The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
Was there during live event. The last city was beautiful.
blackeyedboy wrote:
Last night decided to try this and installed for the first time the game: 90GB.
Today there's an update: 54.2GB...
Do these guys work with big numbers only? Do I need a 'Destiny 2 HDD'?
Game is fully downloaded. 49.8 GB update. The new game size is 55 GB.
The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
i think they figured out that the new consoles only have 350 -512 gigs of ssd space, means nobody is gonna install a shitty 100 gig game anymore for a long time and their crap game would be the first to be uninstalled when the space is full. And this game is designed to be played every day cause shitty service game so uninstalls are their biggest fear, even if its free, its not worth the space
so its not commen sense prevailing reducing install sizes , its greed and the scare of the small ssd
eitherway, thanks xbox s, these install sizes were stupid as fuck anyway, to bad its a retarded reason that makes them decide to cut gamesize
fortnite already cut their size , path of exile too, many more will follow once they see people uninstalling their shit cause the tiny ssd is full
i bet acti-blizzard games are next
But cutting content is just retarded, stupid and lazy there is plenty of ways to optimize, fortnite and POE didnt cut any content at all and saved 30-40 gigs of space
Compare this expansion with a Borderlands 3 DLC which costs 15 euro. The latter comes with 4-5 huge maps (each map being larger than a few Destiny 2 maps combined), new enemies, new guns and a new story with good production value.
This was disappointing. Even as a big fan of the game, very underwhelming expansion so far.
Short campaign - took only 4 hours to clear in co-op.
Cosmodrome - serves no purpose. Useless planet.
No new map in Crucible and Gambit.
Very few new weapons/armour.
Loot feels meh. Nothing really clicked so far.
Same old grind as usual...
Long Shadow as a campaign reward...
Raid will be good but nothing else.
Post campaign - I really hate seeing this screen every season.
Jeez. No effort at all. Just copy-paste it every season.
The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
Shadowkeep initial impressions were better. Even though I didn't like the story, it was showcased better than Europa.
Also, having seasonal activity from starting the weekend helped. Vex Offensive instantly clicked. But for the last 2 seasons, the activities they added were complete trash with bare minimum work.
Have put in 30-35 hours in this expansion. Has a lot of potential with Stasis class with aspects and fragments. Can easily be evolved across seasons/year.
QoL changes are all welcome. Ghosts changes and mod changes are solid.
Post-campaign quests are long but kind of feel grindy and not much of a "content or story stuff". Basically, chore work with long drives between waypoints.
Liked the Cosmodrome strike more than Europa strike.
None of the new weapons clicked or felt like must use. The new exotic quest weapon falls more into a fun/meme side than powerful. Maybe will synergize with aspects.
Empire hunts are boring. Way too long and having to repeat the same campaign mission gets boring fast.
This week is done. Hopefully, the season and the activity will be better starting from next week. Raid after that but no doubt it will be fantastic.
The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
Happened with Witherhoard too. Instantly killed Sanctified Mind. Even this season Witherhoard was causing issues and they disabled it.
Bunch of stuff getting disabled this season. No one bothers to test the game at all before launch.
Seasonal activity sucks big time. Literally, just go do the same old strikes/gambit/crucible to get lure charge to hunt a boss which is pretty much like lost sector boss.
The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
Happened with Witherhoard too. Instantly killed Sanctified Mind. Even this season Witherhoard was causing issues and they disabled it.
Bunch of stuff getting disabled this season. No one bothers to test the game at all before launch.
It's too difficult to test, there's so much content.
I'm not a big fan of 3rd person and especially cover shooting. But I hope Outriders teaches these developers a lesson. Bungie has gotten away with way too much bullshit.
The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
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