Forza Horizon 5
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Danyutz




Posts: 4418
Location: Redplanet
PostPosted: Tue, 16th Nov 2021 20:38    Post subject:
And communication is terrible
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xtralong




Posts: 1759
Location: Portugal
PostPosted: Tue, 16th Nov 2021 20:53    Post subject:
indeed


''The mind and body must be subjected to extreme stimulus, by means of drugs and music.'' - Hunter S. Thompson
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paxsali
Banned



Posts: 18352

PostPosted: Tue, 16th Nov 2021 20:58    Post subject:
⁢⁢


Last edited by paxsali on Thu, 4th Jul 2024 23:03; edited 2 times in total
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Danyutz




Posts: 4418
Location: Redplanet
PostPosted: Tue, 16th Nov 2021 21:40    Post subject:
I think they need to fix the lowering system, all cars have front rake, we have to be able to lower the cars an equal amount front and rear ..

Since im in the customization subject, we need individual license plates, not "one measure fits all"

Invite system is bad, barely works, while in convoy, the other fella disappears, or can't hear the mic chat..
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dethy




Posts: 3079
Location: Conclave of Shadows
PostPosted: Wed, 17th Nov 2021 02:14    Post subject:
This game is my goddamn GOTY Very Happy


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Derpsole: Nintendo Switch, Derpstation 5 Pro
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Amadeus




Posts: 2347
Location: Yes
PostPosted: Wed, 17th Nov 2021 11:33    Post subject:
Shame the series has become a fifa-level effort of asset swapping and not improving much else.
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Frant
King's Bounty



Posts: 24636
Location: Your Mom
PostPosted: Thu, 18th Nov 2021 19:42    Post subject:
November 17th hotfix patch notes:
 Spoiler:
 


There's a lot of stuff that Turn 10 Studios need to work on, esp. the network functions. I did an online free-for-all race and nothing worked as it was supposed to - I won by half a kilometer to the car in 2nd place.. but I ended up 4th. In fact, when the race started ALL the opponent cars sat on the start line until I was way ahead. Obviously they started at the same time, the network/server sync just didn't work properly.

The in-game convoy/friend stuff must also be fixed. Sometimes my car comes to a dead stop (not a crash, it just suddenly stop) when free-roaming even though there's not even a pebble in front of the car.

And several dozens more bugs/issues although most of them aren't critical. They released a hotfix today but I don't know what it fixed (haven't looked up any info on it yet).

Also, playing on the keyboard on PC = all cars spin for a long time as if they've got slick tires on a wet/icy surface. It was definitely not like that in FH4. Doesn't matter if I enable traction control (the only help I use 99% of the time is ABS) or not. S2 cars with rear wheel tunes are just impossible, spinning out until I've reached a certain speed.

Oh well, I still like the game and the map. I didn't think I'd like this game since it took place in Mexico instead of Japan (which was the main rumor).

And dammit, when joining "online free-for-all" I wish you could select which kind of race you want to queue up for instead of the game selecting a random form (road, street, dirt, cross country).

And I hate drifting.. but I can ignore that just like I did in FH4 except when doing the stories and certain achievements or whatever.


OH, many times I've had cars just disappear when free roaming.. and I'm not talking about people entering pause menu and exiting.. the cars are driving and just *poof*.. teleported to another dimension or something.


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"The sky was the color of a TV tuned to a dead station" - Neuromancer
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Danyutz




Posts: 4418
Location: Redplanet
PostPosted: Thu, 18th Nov 2021 20:00    Post subject:
I ended up ignoring all the events and just spend my time drifting uphill and downhill the mountain Sad Laughing

I'm not even good at it but i find it so relaxing I don't like doing anything else.
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Frant
King's Bounty



Posts: 24636
Location: Your Mom
PostPosted: Fri, 19th Nov 2021 13:17    Post subject:
I spend a lot of time with my Hoonigan RS200 Evo with a good S2 tune and just drive all over the map doing crazy stunts and stuff. I do complete various stuff...

I bought the Buena Vista house (2 million credits) which unlocks fast travel anywhere. To get access to that house in the southwest part of the map near the cost you need to complete the "Guanajuato expedition". It's the only important house in FH5 (just like Fairlawn Manor in FH4). Now I just have to find another 15 (out of 50) fast travel boards to fast travel anywhere for free.


Another bug that annoys me a LOT: it doesn't turn off the mouse pointer when you're racing, ignoring the setting in the menu to enable "hide mouse pointer blabla". I have to constantly move the pointer to the bottom right of the screen, then I nudge the mouse mat or the mouse and there it is again..

I still enjoy it a lot, esp. since I was really sick of the UK map in FH4. It's going to take months for Turn 10 to fix all the major bugs with convoys, online connectivity, anti-lag sync etc..

And I DEFINITELY need a new SSD/M.2 NVME drive. I only have a 250GB Samsung 840 Evo and it's my system disk and there's simply no space for FH5. I currently have it installed on an old 1TB Seagate Barracuda HDD which is NOT optimal (if I drive a fast car across the map I get "Low streaming bandwidth blablabla" and the game jerks while loading assets while I see transparent areas far ahead of me.

That's a sign it was designed for the new consoles, focusing on streaming from solid state drives. Meh.


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"The sky was the color of a TV tuned to a dead station" - Neuromancer
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konkol84




Posts: 3675
Location: Po(o)land
PostPosted: Fri, 19th Nov 2021 13:51    Post subject:
Frant wrote:



Another bug that annoys me a LOT: it doesn't turn off the mouse pointer when you're racing, ignoring the setting in the menu to enable "hide mouse pointer blabla". I have to constantly move the pointer to the bottom right of the screen, then I nudge the mouse mat or the mouse and there it is again..


Are you playing fullscreen or borderless window? Maybe it's only working for full screen or the other way around


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Frant
King's Bounty



Posts: 24636
Location: Your Mom
PostPosted: Fri, 19th Nov 2021 13:53    Post subject:
Can't play it in fullscreen (at least not the MS Game Pass version), only borderless window. I know there are free 3rd party apps that can autohide mouse after n amount of time (which you choose) so I thought I'd try that out.


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"The sky was the color of a TV tuned to a dead station" - Neuromancer
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bringiton




Posts: 3712

PostPosted: Fri, 19th Nov 2021 14:08    Post subject:
While not 100% related to this game only, is it possible to add GamePass games to Steam? I wanted to play this via Steamlink on my TV. But the game doesn't show up in the application list of Steam and I can't manually add the application either, because it's "hidden" in some folder unaccessable to the current Windows user (I am playing on a non-Admin account).


“The only way to deal with an unfree world is to become so absolutely free that your very existence is an act of rebellion.”
- Albert Camus
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Frant
King's Bounty



Posts: 24636
Location: Your Mom
PostPosted: Fri, 19th Nov 2021 14:26    Post subject:
Hmm, I think you can link Game Pass to Steam these days (after all, FH5 is available on Steam as well). Never done it though, not even attempted it. This will probably solve your problem though:

Quote:
UWPHook is designed to allow you to add your Windows Store or UWP games to Steam. This utility will be useful for those gamers that like to keep their downloaded games all in one place. ... This app aims to simplify the process, where possible, by automating the scripting and launching of Windows Store apps and games.


The files are available on github (exe files etc.):
https://github.com/BrianLima/UWPHook/releases

I just downloaded and started the tool myself and this is what it looks like:


Additional info: I added Game Pass games FH5 and Dishonored: Death to the Outsider to steam and sure enough, they're in my Steam library. A very positive thing about using steam as pseudo-launcher is that I could edit the Steam shortcut and add "+com_showLoadingScreen 0" to disable the 4-5 splash screens with warnings, logos etc. Games on Xbox Game Pass for PC are notoriously secure and the shortcut created from the Xbox app isn't pointing to a file, it's pointing to some MS mumbojumbo which makes it impossible to edit/change the Target box where the path pointing to the games launch exe, thus making it impossible to add a command. I just tested Dishonored - DttOS after editing the shortcut info and creating a shortcut on my desktop and viola.. no boring and annoying splash screens warning about epilepsy in 10 different languages etc.


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"The sky was the color of a TV tuned to a dead station" - Neuromancer
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madness




Posts: 13319

PostPosted: Fri, 19th Nov 2021 14:54    Post subject:
Or just wait for the next Xbox app update, that's meant to give people more freedom with access to the files etc.
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Fri, 19th Nov 2021 15:21    Post subject:
madness wrote:
Or just wait for the next Xbox app update, that's meant to give people more freedom with access to the files etc.

see it be only for "selected titles" ... i doubt they will decrypt the folder for example for FH3


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bringiton




Posts: 3712

PostPosted: Fri, 19th Nov 2021 15:28    Post subject:
Frant wrote:
Hmm, I think you can link Game Pass to Steam these days (after all, FH5 is available on Steam as well). Never done it though, not even attempted it. This will probably solve your problem though:

Quote:
UWPHook is designed to allow you to add your Windows Store or UWP games to Steam. This utility will be useful for those gamers that like to keep their downloaded games all in one place. ... This app aims to simplify the process, where possible, by automating the scripting and launching of Windows Store apps and games.


The files are available on github (exe files etc.):
https://github.com/BrianLima/UWPHook/releases


Perfect, thank you so much!


“The only way to deal with an unfree world is to become so absolutely free that your very existence is an act of rebellion.”
- Albert Camus
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friketje




Posts: 2097

PostPosted: Fri, 19th Nov 2021 15:47    Post subject:
New to Forza.
I like the game as a time waster. Driving feels good, it's fun to play. But it's not more then a time waster.

This game begs to have more RPG mechanics.

There is no sense of progression. To much cars (although some will like collecting cars) make them all feel meaningless. Tuning your car in an arcade racer?? Seriously, why pretend you can "tune" your car while the game has no realistic car model. Also for playing the AI I just don't like the difficulty as it is. I can choose a difficulty where I crush the AI and finish solo, or I can choose one step and only win 1 in 3 races and this just takes a lot of time without any benefits. So you can choose to have boring races and progress faster, or have more challenging races but this will make you progress a lot slower.

MMO stuff would fix that. Lower the number of cars so that it becomes more meaningfull, the cars you aquire should be better then the stuff you allready have. No tuning, just upgrades, either as drops or in store so everyone can choose the attributes they like in their car and you don't have to go through a fake sort of tuning your car thing.
And a set difficulty with a leveling system. Game to easy? Skip lower level areas and get better rewards. Game to hard? Be patient and grind for better gear. You can add boss like races. And you can add hard endgame races to please all.
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PumpAction
[Schmadmin]



Posts: 26759

PostPosted: Fri, 19th Nov 2021 17:53    Post subject:
friketje wrote:
Tuning your car in an arcade racer?? Seriously, why pretend you can "tune" your car while the game has no realistic car model. Also for playing the AI I just don't like the difficulty as it is.
Well you defeated your own sentiment one sentence later. The only way to defeat the AI on higher levels is a better tuning and cleaner driving. I can win against enemies on the second hardest level with ease (all assits off, most "realistic" settings except for damage). But if I go to the highest difficulty I have a real hard time to win if I do not enable time rewind or if I spend a good amount of time to find the right car with the right tuning to be just better adjusted to the track.

I wish the game had more realistic gameplay and winning cars in the wheelspin would've been gone, but then again I wish Forza were a real successor to TDU where you had to discover dealerships and had to "discover" the map on your own. Forza has a different philosophy where it guides you to your freedom and then suddenly turns into an empty sandbox xD TDU had something that I really miss in any modern racer Sad Something with the approachable sim light physics of project cars, the size of TDU and Forza Graphics and cars would've been great. Oh and make the shitty road cars drivable too... The most entertaining races in Forza happen with friends at max a800 with custom challenges.

F.e. we enabled damage, disabled maps and then two players were dedicated cops and 4 bandits had to escape before their cars were destroyed oh and cops were allowed to repair their vehicles when they did a full stop Smile If they managed to get away for 10 minutes the bandits would win. And we limited the area to like one town and it is incredible how fun that was.


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friketje




Posts: 2097

PostPosted: Fri, 19th Nov 2021 19:40    Post subject:
PumpAction wrote:
friketje wrote:
Tuning your car in an arcade racer?? Seriously, why pretend you can "tune" your car while the game has no realistic car model. Also for playing the AI I just don't like the difficulty as it is.
Well you defeated your own sentiment one sentence later. The only way to defeat the AI on higher levels is a better tuning and cleaner driving. I can win against enemies on the second hardest level with ease (all assits off, most "realistic" settings except for damage). But if I go to the highest difficulty I have a real hard time to win if I do not enable time rewind or if I spend a good amount of time to find the right car with the right tuning to be just better adjusted to the track.

I wish the game had more realistic gameplay and winning cars in the wheelspin would've been gone, but then again I wish Forza were a real successor to TDU where you had to discover dealerships and had to "discover" the map on your own. Forza has a different philosophy where it guides you to your freedom and then suddenly turns into an empty sandbox xD TDU had something that I really miss in any modern racer Sad Something with the approachable sim light physics of project cars, the size of TDU and Forza Graphics and cars would've been great. Oh and make the shitty road cars drivable too... The most entertaining races in Forza happen with friends at max a800 with custom challenges.

F.e. we enabled damage, disabled maps and then two players were dedicated cops and 4 bandits had to escape before their cars were destroyed oh and cops were allowed to repair their vehicles when they did a full stop Smile If they managed to get away for 10 minutes the bandits would win. And we limited the area to like one town and it is incredible how fun that was.


We have a different view on arcade racers.
For tuning: play a sim, there you can perfect your lab and setup for hours. This is not what an arcade racer is about, that's about jumping in and just race to pass some time. It's supposed to be fast and uncomplicated. And why not play dirt rally if you like "realism" (cause no game is realistic anyways) and tuning in an off road racer, that's the better option.

You also describe the exact issue I have with the game: no difficulty feels right in the game. It's either to easy or to hard.
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Danyutz




Posts: 4418
Location: Redplanet
PostPosted: Fri, 19th Nov 2021 20:35    Post subject:
I have a problem with the amount of "new adventure" cards that keep on popping out - if I select them, they just clutter the map with all new events ffs Very Happy
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Frant
King's Bounty



Posts: 24636
Location: Your Mom
PostPosted: Sat, 20th Nov 2021 07:35    Post subject:
PumpAction wrote:
friketje wrote:
Tuning your car in an arcade racer?? Seriously, why pretend you can "tune" your car while the game has no realistic car model. Also for playing the AI I just don't like the difficulty as it is.
Well you defeated your own sentiment one sentence later. The only way to defeat the AI on higher levels is a better tuning and cleaner driving. I can win against enemies on the second hardest level with ease (all assits off, most "realistic" settings except for damage). But if I go to the highest difficulty I have a real hard time to win if I do not enable time rewind or if I spend a good amount of time to find the right car with the right tuning to be just better adjusted to the track.

I wish the game had more realistic gameplay and winning cars in the wheelspin would've been gone, but then again I wish Forza were a real successor to TDU where you had to discover dealerships and had to "discover" the map on your own. Forza has a different philosophy where it guides you to your freedom and then suddenly turns into an empty sandbox xD TDU had something that I really miss in any modern racer Sad Something with the approachable sim light physics of project cars, the size of TDU and Forza Graphics and cars would've been great. Oh and make the shitty road cars drivable too... The most entertaining races in Forza happen with friends at max a800 with custom challenges.

F.e. we enabled damage, disabled maps and then two players were dedicated cops and 4 bandits had to escape before their cars were destroyed oh and cops were allowed to repair their vehicles when they did a full stop Smile If they managed to get away for 10 minutes the bandits would win. And we limited the area to like one town and it is incredible how fun that was.


Tuning the vehicles are definitely most important since the difference between a bad tune and a good tune is like black and white. Stock or a bad tune and you'll lose. A good tune and you're going to be competitive. I don't know why some people don't notice that. I learned to tune quite a lot in FH4 and many of the settings do have some serious impact on grip, under/oversteer, rough roads/terrain etc. Using a CC/dirt tuning for a road/street race isn't going to do you any favors and the opposite is true as well.

I do feel that the driving model in FH5 is slightly less sim-lite than FH4 but that may simply be because there are tons of tunes available by people that don't know how to properly tune a car (just to get a ton of downloads of their tunes). It'll take a while before we can make lists of good tunes by good tuners like Nalak28 etc.


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"The sky was the color of a TV tuned to a dead station" - Neuromancer
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Frant
King's Bounty



Posts: 24636
Location: Your Mom
PostPosted: Sat, 20th Nov 2021 08:07    Post subject:
Just a reminder for PC gamers: to properly get the club function to work you must install Xbox Console Companion from the MS Store.

Add me, ShakeFrant, or Przepraszam1062 as a friend and we'll see it in our notifications in the Xbox/Xbox Console Companion and either of us will send you an invite to the club which you'll see in your notification in said apps..

We should add all NFOHumpers club members as friends (or follow) to make communication and game/convoy invites easier.

At the moment I think we're all still exploring and progressing with all the story content to get the stuff needed (like the fast travel Buena Vista villa) before becoming serious. Besides, we'll have to find a way to sync events (like the seasonal trials etc.) at a time when at least 6 of us are online. After that we can figure out what kind of gaming we'd like to do together whether it's playground battles against each other etc.


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"The sky was the color of a TV tuned to a dead station" - Neuromancer
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Frant
King's Bounty



Posts: 24636
Location: Your Mom
PostPosted: Sat, 20th Nov 2021 08:12    Post subject:
Btw, does anybody feel like making an NFOHump logo-icon for the club (the size/dimension of that black FH5 icon)?



If not I guess we could ask ixigia?


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"The sky was the color of a TV tuned to a dead station" - Neuromancer
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Breezer_




Posts: 10797
Location: Finland
PostPosted: Tue, 23rd Nov 2021 10:04    Post subject:
Damn i´m hooked to this game, playing it on a wheel (stock settings were so bad tho), love the driving physics on drifting and car tuning. Good graphics, especially small details like car cockpit can be seen on windshield reflections, so good on 5120x1440 super ultrawide screen.
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PumpAction
[Schmadmin]



Posts: 26759

PostPosted: Tue, 23rd Nov 2021 10:32    Post subject:
Frant wrote:
Btw, does anybody feel like making an NFOHump logo-icon for the club (the size/dimension of that black FH5 icon)?



If not I guess we could ask ixigia?

Does it support images or is it similar to the vinyl designer?


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Frant
King's Bounty



Posts: 24636
Location: Your Mom
PostPosted: Tue, 23rd Nov 2021 12:24    Post subject:
We can upload a png/jpg/gif of our own choice.


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"The sky was the color of a TV tuned to a dead station" - Neuromancer
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DXWarlock
VIP Member



Posts: 11422
Location: Florida, USA
PostPosted: Tue, 23rd Nov 2021 15:57    Post subject:
Friend had me download it from MS pass..so had to install that.

Its...OK. Not really my style of racing game but will play it with him.
And MY GOD the number of unskippable cutscenes at the start. 25 minutes of watching cutscenes 5 minutes of racing. And the DJ/hype people/what have you drive me mad, tone down the "Mt Dew and Reb Bull presents X-Treme Spring Break Club Racing in Meh-He-Co! (mexico)...out of a MOTHER FUCKING AIRPLANE!!!" vibe a notch... it feels like what the bad guy from "Free Guy" would dream of for a racing rave party. Or if Ali-G made a racing game.
Laughing
And you get points/XP for hitting shit? Never played any forza..this is normal?


-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf

Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
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Frant
King's Bounty



Posts: 24636
Location: Your Mom
PostPosted: Tue, 23rd Nov 2021 16:43    Post subject:
The first 5-6 hours is full of cutscenes, expeditions etc... When you've completed most of them you get to the more open game where you choose whether to do the seasonals and beat speed traps, danger signs etc. in order to get cash and cars, both of which you should collect as much as possible, esp. in the beginning since many cars aren't particularly useful in online racing.

I always turn off the music (bly pressing the + button on my keyboard until radio channel says "off") since all the music is crap and a major distraction.

Other than that you're free to do whatever you want to do.

And complete the Baja Expedition etc. to unlock the Buena Vista house (2 million credits) since buying that property unlocks Free Travel (you can click on a road anywhere on a map and instantly go there). People like different things and the game has everything. I personally hate drifting so I don't do any drifting unless it's part of a specific mission.

So yeah, early game is somewhat annoying but you should complete as much of it as possible to get a good collection of cars and cash. Accolades which you get from completing those as well as the seasonals will unlock gifts on the accolades screen for various quests/whatever and you get cars among those gifts.

Otherwise, do what you like doing whether it's focusing on road and street racing, dirt racing, cross country, drifting, doing stunts etc. etc. etc.


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"The sky was the color of a TV tuned to a dead station" - Neuromancer
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polyluxx




Posts: 356
Location: l.e.
PostPosted: Tue, 23rd Nov 2021 16:52    Post subject:
Do you guys still like the game? I have almost all cars, beside the ones from season events and some rare wheelspins. Credits are a non issue, so are skillpoints. I lost interest, to be honest, in the game. I cant really customise my cars, besides the vinyl system. The lack of body kits, spoilers and shit is shocking (like in need for speed). And the races are like, shit you have done this in forza horizon 3 and 4. What keeps you playing? The hunt for xp and fast travel bords? meh.
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DXWarlock
VIP Member



Posts: 11422
Location: Florida, USA
PostPosted: Tue, 23rd Nov 2021 17:20    Post subject:
@polyluxx
Dont know only played like 2 hours of it. But I'm coming from a different perspective. The XP/level/rewards are just in the way for me. Coming from PCars2/iracing/automobila 2 where you : pick a car, a track, and race.
Only reason I got it is friend wants to race with each other in it. Leaderboards, swag clothes, car body kits and decals don't matter to me.


-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf

Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
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