RIDE series (Milestone)
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ixigia
[Moderator] Consigliere



Posts: 65039
Location: Italy
PostPosted: Thu, 14th May 2020 19:18    Post subject:
Another Ride is on the way: https://ridevideogame.com/news/ride-4-annuncio-its-4-real/

Quote:
- Completely renewed Career mode
- Brand-new Endurance mode
- Dynamic lighting and weather conditions, and Pit Stops for tires and fuel management.

RIDE 4 will be released on October 8th, 2020 for PlayStation®4, Xbox One and Windows PC/STEAM.



Random creations of an insane mind / Screens from Bulgaria [Early Access]


Last edited by ixigia on Tue, 15th Sep 2020 03:10; edited 1 time in total
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Interinactive
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PostPosted: Sat, 25th Jul 2020 03:29    Post subject:
⁢⁢


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Pey




Posts: 5594
Location: Argentina
PostPosted: Fri, 11th Sep 2020 15:15    Post subject:
My preview of RIDE 4 (in Spanish, reads fine with Google Translate) with some 4K screenshots @ max settings > https://www.pcmrace.com/2020/09/11/ride-4-preview/

It improved in pretty much every single aspect in comparison to previous iterations.


Seasonic 1000w Planitum - TT Level 10 GT - ASUS M5E - i7 2600k @ 5.0ghz - 16GB Patriot Viper 3 - Dell u3011 - EVGA GTX 980 @ SLI - SSD Samsung EVO 250GB - 16TB W.D. - G19/G13 @ Roccat Kone XTD - Razer Vespula - Xonar Phoebus @ Vulcan ANC/Corsair 2100 Vengeance - Logitech G51
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ixigia
[Moderator] Consigliere



Posts: 65039
Location: Italy
PostPosted: Tue, 15th Sep 2020 03:06    Post subject:
There is proper footage as well on the tubewebs, fortunately it doesn't seem to have gone through any major dumbification processes but it's pretty much a refined more-of-the same, which is fine. It won't make up for the disappointment of witnessing the death of Project Cars, but here's hoping it will be serviceable enough for some motoyarring around Razz

Edit:
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Un_Forastero




Posts: 226

PostPosted: Tue, 15th Sep 2020 13:11    Post subject:
ixigia wrote:
There is proper footage as well on the tubewebs, fortunately it doesn't seem to have gone through any major dumbification processes but it's pretty much a refined more-of-the same, which is fine. It won't make up for the disappointment of witnessing the death of Project Cars, but here's hoping it will be serviceable enough for some motoyarring around Razz

Edit:


Looks pretty darn great tbh, I'm aiming for a used FZ6S in november, so this game is gonna fill the void until then Mr. Green
That shaky helmet cam is awesome, hope that's not just in replay mode (though it might induce some migraines after some time playing lol)


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Last edited by Un_Forastero on Tue, 15th Sep 2020 19:43; edited 1 time in total
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jermore




Posts: 1087

PostPosted: Tue, 15th Sep 2020 14:16    Post subject:
looks pretty good to me, and i hate motorcycle games Laughing

now if we could get some vr support? i fully endorse looking like an idiot.
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Pey




Posts: 5594
Location: Argentina
PostPosted: Mon, 5th Oct 2020 14:58    Post subject:
Couldn't find any new or review thread, so here's a couple of videos and my colleague's review (9/10) in Spanish with some 4K screenshots: https://www.pcmrace.com/2020/10/05/ride-4-review/

"RIDE 4 is not only the best Milestone game to date, but also the best bike simulator in recent years. Either you play it as the simulator that it is, or enabling assists to bring it closer to a more arcade experience or enjoyable for any gamer, this fourth installment in the RIDE series must be played by any speed lover."





Seasonic 1000w Planitum - TT Level 10 GT - ASUS M5E - i7 2600k @ 5.0ghz - 16GB Patriot Viper 3 - Dell u3011 - EVGA GTX 980 @ SLI - SSD Samsung EVO 250GB - 16TB W.D. - G19/G13 @ Roccat Kone XTD - Razer Vespula - Xonar Phoebus @ Vulcan ANC/Corsair 2100 Vengeance - Logitech G51
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ixigia
[Moderator] Consigliere



Posts: 65039
Location: Italy
PostPosted: Sat, 10th Oct 2020 23:16    Post subject:
I've done some testing as well as per tradition with the updated isodemo available at the Cyka HQs. The presentation and actual physics were noticeably improved from the previous titles, though the features surrounding the core experience and their implementation still fell a bit short.

The primary change is that bikes feel heavier and the sense of inertia is more pronounced than before, leading to a more believable handling model (especially with the various TCS/AW/EB turned off). Dynamic weather and time-of-day are in, proper qualifying sadly is still absent *sad trombone*, and even though the tracks still look rather barren, the new lighting system makes the cockpit view look significantly more immersive and sexier. As for the performance, it's solid even on my potato. Overall, the game doesn't demand the same amount of finesse and precision as the MotoGP series in terms of braking technique, but it is more simulative than the previous Ride titles which is a definite plus in my book.

Problem is, the AI at the moment is so inconsistent with its rubberband-y behaviours and lack of awareness that it makes races far more chaotic than they should be. The silly XPee-based structure of the Career with forced time-trials à la Forza doesn't help, though that seems to be the standard with the simcade genre. Hopefully, they'll keep working on the game and properly patch it in order to leave this pseudo-Early Accessian phase.



Random creations of an insane mind / Screens from Bulgaria [Early Access]


Last edited by ixigia on Tue, 28th Sep 2021 02:03; edited 1 time in total
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headshot
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PostPosted: Thu, 15th Oct 2020 00:28    Post subject:
RIDE 4-CODEX


May the NFOrce be with you always.
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zapaz




Posts: 147

PostPosted: Thu, 15th Oct 2020 22:46    Post subject:
headshot wrote:
RIDE 4-CODEX


Is there any difference in that version to this one

RIDE 4 Complete the Set Edition MULTi8-ElAmigos


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ixigia
[Moderator] Consigliere



Posts: 65039
Location: Italy
PostPosted: Thu, 15th Oct 2020 23:02    Post subject:
zapaz wrote:
headshot wrote:
RIDE 4-CODEX


Is there any difference in that version to this one

RIDE 4 Complete the Set Edition MULTi8-ElAmigos

I believe Codex's version is the updated build, whereas the Elamigos one is not. There is however the separate v2020.10.09-ElAmigos update too so either way you should be good to go.
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ixigia
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Posts: 65039
Location: Italy
PostPosted: Thu, 13th Apr 2023 15:25    Post subject:
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Un_Forastero




Posts: 226

PostPosted: Thu, 13th Apr 2023 20:12    Post subject:
Noiceee, hoping to see me ole FZ6 on this one Very Happy


Ryzen 5 3600X / Corsair H100i / MSI X470 Gaming Plus / 2x8Gb GSKILL Trident Z RGB 3400Mhz CL16 / MSI Geforce RTX 3070TI / 2x Samsung EVO 850 1Tb SSD / Corsair TX650M PSU
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DXWarlock
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Posts: 11422
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PostPosted: Thu, 13th Apr 2023 20:30    Post subject:
Pey wrote:
Couldn't find any new or review thread, so here's a couple of videos and my colleague's review (9/10) in Spanish with some 4K screenshots: https://www.pcmrace.com/2020/10/05/ride-4-review/

"RIDE 4 is not only the best Milestone game to date, but also the best bike simulator in recent years. Either you play it as the simulator that it is, or enabling assists to bring it closer to a more arcade experience or enjoyable for any gamer, this fourth installment in the RIDE series must be played by any speed lover."




Old post, but just saw this thread...
Who does racing sims in 3rd person? Very Happy


-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf

Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
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LeoNatan
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Posts: 73194
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Thu, 13th Apr 2023 20:43    Post subject:
PC Mustard Durrace idiots like Pay Laughing

But Ride is hardly a sim. Smile
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diaboliquin




Posts: 398
Location: Mexico
PostPosted: Thu, 13th Apr 2023 23:19    Post subject:
Hi guys, do you know if there are any bike racers with tracks like the ones in rally games? Like in TT Isle of Man: Ride on the Edge 2, crossing cities, fields.
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