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A-A
Posts: 3153
Location: New york
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Posted: Thu, 2nd Sep 2021 22:52 Post subject: |
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Posted: Thu, 2nd Sep 2021 23:55 Post subject: |
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Anyone know if the FLT release has the OST or any other extras/bonuses?
couleur wrote: | Everything I don't understand is a mental disorder.  |
couleur wrote: | If the illegals are drowning its their fault for attempting to cross the river in the first place. Especially the children. /s |
russ80 wrote: | Who cares about gameplay. It's one of the few next-gen looking titles out there so BRING IT ON. |
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Posted: Fri, 3rd Sep 2021 12:35 Post subject: |
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Mikey5449 wrote: | Anyone know if the FLT release has the OST or any other extras/bonuses? |
The NFO doesn't say anything, but based on a repack of their release it should include:
1694800 = Pathfinder: Wrath of the Righteous – Commander Pack
1694801 = Pathfinder: Wrath of the Righteous – Season Pass
1725540 = Pathfinder: Wrath of the Righteous – Digital Download
1725541 = Pathfinder: Wrath of the Righteous – Premium Digital Download
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Posted: Fri, 3rd Sep 2021 14:24 Post subject: |
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I'm gonna wait at least 2 weeks for the bigger bugs to go
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Posted: Fri, 3rd Sep 2021 16:17 Post subject: |
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Couldn't find any extras in the install folder or release, so either I'm blind or no digital extras(flt release). Dlc might be there, waiting for a couple of patches myself after checking out the steam forums.
The Dodi repack says it got all extras
Edit:
Couldn't find any extras there either, but the gog release has them( and can be dl'ed separatly
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Posted: Fri, 3rd Sep 2021 17:39 Post subject: |
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Gotcha. Thanks all! I really enjoyed the score from kingmaker so I’m looking forward to this one too.
couleur wrote: | Everything I don't understand is a mental disorder.  |
couleur wrote: | If the illegals are drowning its their fault for attempting to cross the river in the first place. Especially the children. /s |
russ80 wrote: | Who cares about gameplay. It's one of the few next-gen looking titles out there so BRING IT ON. |
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Posted: Fri, 3rd Sep 2021 20:40 Post subject: |
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Mercostol wrote: | I'm gonna wait at least 2 months for the bigger bugs to go |
There you go.
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Posted: Sat, 4th Sep 2021 06:12 Post subject: |
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Asgarion wrote: | Couldn't find any extras there either, but the gog release has them( and can be dl'ed separatly |
The Fitgirl repack has them:
Missing bonus content (OST, ArtBook, Maps – 744 MB) added
Edit: There's a link to the soundtrack in the Rin thread.
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Posted: Sat, 4th Sep 2021 13:50 Post subject: |
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Awesome thanks!
couleur wrote: | Everything I don't understand is a mental disorder.  |
couleur wrote: | If the illegals are drowning its their fault for attempting to cross the river in the first place. Especially the children. /s |
russ80 wrote: | Who cares about gameplay. It's one of the few next-gen looking titles out there so BRING IT ON. |
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Posted: Sat, 4th Sep 2021 16:08 Post subject: |
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My god, this is rough. I don't remember the dialog and voice acting being this horrible in Kingmaker, like holy fuck I'm struggling to push through this mess. I really hope it gets much better, cause this is disappointing to say the least.
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Nodrim
Posts: 9578
Location: Romania
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Posted: Sat, 4th Sep 2021 22:21 Post subject: |
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Whiners.
Great cRPG, the true succesor to Baldurs gate 2.
Would be better with a standard DnD ruleset for me, cause I just don't have the time, patience or interest to dive in al the character creation options. Yes the came can hold your hand if you like, but who wants a game to hold their hand?
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DXWarlock
VIP Member
Posts: 11422
Location: Florida, USA
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Posted: Sat, 4th Sep 2021 22:29 Post subject: |
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friketje wrote: | Would be better with a standard DnD ruleset for me. |
@friketje
Its Pathfinder, not AD&D (well pathfinder is a 3.5 spinoff since D&D 4th was a hot mess to many tabletop players, but its own proper franchises and rule set that is different).
Saying it is a true successor to Baldur's Gate (totally different gameworld and company) is like saying Just Cause is a true successor to Far Cry.
-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf
Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
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Nodrim
Posts: 9578
Location: Romania
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Posted: Sun, 5th Sep 2021 00:03 Post subject: |
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I like it a lot so far, questionable voice acting and other annoyances aside. It's a shame the balance between the classes is so bad. You'd expect a cavalier to be the best at mounted combat not a Sohei Monk.
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Posted: Mon, 6th Sep 2021 01:07 Post subject: |
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There's a bug in Chapter 3. Gamebreaking one.
Spoiler territory, check only if you reached chapter 3.
Spoiler: | An army is supposed to spawn and attack any of your forts, but it takes 1.5 ingame YEARS to do so. You lose 1 morale point for every day of "siege".
Currently the only walkaround is to let a smaller wandering army lay siege to any of your forts and defeat them, that will clear the flag. Do not destroy them before they lay siege, since other armies do not move around the map. Otherwise you'll be at -100 morale soon
Or use cheat engine to artificially keep your morale up: https://fearlessrevolution.com/viewtopic.php?t=17283
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Posted: Mon, 6th Sep 2021 06:25 Post subject: |
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Yeah the crusade mode absolutely sucks and is buggy as fuck but what's worse is even fundamental stuff like the combat is just really buggy in both TB and RTWP mode atm.
Honestly i never really liked RTWP but it feels especially bad in this game because the pathfinding is so bad. I lost multiple fights because my party members can't 'pathfind' and just stay in one spot refusing to attack the enemy or run around like headless chickens (and get hit by the enemy in the process) not to mention walking into traps or casters running in to enemy lines like complete idiots.
TB mode has these random attacks of opportunity out of nowhere it happens all the time and makes the game way too easy because my melees instagib everything (my Bloodrager is a unstoppable killing machine). From what i read on the steam forums it's probably linked to the inspect feature somehow how the fuck does this even happen?
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Nodrim
Posts: 9578
Location: Romania
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Posted: Mon, 6th Sep 2021 08:03 Post subject: |
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The pathfinding is terrible, I saw on multiple occasions party members stuck in a loop of moving from left to right, because they were unable to decide on which side to go and attack the selected enemy. The mount makes it even worse, because it's big and the character gets stuck into party members while trying to reach the target.
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Posted: Mon, 6th Sep 2021 08:43 Post subject: |
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Nodrim wrote: | The pathfinding is terrible, I saw on multiple occasions party members stuck in a loop of moving from left to right, because they were unable to decide on which side to go and attack the selected enemy. The mount makes it even worse, because it's big and the character gets stuck into party members while trying to reach the target. |
Yeah and mounted Combat is quite buggy atm i just gave up on it for now.
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proekaan
VIP Member
Posts: 3650
Location: Finland
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Posted: Mon, 6th Sep 2021 09:20 Post subject: |
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Bendi wrote: | There's a bug in Chapter 3. Gamebreaking one.
Spoiler territory, check only if you reached chapter 3.
Spoiler: | An army is supposed to spawn and attack any of your forts, but it takes 1.5 ingame YEARS to do so. You lose 1 morale point for every day of "siege".
Currently the only walkaround is to let a smaller wandering army lay siege to any of your forts and defeat them, that will clear the flag. Do not destroy them before they lay siege, since other armies do not move around the map. Otherwise you'll be at -100 morale soon
Or use cheat engine to artificially keep your morale up: https://fearlessrevolution.com/viewtopic.php?t=17283
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Oh sweet, thanks for the info...was wondering that.
Managed to fix it now so on with the show.
I quite like the crusader aspect of the game, might be a low class version on HOMM but it's still quit fun gathering an army and defeating enemies and forts.
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Nodrim
Posts: 9578
Location: Romania
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locke89
Posts: 2812
Location: Poland
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Posted: Mon, 6th Sep 2021 19:53 Post subject: |
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The_Zeel wrote: | Nodrim wrote: | The_Zeel wrote: | Pathfinder has bad pathfinding?
Overall, should I wait for some fixes before playing it?
Please say yes, have to play Psychonauts 2 and then beat all the FF14 expansions before last expansion comes in November.  |
Well, the first one didn't excel at this either. I have a video with my party doing circles because they couldn't find the way which was in front of them. I doubt they'll improve on this anytime soon, if at all.
I didn't get too deep into the game despite playing for like 14 hours because I made like 6 characters until I settled for one. But the sequel seems so much smoother and I would know, because I was one of the masochists who played Kingmaker at release. |
Aye, I get stunlocked at character creation alot, especially if there are alot of options and its a lengthy RPG. Sometimes I could finish a whole game in the time it takes me to "properly" start a big RPG. |
I don't have that issue anymore. You'll control a party of 6 anyway, your main isn't that big of a deal. Went for a powerbuild tank that I found somewhere online. Boring, yes. But normaly companions suck at tanking in DnD games.
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Posted: Tue, 7th Sep 2021 00:32 Post subject: |
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This game showcases how superior turn based is in every way.
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