was way behind schedule. And Tom was given indications then that BF 2042 was in a troubled state and stressed working environment (not due to crunch but more management issues etc).
Tom then got word that the beta & launch was going to be delayed but only a few hours later it was clear the delay was weeks and not months.
And ofc the last stretch where the beta was basically an alpha and the launch being a launch.
In summary vast majority of development issues was a massive lack of time, could've benefitted of an extra year or so in an era where delays of 3-6 months where common. And since so many people have left over development time the studio DICE is basically so different now it needs renaming to reflect reality.
Many projects where scrapped including a BC3 which EA thoguht wouldn't sell for some reason.
This game sums up everything what's wrong with the current AAA games.
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Well, I bought it last week (30€ fine with me). And after 3.1 is completely playable, the hit registration issues seems resolved - finally can use AR rifles. No performance gains though. I have it locked at 80fps with quality dlss and high details and it runs smooth. But still would expect native 3440x1440 and ulra from my rig....
Played the free weekend-end today with a friend who has been playing it since release because he is a die hard BF fan (who also told me of the initial woes)
I was skeptical but it was pretty good, guess I waited through enough patches
Really not a fan of the specialists where everyone has the same premade characters
Either make it character creation or just stick with the helmets imo
Everything I enjoyed about playing this free weekend, the previous games have done better, so I'll stick to those. Other than player count and portal, BF4 just seems better. It's also almost free to play at this point with how often they've given it away.
The "music" is terrible too. Sounds like everything was made with broken instruments and it hurts my ears.
I dunno what they were trying to do here but it doesn't work for me.
That said, I'll take another look in a year or two. I'm sure it'll have a lot more to offer then.
Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
Gave it a try during this free weekend and it feels like shadow of previous games.
Though I was playing alone, the game felt boring in terms of pushing the fight and caring much about the tasks and winning the battle. Most of the time I was all alone playing only for myself. I'm sure many team mates felt the same.
Hero system is something no one asked for and it's a shame that they are trying so hard to make this another Fortnite/APEX/Overwatch/whatever comes next shooter.
The game is soulless and deseverly so due to that no BF veteran has been working on this game.
This game wasn't made for Battlefield fans, it is made only to please EA leaders. 'Sometimes you get what you deserve'
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amadeus experienced the better with friends factor, anything is better with friends we used to be able to make new friends in multiplayer games, but forget about that this day n age
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