Cyberpunk 2077 (CD Projekt RED)
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jaapie18




Posts: 2446
Location: Holland
PostPosted: Sun, 13th Dec 2020 18:06    Post subject:
Is it normal that the dlss ultra performance mode. Looks so blurry?

What settings gives the most fps, Without seeing less quality?

i have a Rysen 3900x and a 2080 super.
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xxax
Banned



Posts: 2610

PostPosted: Sun, 13th Dec 2020 18:10    Post subject:
I've been playing and the quests and story is fucking brilliant. If its one thing CDPR can do its make that and its Witcher 3 level if not more.

IamAWESOME wrote:
Are there any actual side missions with a story? I spent hours today and every side mission/gig was simply go to X place, clear/take/scan/exit... My street cred is 17 and haven't seen any actual side "mission".


Go to Act 2, there you start getting calls and stuff for proper long side missions. Sometimes you also need to do some story missions for them to unlock, since you meet characters via the main story that then call you for side stories. Some you get randomly on the street.
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Ampee




Posts: 1986

PostPosted: Sun, 13th Dec 2020 18:10    Post subject:
jaapie18 wrote:
Is it normal that the dlss ultra performance mode. Looks so blurry?

What settings gives the most fps, Without seeing less quality?

i have a Rysen 3900x and a 2080 super.


Screen space reflections to low=not that much difference to ultra
Volumetric fog quality to medium
Volumetric clouds to medium
Ambient occlusion to medium.
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Radicalus




Posts: 6422

PostPosted: Sun, 13th Dec 2020 18:15    Post subject:
Protips for settings:

First thing you have to investigate: in low FPS areas are you GPU or CPU bound.

If CPU bound, you have only one thing you can do: lower crowd density. For example I have a 8700k at 5GHZ, and I am CPU bound in the middle of the city areas. I think people underestimate how often they are CPU bound in this game.

If you have an RTX card and are GPU bound, then if you want to keep using RTX, then disable RTX lighting - this will give you the biggest boost, whilst keeping the much more apparent reflections and shadows.

If are GPU bound even though you are not using RTX, then lower volumetric fog, volumetric clouds and cascading shadow resolution.
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vurt




Posts: 13839
Location: Sweden
PostPosted: Sun, 13th Dec 2020 18:19    Post subject:
tonizito wrote:
vurt wrote:
anyone know a FPS counter that works? would be interesting to see what FPS i'm getting...
RTSS


Thanks!

Downloaded a 100% completed save and ran around for a bit..

It's a solid 60 FPS unless it's combat, then it can drop to 57 when fighting 4 enemies.

Everything on highest. 1080p (i have a 3840x2160 OLED TV so 1080p is perfectly usable without getting blurry). Version 1.03

specs: i5 8600K 4.4GHz / Asrock Fatal1ty Z370 Gaming K6 / 16GB G.Skill Ripjaws V / GTX 1080 ti

Btw it's odd that people in cars react to when you point a gun to them, but not people in the street.. world does feel pretty dead in the open world i have to say.
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Blakx




Posts: 386

PostPosted: Sun, 13th Dec 2020 18:26    Post subject:
Radicalus wrote:
Protips for settings:

First thing you have to investigate: in low FPS areas are you GPU or CPU bound.

If CPU bound, you have only one thing you can do: lower crowd density. For example I have a 8700k at 5GHZ, and I am CPU bound in the middle of the city areas. I think people underestimate how often they are CPU bound in this game.



Yep and then those people are surprised that lowering the graphic settings isn't doing much
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Ampee




Posts: 1986

PostPosted: Sun, 13th Dec 2020 18:31    Post subject:
Radicalus wrote:
Protips for settings:

First thing you have to investigate: in low FPS areas are you GPU or CPU bound.

If CPU bound, you have only one thing you can do: lower crowd density. For example I have a 8700k at 5GHZ, and I am CPU bound in the middle of the city areas. I think people underestimate how often they are CPU bound in this game.

If you have an RTX card and are GPU bound, then if you want to keep using RTX, then disable RTX lighting - this will give you the biggest boost, whilst keeping the much more apparent reflections and shadows.

If are GPU bound even though you are not using RTX, then lower volumetric fog, volumetric clouds and cascading shadow resolution.


How many FPS when CPU bound?
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Radicalus




Posts: 6422

PostPosted: Sun, 13th Dec 2020 18:46    Post subject:
Ampee wrote:
Radicalus wrote:
Protips for settings:

First thing you have to investigate: in low FPS areas are you GPU or CPU bound.

If CPU bound, you have only one thing you can do: lower crowd density. For example I have a 8700k at 5GHZ, and I am CPU bound in the middle of the city areas. I think people underestimate how often they are CPU bound in this game.

If you have an RTX card and are GPU bound, then if you want to keep using RTX, then disable RTX lighting - this will give you the biggest boost, whilst keeping the much more apparent reflections and shadows.

If are GPU bound even though you are not using RTX, then lower volumetric fog, volumetric clouds and cascading shadow resolution.


How many FPS when CPU bound?


I have around 56 FPS while on foot and CPU bound, and around 40 while in car driving and CPU bound.

But when in a game you are CPU bound, that is a lot, and I mean A LOT more choppy gameplay than when GPU bound. Especially input. So shooting in areas, where I am GPU bound is the only time in the game, where I have beef with the performance.

And this is a 8700k at 5 GHZ, so not highest end, but high-end still.

This is the reason for weak AI, btw. There is no CPU headroom left for that.
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vurt




Posts: 13839
Location: Sweden
PostPosted: Sun, 13th Dec 2020 18:50    Post subject:
HDR in this game is fucking sick.. you're missing out on some of the best graphics the game has to offer if you don't have the HW for it. I had it on off for a while (mistake because i changed some stuff) turned it on now and wow, it's just another game.
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AKofC




Posts: 4359

PostPosted: Sun, 13th Dec 2020 18:51    Post subject:
is it childish?












yes Sad


Gustave the Steel
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LeoNatan
☢ NFOHump Despot ☢



Posts: 73199
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Sun, 13th Dec 2020 19:12    Post subject:
vurt wrote:
HDR in this game is fucking sick.. you're missing out on some of the best graphics the game has to offer if you don't have the HW for it. I had it on off for a while (mistake because i changed some stuff) turned it on now and wow, it's just another game.

Actually, like everything in this game, the HDR implementation is broken and retarded.

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bronson




Posts: 1384
Location: Asteroid B-612
PostPosted: Sun, 13th Dec 2020 19:22    Post subject:


Open world comparison
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PickupArtist




Posts: 9915

PostPosted: Sun, 13th Dec 2020 19:26    Post subject:
projects red stock price down 30%, sounds like a easy buy ... 8 million preorders means 8 million dlc whores after a few patches rollout everyone will be happy consumers again
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vurt




Posts: 13839
Location: Sweden
PostPosted: Sun, 13th Dec 2020 19:27    Post subject:
LeoNatan wrote:

Actually, like everything in this game, the HDR implementation is broken and retarded.


I only know what it see for myself when i turn it on or off on my setup, looks absolutely great.. it's totally possible the implementation could be even better, i don't doubt that, but it's day/night difference with/without and to HDR's advantage.
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tonizito
VIP Member



Posts: 51413
Location: Portugal, the shithole of Europe.
PostPosted: Sun, 13th Dec 2020 19:40    Post subject:
Ditch the retarded (IMO! IMO! IMO! IMO!) multiplayer plans and start getting the whole team fixing the game ASAP, especially for the derpsole versions that make the bulk of the money that was made so far in pre-hurrdurrs.
Especially since after folks who get fucked over by the shitty versions will probably not be interested in buying the MP in the first place.


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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raven_g20




Posts: 1282
Location: Greece
PostPosted: Sun, 13th Dec 2020 19:41    Post subject:




Rig: i7-5820k, MSI X99 Plus, Corsair 16GB DDR4:3000, Inno3d GTX 1080, Samsung 850 Pro 512GB, Corsair 850i PSU, AOC G2460PG.
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vurt




Posts: 13839
Location: Sweden
PostPosted: Sun, 13th Dec 2020 19:44    Post subject:
hahaha sums it up nicely and poetically.
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Danyutz




Posts: 4418
Location: Redplanet
PostPosted: Sun, 13th Dec 2020 19:47    Post subject:
 Spoiler:
 
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sunseeker




Posts: 430

PostPosted: Sun, 13th Dec 2020 19:51    Post subject:
xxax wrote:
I've been playing and the quests and story is fucking brilliant. If its one thing CDPR can do its make that and its Witcher 3 level if not more.


I wonder if it'll be the game's saving grace in hindsight. Witcher 3 was also quite clunky, filled with superficial filler but it was carried by the story which most still remember to this day.
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Neon
VIP Member



Posts: 18935
Location: Poland
PostPosted: Sun, 13th Dec 2020 19:57    Post subject:



Quote:

Standard Optimised Settings

Contact Shadows: On
Improved Facial Lighting Geometry: On
Local Shadow Mesh Quality: High
Local Shadow Quality High
Cascaded Shadows Range: High
Cascaded Shadows Resolution: Medium
Distant Shadows Resolution: High
Volumetric Fog Resolution: 1080p Ultra, 1440p High, 4K Medium
Volumetric Cloud Quality: Medium
Max Dynamic Decals: Ultra
Screen Space Reflections Quality: Low but High if you find the amount of grain distracting.
Subsurface Scattering Quality: High
Ambient Occlusion: Low (there is barely a difference)
Colour Precision: Medium
Mirror Quality: 1080p High. 1440p High, 4K Medium
Level of Detail: High

Recommended Ray Tracing Settings

Ray Traced Reflections: On
Ray Traced Shadows: Off
Ray Traced Lighting: Medium
If that is not enough for you, Turn off reflections - the RT lighting is more important, on balance.

Image Quality Recommendations: 1080p DLSS Quality, 1440p, DLSS Balanced, 4K, DLSS Performance
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sunseeker




Posts: 430

PostPosted: Sun, 13th Dec 2020 20:05    Post subject:
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vurt




Posts: 13839
Location: Sweden
PostPosted: Sun, 13th Dec 2020 20:11    Post subject:
sunseeker wrote:
https://www.reddit.com/r/cyberpunkgame/comments/kccabx/hey_cd_projekt_red_i_think_you_shipped_the_wrong/

Anyone checked ?


"I was shocked that I was only averaging 30 - 50fps (lowest settings possible,1080p, 70fov, no extra jazz)"

lol.. i have a 1080ti (same as he) i'm on 1080p and the game is always 60 FPS on highest, unless there's combat, then it drops 4'ish FPS.

Edit: tested. It did nothing. 0 FPS difference (using same save, standing still observing the FPS).
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Yuri




Posts: 11000

PostPosted: Sun, 13th Dec 2020 20:37    Post subject:
tonizito wrote:
Ditch the retarded (IMO! IMO! IMO! IMO!) multiplayer plans and start getting the whole team fixing the game ASAP, especially for the derpsole versions that make the bulk of the money that was made so far in pre-hurrdurrs.
Especially since after folks who get fucked over by the shitty versions will probably not be interested in buying the MP in the first place.

I was questioning their MP plans from the start. New IP, first game of theirs in first person perspective, feature creep, custom protag etc etc. It buckled under the weight.



1 and 2 are still amazing.
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AmpegV4




Posts: 6248

PostPosted: Sun, 13th Dec 2020 20:44    Post subject:
Imagine seeing any footage of this game then preordering for ps4 or xbone expecting as much Laughing

they shouldn't have bothered with ps4 and xbone, obvious bad decision.
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Ke1N




Posts: 2403
Location: Bulgaria
PostPosted: Sun, 13th Dec 2020 20:48    Post subject:
vurt wrote:
sunseeker wrote:
https://www.reddit.com/r/cyberpunkgame/comments/kccabx/hey_cd_projekt_red_i_think_you_shipped_the_wrong/

Anyone checked ?


"I was shocked that I was only averaging 30 - 50fps (lowest settings possible,1080p, 70fov, no extra jazz)"

lol.. i have a 1080ti (same as he) i'm on 1080p and the game is always 60 FPS on highest, unless there's combat, then it drops 4'ish FPS.

Edit: tested. It did nothing. 0 FPS difference (using same save, standing still observing the FPS).


Yup, tested it as well, no difference whatsoever.
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Ampee




Posts: 1986

PostPosted: Sun, 13th Dec 2020 20:49    Post subject:
Yuri wrote:
tonizito wrote:
Ditch the retarded (IMO! IMO! IMO! IMO!) multiplayer plans and start getting the whole team fixing the game ASAP, especially for the derpsole versions that make the bulk of the money that was made so far in pre-hurrdurrs.
Especially since after folks who get fucked over by the shitty versions will probably not be interested in buying the MP in the first place.

I was questioning their MP plans from the start. New IP, first game of theirs in first person perspective, feature creep, custom protag etc etc. It buckled under the weight.


What will happen is that they will be very excited to show us the MP portion while this is still at 1.04, and then they will be exicted to release the MP while they are excited to announce 1.05 for the game:

-added new icon for the game
-fixed typo in item stat saying: DGM instead of DMG.


(this is what happens most of the games nowdays sadly)
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KGen




Posts: 1081

PostPosted: Sun, 13th Dec 2020 21:05    Post subject:
sunseeker wrote:
xxax wrote:
I've been playing and the quests and story is fucking brilliant. If its one thing CDPR can do its make that and its Witcher 3 level if not more.


I wonder if it'll be the game's saving grace in hindsight. Witcher 3 was also quite clunky, filled with superficial filler but it was carried by the story which most still remember to this day.


The saving grace will come in a year or so, with great story driven expansions and serious bug fixes. And mods.

Presumably.


i7 6700k @ 4.4 GHZ, 2060s, 16 GB RAM, SSD, Windows 10x64.
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SpykeZ




Posts: 23710

PostPosted: Sun, 13th Dec 2020 21:09    Post subject:
Interinactive wrote:
For those wondering why your reflection doesn't appear outside of scripted events - keep an eye on your shadow in the day. Legs stop working, armor flips out, your head disappears and so on. Even just pull out your pistol and look at the way V holds it. Dumpster fire. My shotgun also clips through my shoulder. Probably has something to do with it.


https://preview.redd.it/8menjzqn7w461.gif?format=mp4&s=9d0b632a46ebd6fa6226a6d7e762890087b46cda


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HIz




Posts: 2187
Location: Wrong_Timeline
PostPosted: Sun, 13th Dec 2020 21:16    Post subject:
https://www.reddit.com/r/cyberpunkgame/comments/kc9r8g/deciding_which_car_i_wanted_to_steal/

https://www.reddit.com/r/cyberpunkgame/comments/kc7hbh/probably_the_best_bug_ive_ever_encountered/

https://www.reddit.com/r/cyberpunkgame/comments/kc5aoy/literally_unplayable/

people going through walls, clipping through solid obj, cops appearing out of nowhere to attack you , even in your apartment
even watch dogs 3 works better than this Laughing
idk if its the RedEngine 4 or bad coding/software but the game is beyond repair imo.
i think if dx11 would have been available a lot of the bugs and performance would have been better.



remembering RUSSIAn version goes well with the release



Laughing

heres for a better cyberpunk 2088 Devil Troll


Yeah, well, that's just, like, your opinion, man. Reaction
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couleur
[Moderator] Janitor



Posts: 14352

PostPosted: Sun, 13th Dec 2020 21:31    Post subject:
SpykeZ wrote:
Interinactive wrote:
For those wondering why your reflection doesn't appear outside of scripted events - keep an eye on your shadow in the day. Legs stop working, armor flips out, your head disappears and so on. Even just pull out your pistol and look at the way V holds it. Dumpster fire. My shotgun also clips through my shoulder. Probably has something to do with it.


https://preview.redd.it/8menjzqn7w461.gif?format=mp4&s=9d0b632a46ebd6fa6226a6d7e762890087b46cda


lmao


"Enlightenment is man's emergence from his self-imposed nonage. Nonage is the inability to use one's own understanding without another's guidance. This nonage is self-imposed if its cause lies not in lack of understanding but in indecision and lack of courage to use one's own mind without another's guidance. Dare to know! (Sapere aude.) "Have the courage to use your own understanding," is therefore the motto of the enlightenment."
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