I played a few missions and so for it's pretty good. The graphics are alright and the game runs smoothly. The missions are quite faithful to the original, as far as I can remember. But I'm very annoyed about the objective marker which I can't seem to turn off, such an immersion killer.
I played about 40% of the game. Very mixed feelings.
- the cars handling is arcade-ish, handling is bad, the stiffness from the OG is gone
- the shooting is very easy even on classic difficulty
- the AI is brain dead
- the guns don't have any weight or realistic recoil to them
- the throwable animation is a joke
- animation bugs
- couple of radio stations with forgettable time-specific soundtrack, 99% of the original one is gone
- annoying voice work ranging from very bad (cartoonish mobster from the 1930s) to passable
- some of the characters received massive re-writes. Vinny went from a quiet old man to a loud tough guy in his 50s who suplexes other mobsters in the parking lot
- Sarah, Don Salieri and Sam i think are majorly improved over the original game
- shorter missions, longer cut scenes
- added collectibles, but no playboys
- the city and especially the countryside are improved
- the original story is expanded and improved
- new tommy is a different character
- the game is optimized and runs great.
I got it for 10 bucks from the Derp Store, so I shouldn't complain too much. Certain things are better, others are worse than the original. You're not missing too much, but I'll recommend it if you were a fan of the original, mob games or the time period. It's decent enough to warrant a playthrough.
The most hilarious part of my playthrough so far was the chase after the motel section in Ordinary Rotuine. In the original game it was one of the hardest car chases if you don't pop the yellow car's tires. In this one you get auto lock and unlimited ammo on classic difficulty. You don't even have to reload manually. Just press the left mouse button. I even tried to fuck up on purpose to force a checkpoint reload... no dice. When your car flips over press F and Tommy flips it back on its wheels singlehandedly and you continue the chase.
I had some coupons stacked. The latest one was from Rocket League and is 10 bucks. It's still active, so if you add RL in your ES library you can use it on the game, if you plan to buy that is.
You must have got lucky. I had a coupon left over from their last sale as of yesterday, added Rocket League just now but when I add Mafia or the Trilogy to my cart best deal I get is $40 down to $30 or $60 down to $50.
I played about 40% of the game. Very mixed feelings.
- the cars handling is arcade-ish, handling is bad, the stiffness from the OG is gone
- the shooting is very easy even on classic difficulty
- the AI is brain dead
- the guns don't have any weight or realistic recoil to them
- the throwable animation is a joke
- animation bugs
- couple of radio stations with forgettable time-specific soundtrack, 99% of the original one is gone
- annoying voice work ranging from very bad (cartoonish mobster from the 1930s) to passable
- some of the characters received massive re-writes. Vinny went from a quiet old man to a loud tough guy in his 50s who suplexes other mobsters in the parking lot
- Sarah, Don Salieri and Sam i think are majorly improved over the original game
- shorter missions, longer cut scenes
- added collectibles, but no playboys
- the city and especially the countryside are improved
- the original story is expanded and improved
- new tommy is a different character
- the game is optimized and runs great.
I got it for 10 bucks from the Derp Store, so I shouldn't complain too much. Certain things are better, others are worse than the original. You're not missing too much, but I'll recommend it if you were a fan of the original, mob games or the time period. It's decent enough to warrant a playthrough.
The fact that they threw realism out of the window for the sake of streamlinization is inexcusable and a complete deal-breaker for me. It's what made the original game so unique and believable in the first place, much more immersive than the arcade/game-y approach from the classic GTAs and the likes. It's also one of the main reasons I genuinely disliked the foundation this remake is built upon, and which made Mafia 3 feel like a mundane fast-food type of product despite the interesting narrative, with its popamole designs engineered to please the average gamer who just wants to turn off the brain, sit on the couch and feel awesomelybadass(tm). The insane grind in there made things exponentially worse of course, but the structure itself already was a very unsatisfying one in my opinion.
I know Mafia's story like the back of my hand by now and pretty graphics certainly aren't enough of a factor to allure me, so I can't help but feel alienated and ultimately disinterested in a jaded way. It's definitely not the first time sadly, since to them we're a target audience that is no longer part of the picture. We're like dinosaurs trapped in an island with no Dennis Nedry to rely upon
The fact that they threw realism out of the window for the sake of streamlinization is inexcusable and a complete deal-breaker for me. It's what made the original game so unique and believable in the first place, much more immersive than the arcade/game-y approach from the classic GTAs and the likes. It's also one of the main reasons I genuinely disliked the foundation this remake is built upon, and which made Mafia 3 feel like a mundane fast-food type of product despite the interesting narrative, with its popamole designs engineered to please the average gamer who just wants to turn off the brain, sit on the couch and feel awesomelybadass(tm). The insane grind in there made things exponentially worse of course, but the structure itself already was a very unsatisfying one in my opinion.
I know Mafia's story like the back of my hand by now and pretty graphics certainly aren't enough of a factor to allure me, so I can't help but feel alienated and ultimately disinterested in a jaded way. It's definitely not the first time sadly, since to them we're a target audience that is no longer part of the picture. We're like dinosaurs trapped in an island with no Dennis Nedry to rely upon
I replayed the original a few months ago with the Community Mod Pack v2. Such a fantastic experience compared to this definitive version.
I had some coupons stacked. The latest one was from Rocket League and is 10 bucks. It's still active, so if you add RL in your ES library you can use it on the game, if you plan to buy that is.
You can use only one coupon per purchase I think? Not sure how you got it for 10$.
I had some coupons stacked. The latest one was from Rocket League and is 10 bucks. It's still active, so if you add RL in your ES library you can use it on the game, if you plan to buy that is.
You can use only one coupon per purchase I think? Not sure how you got it for 10$.
You cannot use it for pre-purchase at all Game must be out to use even one. I wanted to take Cyberpunk with it + uncle Boris discount, but not possible
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I had some coupons stacked. The latest one was from Rocket League and is 10 bucks. It's still active, so if you add RL in your ES library you can use it on the game, if you plan to buy that is.
You can use only one coupon per purchase I think? Not sure how you got it for 10$.
No combining possible to my knowledge. It auto applied some mega sale coupon or shit like that when I made the order. I still have 2 others for 10% discount each, but it seems you can apply only one per purchase.
Interinactive wrote:
bronson wrote:
I replayed the original a few months ago with the Community Mod Pack v2. Such a fantastic experience compared to this definitive version.
Thanks, I'll be using this tonight!
Don't install the real car facing mod from the options it bugs the game out. It's best to stick to the default selection.
I played for about 6 hours or so last night, I don't know it feels weird.
I can't get immersed like I did with the original and it's really hurting my experience. There is no atmosphere, this just feels like you doing mission after mission with no real reward. The added tidbids to the story seem cool, I don't like the updated characters at all, but I made my feelings clear on this one earlier in the thread. There are exceptions of course, I liked how they re-made Frank, Salieri, Morello...but I still can't get over how they butchered Paulie and Vincenzo.
The gameplay seems weird, I'm playing on Classic difficulty and the game is still forcing auto aim on me for some missions which is frustrating, it seems really arcade-ish. The graphics are good and the world is pretty, but it sucks that you cannot even explore/experience it a little bit while on missions. When you try and see the landmark that you recognize from the original, the game immediately pulls you back in with the message "you have 10 seconds to return to your objective", I guess I have to play the "Free Mode" after I beat it, but they could've included some side missions or more open world segments, because they seem to have re-created a pretty cool world out there.
In the end, it's an average game, I will be finishing it, but I don't know if I will come back to it like I did with the original.
Default doesn't seem to include restoring cut music, does that bug out as well?
Nah, that's okay. Exploding barrel and real car facing are a no-go though.
Ke1N wrote:
I played for about 6 hours or so last night, I don't know it feels weird.
I can't get immersed like I did with the original and it's really hurting my experience. There is no atmosphere, this just feels like you doing mission after mission with no real reward. The added tidbids to the story seem cool, I don't like the updated characters at all, but I made my feelings clear on this one earlier in the thread. There are exceptions of course, I liked how they re-made Frank, Salieri, Morello...but I still can't get over how they butchered Paulie and Vincenzo.
The gameplay seems weird, I'm playing on Classic difficulty and the game is still forcing auto aim on me for some missions which is frustrating, it seems really arcade-ish. The graphics are good and the world is pretty, but it sucks that you cannot even explore/experience it a little bit while on missions. When you try and see the landmark that you recognize from the original, the game immediately pulls you back in with the message "you have 10 seconds to return to your objective", I guess I have to play the "Free Mode" after I beat it, but they could've included some side missions or more open world segments, because they seem to have re-created a pretty cool world out there.
In the end, it's an average game, I will be finishing it, but I don't know if I will come back to it like I did with the original.
I'm 12 missions in. What annoys me the most is that everything feels rushed. There's no memorable atmosphere or emotional weight to anything. It feels lifeless, uninspired. It's crazy because a lot of Mafia 1 devs worked on this one, too.
Getting past the racing mission was a challenge, keyboard controls here though so that was expected although there is also rubber banding for the AI drivers and they patched the earlier shortcut and other exploits mostly.
(One always scripted crash but the rest is RNG and luck plus player skill.)
Wrapping up the safe cracking mission and then I think it's about time for the last few couple of missions dealing with Don Dickhead versus Don Buttchin before Tommy Angelo's story wraps up.
And yeah the above impressions are pretty accurate I like some of the extended characters and changes but the gameplay and the AI is not all that great plus the mouse+keyboard input is a bit imprecise to be mild.
EDIT: I do like the writing and story of Mafia 3 but the gameplay is held back by the repetitive tasks and AI and other issues similar to here.
There's a chance for Mafia 4 but there's a chance it'll have above average for a video game writing and story and characters but even more streamlined or simplified mass appeal type gameplay plus the incredible easy combat and exploitable AI.
More notable here too I suppose since Mafia 1 classic aimed for a more realistic take even if it made several compromises too for gameplay purposes and threw in some more modern content here and there but it worked pretty well all in all.
Both sequels are also a bit edgier and it gets a bit much at times.
You can tell he hasnt played or known about the original at the time and probably played it recently.
He is inconvenienced by the same things other "recent" gamers talk about regarding the og. The cars dont spring from 0 to 100 like a ferrari, the game is though as nails, you need to control the weapons instead of spray and pray. These are all things we miss from the original and these guys love now. Too acustomed to modern automatism.
The original game was brilliant and I played it plenty of times. May do another play through of the original. I wonder if there are any texture/model/engine mods around to make it look more modern and take advantage of shaders etc.?
EDIT: just saw the mention of Community Mod Pack v2 and found this: Mafia Community Modpack v2.1 @ moddb. Downloading (3.21GB).
Fiinsihed it. It only made me want to replay the original for the 1000000th time.
There's no weight to it. The original score is totally forgettable. The licensed OST as well. I honestly can't remember a single song from the Definitive Edition (compared to the original, where I remember every single song, as well as the FANTASTIC original soundtrack).
The story bits that they changed made little to no sense
Spoiler:
Sam asking you not to kill the whore, and then blaming Tommy for not killing her during the Death of Art mission. What????
Salieri openly saying that they're stealing diamonds during "Just a Relaxation", and then it turning out to be dope was really out of place as well
The icing of the cake is TOMMY asking to meet Sam at the gallery, which A: makes no fucking sense, and B: you're telling me Sam got ten billion goons at the gallery so soon? In the original it made more sense because Sam asked Tommy to meet him there so he had time to prepare....
.
I couldn't get used to the new voices of Tommy and Paulie too. Tommy was especially flat, especially when
Spoiler:
you find Paulie's body in his apartment. The difference in delivery is so jarring.
They just turned him into a generic mobster, not only in the voice department, but his whole character changed as well.
Ralph, Salieri and Sam were decent, but I still prefer the original VO.
Overall, I honestly would prefer an up-resed original over this.
Tommy Angelo confirmed to be ripped like some of the early 1900's body builders.
EDIT: Although since the car just flips mid-air it just looks silly and works like a anti-stuck for jamming the vehicle into poor collision detection areas or hitting anything not flat at any speed above parking.
(Those hay bale things in the racing mission and passing right through them because the collision box is mysteriously missing as one example case here.)
Finished it as well, took me 12 hours on Classic difficulty.
While I managed to luckily complete the race on my first go, I had some problems with other missions
The police chase with 5 stars after the prison section was very difficult on Classic, at least for me.
My opinion of the game remains as above, it just felt like mission after mission with nothing in between. I couldn't immerse myself into it, no matter how hard I tried and it just made me want to replay the original even more, because it is the better game.
Is there any continuity between the 3 games? I played the 3rd game and fired up the remastered 2, but wondering if I should play I before II or if they are completely unrelated?
Yeah all three stories are self-contained, but with the definitive editions more and more characters, cultural references, businesses, landmarks are shared between the games as part of a bigger universe.
With Mafia 1: DE they have set locations for the big cities from every game in fictional states. Lost Heaven is in Northern Illinois, Empire Bay in New York State and New Bordeaux in Louisiana. They are probably setting everything up for Mafia 4. There were some rumours it will take place in Las Vegas, and it will have some management type gameplay similar to the Scarface and Godfather games.
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