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Posted: Fri, 14th Aug 2020 15:39 Post subject: |
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Last edited by Interinactive on Mon, 4th Oct 2021 08:55; edited 3 times in total
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Il_Padrino
Posts: 7570
Location: Greece by the North Sea
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Posted: Fri, 14th Aug 2020 16:01 Post subject: |
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This is a teaser patch. Full patch is coming soon™
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Posted: Fri, 14th Aug 2020 16:04 Post subject: |
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Last edited by Interinactive on Mon, 4th Oct 2021 08:55; edited 3 times in total
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headshot
VIP Member
Posts: 35963
Location: UK
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73212
Location: Ramat Gan, Israel 🇮🇱
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Posted: Sat, 15th Aug 2020 04:56 Post subject: |
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headshot wrote: |  |
Did you pretarder? 
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Il_Padrino
Posts: 7570
Location: Greece by the North Sea
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Przepraszam
VIP Member
Posts: 14501
Location: Poland. New York.
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Posted: Sat, 15th Aug 2020 15:57 Post subject: |
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This game runs like dog shit on my titans xp. SLI isn' even working.
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headshot
VIP Member
Posts: 35963
Location: UK
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Posted: Sat, 15th Aug 2020 16:06 Post subject: |
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Posted: Sat, 15th Aug 2020 17:36 Post subject: |
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Honestly i'm convinced by now capping fps at 30 fixes pretty much everything in this port- I'm 15 hours in and not a single crash or bug, frametimes are a perfectly smooth line with specialk and physics and animation work as they should. I briefly ran the game uncapped and it was a stuttering mess and crashed 2 times in 15 minutes.
Last edited by tet666 on Sat, 15th Aug 2020 21:11; edited 1 time in total
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StEFaN7
Posts: 5882
Location: them swamps
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Posted: Sat, 15th Aug 2020 18:40 Post subject: |
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while i didnt liked the game that much at first once it opens up and you get more weapons and more enemy variety its actually good. the graphics also in later areas look very good, mix of winter, desert, jungle and insane draw distance is very well done.
have around 30h, smooth 60fps and no crashes.
I can see your soul at the edges of your eyes..
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Posted: Sat, 15th Aug 2020 18:57 Post subject: |
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@tet666 If I remember correctly the dev studio mentioned all system being developed for 30fps when asked why they didn't offer 60fps like god of war for example. Can someone shortly explain why anyone would design the systems around a certain amount of frames per second? What logic is behind this?
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Sin317
Banned
Posts: 24322
Location: Geneva
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Posted: Sat, 15th Aug 2020 19:17 Post subject: |
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That's nothing new. Has been in game development for a very long time.
Quake had it already, maybe even doom, lol.
When you do some basic programming and depending on the language/engine you use, it's sometimes easier to make tick rate and FPS linked together.
Thing is, as long as you play the game at that rate, it's all smooth sailing ^^.
With consoles, they know very well, in what ballpark the FPS will be... so it's quite common to lock thee FPS on it.
Sucks for people with good pc's, tho, that's for sure.
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Roach_666
Posts: 1299
Location: Hell in its Alpha Build
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Posted: Sat, 15th Aug 2020 19:43 Post subject: |
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Mister_s wrote: | @tet666 If I remember correctly the dev studio mentioned all system being developed for 30fps when asked why they didn't offer 60fps like god of war for example. Can someone shortly explain why anyone would design the systems around a certain amount of frames per second? What logic is behind this? |
Considering the target machine is of average quality:
The lesser the target FPS, the more graphical features the dev can cram into the scene.
The higher the target FPS, the more graphical features the dev will have to cut back from the scene.
EDIT: Also, varying complexity in physics simulation, AI updates along with graphics
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Posted: Sat, 15th Aug 2020 21:21 Post subject: |
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Doesn't the engine that Bethesda uses for FO and ES have physics bugs based off FPS being too high? (talking about launch bugs, not current)
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Sin317
Banned
Posts: 24322
Location: Geneva
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Posted: Sat, 15th Aug 2020 21:25 Post subject: |
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Well, id tech engines had those fps bugs, where a certain fps would give you a speed and/or jump advantage.
The famous 125FPS etc.
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Roach_666
Posts: 1299
Location: Hell in its Alpha Build
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Posted: Sun, 16th Aug 2020 07:12 Post subject: |
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Last edited by Interinactive on Mon, 4th Oct 2021 08:55; edited 3 times in total
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Posted: Sun, 16th Aug 2020 10:48 Post subject: |
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10700K @ 5Ghz 32gb ddr4 3200mhz RTX2080 installed on ssd 1080p all ultra, vsync off, gsync on, motion blur disabled runs very good, no crashes
Intel i7 14700K | Gainward RTX4090 Phantom GS 24GB | 32GB DDR5 Corsair Vengeance RGB 6000mhz | SSD nvme Samsung 970EVO 500GB | SSD 2TB Sandisk Ultra 3D | SSD 2TB NVME Crucial P5 Plus |
Creative Sound BlasterX G6 | Fractal Meshify 2 XL | Logitech G703 | Corsair RM850x White | HyperX Cloud | DELL S2721DGF 27" 165hz Gsync + Sony 55XH9077 4K @ 120hz + VRR
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VonMisk
Posts: 9468
Location: Hatredland
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Posted: Sun, 16th Aug 2020 11:53 Post subject: |
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Specs: AMD Duron 700 MHz, Riva TNT2, 128 MB RAM, CTX 14'', 20 GB HDD.
I can browse this forum just fine.
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Il_Padrino
Posts: 7570
Location: Greece by the North Sea
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Posted: Sun, 16th Aug 2020 15:37 Post subject: |
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Kaltern
Posts: 5859
Location: Lockerbie, Scotland
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Posted: Mon, 17th Aug 2020 14:59 Post subject: |
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in glorious cinematic 30FPS.

Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern
Follow me on Twitter if you feel like it... @kaltern
My system: Ryzen 7 3700x|Gigabyte RTX 2080 Super Windforce OC|Vengeance 3000Mz 16Gb RAM|2x 500Gb Samsung EVO 970 M.2 SSD |SanDisk SSD PLUS 240 GB + OCZ Vertex 2 60Gb SSD|EVA Supernova 650W PSU|Logitech G27 Wheel|Logitech G19 Gaming Pad|SteelSeries Arctis 7|Logitech G502 Proteus Spectrum Mouse + Logitech MX Master Mouse|Razer Blackwidow Chroma X Keyboard|Oculus Quest 2 + Link|Pixio PX7 Prime 165hz HDR & 1x Samsung 24FG70FQUEN 144Hz curved monitor
-= Word to the wise: Having a higher forum post does not mean you are right. =-
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StEFaN7
Posts: 5882
Location: them swamps
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Posted: Mon, 17th Aug 2020 15:19 Post subject: |
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StEFaN7
Posts: 5882
Location: them swamps
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Posted: Mon, 17th Aug 2020 16:00 Post subject: |
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you sure you got special k to run right? couse mine runs at locked 60fps all smooth and never crashes. can't imagine playing this game on 30fps, or any game on PC
I can see your soul at the edges of your eyes..
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Posted: Mon, 17th Aug 2020 16:13 Post subject: |
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StEFaN7 wrote: | you sure you got special k to run right? couse mine runs at locked 60fps all smooth and never crashes. can't imagine playing this game on 30fps, or any game on PC |
No shit dude your hardware is probably way better since i'm playing on my GFs PC with a old 980 ti atm but even with my own PC with a 1070 TI and a ryzen 5 3600x i can't hold 60 fps at my native resolution of 1440p at digital foundry settings or up so let's not get to steam forum levels of stupid here ok? I know Kaldaien and i know how to configure his injector let's just leave it at that.
Last edited by tet666 on Mon, 17th Aug 2020 16:39; edited 1 time in total
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Posted: Mon, 17th Aug 2020 16:20 Post subject: |
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StEFaN7
Posts: 5882
Location: them swamps
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Posted: Mon, 17th Aug 2020 17:03 Post subject: |
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just because you are not on steam forums dosent mean that you know how to configure an injector. your ryzen cpu is better than mine, gpu is same, but on 1080p all high, so higher than df. so how does my old i5 haswell 4/4 cpu can run it better than your ryzen 6/12 can not? loooooooool
I can see your soul at the edges of your eyes..
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Posted: Mon, 17th Aug 2020 17:09 Post subject: |
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StEFaN7 wrote: | just because you are not on steam forums dosent mean that you know how to configure an injector. your ryzen cpu is better than mine, gpu is same, but on 1080p all high, so higher than df. so how does my old i5 haswell 4/4 cpu can run it better than your ryzen 6/12 can not? loooooooool |
1440p and this has nothing to do with the fucking injector it runs like this without it as well i just use it as a framelimiter.
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