The CODerpification has started with Bad Company 2. That's the point when the gameplay pacing was increased and some mechanics started leaning towards arcade. This continued on and off with each new Battlefield game.
But the 'spirit' of Battlefield was, in many ways, still strong and present in BC2. The Heavy Metal or Harvest Day maps (as size) and Atacama Desert (as mixed gameplay elements involving helis and tanks) were still under the same design style that understood Battlefield.
BF3 and BF4 followed in the same style: more COD but still Battlefield. (Well BF4 was fundamentally flawed for me).
BF1 is the special child in the family. (Take that as you want).
BFV is where they went almost full retard. And we all know... you never go full retard.
_
So, yeah, it's a long way back to the roots. I DO understand and encourage CHANGE, but we're too far now from the source material style.
Another thing that messed with the design of BC2 was the desire to make the maps fitting for both Conquest and Rush. These are fundamentally different game modes that have different requirements for map design.
The spirit was there, sure, and I enjoyed it for what it was, but I did it while acknowledging the fact that we are getting away from Battlefield as I knew and loved it (a well balanced mix of realism and arcade).
Another thing that messed with the design of BC2 was the desire to make the maps fitting for both Conquest and Rush. These are fundamentally different game modes that have different requirements for map design.
The spirit was there, sure, and I enjoyed it for what it was, but I did it while acknowledging the fact that we are getting away from Battlefield as I knew and loved it (a well balanced mix of realism and arcade).
BC2 was a perfect example of 'less is more'. It didn't had tons of weapons, vehicles, maps etc but everything it had was just right. Sadly those times are over in terms of developers, studios and such.
BF4 was ruined by too much crap to drive and use and the main game was ruined by constant 'avoid this gadget', 'avoid this flying thing' etc...
After seeing the latest leak video of 2042 I'm afraid it's gonna be 'a better BF V'. That means the setting will be better but the game still seem to 'suffer' of being too fast to my tastings.
I hope I'm wrong on this.
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Yeah, that's far from my idea of Battlefield and it is evident that their target audience has been a different one for quite some years now.
The franchise's swan song as far as I'm concerned was Battlefield 4. Despite its awful launch, Cow-a-Doody-isms borrowed from 3 and the few popular silly close combat-based maps, it was the last one that combined proper shooting mechanics with meaningful-ish vehicle action/strategy and believable movements that didn't feel exceptionally arcade. What a shame(tm)
BC2 was a perfect example of 'less is more'. It didn't had tons of weapons, vehicles, maps etc but everything it had was just right. S
I don't agree. The destruction was too much. The majority of time people lay in the rubble camping.
You can never please everyone. Camping can be annoying in any game wether it has destruction or not. Either way, it was a good game I desperately miss so much. Especially after seeing what will upcoming Battlefield probably be.
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the destruction was the appealing part, the fact that you can destroy a whole town was like never done at the time. now, with the distruction to a minimum, there is nothing special about battlefield, they still had that 60vs60 but was taken away by other games.
BC2 was a perfect example of 'less is more'. It didn't had tons of weapons, vehicles, maps etc but everything it had was just right. S
I don't agree. The destruction was too much. The majority of time people lay in the rubble camping.
You can never please everyone. Camping can be annoying in any game wether it has destruction or not. Either way, it was a good game I desperately miss so much. Especially after seeing what will upcoming Battlefield probably be.
Maybe, but hiding under rubble in BC2 was really (imo) too much. I usually don't mind camping though as it's part of the game, but it was frustrating in BC2.
shitloads of new stuff in my pc. Cant keep track of it all.
Hmm, I don't think it looks great. Sure, graphical wise it seems in order, but it looks like RedExplosionField™. I'll await some gameplay and see what's what first
Just think how games were 10 years ago, it looks great imo.
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