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Posted: Tue, 28th Sep 2021 20:54 Post subject: |
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monk3ybusin3ss wrote: | Also, price increased from $3599 to $5499 Argentina. |

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Sometimes I publish YouTube videos: https://www.youtube.com/@RandomTechChannel
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Posted: Tue, 28th Sep 2021 22:05 Post subject: |
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sys req:
Spoiler: | |
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HIz
Posts: 2187
Location: Wrong_Timeline
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Posted: Wed, 29th Sep 2021 18:26 Post subject: |
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Posted: Wed, 29th Sep 2021 19:39 Post subject: |
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4treyu wrote: | Maybe it's a sign I should still stay away from any new BF games  |
Or maybe you should just cancel that holiday you wont think anything about but how cool would be to be at home and playing new Battlefield. 
Ryzen 9800X3D CO ~-26/+200 | Freezer III 360 A-RGB & 3x Phanteks T30 | Strix X670E-F WiFi | MSI GeForce RTX 5090 Ventus OC | Fury Beast 64GB (2x 32GB) DDR5 5600MHz C40 @ 6000MHz C28 | 970 EVO Plus 2 TB | 38GN950-B | S.M.S.L RAW-MDA1 & HiFiMAN Arya Organic | Lancool III Snow White + 4x be quiet! Silent Wings Pro 4 140mm | RM1000x (2021) Gold | G Pro X SUPERLIGHT 2 & POWERPLAY | Win 11 Pro | Logitech MX MECHANICAL
Sometimes I publish YouTube videos: https://www.youtube.com/@RandomTechChannel
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Posted: Mon, 4th Oct 2021 23:18 Post subject: |
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Quote: | Creators and media have just played the Battlefield 2042 Beta – Here’s what they thought.
Disclaimer: All opinions in this article have been gathered from several individual creators who have wished to remain anonymous. Everything said in this article is just opinions unless stated otherwise.
Creators and media had the opportunity to play the Battlefield 2042 Beta today, with a strict NDA and embargo in place that will be lifted at 8AM BST on October 6.
However, several individuals who have played the Beta early have reached out to give their general first-hand impressions on the game so far.
We’ll be breaking down everything said in three different categories – The good, bad, and ugly.
The good are generally things that people believed to be good and didn’t need changing, the bad are things that needed to be changed and the ugly are things that likely can’t be addressed.
It should be noted that every person playing the Battlefield Beta was on PC and it’s expected that DICE/EA will make some form of announcement tomorrow in regards to consoles and the Beta.
Battlefield 2042 Beta – The Good
The Graphics
Generally speaking everyone I spoke with was positive on the graphics of the game, but as expected, almost everyone said the game isn’t a massive graphical upgrade from past Battlefield titles.
With double the number of players from past Battlefield titles and maps being several times bigger, it’s clear that there had to be some trade-offs with in-game graphics for performance.
It should be mentioned though, that although the graphics were considered “good”, this could also be down to the hardware limitations of some PC builds.
The Tornado
The Tornado seemed to be a highlight to a lot of people’s opinions on the game, with everyone reporting that it is an awesome in-game event that happens randomly and at different severity each time.
Due to this being a media and creator event, everyone ended up going to the tornado (likely for footage), but there were a couple of concerns that it could ruin the overall gameplay experience.
Destruction
Destruction was my own concern with Battlefield 2042 and although the destruction isn’t what I originally teased, it is still there.
It’s similar to past Battlefield titles, with the “main event” such as the Rocket causing mass devastation to an area.
The tornado also causes destruction too by lifting up vehicles, debris, and players and flinging them across the map in all directions.
Buildings can be destroyed, but their main structured skeleton still remains to keep the map flow the same – We’ll have to wait until we get to play the other maps to really see how far destruction goes.
Battlefield 2042 Beta – The Bad
Customization
The new customization feature wasn’t to everyone’s standards during the short time they played, with many considering the in-game attachment change option as a gimmick.
It’s not entirely clear as to why the majority of the creators felt this way as it could be the case that they simply need to get used to the change, but it was something worth noting.
Verticality
As with a modern Battlefield title, comes verticality.
Although I wouldn’t personally consider Orbital as a “vertical map”, several people reported that looking on top of buildings and rooftops is a must.
Even with a large number of air vehicles looming overhead, the grapple hook makes it easy for players to get a vertical advantage.
It’ll be interesting to see how verticality plays a role on the other maps with skyscrapers and other tall buildings.
Weapon Balance
None of the weapons have considerable recoil.
Several people reported that they could easily outshoot a sniper rifle (they have a MASSIVE glint, by the way) with an assault rifle at considerable distances.
A lot of the automatic weapons have little recoil, which is a huge change compared to previous Battlefield titles if that’s by design.
Sound Design
It seems like the majority of gaming Beta’s have sound design flaws these days, but this was also an issue reported by several people.
I didn’t want to consider this “Ugly”, as players only had four hours to play the Beta, so getting used to the sound design might take a while.
Battlefield 2042 Beta – The Ugly
Map Size
Orbital is considered a moderate-sized map for Battlefield 2042, however, every person noted that the map was too big, even for 128 players.
The main feedback on the map is that there are too many open spaces and no cover, making infantry combat boring for a mode like Conquest.
Some people even went as far as to say the maps were basically Open World.
This could be put down to the fact that according to data mined information from data miner Temporyal, the All-Out-War maps will also feature Hazard Zone.
It’s not entirely clear how DICE could fix this issue and it could play better in a different mode, but for Conquest, it seemed too big for many.
AI Players
AI players are enabled during the Battlefield 2042 Beta and after even seeing first-hand footage myself, they are terrible.
I’d compare the bots to Christmas noobs that we’ve all experienced at one time or another during our time playing video games, because they don’t really seem to know what they are doing.
Side note: An AI player will automatically die once an actual player joins the lobby to replace it.
Optimization
Although optimization issues should be expected for a Beta, there were comments that many people needed to either turn their graphic settings down or suffer from poor frame rates.
Two creators, both using a 2080Ti, reported that they could only get 80-90 FPS depending on the action on-screen at 1080p.
A stark interest from Battlefield V, where this user managed to get an average of 200 FPS with a similar PC build.
Another player with a 3080 said that they felt like the game was stuttering a lot and they didn’t get the amount of FPS they would have expected with a high-end GPU (a Ryzen 9 3950x 16 core CPU).
The player had to resort to turning all of their settings down to medium settings and only achieved around 120FPS at 1440p.
Conclusion
Overall, the majority of the comments seemed to be positive about the Battlefield 2042 Beta, but several people were concerned that it could have a rough launch.
With the likes of poor optimization still plaguing the game on high-end PC’s, it’s not hard to see why people are concerned.
But it seems like we’re in for a fun premium title launch with Battlefield 2042, but DICE will need to address the bad and ugly elements in a timely manner.
Almost all of the creators said the game felt good and with the Battlefield 2042 Early Access Beta only a day away now, we’ll be able to experience it ourselves very shortly. |
https://gamingintel.com/battlefield-2042-early-opinions-good-bad-ugly/
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ahoymen
Posts: 42
Location: crackwatch
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Posted: Mon, 4th Oct 2021 23:32 Post subject: |
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What a fail of a list for 'bad' and 'ugly', some of that stuff is good. Customization I could care less about, no impact on gameplay, but some people do I know.
Verticality is awesome and has always been a great part of BF, especially in 3 & 4, glad it is coming back.
Weapon balance has always been a problem at the launch of BF titles, they balance the weapons out with patches every launch.
DICE has some of the best sound design of any game, likely just bugs.
Maps feel too big? Good! Big maps are amazing for large player count conquest games.
AI players, who cares about bots and is planning to play with fucking bots?
Optimization? BF has always been demanding, no one even mentioning if DLSS is enabled yet either. My guess is it's not available yet, so that is a huge FPS boost missing. And, glad to hear it is demanding, so long as the graphics are up to snuff.
Really excited for a return to a modern/futuristic setting for BF. Didn't like BFV or BF1 almost entirely because of the dated setting.
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Nodrim
Posts: 9598
Location: Romania
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Posted: Mon, 4th Oct 2021 23:46 Post subject: |
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Battlefield rarely gets verticality right, the complaint is quite valid. They always put big buildings in the middle of the map and campers can sit there for the entirety of the game. That isn't good verticality.
The weapons balance complaint also includes the recoil which if you have followed any videos (or played the Alpha) you would know it's barely there. This could mean a further shift in design towards gratifying casual players and an even wider audience (gotta get that CoD cash!).
DICE had many good things going in the past, then it didn't anymore. The sound design could easily be outdated. Just look at the graphics, they aren't all that impressive to begin with.
The maps being big doesn't automatically make them good. Battlefield 3's Armored Kill DLC has some of the biggest maps in the series and they are some of the blandest (even annoying) as well. They have poorly designed areas which don't facilitate much infantry play.
The bots are mandatory in Conquest, so you'll play with them even if you like it or not.
Actually, the Frostbite powered Battlefield games have never been all that demanding (at least prior to raytracing). A the time of release, they run pretty well on a wide range of system without huge hits in visual fidelity.
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Posted: Tue, 5th Oct 2021 11:16 Post subject: |
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anyone has it preordered on origin? for me it opens blank page after I click try it out and I can not preload it...Beta is not visible on my library...
Ryzen 7 7800X3D, Noctua NH D15 Chromax, GIGABYTE RTX 5070 Ti Windforce, GIGABYTE X670 AORUS ELITE AX, Corsair 2x16GB DDR5 CL30
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A-A
Posts: 3156
Location: New york
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Posted: Tue, 5th Oct 2021 11:39 Post subject: |
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Heads up! If you go into Steam, go to the Battlefield 2042 page, scroll down to "Play the Battlefield™ 2042 Open Beta now!" it might just let you install it!
https://store.steampowered.com/app/1517290/Battlefield_2042/
As for Origin
If it isn't showing, open origin search for Battlefield 2042 in the store page and click try the beta, then search for it again, and click install
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harry_theone
Posts: 11228
Location: The Land of Thread Reports
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Posted: Tue, 5th Oct 2021 12:04 Post subject: |
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How large is the download if u don't mind me asking?
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harry_theone
Posts: 11228
Location: The Land of Thread Reports
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Posted: Tue, 5th Oct 2021 12:06 Post subject: |
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Of course, 17-19 GB, guessing it's just the Orbital map for Conquest as it said on the screenshot @fable2
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A-A
Posts: 3156
Location: New york
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Posted: Wed, 6th Oct 2021 11:19 Post subject: |
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Ankh
Posts: 23349
Location: Trelleborg
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Posted: Wed, 6th Oct 2021 11:43 Post subject: |
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Played it for 30-40 mins. I enjoyed it tbh. Nice action, but i do prefer hardcore mode.
Had some problem when being a gunner in a tank, the sight kept jumping...weird bug.
shitloads of new stuff in my pc. Cant keep track of it all.
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Mythril
Posts: 704
Location: Playing Hunt: Showdown
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Posted: Wed, 6th Oct 2021 12:07 Post subject: |
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On a side note, I really don't like the menu sound. For a moment, I thought I had crackling sound and my sound card was on it's way out. For me that need to be changed.
Graphics are okay but obviously only being a beta, I don't expect to be able to crank up the settings until the full release is available.
Glare from the snipers is way OTT. That needs toning down. The sound for the guns is good.
There's some stutter at the start of the match, probably server side related as people join the game. Hopefully this can be ironed out before launch.
---=== AMD Ryzen 7 9800X3D / RTX 4090 FE / 32GB DDR5 6000 / 2TB Gen 5 M.2 / 1 x TB M.2 / 45" Corsair Flex / ASUS ROG Ryujin III AIO / SoundBlaster AE-5 Plus / Lian Li 011 Dynamic XL / Logitech MX Master S2 /ROG Azoth Extreme Keyboard / Steelseries Arctis Pro Wireless ===---
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Mythril
Posts: 704
Location: Playing Hunt: Showdown
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Posted: Wed, 6th Oct 2021 12:08 Post subject: |
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Mythril
Posts: 704
Location: Playing Hunt: Showdown
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Posted: Wed, 6th Oct 2021 17:40 Post subject: |
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Well colour me surprised. They have actually included it this time... It's always been available in previous beta's but the option never did anything.
---=== AMD Ryzen 7 9800X3D / RTX 4090 FE / 32GB DDR5 6000 / 2TB Gen 5 M.2 / 1 x TB M.2 / 45" Corsair Flex / ASUS ROG Ryujin III AIO / SoundBlaster AE-5 Plus / Lian Li 011 Dynamic XL / Logitech MX Master S2 /ROG Azoth Extreme Keyboard / Steelseries Arctis Pro Wireless ===---
Last edited by Mythril on Wed, 6th Oct 2021 18:55; edited 1 time in total
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Posted: Wed, 6th Oct 2021 18:43 Post subject: |
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So does playing this beta actually unlock anything in the full game? I new in the past you would occasionally get special dog tags for playing the beta but I have not noticed any beta bonuses mentioned for 2042.
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Posted: Wed, 6th Oct 2021 21:18 Post subject: |
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Lots of negative feed-back on Steam.
Heh.
Bastards.
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Nodrim
Posts: 9598
Location: Romania
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Posted: Wed, 6th Oct 2021 22:34 Post subject: |
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Is this included with EA play?
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