Cyberpunk 2077 (CD Projekt RED)
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Interinactive
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PostPosted: Fri, 18th Dec 2020 09:40    Post subject:
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Last edited by Interinactive on Mon, 4th Oct 2021 08:32; edited 3 times in total
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DCB




Posts: 5410

PostPosted: Fri, 18th Dec 2020 09:52    Post subject:
You disabled the minimap? With it on you can just watch them spazzing out in that.
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Interinactive
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PostPosted: Fri, 18th Dec 2020 09:58    Post subject:
⁢⁢


Last edited by Interinactive on Mon, 4th Oct 2021 08:32; edited 3 times in total
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Il_Padrino




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Location: Greece by the North Sea
PostPosted: Fri, 18th Dec 2020 10:03    Post subject:
Still better than AC: Valhalla lol wut Laughing


There must have been a door there in the wall, when I came in.
Truly gone fishing.
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PumpAction
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Posts: 26759

PostPosted: Fri, 18th Dec 2020 10:04    Post subject:
I mean I can see some of those issues, but it seems as if your version is fucked beyond saving. I have seen a fair share of bugs too, but your videos are something else Laughing At this point I'd verify my downloaded files, reset everything to default settings and reinstall my drivers in disbelief that all these issues come from just the buggy game itself Laughing


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Interinactive
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PostPosted: Fri, 18th Dec 2020 10:09    Post subject:
⁢⁢


Last edited by Interinactive on Mon, 4th Oct 2021 08:32; edited 3 times in total
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DCB




Posts: 5410

PostPosted: Fri, 18th Dec 2020 10:13    Post subject:
Interinactive wrote:
Must look crazy Laughing

Yeah, it's pretty batshit. They rubberband in and out of the minimap every few seconds and seem to spend half of the time sideways.
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Ke1N




Posts: 2403
Location: Bulgaria
PostPosted: Fri, 18th Dec 2020 10:20    Post subject:
Ah finally, a PC timed exclusive Cool Face
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friketje




Posts: 2097

PostPosted: Fri, 18th Dec 2020 11:12    Post subject:
Interinactive wrote:
Pretty boring vid but you can probably guess why they disabled driving AI for the most part:



I keep looking behind so you can see the dumpster fire in pursuit. Take note of the car that appears in the air in front sometimes

Race is over in the first 3 seconds every time

 Spoiler:
 


The used the horse racing AI from the Witcher 3 Laughing
Don't get it though, just scrap the racing for release and add it as dlc when it's fixed or just forget about it. Racing in open world games sucks anyways, so why bother.
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Guy_Incognito




Posts: 3436

PostPosted: Fri, 18th Dec 2020 11:15    Post subject:
Wat? Racing in GTA 5 was phenomenal Very Happy Better arcade driving model than most of "real" arcade racers (NFS series, for example).
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PumpAction
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PostPosted: Fri, 18th Dec 2020 11:18    Post subject:
Interinactive wrote:
Tried on two different PCs, different CPUs, GPUs, RAM etc, same shit

Management: Guys is this game ready to ship?

Developers: No!
Level designers: No!
Testers: What? Are you fucking kidd-
Shareholders: YES!

Management: IT'S A GOOOoo!


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Steelone




Posts: 1524

PostPosted: Fri, 18th Dec 2020 11:24    Post subject:
PumpAction wrote:
Interinactive wrote:
Tried on two different PCs, different CPUs, GPUs, RAM etc, same shit

Management: Guys is this game ready to ship?

Developers: No!
Level designers: No!
Testers: What? Are you fucking kidd-
Shareholders: YES!

Management: IT'S A GOOOoo!


From the sound of it with Cyberpunk, there were no dedicated testers. All the testing was done by the devs internally.

Sounds like their QA plan (with a third party company) fell through due to the 'rona.
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DCB




Posts: 5410

PostPosted: Fri, 18th Dec 2020 11:26    Post subject:
friketje wrote:
Don't get it though, just scrap the racing for release and add it as dlc when it's fixed or just forget about it.

The problem with that idea is you start applying that principle across the board and pretty soon you've stripped half the content out of the game. Racing exists for the sole purpose of content padding.
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Steelone




Posts: 1524

PostPosted: Fri, 18th Dec 2020 11:28    Post subject:
DCB wrote:
friketje wrote:
Don't get it though, just scrap the racing for release and add it as dlc when it's fixed or just forget about it.

The problem with that idea is you start applying that principle across the board and pretty soon you've stripped half the content out of the game. Racing exists for the sole purpose of content padding.


The racing quest had a pretty interesting story attached to it, just a shame you had to get through 3.5 (or 4, depending on your choices) boring races to experience it.
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madmax17




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Location: Croatia
PostPosted: Fri, 18th Dec 2020 11:41    Post subject:


It's so bad you can buy it anymore.
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lolozaur




Posts: 26310

PostPosted: Fri, 18th Dec 2020 11:49    Post subject:
anyone know what prerequisites are for racing? i got 104h ingame and still no racing quest lol
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Fri, 18th Dec 2020 11:55    Post subject:
lolozaur wrote:
anyone know what prerequisites are for racing? i got 104h ingame and still no racing quest lol

It's Claire's questline.
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Interinactive
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PostPosted: Fri, 18th Dec 2020 11:57    Post subject:
⁢⁢


Last edited by Interinactive on Mon, 4th Oct 2021 08:32; edited 3 times in total
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DCB




Posts: 5410

PostPosted: Fri, 18th Dec 2020 12:04    Post subject:
Steelone wrote:
The racing quest had a pretty interesting story attached to it, just a shame you had to get through 3.5 (or 4, depending on your choices) boring races to experience it.

Eh, as soon as she revealed she was a token tranny I checked out.
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madness




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PostPosted: Fri, 18th Dec 2020 12:29    Post subject:
Does the newest Nvidia driver improve performance compared to the one released around release day?
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JeanPerrier




Posts: 3247

PostPosted: Fri, 18th Dec 2020 12:50    Post subject:
Interinactive wrote:
Pretty boring vid but you can probably guess why they disabled driving AI for the most part:



I keep looking behind so you can see the dumpster fire in pursuit. Take note of the car that appears in the air in front sometimes

Race is over in the first 3 seconds every time

 Spoiler:
 


it looks like they are respawning when they get to far. such bullshit


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Yondaime
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PostPosted: Fri, 18th Dec 2020 13:04    Post subject:
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Last edited by Yondaime on Mon, 2nd Dec 2024 15:29; edited 1 time in total
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prudislav
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PostPosted: Fri, 18th Dec 2020 13:04    Post subject:


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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friketje




Posts: 2097

PostPosted: Fri, 18th Dec 2020 13:25    Post subject:
Yondaime wrote:
madness wrote:
Does the newest Nvidia driver improve performance compared to the one released around release day?


It had no effect for me.


It didn't have any fixes for cyberpunk.
Only thing you can do is, if you have an AMD processor, to do that hex fix.
I have a ryzen 3700x. The impact was massive, before the fix I had random fps drops to 30 that lasted minutes. Now stabble 60FPS and even increased some graphics options. Weird that CDR hasn't hotfixed this, but that's just one of the many strange management descissions with this game.
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tonizito
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PostPosted: Fri, 18th Dec 2020 14:06    Post subject:
https://www.reuters.com/article/sony-cd-projekt-cyberpunk2077-microsoft-idUSKBN28S14I

Quote:
CD Projekt not in talks with Microsoft about Cyberpunk 2077 withdrawal
Sad


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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DarkRohirrim




Posts: 9901
Location: The Void
PostPosted: Fri, 18th Dec 2020 14:39    Post subject:
Are any missions time-sensitive or I can take my time and do other things until I want to get back to them. There are some that the game makes it seem like they're very urgent, especially some of the car purchases, but I suppose that's just "flavour"?


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DCB




Posts: 5410

PostPosted: Fri, 18th Dec 2020 14:46    Post subject:
None of the missions are time sensitive that I am aware of, off the top of my head. The only real sense of time progressing comes via the main plot, but time effectively stands still between each of those missions. The game pops up a giant warning when you get to the point of no return specifically so you can go off and fuck around for another 30 hours doing side-quests or whatever.
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PumpAction
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Posts: 26759

PostPosted: Fri, 18th Dec 2020 14:56    Post subject:
friketje wrote:
Yondaime wrote:
madness wrote:
Does the newest Nvidia driver improve performance compared to the one released around release day?


It had no effect for me.


It didn't have any fixes for cyberpunk.
Only thing you can do is, if you have an AMD processor, to do that hex fix.
I have a ryzen 3700x. The impact was massive, before the fix I had random fps drops to 30 that lasted minutes. Now stabble 60FPS and even increased some graphics options. Weird that CDR hasn't hotfixed this, but that's just one of the many strange management descissions with this game.

Strange, on my 3800x neither the hex fix, nor that configuration tool changed anything regarding to the perforamnce. 1440p with my 5700xt is running around 40-55FPS (mostly high/ultra, only ssr and volume stuff on medium).
Maybe you were just under 60 and vsync triggered before and with the fix you are slightly over 60 so vsync didn't half your fps?


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DCB




Posts: 5410

PostPosted: Fri, 18th Dec 2020 15:01    Post subject:
Apparently if you have more than 6 cores then you don't see much benefit from the SMT fix. I have an 1800X and didn't really notice any obvious change. I got more out of tweaking individual graphics settings.
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The_Zeel




Posts: 14922

PostPosted: Fri, 18th Dec 2020 15:10    Post subject:
tonizito wrote:
https://www.reuters.com/article/sony-cd-projekt-cyberpunk2077-microsoft-idUSKBN28S14I

Quote:
CD Projekt not in talks with Microsoft about Cyberpunk 2077 withdrawal
Sad


Of course not, Cyberpunk 2077 is an Xbox exclusive now Laughing
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